i haven't been playing cause i'm still trying to figure out if the game is too mature for me, but i still love the game, and like sharing ideas, so here goes. plus, maybe i'll find a way to have a friend play passed the rough story parts that are left or do come, so yea. i would make an item called safety net, or something. it would stop the pokemon from fleeing or roaring, and keep them at 1 hp. now, this item may not work for legendaries. that way, if anybody finds it fun to hunt the ones that run, this item wouldn't ruin that fun. i would make this item mainly with shinies in mind. that way, if a shiny uses self destruct or double edge, they'll stay at 1 hp. there's a little twisty logic about it, though. like, what if you run out of pokeballs? would the pokemon remain in your net as an npc so you could buy pokeballs, and come back? while that sounds possibly neat, idk if it bends the universe of the game too much. but, if i did do this trap thing, i'd make it where once you left the area to buy, the pokemon would recover to 100%, that way you have to fight all over again, and it kinda gives some of that challenge back. also, there's the feeling that you're trapping a pokemon alone by itself with no company.. so, i'd maybe have the net turn into a little home instead, when you ran. it would have food inside that you could maybe stock, and now that that pokemon has marked its territory there, you can lure that exact 1 back to the home with the berries, or whatever. so, that definitely explains how the pokemon could be at 100% when you returned. this sounds like a lot to do, but if i were a developer, i would personally try this idea to kinda eliminate the dread of losing a shiny catch forever. i know the shiny rate is raised and all, but still. if you're me, you could be pretty crushed if it was 1 of your favorite team choice pokemon, and there's still no telling how long it could take to find another again, if it selfdestructed or used roar. well, i think my idea is sweet and cute, so even if it's flawed somehow, it's worth sharing.