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Despair Syndrome

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  1. CHAPTER 8 – ROUTE 3 ROCKIN’ Task – Go to Goldenleaf and get yourself a spanking new badge. Try to leave Amethyst Grotto and a loud noise will make you jump off your chair (Just me? Ok… :<). A Keta statue will erect on one of the pillars behind you and a giant ‘1/5’ appears on your screen. “Oh I know” I hear you saying, “1/5 major characters to die, right-”No. I’m pretty sure more than 5 major characters die. You wish that 5 major characters die. I’ll be hella disappointed if Ren doesn’t end up on one of those pedestals though. With that done, head back to Sheridan Village. You’ll notice that the guard at the West of the village disappeared, probably to get a donut. Now you’re free to head to Route 3, so what are ya waiting for? ROUTE 3 Wild Pokemon: Old Rod: Good Rod: Note that the Golden part of Route 3 has different encounters. At the gate here, heal up your Pokemon (trust me). Step outside and immediately get Am-aria-bushed, here to remind us of her existence when I oh-so conveniently forgotten about. Cue battle. SCOUT AMARIA - Her Pokemon are way higher leveled than Ghost Keta’s and it doesn’t help that they keep crittiNG ME FUCK YOU AMARIA. - Ninetale’s Drought cooks up a Sunny Day and allows her Fire moves to hit like a fucking truck. Counter this with a Rainy Day if you have one, she has no way to get Sunny Day back up. - Sunny Day should end before she sends out her Ponyta, otherwise, that Solar Beam is gonna destroy your Water/Rock types. - Her Pokemon's abilities seem to be random, so if Sunny Day is fucking you up as much as it fucks me up, you could try rerolling for a Flash Fire Ninetales. - If she had six Pokemon I’d probably be fucked. After the battle, Amaria gives you the HM for Cut. She then kindly fucks off. Phew. Heal your Pokemon and be on your way. We enter Route 3 for realz now. If you take a look at the map, it turns out Route 3 is more than meets the eye. Sadly, most of this is inaccessible without Surf. Continue straight on. See that guy with the fancy hair? Head on over to him and you’ll find that he lusts to dance, so he’s basically a Tierno clone, only cooler cause he has aurora-hair and isn’t fat (no offense to fat people, you guys are cool). Tierno clone will run off into distance and all according to VideoGameImpulse™, we should be running after him. However, there’s still a ton of sidequests to do! . . . First off, head a bit to the left of where you found the Tierno Clone. You should see a Jirachi prancing about. I’m surprised no evil organizations actually decide to hunt it down when it’s standing there in plain sight. The Ditto Jirachi probably realizes this too, as it flees to a much better hiding spot. Before we pursue it, head back to Purity Forest. When you’re there, go to where the elder is and you should see a flower to the left of her. Step on the tile below it and you’ll find an Ancient Wing. Or instead of following my shitty directions, you can just look at the picture below. With that done, head back to Route 3 and go North, you should reach Corta Forest, which is filled with some sweet loot. If you have time to spare, I suggest getting a bunch of Oran Berries from the Berry Emporium back at Gearen. Professor Despair is gonna teach you a lesson in investment in a little while. ( = w = )b CORTA FOREST Wild Pokemon: Fishing: From the get go, there’ll be some Cut trees, conveniently placed to ruin your day. Unless of course, if you have Cut. (Thanks, Amaria). The Cut trees, like Nim all the way back in Route 4, patiently wait for you to teach Cut to your Bidoof or something. Well, it’s not like they have a choice, considering they’re trees. Now ruthlessly ravage one of the trees and be on your way. If you’re feeling extra cruel, kill the other one as well before it has a chance to grieve for its comrade. Corta Forest is fairly linear (despite being a forest), so I’ll just put some of the loot you can find on the path here in the spoilers below. At the end of this path, you’ll find an extremely out of place statue of a Kingdra. Interact with it and the game says it’s missing a wing. I’m sorry, Rejuv, but seahorses don’t have wings, they have fins. Misleading much? Anyway, attach the wing and to repay the favor, the statue decides to attack us. Wtf. ANCIENT KINGDRA - As with all solo bosses, this guy can be taken out with any cheese strats around the forums. - For some reason, Kingdra always uses Surf against Grass Type Pokemon (tfw no coverage) and the damage is further reduced by the field. - Thanks to this, a good way I found to defeating it is to have a Grass type with Giga Drain or two. It seriously has trouble killing grass types. Aftert he battle, the statue gives you the “right of passage”. I wonder if the many villagers trapped across this river had the right of passage too. Now feel free to head across the river, this path leads to a small village. You can heal your Pokemon in the house at the bottom right. Most importantly though, you’ll see Jirachi Ditto running around this village and the villagers don’t seem to give a shit. Talk to it and it’ll run away again. Ugh. Anyways, you see the Miltanks around here? Give them an Oran Berry, and they’ll give you a MooMoo Milk. Repeat for some SWEET PROFIT. Oooh baby. Next, talk to the guy in the house on the top left for an Item Finder. Which you do not need, cause I’m here. Wink. There’s an event Pokemon to be nabbed here, but you’ll need the TM for Flash, which we don’t have, so for now, let’s head on back to Route 3. . . . Back at Route 3, follow the path, which is quite linear. So you don’t need me babysitting you right? You’ll run into a house. This is the Move Deleter’s house, who (wait for it) deletes moves! Pretty useful if you accidentally teach Cut to your Fennekin or something (which I totally did not do). Along the path you’ll fight an Optimist trainer. Once you beat her, run back and heal, then come back. Trust me. There is definitely no boss fight coming up. Continue down the path and get ambushed by Tierno Clone, whose B.B.Beats lured himself to you. At this point I’m not sure whether to call the police or the local asylum. He then fights you, with little context whatsoever. DISCO GUY RORRIM B. - Also did I mention that he has his very own battle theme? Damn. - Why he has a shadow Pokemon is beyond me. Remember, you can’t catch it cause your ShadoPokemonCatcherThing is broke ass. - Vivillon's Shadow Hold prevents your Pokemon from switching out. Shadow Mist does nothing reduces evasion by 2 stages. - His Yanmega may pose a threat if you let it stack AncientPower/Speed Boost. If it uses Uproar and you have a Ghost type though, it’s pretty much doomed. - Like Amaria, the abilities seem to be random. Try rolling for a Frisk Yanmega is Speed Boost is too much to handle. - Other than that, Rorrim B. shouldn’t pose much of a threat. Once you beat him, you’re free to explore this little encampment. There’s all sorts of fun stuff to do here. The vendor to the right sells Common Candy and Rare Candy (for a surprisingly cheap price). She also has a Satchet which can be used to evolve Spritzy and Funnel Cakes, which are basically Max Revives in delicious cake form. The store at the north sells Ice Cream (including the Blue Moon Ice Cream) which are amazingly useful healing items at a cheap price. The other lady sells Link Hearts, which can be used to evolve Pokemon that evolve via trading, and Ability Capsules. At the shop to the left, a boy is kinda pissed that he didn’t get a Phantump Egg (don’t worry kid, I’d be pissed too. High five, fellow Ghost lover). He’ll give you the egg in exhchange for a Phantump Egg. A Phantump can be caught later in Goldenleaf, which can then be bred for a Phantump egg. So we won’t be getting the Mystery Egg yet. Head on West, you should run into a Super Potion and a Pokemon Center. Heal up. Now you can head South straight to Goldenleaf, but there’s still some loot to be plundered! Head on to the left path, where all the grass is. You’ll find the TM for Pluck. Nab that. Now there’s some treasure for you to find on the ground around here, you’ll wanna use the Item Finder because I’m too damn lazy to screenshot their locations. Here’s a checklist of what you should be looking for: A Calcium, a Protein, a Sitrus Berry and some Honey. With that done, we can finally head on to Goldenleaf. Ohhh boy.
  2. I'll be adding your finds in. Thanks! Damn, I keep forgetting Reborn characters are actually based on real people. I feel like a douchewad now. Sorry, Bennett. I'll be sure to add your Natu tip during the relevant battles! c: And your tip too~ Next part will probably come out tomorrow, so someone reply to me saying you found something so I don't have to doublepost : D
  3. Done and done~ I'll do the rest when I have the time, I'm kinda busy today. :c EDIT: Done, done and done~ PM'd :^D
  4. Added a few days ago, but forgot to reply, whoops~ Are there actually people who write guides without playing the game? o.o I guess my guide kinda hits close to home since I judge the characters (even if I try to avoid it for guide purposes, can't help it >w<) Also, I'll be adding your tip~ Added your picture, thanks!
  5. CHAPTER 7 – Sheridan Showdown Task – Tear Carotos Mountain a new a-hole. XEN LABORATORY Event Pokemon: I just noticed that when Keta breaks you out, he doesn’t use his Pokemon to Gale Strike the bars. He Gale Strikes it himself. Still doesn’t change the fact that he’s a piece of scum that hasn’t given me my badge. After he breaks you out, follow him out of the storage hold. Meet him at the main room where Madelis and her gear-riding men grabbed you a few minutes ago. Keta tells you that Madelis employs state-of-the-art security. By that, he means that you need four keys to open the door, one of which she conveniently left in your prison. Ok. Keta will be your tag-team partner, which means all your Pokemon get healed. Ok, old man, I’ll forgive you this once. Enter your first battle and you’ll find that his team is even weaker than Aelita’s. Wtf. You’d think maybe he’d change his team before trying to solo an entire Xen operation. Gym leader material right here ladies and gentlemen. Now in this main room are four branching paths, which I’m just gonna refer to SW, SE, NW and NE. Straight to the North is a ledge (…) that requires the four keys to open. You know, when you say state-of-the-art security, I expect magnetic doors or laser beams, not a ledge. Keta could probably let the protagonist step on his shoulders and we’d have bypassed Madelis’ ‘state-of-the-art’ security. But that’s not how Pokemon games work. Rant aside, start with the SW path (that’s the bottom-left), you’ll run into this weird engine thing inside some lava. Keta tells you disabling the panel will save Carotos Mountain. Now this isn’t really a choice, cause you have to disable it. Disabling the panel will cause it to dispense the Blue Key. Why was it inside the terminal? We will never know. SE path this time. You’ll run into Sharon and uh… Eli. What. Talk to Sharon and she’ll give you the Green Key. She tells us that Madelis wants us in anyway. Ooh, spoilers. Before leaving, interact with the terminal at the topleft of the room. Activate the emergency dispenser to rescue the Mime Jr. Talk to it, and you can take it with you. NW room next. In this room, two scientists will be jerkin’ off in front of a computer or something. Keta threatens them for the key. Sorry, Keta, but you aren’t very threatening. It seems the scientists agree, since they lob their Pokemon at us. Bash their heads in and they’ll give you the Red Key. Sadly there’s no option to toss them into the lava for their foolhardiness. Anyway, we have all four keys, but no loot! For some sweet loot, head over to the NE room. Oh no. Telepads. Team Magma lair flashbacks. Let’s cut the crap, everyone hates teleporters. So here’s the order you should take them in: the first one, the second one, the fourth one and then the fourth one again. Inside the room, you’ll find an Up-Grade. If you’re not planning on using a Porygon, then congratulations! You have wasted your time. Though I’d still recommend you grab it, since this Xen Lab is no longer revisitable. Uh oh spoilers. Now head back into the main hall and stick your keys into those keyholes (:^)). The stairs will lower. Sweet. Now head on in. Here, you’ll find a recovery component and a PC. Prepare your A-Team and head on in. . . . You’ll find yourself in some kind of throne room. Keta and you charge forward to face Madelis. Keta threatens her to release Aelita. Sadly, for Keta, he isn’t very threatening. Though, I somehow find Madelis even less threatening. Madelis then drops the “Keta is your dad!” bomb on Aelita, which for some reason surprises the protagonist. Camera pans to Mewtwo stuck inside a SHADOWFICATION™ machine. Madelis Threat stat kinda increased by a few points there. But only a few. She lobs the Mewtwo at us, but not before admiring the green hue around its body. Bad touch. She also disables our snag machine, so we won’t be able to catch her Mewtwo. Well, even if she didn’t disable it, I probably won’t be able to catch it with a few Great Balls and a lot of E-Rank Luck. Boom cue battle. XEN EXECUTIVE MADELIS - What. Lv. 25. Wtf. C’mon Madelis, you can do the better than that. At least make me try and cheese you. - I take that back, this bitch is frikkin nails. - Keta doesn’t help out in this battle (douche), but we probably don’t need his help anyway - This thing’s Shadow attacks are the equivalent of having a pen stabbed into your ear. Your Pokemon probably won’t be able to survive a single attack, so use your moves wisely. - Status effects (especially Poison) can make Mewtwo a lot easier to deal with. The DoT from Poison combined with its Hyper Mode DoT can take it down pretty quickly. - If worse comes to worse, you could always cheese this battle with any of the cheese strats around the forum. - Fairy types are a good counter for Shadow type Pokemon (eg. this piece of shit Mewtwo). Dedenne can be especially effective with Nuzzle and Parabolic Charge. After the battle, somehow, Mewtwo and Madelis are still alive. Keta then runs into the Mewtwo and tells us to head into the generator room in the back. Since Madelis is an idiot and didn’t bring any Pokemon with her, she can’t do anything to stop us except watch as her Mewtwo gets tackled by an old man. For some reason, I don’t think we’ll be getting our badge from Keta. For some reason, I can’t find a reason to insult him for it either. Salute to you, Keta. Honorable person. . . . Use the recovery component to heal here. Trust me, you’ll need to. Talk to Aelita to get the ball rolling. Turns out the generator is a Volcanion. Wow. Where did Team Xen get all these legendaries. They probably hacked into my ORAS trainer’s Pokebank. Madelis comes in and tells us all about her diabolical plans to burn down Sheridan village. Luckily, for us, the local Fighting type gym leader put a wrench in her plans. Why does this sound so familiar? Aelita jumps down to solo Madelis. Since her Pokemon are stronger, I’m pretty sure she stands a bigger chance than Keta did. Madelis tells us to stop this thing, we’ll have to kill it. We already killed countless SEC, so a legendary Pokemon shouldn’t be that hard right? And boom, dimensional rift. There’s another recovery component here in case you forgot to heal earlier. Interact with all four terminals around this area and walk up the path in the middle to come face-to-face with Volcanion. DIMENSIONAL RIFT VOLCANION - This thing is a lot weaker than Madelis’ Mewtwo. It’s slower, less tankier and doesn’t hit as hard. - Don’t let it stack Flame Charge. When it’s speedy enough, it can cause massive damage with Water Pulse. - Again, if you’re having trouble with this, you could always resort to cheese tactics. Don’t worry I won’t judge. C: You kill the Volcanion and guess what? The mountain is set to blow anyway. Damn. You’ll see that mysterious Crescent woman and her Gothitelle and Shadow Mewtwo pinning Madelis onto a wall (…). Crescent gets her Gothitelle to send you and Aelita away from this place, but not before telling us to not mess with other’s affairs. Look, Crescent. I didn’t want any of this too, but Keta took my badge so... You’ll see a cutscene of a bunch of Xen Executives shouting really loudly, especially this one called Geara. For some reason, Madelis walks in a-ok like she wasn’t getting pinned by a Mewtwo a few seconds ago. Madelis already ‘got rid’ of Keta apparently. And our badge with him. Damn. So that’s it huh. Rest in peace, old man. MajorCharacterDeathCounter™: 1 Yes this is a thing now. I wanted it to be a regular death counter, but too many irrelevant people die, so I already lost count. Geara offers his services to dispose of you and Aelita. Cause he’s a child murderer. Then, you teleport in and interrupt the perfectly pleasant meeting. Rude. Before Geara has a chance to bash you in the head, you’re gone again. . . . Boom. Now you’re back at Sheridan. Apparently, the incident at Carotos happened a week ago. How Madelis managed to get out of that alive is still beyond me. Aelita had been researching about Shadow Pokemon with the Eldest. Talk to her for some PlotDump™. The Eldest gives you the Time Flute, which allows you to open up the hearts of Pokemon. Sounds gory. Seriously though, the Time Flute is a one time use item that instantly allows a Shadow Pokemon to be purified, skipping the entire ‘murder wild Pokemon’ phase. Follow the Eldest into a sacred place that’s been sealed off for decades. In order to open the door sealing the area, apparently all you had to do was tell the door to open the fuck up. PURITY FOREST Wild Pokemon: Fishing: You’ll meet the Eldest in front of some kind of birdhouse. You can purify Pokemon here apparently? Purification Chambers are also now opened in Pokemon Centres. Convenient. Eldest tells you to head out to Goldenleaf. Apparently, Aelita wants to join us for our journey, but opts to travel alone. Uh, ok. The Eldest tells us that Goldenleaf is actually a communist, xenophobic town. No worries, if anybody tries to offend me, I’ll bash their head in. #privileges. Head back to Sheridan Village and you’ll get spooked by Ghost Keta, who asks you to meet him at Amethyst Grotto. Head there. . . . TASK – Get your badge. For reals. At Amethyst Grotto, talk to Ghost Keta. Ghost Keta tells you that even though Real Keta was killed (along with my hopes of getting a badge), his death wasn’t reported yet. This means that his badge is still valid. Ghost Keta agrees to give you a badge if you can put him to rest with Real Keta. Damn. Ghost Keta is quickly rising through my ranks of favorite Rejuvenation characters. Cue battle! REVENANT KETA - Ghost Keta is a lot stronger than Real Keta. Your Pokemon should be near the level cap by this battle. - Try not to use Physical attackers against his Hitmontop, Intimidate and Counter can effectively shut your attacker down. - Ghost Keta’s Pangoro and Scrafty are a bane to Psychic types., but other than that, he doesn’t have anything else to deal with Psychics. - Like Real Keta, he has a lot of punches that can take down Flying types, so Psychic types are still recommended, as long as your bring something that can take out his Pangoro and Scrafty. - Ghost Keta doesn’t really exploit this field well, so you can turn the tables on him by exploiting this field’s boosts. After the battle, Ghost Keta gives you the Diamond Punch Badge. This will increase your level cap to Lv. 35. As he fades away, he tells you his final wish: rid the world of Team Xen. “Otherwise, there’ll be nothing worth living for.” Ah. My kokoro. He also leaves behind the TM for Stacking Shot which is basically a weaker Power Up Punch. Protip: It’s absolutely broken on Speed Boost Blaziken. Next stop, Goldenleaf.
  6. Best part of V8. Btw, Part 7 is out~ Gonna need a bit of help on Purity Forest's encounters since I don't have time to round around grinding there.
  7. My exams are over and Part 6 is out woooo. A small checklist of info I'm missing if anyone cares to provide: - Carotos Mountain encounters - Amethyst Grotto encounters - Real Keta's boss data *Everything I have currently is based on my experience alone. :c Enjoy and be sure to point out stuff I missed. : DD
  8. CHAPTER 6 – Sheridan Stuff Task – Find the gym leader and get yourself a spanking new badge. Before we get on with the main story, I’d just like to cover one more sidequest that I forgot was too busy to include in the previous part. Sure, I could’ve edited it in, but where’s the fun in that? At Sheridan Village, in the third house on the right, there’s a girl who lost her boyfriend. Protip: If your boyfriend goes missing, get a new boyfriend. She says he’s hiding out somewhere in Amethyst Cave. Kinky. Where he could he be? Well, here’s a Despair™ approved hint for you: He’s in the room North of where Karrina’s gang fought another gang. You can’t miss it. Event Pokemon: You’ll find the boyfriend being cornered by a Lunatone or a Solrock (? Not really too sure ‘bout this one). You’d expect him to cheat on his girlfriend with another woman, instead of y’know, a Pokemon. Shameless. As punishment, you’re gonna have to make it your slave. (The Pokemon, not the guy) Also, don’t ask me how many Great Balls I’ve wasted on this thing. Talk to the boy friend and he’ll run off home. He asks you to meet him there for a reward. Meet him there, and he’ll show you this awesome movie. Directed by Micheal Bay. His Ditto takes a glance at the movie, changes into Jirachi and teleports away. Damn, what a cheeky Ditto. Better not let it watch your porn collection. Anyways, the next part of the sidequest involves chasing a stupid Ditto all around Aevium. This sidequests spans for 4 badges. Kill me. I swear to god, once I catch that cheeky shit, I’ll make it my Pokemon breeding slave. (As if everyone else didn’t make Ditto their breeding slave) . . . Now onto the main story. Go into Keta’s house at the peak of Sheridan, cause trespassing has become a daily routine for us already, let’s take it a step further and go into his room and- HOOOLY shit he’s the Team Xen guy. He shits on you for trying to be the best like no one ever was. But then he retracts his opinions was he realizes that I fight to kill. He agrees to give you the badge once you bring him a Soul Stone from a hidden grotto in Amethyst Cave. Head on out there. Leave the house and one of Venam’s goons will offer to ferry you between towns and now I want to kill myself because I thought he only becomes available after the second badge. So I highly suggest doing the Sheridan help requests NOW, instead of during the previous part. If you already did them, then you have my condolences. In order to get to the secret grotto in Amethyst Cave, head to where Amethyst Cave connects to Route 2. Here you should see a weird red stone. Touch it and the secret grotto appears! Not so secret is it now, Keta? AMETHYST GROTTO Wild Pokemon: Right from the get-go, this spooky ghosty (who sadly, isn’t even half as badass as Shade) will ask you to follow him. Despite how this is most likely a plot from the ghost to drag you into the underworld, follow it regardless. You’ll run into this giant black area, where the ghost awaits. Uh ok. This is probably where the ghost will offer you to the devils of the underworld. Turns out the ghost is actually Keta’s emotions and stuff. Uh ok what. Ghost Keta tells you to go battle Real Keta so you can ‘free him from his guilt’ or some mumbo jumbo. Yeah, ok, ghosty, I just came here for my badge. Ghost Keta then gives you the Soul Stone. Sweet. Return to real Keta. Show Real Keta the Soul Stone and he’ll ask you to keep it. For what? Who knows. He asks you to meet him at the battle arena. Sweet, time for our second badge. Your Pokemon should be around the Lv24 ranges before taking Real Keta on. Once you’re ready, step onto the arena. SENSEI KETA - Keta’s signature move, Gale Strike does extra (grass?) damage on this field, but otherwise, it isn’t too bad. - Gale Strike also has a small chance to raise attack by one stage. - He has many moves to counter Flying types, but doesn’t have any to counter Psychic types. Besides his Lucario, Psychics can take him no problem. - If you have a speedy Flying type, you can also get most of his Pokemon before they land a hit on you. Most of them are pretty frail. - If your Pokemon are around Lv24 (they should be after the Help Requests), this battle should pose no problem to you. This gym leader’s kind of a fart. After you beat him, he goes full on Komaeda. Saying how you have shown him the light and how he’s going to undo his guilt and whatever. Uhh, ok? I’m not sure how our battle showed him the light, I’m pretty sure I just- HEY. HE RAN OFF WITHOUT GIVING US A BADGE. AFTER HIM! The Eldest tells us she heard a clunking noise behind the waterfall and they disappeared. Well, it’s obvious where they went! Head behind the waterfall and go up until you enter a cave. . . . CARATOS MOUNTAIN Task – Find Zeta so I can get my damned badge. Wild Pokemon: Shadow Pokemon: Whoa. Ok. A volcano outta nowhere. Aelita tells us that Carotos Mountain isn’t supposed to look like this. I wouldn’t know what it’s supposed to look like, I’ve never been here. Maybe it’s supposed to be like an ice cave or something. Aelita then teams up with you to find out why this is going on. Personally, I’m more concerned about getting my badge from Keta. With Aelita at your side, continue into Carotos Mountain. Right from the get-go, you guys are ambushed by some tentacle thing. Warning lights should be flashing all over the protagonist’s head by now, but still they urge Aelita onwards. We need that badge from Keta after all. Continue onwards and you’ll meet Flowey the Flower SEC the Tentacle Rapist. Apparently it’s some kind of sentient security device. Aelita fucks everything up and now, not only do we not have access, we won’t get our complimentary Team Xen pudding. Despicable. SEC then Hulks up. Yeah, whatever. SEC is standing in between me and my badge, so we need it out of our way. Even if that means we have to use FORCE. It’s a pretty shitty security device, considering it’s only Pokemon is a Shadow Tangela. The true challenge of this battle is trying to catch the Tangela, with the DoT from the field and it’s Hyper Mode draining it’s health quickly. Make sure to save beforehand if you want that Tangela. SEC utters its final words before dying. I would feel remorse, but it was preventing me from getting my badge. Measures had to be taken. Use the lift and the two of you will find some Xen grunts complaining about some guy kicking him in the nuts. Aelita then says that the guy has to be Keta, even though any guy would be able to kick a Xen grunt in the nuts. One of the grunts then ditches the other to fight us 1v2. Does she have a death wish? Obliterate her and continue South. From here on out, you’ll be randomly attacked by a bunch of hopeless free XP Xen grunts. Go left at the fork and you should run into a sign with a clue on it. Remember the number! Or don’t. Since I’m just gonna tell you the answer anyway. Next to this sign is a huge pillar. If you talked to the friendly Xen Grunt on the ledge previously, she tells you these can be Rock Smashed to create a bridge. Rock Smash away! Rock Smash three times and a bridge of stone will form on the lava, allowing you to cross. Super convenient, if you ignore the fact that repeated Rock Smashing usually causes an entire cave’s roof to cave in. Cross the bridge to get a Fire Stone. Now, go back and continue towards the left. Eventually you’ll run into a Pokeball with a Red Shard in it. Grab that loot! Climb the stairs and you’ll eventually run into a Super Potion. Nab that too. Return to the bottom of the stairs and head right this time. You’ll reach another digit sign. Remember this number too. Now with everything on this floor done, head back to wear you obliterated that Xen grunt and head left. You’ll reach an elevator, use it. At this floor, start by going left at the first fork. It’s a dead end with naught but a pillar. Rock Smash dat shit. Now head back to the fork and go right this time. When you reach the stairs, continue right, don’t go up the stairs for now. You’ll find the TM for Flame Charge and another pillar guarded by some Xen grunts. Grab the TM, knock out the Xen Grunts and Rock Smash the pillar. How to Carotos Mountain in three easy steps. Now head up the stairs. You’ll see another two Xen grunts, get rid of them and Rock Smash the pillar they were guarding. Now head right and you’ll notice that the three pillars you SMASHED had formed a bridge to an elevator. Before using it, head a bit more to the right and you’ll find the sign for the third digit. Now, head into the elevator. But wait, heeeeeeeerrrreeee’s SEC! Sigh, didn’t we kill you 5 minutes ago? It only has a single Corphish, so it’s even weaker than the Xen grunts positioned around here. With SEC gone, enter the lift. In this floor, there’s another sign for the fourth digit. Head down the path and go up the stairs to the North. There’s nothing for you towards the South for now. You’ll run into another elevator with ANOTHER SEC? Didn’t we kill you 5 seconds ago? This SEC will let you pass if you give it a password, which are the four digits from the signs conveniently placed all around the mountain. Pretty weird design choice in retrospect. Anyway, if you’re stupid stupid, the password is: Give him the password and SEC will ask us to fuck off for killing him one too many times. Life is unfair. Keep talking to SEC and he’ll HULK UP. Sick ‘em. All it has is a Shadow Torkoal. Make sure to catch it! SEC then proceeds to die. Again. Maybe we should’ve resorted to killing him from the start instead of looking for a stupid password. Now, before I continue onward, I noticed how bland the text around this part is. So I'm gonna break it up with some BlueText. Sidequest, go get yourself a drink and some snacks. Playing a Pokemon fangame for hours on end is not healthy y'know. Now enter the elevator and you’ll find yourself in some Xen lair. Aelita heads onwards and randomly presses buttons. She seems like the type of person who’d accidentally click a self destruct button. Keta then calls out for Aelita. Don’t fall for the bait, Aelita! Zeta’s a B A D G U Y. I know this cuz he didn’t give me my badge. He then grabs Aelita and runs. Enter Madelis and her posse of gear-riding men. (…) Madelis demands them to bring you to the cargo hold. Now you’re locked up in here. Grab the Yellow Key that they conveniently left in here. Team Xen is incompetent, as I repeated many times before. At this point, I’m not even sure if they’re actually being incompetent on purpose or…? Also worth noting is that there is lava right here in this room, which Team Xen left here if you want to kill yourself at any point. Look at the cracking cell wall and Zeta will free you, not before promising to ‘punish’ you for bringing Aelita here. Bitch? She was the one that decided to come with. I just want my fucking badge. And Zeta asks you to come with him, to end this. Whatever the hell this is. Look, old man, I just want my badge and I’ll leave you to your Team Xen-y things. Alas, it’s too late, sonofabitch already ran off. After him!
  9. Done and PM'd~ I don't think the request is too bad, besides I already kinda handicapped you with natures and IVs. Done and PM'd, buddy~
  10. What run are you going for? Probably won't be editing your save until I know fo sho. Sorry~ Done and PM'd~ Ghosts are friggin awesome. Done and PM'd~
  11. UPDATE: My exams will be over next week and the next part is already in the works. : )) I also edited in the things you guys added. Plus, I also added a Changelog here in the Discussion Thread so you can check if I left out anything without having to scour through the guide itself. Now onto regularly scheduled fanmail session: Thanks, this really brightened my day. : DD The next one will be next week (as I mentioned above) and I'll try my best to keep to a once-a-week schedule. Trust me, I'm surprised too. Ok thanks! Will add. Will also try to soft-reset (which is really the true hell) to try and get a screenshot.
  12. Will add these the minute I get on the computer (which by my calculations, isn't very soon). Thanks! : D Ok this is some good shit right here Your tips are pretty good, I'll add them wherever I can~ (once I get on my computer, editing is absolute hell on mobile) The Sturdy Self Destruct strat Literal Suicide Squad is pretty much the ultimate cheese to every boss. I may add an extra bullet point for every boss which is literally just "Literal Suicide Squad". Then again, not everyone has the sanity to train up those rocks. It'll definitely be funny to see a mono-Golem with sturdy and self destruct playthrough though. And yeah I was about to refer to Amber as a Demon-class leader. Way to catch on to that joke 20 chapters before I even use it! =w= Also, I definitely have to make Jan's Bullshit a thing. REALLY IMPORTANT NOTE: I have some pretty large exams which will last about two weeks so I proooobably (emphasis on probably) won't be updating the guide much until then. I'll definitely try to squeeze out another chapter as soon as it's over so Wait and Hope!
  13. You insane man. Now that I think about it, will using an Escape Rope work in this dungeon? Perhaps I'll boot up an old save and give it a shot. Changed. Thanks!
  14. Hotline Miami is fun. Too much fun.

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  15. CHAPTER 5 – Sheridan Sunset I truly can’t name chapters sorry Task – Make your way to Sheridan Village and get yourself a spanking new badge! Before leaving, rummage through Melia's bag to find a Room ID. Our protagonist probably did a lot of bad things up to this point. Why don't we add looting the dead to that list? Make sure you heal up at ‘rod protruding from ground’ before leaving the Joltik nest. Return to the entrance of the cave. The path that was previously blocked by Venam is clear now, so head North. Head down the path and you’ll eventually reach a fork with a hole leading North. Event Pokemon: However, if you accepted Karrina’s sidequest back in Gearen, you should see a gang war on a platform above. Instead of going through the hole, continue down the path. Let’s join them, shall we? Talk to Karrina to find out she isn’t battling cause she’s a lazy shit she fell off an edge while battling. Good job, Ms I’m-not-using-my-full-power. She’ll ask you to take out the leader. He’s the guy on the bike looking precariously over a waterfall. For a gang leader, he sure sucks huge ass. Only three level 20+ Pokemon. How did Karrina lose to this loser. He calls for a tactical retreat and for some reason, Karrina’s gang members join him. Karrina thanks you and proceeds to jump off a waterfall. (…) Anyway, she tells you she has a reward back for you at Gearen, so meet her there (assuming that fall didn’t kill her, considering she is ‘seriously injured’). Head back to Karrina’s Base and talk to her, for your efforts, she rewards you with a Houndour. Nice. While you're at Gearen, you can go back to Gearen Labs and use Melia's Room ID on one of the terminals. You cna then enter one of her rooms and 'borrow' her EXP Share. Head back to Amethyst Cave, let’s get back on track. Head through the hole up North. This section is pretty linear, so I don’t think it’s possible for you to get lost. Eventually you’ll run into some sort of Team Xen meeting. The guy with the weird hair is acting all edgy and firing all his dudes. Not cool, brotha’. He says that he notices your presence, but he doesn’t want to look at you so if you inevitably spill his secret, he has no idea who to murder. Continue up. Enter: Sheridan Village. SHERIDAN VILLAGE Wild Pokemon: Old Rod: Event Pokemon: Since my Chubby friend is currently MIA, I got the wild Pokemon info from this cool spreadsheet. I'm not sure how accurate my information is, so if anyone has the times of the day these Pokemon appear in, or if I made any mistakes, please do let me know in the Discussion Thread! Right from the get-go, you’ll see an argument between a young girl and an old lady, like in those shows on TV. Time for some exploration! Talk to the lady inside the second house on the left for a Sweet Heart. In the second house to the right, you’ll find the Move Relearner Lite, who’ll teach your Pokemon moves for a Heart Scale. She tells you that the Move Relearner Pro is on an expedition to Terajuma, so we won’t be getting the full package anytime soon. Head on through the left path and you’ll run into the Sheridan Centre. There’s a guy outside selling basic necessities, so stock up. Inside the Sheridan Centre is a Skitty, interact with it and the woman by the counter will let you take it with you. On the right path, you’ll run into the Sheridan Help Centre, we’ll be doing the quests here later. By the fighting area, you’ll find the first legit Audino Trainer™. Grind up if you wish. Near the peak of Sheridan are some Swablu. Run into one to engage in a battle. With everything we can do so far being done, let’s go do the Help Centre quests! . . . SHERIDAN HELP REQUESTS EDIT: I highly suggest you talk to Keta in his room before doing these sidequests. That's all I want to add. THE HIDDEN LIBRARY 2 Rewards: 550$, Water Stone Remember that memer back in Gearen? Well, he’s here to make a reappearance! Honestly, he’s my most favourite character in the game so far. Meet him at the peak of Sheridan. He tells you that there are three possible places for the hidden library to be: underneath Chrisola Hotel, underneath the fountain and underneath Dr Jenkel’s lab. Sadly, this means we have to backtrack all the way to Gearen. Ugh. Why this guy came all the way to Sheridan to tell us to return to Gearen is a question we’ll probably never answer. This guy is an enigma. Of course, you can progress the story until you unlock the truck driver, who’ll easily ferry you between Gearen and Sheridan before you return to this sidequest. Once you’re at Gearen, the closest stop is probably Chrisola Hotel, assuming you came by train. Head there and you’ll run into Karen. Y’know. Karen. The one that brought those bikers from the first Help Request to her slave dungeon? Yeah, that Karen. It turns out she’s looking for the library too. She agrees to look with you. Huh, she seems nice. She tells you that Chrisola is a no-go and asks you to meet her at Jenkel’s lab. Once you’re there, she starts flying around for no apparent reason other than to blow Dr Jenkel’s sciency brain out the back of his head. Karen gets really pissed all of a sudden, much to Jenkel’s delight. Karen asks you to meet her by the fountain. While you’re here, you can go relive the Amthyst Cave event if you missed any of the Shadow Pokemon. Once you’re done, meet Karen by the fountain. She yells some magic words and nothing happens. Apparently, the protagonist starts crying. And a bridge appears. Ok. Follow Karen in. THE HIDDEN LIBRARY The Library that Likes Decaf Wild Pokemon: Event Pokemon: At the fork, head to the right for a Rare Candy. Head left. At the fork in the second room, continue heading left and jump down onto the bookshelf. Climb onto the bookshelf and walk on it all the way to the south. You’ll find some sort of secret room with a Gardevoir statue. If you come here at night, there’ll be an Elgyem which you can battle in exchange for a Gourmet Treat. There's also a TM for Psych Up in here. Return to the main area by hopping down another set of bookshelf stairs. This time, head North at the fork. At the next fork, head up. There’s nothing for you to do at the right for now. You’ll come into a room with Karen. There’s a Good Rod here, so make sure to grab that. Talk to Karen and with a little bit of hocus pocus, she summons herself a Mega Ring. She notices you’re pissed cause you didn’t get the Mega Ring first. Looking at this from a realistic standpoint, the protagonist probably doesn’t even know what a Mega Ring is. Turns out Karen is batshit insane. Go figure. As I started to hate on her, she gives us an Ancient Book, which will allow us to translate Garufa language. So I guess I can’t hate her just yet. Anyway, with that little ditty done, return to the guy at Sheridan. He’ll ask you for the Ancient Book. If you refuse, obviously you get to keep the book which can be used to obtain Gothita later on, if you accept, then in exchange he’ll give you a Blue Moon Ice Cream. If you give him the book, note that you can get another one at Sheridan Wetlands later in the game. You can also not talk to the guy until you get the Gothita later on. Then return to Sheridan and give him the book for a Blue Moon Ice Cream. Double rewards ftw. With that, he leaves for the library and the Help Request is finally complete. STOLEN CARGO! Rewards: 800$, Gourmet Treats Another help request that requires you to backtrack. Ugh. The thugs have apparently taken the cargo to Ocean Pier, so that’s where we’re heading. Once you’re there, you should find a thug standing in front of a warehouse. Apparently, shouting at him made him a changed man and he invites you in. Does anything seem suspicious here? Nah. And boom, you’re ambushed by about 20 guys. On bikes. Luckily for us, Venam somehow knows we’re in trouble and comes to help. Cue double battle. These guys Pokemon are actually pretty tough if you’ve not been leveling, but you should be able to make do. Once these guys heads are bashed in, they flee, with no repercussion whatsoever. Aevium has shitty law enforcement. Head back to Sheridan for your reward. CUTE POKEMON! Rewards: Rare Candy, Enough action-packed help requests for one day, here is a slightly simpler one. You can find our client next to the waterfall near the Help Center. The task is simple. Simply catch an Aipom at Route 2 and bring it to the girl. She’ll trade it for a Pancham. And that’s it. Pretty simple. GET AN ITEM! Rewards: 850$, CasteliaCone With such a shitty name, I don’t think anyone would look at this request. The client wants you to pick up an item from the Kecleon vendors shop. Seems simple right? Well, if you think it’s simple, then you obviously never played Pokemon Mystery Dungeon. Head out to the Kecleon shop back at Route 2. Pick up the item behind Kecleon, and a nearby Team Xen grunt will pick the other. Kecleon then vaporizes the grunt. My god. Kecleon then tells you that there’ll be consequences for stealing that item. Pick up the Mystery Item. Leave the area and you can either choose to pay the hefty sum of 50k or be vaporized. Unfortunately, I’m too poor so I had to go with the vaporization. You get thrown into a dungeon with a Lv100 Kecleon. Seems legit. Now there are 2 ways to go about this: 1. Pay the fuck up. 2. Escape the Kecleon Dungeon. (I don’t think this is even possible) Obviously the first choice is way easier, but may take some time. If you come back here later in the game, you should be able to scrape up what you need to pay for the item. If you opt for the second choice, then you’re insane. Although please upload a Youtube video of you doing it if you do somehow manage to escape. Apparently, if you send yourself into the dungeon, the position you end up in depends on the RNG. So if you're lucky, you might end up next to the escape ladder. Therefore this is easily exploitable with the power of Soft Reset. If you bring our client the Mystery Item by escaping the dungeon instead of buying it, he will give you a Blue Moon Ice Cream in addition to his regular rewards. If soft resetting your thing, an easy cheesy way to beat the Lv100 Kecleons is with a Misdreavus. The Kecleons only use Sucker Punch vs Ghost which can easily be negated with Pain Split/Confuse Ray. Alternatively, you can spam Flash them with Misdreavus and switch to a Pokemon that can Poison it. Just watch out for AncientPower when it runs out of PP for Sucker Punch. This strat cheese should be enough to get 2 or 3 Kecleons. Unless if you have more Misdreavus of course. :^) With Mystery Item in hand, you can find the client waiting for you in front of the Sheridan Help Center. Hand the time over to him and collect your reward. That 880$ he gives you is freaking nothing compared to the 50k you had to pay Kecleon. Two daylight robberies in one day. Nice. BATTLE ME AGAIN? Rewards: 1600$, Ooh, I do wonder who we’re battling again. Meet our client in front of the Sheridan Lake. Turns out it's that person who destroyed us back at Chrisola Hotel earlier. The battle is a 6v6 too and she reuses most of her Pokemon from the last battle. She is on par with the second gym leader so you may want to grind up a bit before taking her on, preferably to about level 25. When you’re done battling her, return to the Help Center and grab your reward. . . . Now that all the Help requests are done, we can finally continue with the story. Ugh, I’m so tired.
  16. ShamelessDoublePost™ Part 5 is out~ (Yeah I know it's pretty short. My exams are coming cut me some slack :c) If you have info on Sheridan Village's wild encounters please do post them up here! ; ) Also, I'll be covering the Ditto sidequest (the first bit at least) on the next part. I kiiiinda forgot to put it in this part. Whoops. =w=
  17. I made two different save files to figure out what the guy at Sheridan gives you if you refuse/accept. I know what happens if you accept and thanks to you, I know what you can get if you refuse. Nice. And with your strat, you can get both. Will add. Good job, padawan. ; ) I can't believe you took your time to 'research' the battles. I used to do that on my own too until my Editor.exe finally broke under all the strain. Getting the info for a trainer took me about 15 minutes. So thanks for the info~ That's great! Now I need alternating save files so I know the differences between the two paths~ Ty, rejuvenation's choice system
  18. Will add the Moon Stone :^) And DAMN I'M AN IDIOT. I always thought Inkay was part Water and only gained the Dark typing when it becomes Malamar. TIL. I'll add that Gyarados KARMA POINT when I find out what they're for. And HUGE thanks for the shops list. I'ts definitely gonna be very useful. Btw, I gotten the info from my chubby accomplice. who has the PBS files. its not cheating i swear *gunshot* Sadly, I don't have the time to run around in grass for 3 hours three times a day. I'm a lazy busy person. Whooops. I had no idea that this existed. Will feature in the next part~ I'll have to test this. I didn't progress much past this part of the guide so I can't say for sure whether killing Galvantula fixes it.
  19. CHAPTER 4 – I Can’t Name Chapters for Shit Task – Find Melia in Route 2 and save her from inevitable danger. As soon as you step out of the gym, you’re met with this insane person. Meet Dr Jenkel, who is literally just Terra in a laboratory coat. He forcibly brings you over this place. Now, I’m pretty sure this is illegal, but what’evs. He shows you this machine that allows you to go back into the past to replay events and anything you get there can be brought back. Currently, the only event you can redo is the events at Goldenwood. So it’s pretty useful if you want to go back and get Tympole and Duskull. Anyway, test out the machine and get transported to Goldenwood. Jenkel will tell you that it is a success and will allow you to go back. Now you’re free to either continue with the events or head on back. Regardless which route you take, you’ll return to Jenkel’s lab. Talk to him and as thanks, he’ll give you a Thunder Stone. Sweet. PURIFYING SHADOW POKEMON Along with the time machine, Jenkel’s lab gives you the ability to purify Shadow Pokemon, unlocking their skills and allowing them to level up. In order to purify Shadow Pokemon, first you need to empty its Heart Gauge. You can do this by running around in tall grass and murdering random Pokemon. As the Pokemon’s Heart Gauge, goes down, it starts to regain some of its former moves. Once the Heart Gauge is empty, they can be taken to Jenkel’s to be purified (watch out, this process may fail!) and become a regular Pokemon again. Some might even come with a move they wouldn’t have otherwise learnt (eg. Tympole’s Bounce). Sadly, this process is a huge time waster and pisses me off. So there. Only purify Pokemon that you’re considering to use. . . . Now before we run off to Route 2, there’s a few more bullshit to do here in Gearen. For starters, we need to get the Rock Smash TM. Before we head off in search of Rock Smash, do note that the Daycare is open now, so if you’re a perfectionist mass breeder, now’s your chance to dump 5 hours into the game whilst not progressing in the story whatsoever! Once you’re done with your breeding. (…) Head over to Venam’s house next door. Enter for a short scene with her mother, who gives you the TM for Venom Sweep. Not bad not bad. Now before you leave, head up to Venam’s room and steal borrow her Poison Barb that’s lying on the table. Now head on over to where the local gang is and speak to their leader, Karrina. She tells you she only gives Rock Smash to members of her gang. Half the population of Aevium must be members of her gang then. She asks you to meet her at the basement of Chrisola. Head over there. Karrina’s Pokemon are pretty tough, but if you managed to beat Venam and with a little grinding, this shouldn’t pose much of a problem. I don’t think she warrants a boss box. After you beat her, she (unconvincingly) claims she wasn’t using her full power. Pfft. I’m the best and you know it. She gives you the TM for Rock Smash and leaves, but not before hinting at some sidequests first. Wink wink. Now I would rush off to Route 2, but who can resist the temptation of sidequests? Probably everybody. Head into Karrina’s base and you’ll find it to be some kind of huge monitoring station. I’m pretty sure spying on everyone in the city is pretty illegal, but this is Aevium so who cares. Talk to Karrina and she tells you they’re going to war with an opposing gang and she asks you to meet her at Amethyst Cave, just past Route 2. We’ll be going there in a sec so that’s that. With everything in Gearen done, head to the train station to the East of the city and it’ll bring you to Route 2. For a small fee of 300$. (…) . . . ROUTE 2 Wild Pokemon: Morning: Day: Night: Rock Smash: Old Rod: Headbutt1: Headbutt2: As soon as you disembark the train, talk to the lady on the bench for some free Fresh Water. In an alcove to the right, there’s a Super Potion. Sweet loot. Following the path, this girl will jump you from a tree. Wtf bitch? She even has the courtesy to ask you to watch where you’re going even though she literally jumped off a damn tree and landed on you. She scurries off just in time for you to find that some money in your wallet is missing. After her! You’ll find her stuck below a ledge. Disobeying all Pokemon laws of physics, she jumps over it, telling you that you need Rock Smash to get up there. Luckily, you do, so go smash some rocks. If you don’t, she patiently waits on that ledge until you can teach it to your Bidoof or whatever. OH. Cue music. Despite this being a chase, the girl literally waits for you so feel free to take your time. At the first fork, don’t bother going to the right, it’s blocked by a Cut tree. When you meet the girl, she slows you down by getting a rock to land in front of you. (…) Look. If you actually wanted to stop us, you’d have summoned a Cut tree instead. They’re our protagonist’s biggest obstacle atm. Cross the bridge and you’ll see the bane of the protagonist’s existence. A Cut tree. It starts taunting us by singing and running away. Head West and you’ll run into an uh… uh… What? Look. I have zero idea what’s going on right here. Interact with the pole protruding out of the ground (:^)) to heal your Pokemon. Head to the alcove on the left and you’ll find the demon Cut tree. Interact with it three (I accidentally wrote tree instead of three kill me) times and it turns into the girl. Who promptly teleports away. If she has the power to teleport, why doesn’t she just teleport into a damn bank vault instead of tackling innocent trainers and taking their wallets? There’s nothing else to do here, so head on East. You’ll run into the good ol’ Kecleon shop. Buy what you need and leave. Do not attack the Kecleon. Take the path to the East and you can find a shit ton of Aipom running around. Interact with it and you’ll trigger a battle. Event Pokemon: Take the path North this time. You’ll eventually reach a little rest area, with a nurse to the right and to the left, what I look to call, Audino trainers, there’s one in almost every area before a boss fight and you can fight them repeatedly to grind up. This Audino trainer is a pretty shitty one though. Maybe it’s because he only has one Audino. Disgrace to the Audino trainer family. Continue on North to find the girl standing in front of Amethyst Cave. She introduces herself as Nim. She tells you that ‘the jig’s up’ and she was just hiding money behind my ear. (…) She says she watched you and Venam fight and was interested in your skill. What? If you just wanted to meet me then say so. Didn’t have to come and tackle me from a tree. Ass. Oh. And Nim created a pocket dimension for herself. Neat. This is where we’re having the battle, and since she’s a little cheater, the field is obviously favoring her. APPRENTICE NIM - This field is a bitch, powering up almost every one of her Psychic moves. - Luckily for you, her Solrock and Lunatone also have a weakness to Grass, and that can be easily exploitable if you don’t have any Dark or Ghost types. She gives you a gift for beating her, a TwistedSpoon. Huh. Guess she wasn’t so bad after all. Gifts are a way to a woman’s heart. With that done, she sends you back to Route 2. HYUUUUUUUUUUURGH. Enter, Cave of the Amethysts. Amethyst Cave Wild Pokemon: Shadow Pokemon: Despite being called Amethyst Cave, there are no Pokemon fangame developers in here. Only shiny purple stone. Misleading name much? Right from the get go, you’ll see Venam duking it out with some irrelevant Xen grunt. So irrelevant in fact, that she can casually have a chat with you mid-battle. Also, the grunt has no Pokemon out so him talking smack to Venam isn’t going to bode well for him I think. Take the path to the right and fight the Xen grunt on the way. She has a shadow Vanillite, so nab that. Take the ladders down and you come across an evil worse than Team Xen. Ren. Sigh. Ren says he’ll take the North path, while chasing after a Galvantula, as soon as you have control, you can find Ren stuck in a Galvantula web. Ren managed to fuck this up in literally 3 seconds. The first Xen grunt on the South path has a shadow Bonsly. You can find a TM for Roar in an alcove to the right after fighting the second Xen grunt. Head down another set of ladders and you find yourself in a Joltik nest. Complete with a Zetta, who himself looks like a Joltik thanks to his hair. Venam and Ren catch up with you and the three of you confront Zetta. “Where’s Melia?” cry the three of you at the man with the Joltik hair. He throws down a bloody bag with Melia’s name on it, “she dead m8” whispers he. The three of you then decide to beat the crap out of him. Sadly, someone Ren has to be benched cause Pokemon Essentials does not support triple battles. Seriously. Pick Venam. XEN EXECUTIVE ZETTA - I have no idea why he got a Quilladin outta nowhere. Totally doesn't fit with his aesthetic. - EDIT: I just had an epiphany. That Quilladin totally looks like Zetta's hair. Maybe that's how it fits in. - His Sneasel is still the most dangerous, although it is less so than over by the lake. Just Rock Smash it or something. After you beat him, he fucking says “No problemo.” Like he actually won. Useless and cocky. Nice. Three of you end up in the Dimensional Rift. Interact with the healy rod to heal your Pokemon and move onwards. Your job is to interact with all the Joltik in the area. Once that’s done, a giant ass Galvantula appears out of nowhere. Again, you get to pick who to help you Venam will help you bring this thing down. (In my rush I accidentally picked Ren. Ugh.) DIMENSIONAL RIFT GALVANTULA - This guy comes with an entire posse of Joltik. Take them down quick or they’ll manage to debuff and damage you enough for the final battle to be a problem. - This thing has Parental Bond. Needless to say, anything it hits that isn’t resistant to its moves are kinda in for it. - Geodude. Geodude frikkin rapes this thing of its life. If you’re having trouble, Geodude. ‘Nuff said. - This thing is Fire/Electric, so Ground moves will decimate this thing. Exploit that. - Status effects are pretty good in this fight, especially Sleep as it comes with a DoT effect thanks to the field. Aftert he battle, all of you (including Ren sadly) are spit back out into the real world. This lady named Crescent then teleports in and takes Zetta away. Probably to her personal slave dungeon. Venam then returns to Gearen and Ren says he’s going ‘home’. Hm. He tells you your next location, Sheridan Village, where another badge awaits us. Oh boy.
  20. Me neither. Damn. I'm lazy to compile all the shop data.. I don't really recall it correctly, but the guy offered me to change difficulty for red shards. I'm not sure if it's randomized or if I'm just dumb and remembered wrongly, but I'm assuming it's randomized for now. Btw, part 4 is out babes. :^)
  21. Definitely will be adding the Ability Capsule in there, thanks for that! I'll also be adding the shops (don't know when each one appears though) and the slot machine once I determine which slot machine has the closer 7s (unless they are randomized of course. I'll also add TM Venom Sweep on the next chapter fear not c: I'll be updating the Pokecenter changes after the V8 spoiler lock is lifted. (It's still there right?) Jenkel's laboratory is unlocked after you beat Venam sadly, so no Tympole or Duskull vs her. It's also the reason why I cut off the chapter right after leaving her gym, too much information in one part. Don't worry, a summary of his lab will be there in the next one. Expect the next update next week cause I was lazy busy
  22. I'll add that in once the spoiler lock is lifted c: Chapter 3 is out, covering bits until Venam's gym :DD I won't be updating much until I finish up V8 and until the spoiler lock is lifted, sooo yuppers. Also, I need more info on Venam's Whirlipede, that thing is a living myth.
  23. CHAPTER 3 – Your Story Begins in the Sewers Here TASK – Find Melia in Route 1 and save her from inevitable danger. Finally done with all those Gearen sidequests (for now). Remember, if you couldn’t beat some of them, you can always try again later. Now time to find Melia. If you head up to the train station at the Northwest, the guard will tell you that the train is under maintenance. Melia didn’t even come by yet. Ba-damnit, prof. Pretty massive oversight, don’t you think? With nothing left to do, go the gym and- Oh nope. Gym leader isn’t here either. Looks like you’re gonna have to look for her. Conveniently, she’s located at the only house in Gearen, which is next to the Daycare. Once you’re there, you get a taste of domestic violence and Venam comes falls in front of you. Her dying request is a Pecha Berry, which you can get from the Berry Emporium. We end up being a personal delivery service in the main story too it seems. Give her the Pecha Berry and she’ll tell you the jig’s up. Huh, I totally thought she was dying there. Venam tells you to meet her at the pier to the South cause she thinks you’re cool and wants you to meet her friends. Sweet. Knowing her, she probably just wants more free food though. Meet her there, she’s probably gonna bring you some place awesome! Anyway, Ren tells you how much of a moron you are for thinking Melia is in Goldenwood Forest (thanks, Ren) and that she’s currently looking for a backup generator located in the- wait. What the fuck, Venam, you brought me here!? . . . GEAREN SEWERS TASK – Find Melia in Route 1 Gearen Sewers and save her from inevitable danger. Wild Pokemon: Old Rod: Wh- Smooth, Venam. This is basically the equivalent of bringing your crush on a first date to the local garbage dump. Unsurprisingly, Ren has no qualms being in this place. What I’m more concerned about though, is the fact that there is a fucking restaurant here. Simply stepping in this place makes me lose my appetite, how can anyone eat looking at that freaking- is that even water? This place is (literally and figuratively) the shitter. Rant aside, Ren gives some background on this place. Now your job is to find Melia, and unfortunately, Ren is going to accompany us. (…) Despite him trudging annoyingly behind you (or ‘being Ren’ in other words), he heals your Pokemon after every battle, making this a good spot to grind up. First things first, head straight to the left. The upper path leads to the restaurant where you can buy some delicious and perfectly sanitary Chinese Food for 300$. In addition to restoring 50HP, it may probably give your Pokemon food poisoning! A one-of-a-kind deal. Head to the lower path and continue on. In the little storage alcove in the bottom left, you can find an Antidote. Probably very important if you decide to spend your youth hanging out in a sewer. Head North this time and you’ll run into Venam. She Venam will head into this neat little room, only for the power to give out behind her. Looks like it’s Ren’s job to go reset it, but since he’s extremely unreliable, we’ll have to tag along to babysit him. Go back to the starting area then head up and right to find a Great Ball. Continue up until you reach another fork. The right area is currently inaccessible so head left instead. This is where the power is being controlled. Get there and Ren will give you a hint on the order you should reset the switches. You also get to see him being spectacularly stupid in the process. He manages to fail one of the simplest puzzles in the damn game. If you’re assuming 6 has anything to do with this puzzle, then I’m not blaming you. Stupidity is infectious. The solution is to click the third switch from the left, then the first one, then the second one. Ping. RESET SUCCESSFUL. Head back to the door. You’ll find Melia working on restoring the power. The rest of you chat a bit about leaving rubbish in water for it to evolve into Pokemon or something (My local lake is swarming with filth and I still can’t catch any Trubbish in Pokemon GO, so this is bullshit). Don’t worry, this probably won’t have anything to do with the broken power. Oh nope- the Garbage Crew are attacking us. Go figure. With a well-leveled team, this battle shouldn’t be too tough, especially since Ren is such a good meat shield partner meat shield. After the battle, Melia will tell you how awesome you are (suck it, Ren). She says she’ll meet you at Route 1. Sweet. Ren says he’ll be at Magnolia Library, so he kindly fucks off. But before we head out to Route 1, we still have some things to be doing at Gearen City. . . . Head back into the sewers and go back to the room where you fought the Garbage Crew 5 seconds ago. Here you’ll find the Coin Case the lady in Chrisola Hotel previously flushed down a toilet. With the Coin Case in hand, you can go gambling! Woooooo. Gambling! Event Pokemon: You can get Seel for 1k coins, Espurr for 4k and Helioptile for 10k. If you want all of them you’re gonna be spending a lot of time here. You can also get TM Flash for 1k coins, TM Hidden Power for 4k and TM Substitute for 7k. Gamble your heart out, kids. You can find coins scattered around the floor here or you can buy them at the counter at the cheap, cheap price of 1000$ for 50. Voltorb Switch is the best way to earn coins if you don’t have the luck of one of my friends who has 7 SSRs in F/GO after 4 months of playing. Especially if you use the Despair™ Ultimate Strategy! Once you’re done wasting your life away in front of a casino machine, another thing you can do in Gearen is head to Magnolia Library and punch Ren in the face. Sure it costs 300$ to get in, but the physical humiliation you’ll be causing to him is more than worth it. POKEMON TRAINER REN - Not much too say here. Free XP I guess. - His Pokemon are a bit stronger than they were previously in the sewers, but that shouldn’t be a problem for you. - Also: Sweet retribution for managing to crit me in the scratch-off at the start of the game, Ren. After the battle, Ren leaves without a chance for us to finish him off. Acting all surprisingly light-hearted. Ugh. With those things done, you can finally head on to Route 1 to meet with Melia. . . . TASK – Meet Melia at Route 1 and save her from inevitable danger. Head on over to Gearen Train Station. You’ll meet Tesla here, who’ll buy you your ticket and give you some Potions. Nice lady. Before you go, talk to the old guy at the left for a short sidequest. He left his grand-daughter at Goldenwood Forest and is too poor to go back and look for her. Gee, this guy sure is responsible. Head on to the train, we’re going to Goldenwood! ROUTE 1 Wild Pokemon: Old Rod: Event Pokemon: Oh boy, I love this place. Beautiful. Especially compared to the damn sewers we were in. You’ll be accompanying Melia who’ll tell you about these eco-friendly pillars, which double as a healing station and a PC. Sweet. Before you head into the forest, talk to the fisherman here, he’ll give you an Old Rod. Sweet. On the ledge to the left, there is a Whismur here which’ll battle you if you give it a Gourmet Treat. In the grass, you can find a Super Repel. Once you’re done here in this incredible short Route, head into Goldenwood Forest. GOLDENWOOD FOREST Wild Pokemon here are the exact same as in Route 1. So there. There’ll be some trainers here, but they shouldn’t give you any problems. Goldenwood Forest is pretty straightforward, just stick to the path. If you’re ever in a pickle, simply double back and use a pillar. Along the way, you’ll run into a girl stuck on a tree (…) Apparently she’s the granddaughter of the irresponsible grandpa. She’ll run off back to him. So that’s all fine I guess. Continue down the path. Eventually you’ll reach a crossroad. To the north is Goldenwood Cave. The right is currently inaccessible, head to the left and you’ll find a Potion. Outside Goldenwood Cave is a conveniently-placed nurse and merchant. Once you’re done healing and shopping, head on in. GOLDENWOOD CAVE Wild Pokemon: Old Rod: Inside, you’ll find Melia staring at a wall. She says how her father keeps sending her to random places like this (Suspicious). But it turns out there was a secret here the whole time. Enter the newly made hole with her. (I can’t believe I actually typed that.) GOLDENWOOD GROVE Wild Pokemon is the same as Route 1 and Goldenwood Forest. Go figure. That’s a lot of goldenwood. Here, Melia finds a statue of an Arceus. Talk to her and she’ll tell you what the inscription says. She then switches the topic to her being the next Normal type gym leader. That’s cool and all, but what does that have to do with the Arceus statue? She challenges you to a duel. Hell yeah! PRE-LEADER MELIA - All her Pokemon are frikkin shiny. Ba-damnit. I wish I had this luck. - This battle shouldn’t really be too tough if you’ve been leveling around Goldenwood. - Watch out for her Togepi, it is not a Normal type. Cheater. - Other than her Doduo and Togepi, she is pretty vulnerable to Fighting type moves. Exploit this if you’re having trouble. After the battle, both of you bump into an Absol. Uh oh, bad omen. You know how someone always dies in Reborn when one appears? Ba-damnit. Immediately after that, boom. Explosion. Check it out. . . . TASK – Investigate the trouble. Shadow Pokemon: Leave Goldenwood Cave and watch Melia roundhouse kick a Team Xen grunt halway across the globe. (Team Xen blasting off again~) You’ll be thrown into a battle with the other Team Xen grunt without a chance to heal. Ba-damnit. Be careful if your Pokemon are worn out from Melia’s battle. After the battle, talk to Melia and she’ll tell you that these guys are using Shadow Pokemon, which are basically OP versions of their original selves, with Shadow type moves. However, they can’t be leveled up. Melia gives you a device that allows you to catch Shadow Pokemon and some Great Balls to boot. Sweet. She also joins you, so you no longer need to worry about healing. The next grunt you meet has a Shadow Tympole, so be sure to catch that. The two of you will run into some giant circular thing in the middle of the lake. Uh… Continue down the path and you’ll run into Team Xen’s resident losers (tbh, all of them are losers) Eli and Sharon. Sharon constantly bashes Eli for his bad English (rude), before turning on you guys. They’re so easy, that they don’t even deserve a boss box. Once you’re done with that, escape outta there. Oh crap. Looks like our escape is blocked. Interact with the stone on the right for an Ability Capsule. Looks like there’s nothing left to do but talk to that guy with the weird hair. Meet Zetta, who is not only as incompetent as his fellow Team Xen members, but who also has a weird taste in hairstyles. He goes on to explain Dimensional Rifts, which is the giant ball in the water. He then summons a giant Gyarados by sacrificing all the souls of the Magikarp in the lake. Brutal. And with that, he attacks you with his own Pokemon instead of the giant demon Gyarados he summoned. Huh. XEN EXECUTIVE ZETTA - This battle isn’t that tough either. It’s actually easier than Melia’s battle, so you should be able to take him if you can beat her. - Watch out for his Sneasel. It’s fast and hits like a truck. A decent Fire type should be able to take it though. - His Duskull is a Shadow Pokemon so be sure to catch it! In a last ditch effort to save himself (probably), Zetta gets the Dimensional Rift to absorb you. Instead of, y’know, getting the giant demonic Gyarados to skewer us? Zetta isn’t really bright. Zetta then sets his sights on Melia. Garbodor appears out of nowhere and the scence cuts. You end up in a hellish version of Goldenwood. Uhh. Your goal is to push Magikarp into the water. (…) Don’t ask me, I don’t get it either. All their locations are here in the spoilers: Once you rescue all the Magikarp, Gyarados appears and attacks. Oh boy. DIMENSIONAL RIFT GYARADOS \ - Sprite is frikkin huge wtf - This thing will most likely kill all your Pokemon in one hit. Luckily, it’s ok to lose this battle. - There are many ways to cheese this. But winning doesn’t change anything, other than a huge XP reward, so it’s ok. - Apparently beating this boss gives KarmaPoints™. I have no idea what it does as of now, but you can beat it for some o' dat sweet karma. After the battle, some sort of Melia apparition will appear. Head back to where you first spawned and talk to her. Bam. And you’re back. Apparently, Garbodor fought off the Gyarados for us, despite us thrashing its Garbage Crew earlier. Melia gets her Togepi to use Alpha Metronome, which teleports us to Gearen Labs. (Why didn’t she just do this earlier?) Both of you walk in on Prof Jenner speaking to his camgirl. Ooh. Busted. Jenner was working for the bad guys all along. Plot twist~ Melia then decides to blow her cover. Ba-Damnit. We were home free, Melia! You done fucked up. Melia tries to teleport both of you away, but she only teleported herself since this random lady’s Houndoom, uh, “sniped” it. I shit you not. Anyway, it turns out the prof sent you to Goldenwood to protect Melia. And now he’s sending you off to Route 2 to protect her again. And then, just as things were about to get juicy, Ren barges his unwelcome ass in. But before Ren gets to open his mouth, a Gothithelle appears and ‘times out’ Jenner. Great, now do the same to Ren. Sadly, she chooses to leave us both alone and warns us against following Melia. Sadly, I don’t give a shit. Our protagonist tells Ren what happened. He tells us that we must head over to Route 2, but before that, we need the TM for Rock Smash and at least one gym badge. He decides to ask Venam to battle you, since she’s Melia’s best friend. Well if she really was Melia’s best friend, she would just give us the damn badge without the need for a battle. Now that we’re back at Gearen City, some of the trainers will fight us with stronger teams, so take note of that. Before we head on to the gym, return to the old man at the train station, he’ll give you a Smoke Ball for finding his granddaughter Stock up on supplies and once you’re ready, head on to the Gearen Gym. The puzzle is to activate every single terminal in this damn place. Seems simple enough. There’s already one in this first room. You can find one terminal in each of the rooms to the right and to the left. Ez. Once all three terminals are activated, stand on the teleporter and it will transport you up to the second floor where Venam awaits. Make sure your team is all healed up and step into the arena… PUNK GIRL VENAM - Your real boss fight. This is not gonna be as easy as the previous battles, this goes without saying. - As soon as the battle starts, make sure you manage to kill the Trubbish without it setting up Toxic Spikes, otherwise, in addition to field damage, switching Pokemon in will get them poisoned too. -Speaking of field damage, please try not to use Pokemon that are weak to Poison, simply switching them in may get them killed. - Venam’s custom move is Venam’s Kiss, a Physical attack which may cause Poison. Nothing too devastating. - As the Gym Guide says, Woobat helps immensely in this fight. It’s Flying type helps avoid field damage and Toxic Spikes to boot. Coupled with good Psychic move, it can sweep this gym pretty well. - Her ace, Seviper, hits like a truck. Once she sends it out, end it fast, otherwise, Venoshock spam could be the end of you. - Geodude is another good Pokemon for Venam, as it gets Magnitude early and can potentially sweep if it gets some Rock Polishes off. - Shadow Pokemon can't be used against Gym Leaders, so no using Tympole or Duskull against Venam. - Wingull gets Mist, which could be helpful against Venam, since it changes the Field. After the battle, she asks you to meet at Amethyst Cave. She says she’s not forcing you to do it, but given that you’re not allowed to continue the story if you don’t, you kinda are. For the battle, you get the PoisonHeart Badge, which allows you to use Rock Smash and raises the level cap to Lv30. She also wanted to give you a TM, but she kinda left it at her house. If you leave the gym, the gym guy will tell you that the local gang has the TM for Rock Smash. That means another trip to the sewers. Ugh. Anyway. Feel free to leave the gym…
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