-
Posts
6225 -
Joined
-
Days Won
124
Content Type
Profiles
Forums
Events
Reborn Development Blog
Rejuvenation Development Blog
Starlight Divide Devblog
Desolation Dev Blog
Everything posted by Ice Cream Sand Witch
-
[Spoilers] Pokemon Sun and Moon Demo Datamine Discussion
Ice Cream Sand Witch replied to Sheep's topic in Pokémon Fan Club
But where can I find all this info at?- 183 replies
-
- Sun and Moon
- Datamine
-
(and 1 more)
Tagged with:
-
[Spoilers] Pokemon Sun and Moon Demo Datamine Discussion
Ice Cream Sand Witch replied to Sheep's topic in Pokémon Fan Club
Where are you guys getting this information about their stats and hidden abilities?- 183 replies
-
- Sun and Moon
- Datamine
-
(and 1 more)
Tagged with:
-
If it was haunted: Grand Scream City.
- 2042 replies
-
- rejuvenation
- thread
-
(and 3 more)
Tagged with:
-
This is because they're in the key items pocket. Key items don't display the amount you have (it's possible there's a way around this that I don't know about, but I don't think I've ever seen numbers next to the key items). There's a marble location list notepad file in the game folder which could be used to count how many you have from the ones listed that you've found. The sidequest that uses Marbles will also count them.
-
If Grand Dream City was near Caratos Mountain, it'd be Grand Steam City. If it had food toppings, it'd be Grand Cream City. If it had the Hyper Beam TM, it'd be Grand Beam City. If it had a lot of Internet references, it'd be Grand Meme City.
- 2042 replies
-
- rejuvenation
- thread
-
(and 3 more)
Tagged with:
-
1. The Teddiursa is part of a postgame sidequest. I added it there in advance. The Bulbasaur will wake up after the 12th gym badge. (reason being that the Forest of Feeling was originally going to be between gyms 12 and 13, but I later decided to put it in episode 1) 2. Mega Ring is obtained as the first story event of episode 4. 3. I just checked the PBS files and for some reason Counter isn't listed in either Wynaut or Wobbuffet's level-up moves o . o I'll fix that right now. Also, if you send me your save file, I'll add Counter to your Wynaut.
-
So while I'm in the process of doing all the TVs, here are the interviews for episode 1's leaders. There'll be an interview for every leader in the game. A lot of this is backstory I'd already made for their characters before I put in these interviews, and some of it will come up later. Jim Ashley Gina Aretha Chelsea And since their last names were mentioned, here's a list of last names for all the characters from episode 1.
-
I've been wondering for a while where that art comes from. I've seen it in a few places.
-
More spirituality. At home, religion has a different definition which is closer to what on Earth you'd call a fandom.
-
Hopeful Lee it's okay for me to explain my system here too? I'm really enthusiastic about it. I explained it once before in a thread last year, but I have new info since then. I believe that Earth is a simulation and our real home is a planet named Cerri. Cerri isn't an afterlife; it's where we're born in the first place. Not everyone gets sent to Earth. People get sent here for specific purposes like helping others, and when we "die" here we go back. Unlike some religions where there's a perfect place with no problems for heroes and a place of eternal torture for villains, Cerri isn't and doesn't have either of those. It doesn't have darkness like Earth does, but there are still problems. No specific problem exists forever though, whether it's a conflict with the self or a conflict with different people or nations. There is fighting at home. We have more advanced weapons than on Earth, although no dark things like torture. There are also elements that can be utilized in combat. There are four basic combat elements- land, air, water, and fire. The first three fight in those respective environments. I'm currently trying to figure out fire, since it's the only one that doesn't have a naturally existing environment and grows instead, but current data suggests if there are no enemies who use your element, than your element can be used as defensive cover fire. We have better senses and physical ability at home, and can also eat more before being full. It's not unusual for athletes to be able to jump over several-story buildings. Athletic body types: juggernaut, epopt, infantry. In combat, juggernauts are the bulky ones. They have max attack and defense, but minimum speed. Epopts on the other hand have minimum attack and defense but max speed. Infantry have 50% of each. They're faster and stronger than the average person, but not as fast as epopts and not as strong as juggernauts. The smarty nerve gives people extremely fast reflexes, to the point where dodging bullets would be a boring exercise for them. I imagine it's mostly epopts who have this. There are weapon classes for each of them. Artist body types: power, creative. Artists have flexible bodies. Power artists (ex: musicians) use art for combat and are 100% power focused, power literally being their art. Creative artists (ex: illusionists) use art for imagination or self-expression. Using the example of a golem-like entity meant to guard an artifact, the creative artist would be the person who designs it and the power artist would be the one who makes it work. There are also intellectual bodies (ex: scientists). Their bodies are frail since they focus on mental activities instead of combat. Instead of dying, people go into a coma that they wake up from eventually. How long they're in the coma depends on the type of injury. Age = factors like mental strength and pain tolerance. Like the condition I have (so rare on Earth it doesn't have a name, not rare at all at home), people literally stop aging when they reach their peak. Older people don't get wrinkled or have memory loss, though. The physical effects of aging stop around young adulthood. The oldest known that I know about is around 1000. People up there are usually either guardians or rogues, who I'll get back to later. Kids can do combat at home. They can handle weapons just as well as adults. People have an invisible protective layer that recedes inward as they age, so kids don't feel nearly as much pain from the same injury an adult would. No one is given more pain than they can handle mentally (this also goes emotionally, not just physically). Gender is a set of vague mannerisms involving how you carry yourself, and has nothing to do with traits like aggressiveness or passiveness or with physical body. The bodies earth considers male and female do exist at home, just without a gender attached to them, so there are males that earth would consider biologically female and females that earth would consider biologically male. Gender is an aura people are automatically able to pick up on at home. The existence of aliens has been confirmed. One of the oldest known groups is called the Empyrean Council. Although Cerri is more advanced in many ways than Earth, it's less advanced in space travel. The first group of astronauts went to space around a year ago and were attacked. (they're fine now) Getting back to guardians and rogues. Each country has a guardian, and they have a kid partner for combat called a sentinel. Each branch of guardian and sentinel has their own element (other than the four broad elements mentioned earlier, there's also things like ice, electricity, etc.). Rogues are enemies. They believe that controlling people is the only way to help them (evil isn't real; everyone that does bad stuff at home genuinely believes they're helping others). They also have sentinels. Earth has some of the same countries as Cerri like Scotland and Egypt, and Cerri also has some countries that Earth doesn't like Serenity. Each country has its own language. Everything is optional. For example on Earth most people have to go to school and then work if they want food, water, and shelter. On Earth not doing anything is looked down on unless you have a condition that prevents you from doing things, but at home it's perfectly acceptable for anyone to not have any official responsibilities. People like this are called hobbyists. Also, the education system is thousands of times better than any on Earth. Sleep isn't required and would only be for those who want it, and bathroom functions don't exist at all. Food and water are still important, but gaining and losing weight don't exist since everyone is in bodies that match their soul. Media at Earth comes from media at home, so things like Pokemon and such also exist at home, but with higher quality and no darkness. (things like yanderes in anime aren't real) I'll add more if I think of anything I missed. EDIT: Oh, I forgot meat. There are animals with souls, and then creatures that aren't alive and exist for food (ex: most fish). Meat also grows naturally as a crop.
-
Okay, I'll check out those areas. I made the Forest Opening's trees non-passable before the first re-upload of 1.6 (and tested to make sure they couldn't be walked through), so it's odd that still happens. Also, I know what I want to do now for TVs. Instead of having a few major programs, each individual TV will be set to a different show. Some of these shows will be puns that I intended to make at some point anyway, others will be events happening, some will be playing commercials, there might be a few interviews, etc. I could even do this for trash bins too, where there are different things in each one.
-
Wasteland doesn't add to post count
-
Thanks for the feedback, this is very helpful! -I fixed being able to walk through the black spaces in the Training Center just now. Do you remember the other areas where you were able to walk through places the player shouldn't be able to? I had a difficult time with certain parts of mountains and cliffs where the edges turn directions and such, but I'm hoping to get better at this. I know about the water's edge not showing when transitioning from land to water, but I haven't been able to figure out why it happens. I agree with you about the TVs and trash bins. I always wanted to have some kind of TV program like Reborn and Rejuvenation have, but I hadn't decided what it should be about or who/what the reporter should be (ideally, I'd like to it not be too similar to Reborn or Rejuvenation's programs so it doesn't feel like a clone of them, but still be updated at certain points like they are to give a reason to keep checking). There are two trash bins that can be interacted with, but one is for a TM and the other is just a joke about drunk people throwing up in the bar. I really should make a text box come up for empty ones, since the player might get the impression that there's nothing in the trash bins if there's not even a "this trash can is empty" message, and so may end up not checking the one (so far) that actually does have something in it. -With pre-1.6 basically every house and building was like this. Although I reduced the size of most of them, Jim's house went untouched because I couldn't decide whether or not I should change it. On one hand there definitely is a lot of space, but on the other I feel like since it's a gym there should be more to it than the average NPC house. There will be bigger outside areas in episodes 2-4; episode 1 just takes place in a smaller, closer-together part of the region. I actually already planned out levels before development started (the final Gym Leader's ace is level 86, and later cities will have no trainer battles aside from the breeder to prevent too much EXP similar to how in Reborn there are a lot of battles within Reborn City but none in later cities/towns like Spinel and Ametrine). -I've been against using a level cap for Spork since before development started. I also don't think I should include one after an episode of the game has already released, as this could punish players who started before the level cap was implemented if they have Pokemon that would end up being above the level cap. This happened to me in another fangame called Full Moon, which added a level cap after 6 episodes (8 gyms) in. My Pokemon were in the mid-70s when the level cap was added, while the level cap for the 8th gym was either 60 or 65 (I don't remember which). If I ever did decide to include a level cap, I would make it optional. -I'm really glad people are reading the library books I didn't know how many people would check them, but I like making puns so I added them to the bookcases anyway. A spriter named Palletite is to thank for the trainer sprites of the characters.
-
It is, but I was saying that it used to belong to Melia in the second battle in V7. I made a lot of mix-ups with wording and I'm sorry for the confusion.
-
Melia has the Silver theme. "Other way around" was a completely wrong choice of words on my part, sorry x . x I only meant that Melia used to have the Cyrus theme in the second battle, and Madame X used to have Dimensional Rift. I had completely forgotten Melia in the equation after mentioning the Cyrus theme. That's 3 mix ups now.
-
Actually Melia has the Cyrus theme in the second battle. Madame X has the same theme as the Dimensional Rifts. EDIT: Wait, just tested and you were right. I could've sworn it was the other way around... maybe it changed from V7 to V8, and I just didn't pay attention to it when I restarted for V8. I made 2 mix-ups in 1 thread.
-
All of the characters Sr. F mentioned are from Rejuvenation. Amanda will be Amaria's new name starting in V9. EDIT: Wait I thought you were Ace Trainer Vince responding to Sr. F because you have the same avatar. Rejuvenation is a fan game like Reborn is, and you can find it in the Pokemon Rejuvenation subforum.
-
Legendaries have been confirmed for being postgame.
-
I like the Glameow's reaction to the cracks. Is Mars voiced by the same person who did Courtney? Jupiter sounds younger than she looks and Cynthia sounds older than she looks. I like how the black puddles look. "Are you content now that you've interfered with my plans and ruined everything." He says that so quietly and calm like he doesn't even care, lol. Like other people said, I like that he's happy with the Distortion World.
-
E16 is in beta testing right now. The community release (for forum members) will come out once the beta testing is done, and the public release (for the front site page/non-forum members) will come out some time after that.
-
Grand Dream City looks even more amazing than I expected it to!
- 2042 replies
-
- rejuvenation
- thread
-
(and 3 more)
Tagged with:
-