I'm pretty late but I thought some about it and I'm gonna be very, very insistent on this one. Sorry, Ame.
TL DR version first:
-the Byxbysion Wasteland region is becoming increasingly empty
-the Steel types distribution in the game is going from bad to worse
-stop micromanaging availiability
-axing isn't the answer to centralization
-Do you like promoting the game as being inconsistent?
-Do you like continuing with the "first come, first served" mentality that older players get all the good stuff?
In E15 the Byxbysion Wasteland: +got a new starter there, Squirtle +got a TM added retrospectively, Venoshock +got a newly implemented TM added, Secret Power... -...only in the public version it's glitched and it's a second Rock Smash -lost Gastly -lost the Misdreavus event, with Misdreavus taking over Gastly's event -lost Mudkip, a better and more popular starter than Squirtle -lost the Mawille exclusivity (Railnet) -lost the Zubat exclusivity (Azurine) -lost the Nidoran M exclusivity (Arcade) -lost the mid-game Beldum event (became post-game) The Wasteland has always been a region on the edge of the map: you go there, get your badge, get some cool event things and then go in other, far away places. You can return there for two juicy events: the Yureyu Key (Solosis, Rotom, Probopass, Magnezone, the Magnet item) and Beldum. Not to mention that now most of the juicy stuff (Venoshock, Dawn Stone, Sun Stone, Moon Stone, a Capsule, Squirtle, Spiritomb tomb, Secret Power) are pretty much one next to another in the Grotto and post-Grotto areas. And that two Pokemon still exclusively found in the Wasteland, Spiritomb and Inkay, are the definitions of reliance on luck: you have to get very lucky while mining the Keystone and you have to get lucky with the Headbutt formula to get Inkay (or anything, mind you!) from the very few trees left there. I think it's 3 or four trees total. I don't know the extent of the changes you've made, Ame (I'm very afraid Probopass has the same fate just by sharing the same evolution method), but I think all these removals really aren't positive at all, leaving the whole area a barren afterthought at the edge of the map with 0 revisitability. Which is a shame, because it's awesomely made and it deserves more time to play there. And don't try to force stuff. To axe Gastly, you forced a Pokemon who's theme is mischief (Misdreavus) lose its perfectly suiting event of hide and seek to be in a very creepy, very negatively ladden event where it pretends to be a dead person. Gastly can do that job, Misdreavus doing it is just not fitting at all. Another reason to not axe them: the availiability of Steel types in the game won't be balanced at all: we're 75% done with the game, and we have 13 fully-evolved Steels (Steelix, Forretres, Mawille, Aggron, Empoleon, Wormadam, Bastiodon, Bronzong, Lucario, Escavalier, Bisharp, Durant, Klingklang) , leaving out 9 (Magnezone, Scizor, Skarmory, Metagross, Probopass, Excadrill, Ferrothorn, Aegislash and Klefki). 13-9 or 14-8 if someone is lucky enough to get Exca. I am fairly confident that no other type not named Dragon comes close to a 61% availability with the game being at 15/19 episodes released (axes included). Speaking earlier of things that look forced: replacing a mole that lived in freshly dug underground tunnels with a hippopotamus. A hippopotamus, living in freshly dug underground tunnels. Instead of a mole. I get why you did that, but it doesn't make any more sense other than that. Ideas on how to solve some of these: -bring back Gastly in a multiple-stops event -give Missy her old event back -make headbutt trees have a fixed chance of starting a battle -make an Odd Keystone event -keep the Yureyu Key event and all the rewards as they are -keep some variation of the Beldum event (more on that later) -fix the AI to be able to read Air Balloons Yes, I do not see any reason to axe Magnezone. Yes, it is OU. Because it has a certain niche to trap some steel Pokemon and can kill them unlike Probopass. And the steel-trapping ability doesn't even matter outside OU because there is another Pokemon that can do it almost as well (Magneton) but there are no Skarmory, Klefki, Ferrothorn and Scizor outside OU. And the AI doesn't do switches, so trapping isn't really a thing. Axe Gothitelle if trapping is the issue. Yes it is a fan favourite. Nothing we can do on that one. It's impossible to eventually keep fan favourites from getting some big usage. Under that logic, axe your favourite Gardevoir.
Also, you know who uses a Magnezone? Shofu, the most popular Reborn LPer. Do you like promoting the game as being inconsistent? I don't think it looks good having people see Shofu use his Mag and not be able to get one for themselves because axerino. Not to mention, post-Magnezone gyms: Luna,then Samson, Charlotte and Terra. Yikes. Just fix the Balloons to make them non-abusable.
As of Beldum:
-that thing is the biggest momentum-killer in the game, both to catch and to raise. You have to dedicate lots of time, effort, resources and patience to catch one.
-it's good, no doubt about it
-it's the only pseudo available, so it's a hot commodity. Wows! Centralizing!
-in E14, it could be caught before Radomus. The gyms after: Luna, Samson (Koff alert!), Charlotte, Terra.
-in E15, it can be caught only in the small window between defeating Luna and going through the checkpoint of no return.
If you think that the centralization merrits axing, let me retort with this argument: centralization is the result of a Pokemon being not only very good, but also unique, peerless. A quality Metagross has, because, simply, there is no other pokemon with the pseudo tag to rival it. There are other pretty good psychic types, as well as some ok steel types... and that's that.
Take a moment to consider just how much stuff you still have to give out: (with Zone, Probo, Beldum considered in the game)
-4 gen4 evolution items for Magmar, Electabuzz, Sneazel and Gligar
-9 starters, ranging from underwhelming to very popular to broken
-6 pseudos
-4 and a half Gen1 waters waiting for the Super Rod (Tenta, Staryu, Shelder, Slowpokes)
-3 Dance Sweepers (Gyarados, Volcarona, Haxorus)
-3 very different mixed type fairies (Azumarill, Klefki, Togekiss)
-3 defensive and one offensive desert-related Pokemon (Mandi, Ferro, Skarmory and Exca, respectively)
-1 Pokemon that personifies the generation gap, Jellicent (!)
-2 Ghosts (Gastly, Aegis)
-3 priority abusers (Scizor, Breloom, Talonflame)
That's 38,5 fully evolved Pokemon unavailable as of the end of E15... oh and also another 38 out of the 42 non-legendary Mega Stones, plus the Mega Ring.
Stop micro-managing availiability, Ame. E15 was exhibit 0, and E16 is exhibit 1 of much longer development times. You have to consider each episode you release a stand-alove game that will be played, finished, replayed, challenge-run-played, mono-run-played, and replayed some more. You have to concern yourself both with E19 as a finished product and E16 as a finished product.
You also have to consider that we're in Gen6, we have 721 Pokemon species, the power levels are shooting upwards and monsters of the older times may be quite tame now. Jellicent is one exhibit, losing all its OU steam and falling to RU in gen6. Salamence, a pseudo DD sweeper, has fallen from Ubers in Gen4 to absolutely unviable in OU in Gen6. You can try to resist the power rise, but it will end up in everything been made availiable in the last episode if you use old measures.
In the end, Metagross being centralizing isn't its own fault, or the players' fault, or the community's fault for spreading the knowledge on how to get it: you have put in something great in terms of typing (Steel!) and tag (Pseudo-legendary!) that stands alone without anything to rival it. It's not beating down the game as if it was nothing, oh and it's not the best Pokemon ever in competitive, falling to UU after Smogon broke apart the mega and non-mega usage. It's not Gyarados, setting up a single DD and destoying everything with Moxie.
So in short, keep that awfully tedious event, and, if you want my two cents, bring it back to being available before Radomus. I don't believe it merrits the pain of going out of your way to get it, it kills the momentum of the story. But, if you axe it you're just making things even worse in the long run, ignoring the realities of the gen6 power balance, giving even more hype to the pseudolegendary tag, creating a longjam for the availiability in the last few episodes and toning even more the "first come, first served" mentality that older Reborn players get better Pokemon.