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Everything posted by Ice Cream Sand Witch
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I know the league has access to the nightclub, but I don't remember Ame saying that's where we'd rematch them (I do however remember people speculating it) so if she did I probably didn't see it. It does make sense though; it'd be like the Saffron Dojo in HGSS where you can gather them all at once to rematch them.
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I believe this is an Essentials bug. I've also had it happen to me in Reborn with the Scraggy gang and in Rejuvenation with the Timburr workers. It also happens in Spork with the optional Unown Horde battle. It seems like whenever facing a double battle with a group of Pokemon that are the same species, every one after the first two sent out are invisible until they're attacked.
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Finding the doll and getting the Light Ball from it is the end of the Darchlight Manor quest currently. IIRC though there's a safe we don't have a key to yet, so it'll probably continue in a future episode.
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Pokemon Location Guide (Rejuvenation) [V11 Updated]
Ice Cream Sand Witch replied to Jan's topic in Rejuvenation
I just searched all of Kakori inside and outside and couldn't find it. I'm guessing the trade was either changed to a different place or removed.- 1493 replies
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I noticed that with the one in Blackstream Factory, but I didn't check the others so I wasn't sure if it had just been removed or had its location changed (since it becomes a shelter in E16 and assuming the x doors are for legendaries would be an odd place for a legendary to be), or if my mind was just playing tricks on me and there was never a door there in the first place. I guess it's the former. Again, assuming they're for legendaries, maybe Ame thought it was too obvious they were legendaries (and maybe also too obvious for locations, ex: Ametrine Mountain would most likely be Articuno, Regice, or Kyurem) and decided to take them out? Or maybe legendary locations and quests are currently being shuffled around to take into account the Gen 7 legends too. Or if they're not for legendaries, maybe the event related to them has been changed. An idea I had was that maybe instead of legendaries they were for X-League gym leader rematches in the postgame, since they're X doors. But with their removal, I guess all ideas about them are irrelevant for now.
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Ame said it's intentionally left vague but that you're at least 18 otherwise Sigmund would legally be able to take you in. It does make that comment odd, but Radomus seems much older than the player. While the player looks like a new adult (18-20ish), Radomus could be in his 30s or 40s. It's common for older adults to still consider 18-early 20s people as kids.
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That's fan speculation. We haven't gotten any announcement for the next games yet.
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I think we won't be seeing Angie for a few more episodes. A lot of events have been mentioned to be going on within GDC, so I think those would be the main priority over everything else. So far, we know there's: -Government vs Bladestar conflict -Team Xen's shadow Pokemon data -Finding out where Saki and the others went -People turning to stone -Exploring the city itself will likely be a big focus considering it's been hyped up for a few episodes. I also think we'll be spending more than one episode in GDC, since it has multiple Gym Leaders (maybe there's a leader for each district?). Although in Jan's AMA thread last year he did say one future episode would have 2 gyms, so it wouldn't surprise me if it was a GDC episode where that happens.
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The Paralyze Heal issue has been fixed for episode 3. Paralyze was spelled wrong in the Pokemart NPC events. I think up to Essentials v15 the item was spelled as "PARLYZHEAL", and v16 changed it to spell out the whole word paralyze. I didn't know about this until a few weeks ago. The only extra mode planned is the Legend Mode, which will be a separate download. I've never considered doing any other modes before (even the Legend Mode was SPB's idea), and I'm also not confident I would be able to implement those since I have zero coding experience. (that's why Legend Mode will be a separate download instead of having it be an option when starting a new game like Rejuvenation's difficulty modes are; I'm not sure how to set up several modes in one download. it will use the same save file though)
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http://www.rebornevo.com/forum/index.php?/topic/16746-rejuvenation-ask-your-questions-quests-and-pokemonitem-locations/&page=33#comment-607100 If you need more details about the bonus battle, it's with the backup Ghost leader, Spector. First you have to find the Odd Key, then do the Generator Problems help request in West Gearen. Then go to Goldenleaf City. In front of the Giratina statue should be a white-haired person. This is Spector. After you talk to him here, you need to find him in a few different places: Wispy Tower, near bookcases in Narcissa's gym, and the Odd House. After that you can battle him in Narcissa's arena at night. He's at those locations at certain times of day, but I don't remember which time corresponds with which place.
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Happy birthday! Here's an ice cream sandwich
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S2 Redemption League Leader Reveals
Ice Cream Sand Witch replied to Melody's topic in Pokémon Fan Club
Continuing from here One to hide the new bulb for someone to find. One to put the old bulb on display in a museum. One to give directions on changing the bulb that no one understands. One to burn out the new bulb before it even replaces the old one. -
Yeah, I have no idea why that happened. I added it in the script sections for Water Veil and Torrent, which should make it work since those abilities work. I did the same method for Comatose, adding it next to each ability that gives immunity to a status condition except for sleep, and Comatose works fine. But for some reason Water Bubble caused every turn to be skipped. It's probably the strangest bug I've ever had happen.
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Oh, I actually haven't done beta testing since the initial release of ep 1. But I tested each move and ability as I put them in to make sure they work and have the correct effects. The ones in the game at the moment all work. (there were some I wasn't able to work and had to remove because they caused errors. one example of that is the ability Water Bubble, which for some reason caused all moves in battle on both sides to be skipped when I added it) It's always possible there are oversights though. The reason I haven't done beta testing since ep 1 is because of my own shyness. I'm not sure if 2/3 of the testers finished the game. The testing period happened when they were extremely busy from exams and other life reasons, and eventually I didn't hear any more from them about the game. It's not their fault; like I said they were very busy and they even told me they would be beforehand, but that they would do as much as they could. I was too shy to ask them if they had any updates on feedback or finding bugs, since I didn't know when their exam period ended and didn't want to bother them if they were still busy, so after a few weeks I just released the episode. I think I'd be less afraid to ask questions like that now, but the idea is still kind of scary. So it's unlikely there will ever be beta testing again. That being said, I play through the game as I add things in. Palletite also plays in addition to working on sprites, and has notified me of bugs before. I think with each episode I get better with bugs. Episode 1 probably had between 30-40 bugs total, but episode 2 only had a few. The only bug I know of in ep 3 right now (not including those on the known bugs list in the OP of this thread) is that it's possible to re-enter Christmas Slowking's cave as a human if you exit the cave, turn to the left and speak to it to have it turn you back into a human, and then go back in. Since you were originally Christmas Slowking when stepping on the event tile and haven't moved away from it, you wouldn't have activated Slowking's speech that you can only enter if you're Christmas Slowking. I also originally forgot to give Premier Balls to some Team Portal battles, but that's been fixed.
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Pulse Garbodor and Pulse Camerupt - Why?
Ice Cream Sand Witch replied to HUEnd's topic in Reborn City
If it weren't for the detail of the machine malfunctioning, I would've maybe thought Team Meteor was hoping a wild Pokemon would come along and find it to block off Ametrine. Which is a silly thing to imagine when they've always found a specific Pokemon themselves to use for the PULSEs XD -
Pulse Garbodor and Pulse Camerupt - Why?
Ice Cream Sand Witch replied to HUEnd's topic in Reborn City
Oh yeah, I forgot Mr. Bigglesworth doesn't have a PULSE look or stats. I've only seen the event once on Youtube, and decided not to do it because when he said he only wanted a hug it made me feel bad. -
Things that you DONT like on Pokemon Reborn.
Ice Cream Sand Witch replied to Karyuudan's topic in Reborn City
I know Lin is stronger than us right now. Solaris was also stronger at one point and he knew it. But the player is going to get stronger. I think the difference between Solaris and Lin in this regard actually makes Solaris seem more competent. While Lin just toyed with us and didn't fight us directly, Solaris actually did take action. Maybe the reason Solaris didn't consider the player's growth is because he thought he crushed our willpower after demonstrating what he can do at Apophyll, which is reasonable to think since up until that point we've fought Team Meteor on equal footing and never faced an opponent of his caliber. But now it should be clear we're just going to keep fighting for as long as we can, so I think Lin should know better than to just flaunt her power. That being said, I could be misinterpreting it like I said in my last post. Since it seems like Lin wanted us to take care of PULSE Magnezone, maybe she has more plans for us and that's why she doesn't just defeat us, especially considering she didn't do so at Tanzan either despite knowing Sirius was lying about us. Maybe she even wants the player to get stronger. Since she mentioned Ame being weak, maybe she wants a challenge.