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Odybld

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  1. Or you can use Prankster Confide and a Mirror Coater. Vanilluxe is fine.
  2. Any Focus Sashes? Right now: Give QC to Zan. Lead with Noivern, SR untill Judgement turns Grass type (Moo doubleresists it) and use Super Fang. Then hope that the Quick Claw will work and go for CC.
  3. Give us your tell and maybe we'll pull something out of it.
  4. Happy birthday Jan!!! Celebrate by bombing Zumi's profile and ruining her morale!
  5. Welcome Kumi! If Jan changes your username to Creme Brulee, don't be surprized, your current name is similar to a half-baked artist he's at war with.
  6. Just use Bulbapedia for all that info. Also, there are Dedenne at that level in the Tanzan Cove, so if you're there just catch one. And there are Linoones and Pachirisus at the low fifties in Route 1 and the Aventurine Woods respectively.
  7. Hey, I was thinking about a ZoZo Rack - Mega Diancie team after you exposed my Mega Meta one You do are the all-knowing god after all
  8. I still like the first draft the most. But hey, thanks a lot! Now I have to pay you overtime! I'll be able to play the team in around a month when I'm back home, so I'll be back with more feedback then. But I will try Hittop too, and I'll make it work
  9. Personally, I think you need to get some sleep man. The time of that edit is bad for you health and wellbeing I like the team other than the fact that my physical and special walls are both weak to SR. Other than that, I'll change the speed settings on Gatr and Amphy to hit max speed propably, unless they can spare some leftover EVs without missing on any speedtier. I'm also worried about Mega Aero a bit, I think it's faster than Gatr after one Dance. Arcanine can really break Mega Bees balls with the drops and the Helmet. Maybe I'll make it more offensive, perhaps add Crunch to say hi to Cresselia and Reuniclus and do them some chip damage? Intimidate and the Helmet though, I like them more than Entei. I really have a great respect for these superfast megas though. Defog makes me nervous. My walls hate hazards... Are there any Spinners on the tier that are worth considering? And then there's rain. Oh goodness Mega Pert. Your presentation is fine, allthough I prefer sprites over icons (pls no gen6 gifs) and you do a great job giving insight about teambuilding and usage. Noting some threats would be awesome, replays too, if you have any. If you don't have any... I think you did too much already. Edit: ok, how about a Hitmontop over Togetic? That thing is RU, but Vest and Intimidate make practically an Eviolite, it resists rocks, and it can be specially bulky, physically bulky, bulky in both to a disgusting level, and can fire strong attacks with good coverage or go to Technician Priospam. Togetic has recovery and doesn't take Spikes damage and TSpikes, and Hitmontop can't BatonPass for momentum, but hey.
  10. I think it's only a healing machine. Anyway, Miko, don't worry, we got this! Btw, EQ WON'T COLLAPSE NO CEILING, IT'S THE ROCKY FIELD!!! EQ does mixed Ground-Rock damage there, and Rock is double resisted by Steelix. Miko, take a look at your bag. Do you have any Capsules? Not the Nespresso ones to call George Clooney for a cup of coffee and a chat, Ability Capsules. Use them to change Skuntanks ability to Aftermath, which will cause damage if Steelix knocks it out with a contact move. Also, change Camerupt's ability to Solid Rock, to lessen supereffective damage. Make Steelix knock out Skuntank with a contact move, use a Revive and do it again, and use Camerupt to spam SPECIAL Fire moves. And do the sexy dance for me
  11. Give me an Agility Mega Amphy and Shaymin (scarfed or speced) to kill all bulky Scald spammers and more, and add DD Feraligatr without Aqua Jet if possible. I love playing offensively.
  12. Obscure resistance of the day: Water resists Steel, Bullet Punch is neutral damage for Azumarill. Other than that, I blame Gen6 for going Normal instead of Fairy for the Bunnelby line.
  13. Mudkipz. All runs, Mudkipz. Forever Mudkipz.
  14. Unaware Clefable won't be inclined to care much about this team. You have three Fairy weaknesses and Scizor lacks both investment and SD. I suggest getting rid of both WoW and NP for Sucker Punch (to deal with scarfed revengekillers) and Sludge Wave (to do some damage to Fairies as well). Let's face it, Karen's favourite hellhound is weak to two different prio moves with all OU users resisting SP (Azu, Crawd, Breloom and Conk) and between rocks, taking an attack to set up, scarfs and priority, it will be taken out quickly. Still, Unaware Clefable is a thing, so how about swaping Defog for Spin and Latios with either Starmie (lets you keep your rocks up to scout Clefable, isn't weak to Fairies, great coverage options and speed) or Mold Breaker Excadrill (kills Clefable and other fairies, kills a lot of things, lets you keep your rocks up, has a less than exciting speed tier) or offensive Tentacruel (keeps the rocks, fishes for Scald burns, hits Fairies with Sludge Wave, hates Psyshock and EQ so redirect these attacks to Houndoom, Rotom or Chesnaught respectively) I like the BD set. It will do quite some work. Edit: whoooopsie daisy! Houndoom takes neutral damage from Fairies. I totally forgot about Fire resisting Fairy. Still, don't mess around and add some juice against them. I stand by my suggestions.
  15. If you don't want to use Jirachi, how about making Cofagrigus specially defensive and giving it Trick Room, Psychic, and either NP+SB or keeping Hex and WoW? It can do better than your current Cod against all these megas, if it can live long enough, and also help Tangrowth and Tyranitar be more active offensively as long as TR is on. It's not nearly as reliable as Jirachi, but, well, you may want to use it more that Jirachi
  16. a. Write the species names. The helm are Cassius and Unner? b. A horribly hard counter to that monster named Medicham are Cofagrigus and Gourgeist. Grab one when desperation calls. Actually grab Gourgeist, it can be a better wall and a better bulky attacker. It deals with Gallade better as well. c. I prefer Meowstic over Gothitelle for that fight. No matter how tanky, Gothitelle will get worn out from faster hits. d. Psychic deals with Machamp, Psyshock with Hitmonlee, any psychic attack with Toxicroak. e. Learn to enjoy Medicham in action. f. Did you grab the mystery egg in Jasper?
  17. Until E14 it was Stunfisk for Cryogonal and Trapinch was an Arcade prize and coingrinding nightmate. In E15 it's Mothim for Trapinch, Cryogonal was moved to Ametrine mountain, Stunfisk replaced Carnivine in a later trade so go get one while you can, and we got new Arcade prizes. Ame hates Water types so irrationally much that the Psyduck line was moved from the Arcade to Ametrine after defeating Samson and getting Surf. PSYDUCK!!!
  18. Then check if you can pour enough juice on Ttar to tank that Focus Blast without going Vest. A well-played Mega Zam will take Ttar down, switch out from Exca and let something get sacked or pivot to bring Zam back in. Trace will copy Sand Rush and Zam will go for the kill. Or Exca will have to switch out and lose some sand turns while its teammates try to deal with Mega Stache. You have to lure and kill it somehow before it deals with your only fast threat and main win condition.
  19. "Jamaka, what are all these fifty pairs of sunglasses that came for you by mail?" Jamaka's family

  20. Uni flips, uni flops. Uni says this, uni says that. Only the devil knows what's going on.

  21. Ummm... Sorry if what I say is stupid, Hilda-senpai... But isn't Cloud Nine a bit counterproductive for your sand offense? Other than that, I like this team more than the last one. I like Jolly Exca more, to beat opponent Excas in the sand, and perhaps with a Lum Berry. It cuts significantly into the damage output but it spares the displeasure of getting burned. Your heavyhitter is more than fine though. Also I'm not sure about Stone Edge on Ttar. I'd try Fire Blast to hit Skarmory a little harder. The only Pokemon that is worthwhile to Pursuittrap is Mega Zam, who beats Exca by Tracing Sand Rush. So check the damage calc to see how well you tank his Focus Blasts and how well does Pursuit do when it stays in. Gengar, Starmie and LO Zam don't want any part of Excadrill anyway, since the first two usually lose some chunks to LO damage. Sash Zam is a thing though, when you see Sabrina's finest let it hit something and use the damage calc to see if that damage was only possible with a LO. I'm on my phone with bad mobile internet, so please write down Altaria's speed tier. Consider changing EVs a bit to net the KOs you want with Flamethrower to avoid any misses, and replacing Roost with DD or Agility to have one more speedmon. DD helps EQ a lot, and so does changing nature to -Def +SpA and using Cotton Guard to patch it.
  22. Odybld

    Lapis Alleyway?

    Just go and talk to your gang leader. Then go to the Aqua hideout and bust the door open.
  23. So, how's school/college/exams? Because I don't really miss them here.
  24. To help you with similar desicions, you can check the new Item Guide (link in my sig) to check at which points you get ACs and plan ahead for changes. But Static on Amphy is a must.
  25. I think folks have already covered most of it. Just be your best self, meet a lot of people and you never know where you'll end up getting dragged into. Also, don't be the gentleman I stupidly am: people in relationships are perfectly possible to be in bad times and need a change. Never shy away from them. But, I have to say that: because of this topic I'm listening to jazz and specifically Grant Green, after a year. And I do that in a hot summer noon. I won't even get into what is wrong with that.
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