The run continued again for the last 3 days. I Cursed that Garchomp, beat Cain and then crossed the Wasteland with harsh sunlight for the first time. Too bright, too purple, too antiatmosperic, never do that. EVER. I did the top dog doggystyle, and I really loved his brand new Ferrothorn, apparently the only thing that my Camerupt can outspeed.
Then I proceeded to plow through Aya and her underleveled team. I started with MeowsticFemdom and Whiscash. I threw everything at Tentacruel to make sure Camerupt could come in later. I discovered her Nidoqueen wasn't doing much offensively, so I continued to direct every attack to whatever she brought out. Dragalge? Took a Psyshock and a Zen Headbutt and couldn't even start an attack. Her Gengar outsped Meowstic in the old-fashioned quick-draw dul. Dodrio came in and was too much, especially for her Venusaur. Whiscash fell due to a poisoning, but before that it had waisted a turn when Aya suddenly switched Nidoqueen for Drapion and I had gone for Zen Headbutt. Only to bring Nidoqueen out next turn though. Camerupt and Dodrio wiped out everything that was left of her team. Bye!
I beat Sirius with Cain rather easily. Well, Cain had some casualties, and maybe that Lava Plume with his Venomoth at my side didn't help him. Can't remember much of the battle though. Started with Whiscash, used a couple Muddy Waters... He took Chandelure out and then brought it back... not much.
Anyway, here I am now, I have reached the next long stop of my journey. I'm in Spinel Town. I'll sit here for a while, get E15 and then plow through the Voclains and their new shiny mirror floor. Inbetween, I'll beat them right now without the new field, but won't save it. Wanna have the newest of them in this run.
Since I hadn't played for a while, I had a lot of battles in the Grand Hall for grinding. The reason is simple: if I don't, I'll eventually fall far behind the cap. Normally, that isn't a problem, but now that I haven't got the superstrong pokemon, I think I'll pass on the chance to go to Samson at 58-62 and at Charlotte at 60-63 as usual. I don't need to grind like a maniac to overlevel, but I want to stay as close to that cap as possible, since I always start staying behind around Aya and Serra. Noel is annoying but doable, Radomous isn't hard and Luna is super easy, but Samson and Charlotte hit wicked hard, and fast as well. And... I don't think my team looks anything like overleveled, considering I'm two battles away from the cap rising to 55.
And I'll do the same once E15 comes out and I beat Bennett and Serra, since it will take a while and the Grand Hall battles will pile up again.
The team has really gotten huge, goes 10 deep already.
Male, Level 44 Ability: Keen Eye (will be made Prankster in due time) Nature: Naive Moves: Reflect - Light Screen - Psyshock - Charm
Female, Level 47 Ability: Prankster (aka, the female Espurr with hidden ability which evolves and gets the male's hidden ability. 3 ability capsules gonna get wasted) Nature: Quiet Moves: Psychic - Psyshock - Shadow Ball - Signal Beam
Female, Level 47 Ability: Solid Rock Nature: Naive Moves: Rock Slide - Lava Plume - Earthquake - Flame Burst
Male, Level 47 Ability: Early Bird Nature: Gentle Moves: Rage - Double Hit - Pursuit - Drill Peck
Male, Level 47 Ability: Lightning Rod Nature: Rash Moves: Discharge - Bite - Quick Attack - Wild Charge
Male, Level 44
Ability: Huge Power
Nature: Quiet
Moves: Play Rough - Aqua Tail - Bubblebeam - Rollout
That thing is too powerfull and grows too fast. I pretty much don't use it in big battles. Way too OP, first time I use it and I see why it will get moved.
Female, Level 48
Ability: Pure Power
Nature: Careful
Moves: Zen Headbutt - Recover - Ice Punch - High Jump Kick
I'll show everyone Medichams pure power and Kikis staggering spirit!
Female, Level 47
Ability: Hydration (will get changed to anticipation)
Nature: Relaxed
Moves: Mud Bomb - Aqua Tail - Muddy Water - Zen Headbutt
Look at that smug smile. It really killed me trying to catch that thing.
Level 46
Ability: Sturdy (maybe will be made Analytic? dunno)
Nature: Relaxed
Moves: Spark - Flash Cannon - Metal Sound - Discharge
So much cooler than that gen 4 UFO. I can use it, since it was the end of the Magnemite line for three generations.
Male, Level 43 Ability: Poison Point Nature: Impish (yeah, I know, bad nature, will change in 7th st.) Moves: Magical Leaf - Giga Drain - Leech Seed - Toxic
Or else, the tank destroyer. Roselia is weak and reminds me of poor ol' Wally in R/S, but I can't have Roserade, and can't resist to that Leech Seed - Toxic combo.
I may have these, but I want moar! Give me moar! This is a list of Pokemon I'll definately get in this run.
I also think about getting some of them, but not sure: