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Madwolf17

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About Madwolf17

  • Birthday 05/17/1995

Profile Information

  • Gender
    Male
  • Location
    dat city in ohio
  • Interests
    addicted to reading anything with a decent plot,do a bit of writing,gamer,loves music (this game has the most beast soundtrack I've ever heard!) watches anime.

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  1. Happy Birthday 😄, i hope that you will have a great day 😄🍰

  2. I have defeated the gym leader but it's windy atm tho. ill try it when the weather is clear, thanks alot!
  3. Was Pichu just an event 'mon? went to that rooftop 20 different times and it wont show up >_> Sorry if its already been asked but I only had enough patience to look through the first 10 pages of this forum
  4. Praise the all powerful Helix!

  5. Sorry to be a bother but I seem to have ran into a certain bug while playing Route 2. It's in both the base 14.1 file and the 14.5 file. two actually... but one is more of an annoyance then anything. The first and least important one is that both powder trees in the south most part of the map even though there is a Crustle somewhere on the very right. The trees before this part work so that and its a relatively short trip if you mess up moving the Crustle into its designated spot. The last bug is the one thats a huge problem. That same Crustle that I mentioned in the first bug is impossible to move into its spot thanks to the invisible walls the character sprite sort of 'leaps' over but the bug can't be pushed through. I myself tried many times to attempt all available options before breaking down and using a walk-through.Followed it step by step and still cant get the bug into its spot cause the invisible barriers stops me. I've tried both the update and base file but nothing changes besides I think 14.1 is the contrast of the area is slightly darker. Maybe the problem is that I activated the update inside the cabin before Spinel woods? Sorry if you already heard about this bug Edit: Nvm. I tried the base zipped file again after deleting the updated game file and that seemed to fix everything
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