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Everything posted by Zumi
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Nope, this was deconfirmed this in the V13 discussion thread a while back.
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undefined method Help what is this
Zumi replied to Fongkelyj's topic in Official Rejuvenation Club's Troubleshooting
This is the black flute bug, which has been fixed with Patch 12.2. Please refer to the V12 thread in the hub and download the patch from there, and it should fix your issue. -
You don't have to worry about missing a couple of cells considering there's more than 100 cells you can find. You only need 100 for the complete form of Zygarde, though not all cores necessary to form it are available right now (there's only one that allows for Zygarde 10%), and likely won't be until postgame.
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Bad future change! IIRC these are Amber and Tesla's natural hair colors, they both dye their hair slightly to be more red-red and less orange-red in the main timeline.
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All official art for Rejuvenation [V13.5 ARTWORK UPDATE 2]
Zumi replied to Zumi's topic in Official Rejuvenation Club's Hub
Art for Mosely, the bad future versions of Mosely, Kenneth, Amber, Tesla and Valarie, Melanie, God Mode(TM) Melia, Souta, Rift Aelita and Rift Garbodor has been added! -
well... This batch is out a lot earlier than I initially planned for, but considering I have a lot of work I need to do this upcoming week that isn't Rejuv related, I felt it'd be a good thing if I did this one in advance. And lo and behold - probably the largest batch of characters thus far! ...If you don't count the rift mons from one of the previous batches, that is. Whatever the case, let's take a look at the characters that received art. As a continuation of chapter 12, Mosely received art of both her regular timeline outfit and her bad future outfit. Next to that, we've got the Bad Future editions of Kenneth, Amber, Tesla and Valarie, along with Melanie, Melia in her Absolute God Mode(TM) outfit (for a lack of better terms. honestly i don't think Jan ever gave it a proper name), Souta and Rift Aelita! And speaking of rifts, as a bonus, I've added artwork of Rift Garbodor as well. Might as well, no? Here they are! Rift artwork: man, did i tell you guys i love drawing spooky shit? because i do. it's so incredibly fun. y'all should try it sometimes if you're used to drawing mostly bright and colorful stuff. it's SUCH a nice change of pace Also, as a general note, I've sorted the full resolution artwork per chapter now in the albums! Some characters that appear in new batches of art might be sorted in a different chapter than the batch of art they appeared in when looking at the full res art albums. This was i.e. the case for Amanda who got placed in Chapter 1, as is the case for Mosely as well -- her regular outfit is placed within Chapter 4's album. This is done to avoid spoiling people who might need the art for stuff like thumbnails (or just wanna see the art) for content they haven't reached yet in the game. Hope that clears up any confusion people might have with how the artwork is sorted. regardless, as per usual, all the art can be found back in the official art thread, along with bonus icons! i haven't done the wallpapers yet this time around bc i'm a lazy bastard but i'll have them done by the time the next batch rolls around. anyways, that's all for now! see y'all later o7
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We've made custom shinies for Rejuv already!
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There's only the forest and Blacksteeple that got new backgrounds, the rest currently remains untouched, but it'll probably be a long term goal to change up all of them!
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All official art for Rejuvenation [V13.5 ARTWORK UPDATE 2]
Zumi replied to Zumi's topic in Official Rejuvenation Club's Hub
Art for Risa, Cassandra, Madelis (2nd outfit), Puppet Master, Damien, Cella (Old & Young), Vivian and Anju has been added! -
Hi all! I'm back with another batch of characters! No rift mons this time around as I didn't really feel like working on them, but hopefully the 9 new art pieces will make up for it. This time, it's the remaining characters from Chapter 11 and a couple of characters from the start of Chapter 12 -- Risa, Cassandra, Madelis (2nd outfit), Puppet Master, Damien, Cella (Old & Young), Vivian and Anju. Part of me feels like I could've probably waited with Damian, but considering you see him for the first time in GDC, it's fiiiiiiiiiiine. Here we go! Not counting V13 content and the rift mons, I have roughly another 28 pieces of art to go for characters that are mandatory! I still plan to draw a couple of bonus characters (Think Goomink, Truck Guy, Piano Lady etc.) as well as Karen and Karinna at some point, but those are all for after I've done all the artwork that I currently have listed for myself. Either way, we're at LEAST 2/3 done when it comes to all the official art for characters! WEW. As per usual, all the artwork can be found back in the art thread, along with icons and wallpapers of the characters! Also, on a final note, thank you all for the kind words you've been sending my way after Jan put up his update post! It's very, very much appreciated and motivated me to keep going with the artwork I plan to do one batch at least once every two weeks to keep up the pace and have everything done on time so it can all be implemented into the game as Jan has shown off they will, so I hope you will keep supporting the development of the game and the artwork!! o7
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We've answered this before, but only base game gen 8 will be in V13. All the DLC stuff is either added in a later patch or V14.
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All official art for Rejuvenation [V13.5 ARTWORK UPDATE 2]
Zumi replied to Zumi's topic in Official Rejuvenation Club's Hub
The link in which all the character wallpapers and full resolution character art is located has been sorted per chapter to avoid people getting spoiled on accident! Will change the OP to match this change as well. Thank you!! And also, I'm only making art for her rift form. It's for the same reason I didn't draw Braixen and will only draw Delpha, as Darkevoir is only a recolor of a normal gardevoir, while Braixen only gets a blue bow. It felt a little redundant to do art of smth like that. -
Some are planned, some are unprompted and thought of on the spot! Entirely depends on Jan's mind coming up with ideas, but there are a couple that tie in to the lore of the game that will happen regardless. Who knows! I'm actually not entirely sure what Jan has planned in that regards in the future, but knowing him, it's entirely possible that the HL questline isn't the only one of that nature. Now this is a question I cannot give an answer to, for this would be a spoiler. Why don't you play the update when the game comes out and figure it out for yourself? and just to double down on this before people start interpreting my answer as a yes, i'm not confirming or denying anything with this. im juuuuuuuuust sayin'.
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A couple of shinies have been changed, yes! Not that many, but among the lines that have been changed are the Infernape and Vanilluxe lines, as well as that Fletchling and Fletchinder's shinies have been fixed to match Talonflame's current shiny, as I forgot to update those for V12. Other than that there will probably be a couple more revisions (Eelektross line will probably be next), but we'll see in the future! We're keeping Gen 7 speed calculations because, and if I may recite Marcello's eloquent response to when this got brought up while we were working on gen 8 implementation -- "Fuck that" ...So nope, LOL Therefore the rosters won't get changed to fix the issues this might bring with it. The rosters will still get changed to include gen 8 as a whole, though.
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The Great Member Appreciation Thread 2020 Edition™: Appreciate Harder
Zumi replied to Zumi's topic in General Discussion
So I've been struggling on whether I should make a long elaborate post myself or not, because yknow. frankly i'm god fucking awful at words and I don't really know how to properly express my gratitude for a lot of people here, so I'll keep it short instead. Before I list a bunch of people, big fat obligatory individual shoutout to @Jan for literally being the best friend I could've ever wished for, thank you for sticking with me for all these years (it's been almost 8 years now!! what the FUCK). I think you already know how much I appreciate that you're part of my life, but I wanted to double down on it once more because I don't think I'll ever be able to express my appreciation and deep gratitude I have for you enough. Thank you, thank you thank you ;; Other than that, I want to give a shoutout to a handful of people that have never failed to make my 5-year-long stay in this community enjoyable, whether they're more recent additions to the community or people I've known from the very start. Thank you @Ojama Yellow, @Marcello (u still stink btw), @Azeria, @ZEL, @Posty, @Amethyst, @andracass, @Arkhi, @Azzie, @crimsoncrim, @Alex, @Sardines, @Winter, @Ikaru, @MintMan, @Felix~, @Inuki, @Aishi, @Ruby Red and @Hellscythe for all being awesome people I've had the honor of meeting through this place (even if some of you have moved on from here and have been active elsewhere, we're still in touch so it still counts!!!!!!), and I hope we can share many more fun times in the future! Some of you I talk more with than the others, or I talked to frequently in the past but has gotten less over time, but I still am glad I was able to meet all of you and want you to know that I appreciate your existence!! really hope i didn't forget anyone because i didn;t want to leave anyone out on accident OTL- 39 replies
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Last year we skipped this yearly tradition, but it's back stronger than ever -- and probably with good timing as well, because I think we could all use some uplifting kind words from each other during these turbulent times. For those who do not know what this thread is, it's pretty straightforward! It's basically a thread where you can post some nice messages for the people you appreciate within the community. Can be as short or as detailed as you want! Could be a whole paragraph of text for a single member or multiple short shoutouts to your buds, it's up to you. Spread the love y'all!
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This was fixed for V12 and its patches, so this shouldn't be a problem anymore.
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Got a definite answer for this one; it's easy enough to increase box capacity, so we'll probably be raising the amount of boxes available, yeah!
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All official art for Rejuvenation [V13.5 ARTWORK UPDATE 2]
Zumi replied to Zumi's topic in Official Rejuvenation Club's Hub
Oops, thank you for noticing! I copied them directly from the dev post, but it seems I missed them and didn't notice. 's fixed now! -
The thing is that that's not even off topic discussion. It's relevant to V13 content. Yes, we've answered this question many times, but it's still on topic and therefore less annoying than when the thread trails off into discussion that doesn't relate directly to the game's development and could easily be discussed in a separate thread. I do agree with that I would really, deeply appreciate it if people would read the FAQ and its most recent posts in the thread along with the recap, but it's not something that would be a catalyst for closing the thread. Also "many times"? The thread's been closed literally twice, lol... It was locked when the thread first got posted and the only time it got locked after that was recently when people kept going off topic. You don't have to try to play peacekeeper in the thread by the way, that's the job of the mods to do so, so stop mini-modding. You don't need to get bossy on our behalf. It's discussions like this that end up making the thread go off topic. Anyways, to get back on topic... I don't think we even discussed if we should add pokejobs, lol... So for now the answer is no, unless it gets brought up! Though since the EV training rooms and the Audino trainers exist, along with the implementation of Exp candies, I don't think you have to worry too much about earning Exp. As for Pokemon camp, this would be incredibly hard to implement as we don't use 3D graphics. There's no real way for us to add that in without downgrading the mechanic significantly in how you interact with your Pokemon, so it's best to not get your hopes up. EDIT: I'm not sure about this, but I'll get back to you on this once I know more!
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All official art for Rejuvenation [V13.5 ARTWORK UPDATE 2]
Zumi replied to Zumi's topic in Official Rejuvenation Club's Hub
Art for Alexandra, Flora (Regular & Bladestar), Florin, Aelita (2nd), Erin, Rhodea, Huey and Lavender has been added, as well as art for Rift Gyarados, Rift Galvantula, Rift Volcanion and Rift Carnivine. -
it's like 2 am. you're just gonna have to fukken.... deal with the godawful title. thank you very much Greetings fellow earthlings i am HERE............. To bring more character art! This time around it's time to bring the characters from Chapter 10 and the start of Chapter 11, meaning it's time to put Alexandra, Flora (both in her regular and her bladestar attire), Florin, Aelita (2nd appearance), Erin, Rhodea, Huey and Lavender in the spotlight! ...Though, as the title suggests, you probably didn't think that's all there was to this post, huh? Well, you're right, as I have something else to show off as well -- The first batch of Rift Mon artwork has been finished! I initially planned to do all of them at once, but I figured out that these are an excellent change of pace from drawing tons of characters (you start running out of poses at some point LOL), so I decided to draw the first four you encounter in the story! ...Unfortunately, my clown ass forgot to unmerge the rift background pattern from Carnivine in photoshop and I closed the document only to find out that I cannot unmerge it tonight. that???? feels so fucking bad. oh my god. i'm a FOOL. A TOTAL BUFFOON. AUGH. but yeah anyways that's why there's no full transparent versions of the mons yet. i'll get to that later. for now enjoy stuff with backgrounds, i'll probably make a new background for all of the mons when i've fixed that hot garbage, good lord Either way!!!! As per usual, all the art can be found back in the official art thread, along with a link to the full resolution art, bonus icons and wallpapers (I added the wallpapers for the previous batch of characters too by the way!! I didn't forget). Go ham, and see you next time! o7
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I hope you know the thread will get locked if you keep up this topic of conversation so it'd be you guys' fault if the thread ends up locked again. Focus on V13, not the thread reopening.
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Updated OP to include more clear distinctions for the roles of the dev team members. Also hey, small PSA; I'm not super knowledgeable when it comes to the technical side of this game as I'm really just mostly helping out with the art, so please stop sending me dm's about bugs because 90% of the time I won't know how to help you LOL..... Please DM one of the assistants (I'd recommend Azery or Alex) or Sardines, they know more about this than I do.