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Zumi

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Reborn Development Blog

Rejuvenation Development Blog

Desolation Dev Blog

Everything posted by Zumi

  1. the what now And also a general request, please stop asking for us to add features to the game (your "you know what would be cool if they added [thing]" posts), we decide this stuff on our own and some of them are unrealistic suggestions, especially the story split stuff for older game content.
  2. You... Really don't have to be this aggressive towards others, you know. It's rude as hell lol, you don't have to tell people off when I already explained the situation + it's not your job to do so.
  3. Sorry but V13 is still very heavily a work in progress! We won't be able to give you an estimate unfortunately. There's just too many outside factors weighing into progression that prevents us from doing so.
  4. one day i will have 4269 rep points and then it'll be over for u all

    1. Show previous comments  1 more
    2. Dreamy

      Dreamy

      get to 69420 and then we'll talk

    3. Zumi

      Zumi

      is that a fuckin challenge

    4. Dreamy
  5. Yes! They're scheduled for later. What glitching?
  6. It's an edited event LOL, it doesn't actually happen in the game
  7. ............oh no has it really been that long since i updated this, uh oops????? anyways art under the spoiler LOL. prepare for half a year's worth of work!!!! i separated doodles and actual full pieces because i can imagine some ppl just wanna see the good stuff. All of them are twitter embeds because god forbid i upload all of the images here FULL ART DOODLES oh and i did a remix i guess in the meantime??? this one!! ANYWAYS UH. pls enjoy!! and comments are appreciated as always!! ;w;
  8. Nim already has art! Hers is listed on the official art thread. Crescent I have planned for the Terajuma arc, which is up next. The next characters you can expect art for are Melia (2nd appearance), Crawli, Rorim B (who is FINALLY getting a definitive design in V13), Amber, Tesla, Angie and Crescent, and MAYBE Cera since she plays a relatively important part during that game despite only appearing twice... But honestly that's if I feel like it LOL
  9. Her sprite gets an update in V13 to make her design a little bit more unique, it's not that big of a deal really LMAO
  10. heeheehee

    1. Chrixai

      Chrixai

      You’re scaring me. She’s thinking something devious... I can feel it 😨

  11. please leave your computer, go to your local church and pray that you find jesus,
  12. New character art and icons for Valarie (1st appearance), Saki (1st appearance), Adam (1st appearance), Nancy, Neved and Madame X have been added!
  13. Aaaaand.... Here's batch 2 of the character art! Like I said previously, I had the sketches all ready to go, so I figured I'd just go ahead and finish the rest today. Here's the Blacksteeple Castle arc crew, featuring Valarie, Saki, Adam, Nancy, Neved and finally, Madame X! Oh, and if the art seems a little out of proportion it's because all the resized versions are at 800px height. You can find a link to the proper full resolution artwork in the official art thread as per usual, along with icons of the characters!
  14. If you use the page up/page down keys on your keyboard while trying to select a flying location, you can switch between maps!
  15. Y'mean like.... character wallpapers? Or are you talking about wallpapers in general? Because there's a couple in the official art thread that uses some of the cover art I've made in the past that you could use! Some of them are listed under the "Previous cover artwork" and "Other artwork" spoilers.
  16. i hate to admit it but god dammit. god DAMMIT I KNEW I FORGOT SOMETHING WITH THE TWO OF THEM AUGH it's a minor detail though so at least it's an easy fix but EGHHHHGHHHH i'm a cLOWN i even had the team xen sprites next to me while working on it HOW DID I FORGET, ANYWAYS IT'S FIXED NOW ssdhfjskdfsdjfskd god. god, god, god--
  17. New character art and icons for Marianette, Indriad, Eli & Sharon, Geara and Narcissa have been added!
  18. New character art has been made! While you're waiting for V13, here's some more official art of the characters! This time around Marianette, Indriad, Eli, Sharon, Geara and Narcissa got their art done. ...But there's more on the way! I have sketches ready for another six characters, so you'll be seeing those soon too -- in fact, next up is... The Blacksteeple castle arc crew. hoooh. As per usual, you can find back all the character artwork, a link to full resolution versions and bonus icons in the Official art thread! Make sure to check it out if you want to see them!
  19. field idea: clown field. it's literally just a normal field with no difference from a normal field except for there being a clown visible in the far distance

    1. Show previous comments  3 more
    2. Zumi

      Zumi

      YEAH JUST PUT ME IN THE BACKGROUND THE EFFECT WOULD BE THE SAME LOL

    3. Ojama Yellow

      Ojama Yellow

      ah yes clown type my favorite

    4. andracass

      andracass

      she's in the background but occasionally just zuums on up to you

  20. Gmax mons aren't really a thing -- instead, they will be implemented as custom megas, and therefore will have their own items that allow for mega evolution. You'll receive those items through sidequests.
  21. Explained the situation with development specifically in this post on Monday, but to explain it in short as of why stuff is slow, everyone's coping differently in regards to the pandemic and it's affecting development speed. It's not in my place to go into full detail, but please understand that not everyone is in a mentally sound place right now, and the stress surrounding the whole situation at hand is making it hard for people to focus on working on the game for extended periods of time. The mental well-being of the dev members takes priority over working on the game. We're still working on it, it's just... A lot slower than anticipated. None of us expected a pandemic to happen on top of the already delayed-by-gen-8 dev cycle.
  22. I'd recommend checking the 100% guide to see where to find them.
  23. There's extra cells scattered about, so don't worry about missing out on some!
  24. There's a chance that the game will get a full-on polish! WLL was made in roughly 2 weeks with very minimal testing as even the majority of the dev team was left in the dark about the game while it was being made, so it's riddled with bugs. When exactly and if it will happen isn't sure or guaranteed, but there's been talk of it before as we still consider this to be an important part of Rejuv's background and therefore deserves to be just as good in terms of gameplay quality as the maingame.
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