Alright I got some good analysis for the Rock Mono ( 2 Pokemons ).
Pokemon: Armaldo Ability: Battle Armor/Swift Swim ( Preferably Battle Armor ) Moveset: Rock Blast, X-Scissor, Crush Claw, Filler Rank: B
Analysis: OK, let me get one thing straight about Armaldo. This thing helps out a bunch in early gyms ( in case you hacked in an anorith much like myself ) with its high speed, but later on it becomes a bigger threat, but its downside is that it loses its speed. Later on, this thing can potentially tank through Kiki's Gym/Samson's Gym because of its Dual Typing. Not only that it's moves have high base power except for maybe Rock Blast/Smack Down as your only physical Rock STAB Moves. Other than that he's a simple and easy to use pokemon for Rock Mono, but don't expect too much from this guy. Pokemon: Archeops Ability: Defeatist Moveset: Acrobatics, Rock Slide, U-Turn, Dragon Claw/Crunch Rank: A Analysis: Pretty self-explanatory if I do say so myself why this thing should be in the S-Class Range. This thing DESTROYS two of the most dominant weaknesses of the Rock Type excluding Steel/Water/Ground. Grass Types and Fighting Types gets ripped into shreds by Acrobatics with Archeops' High Attack and High Speed this thing cannot be underestimated. The only downside of this guy would be his ability. This guy also shreds most of the later gyms ( aka Serra Samson Ciel ) and can even solo sweep ( This is implying to people who did Rock Monotype Runs and hacked in an Archen for their starter ). Rock Slide also helps a lot during doubles considering how fast this thing is and if you are lucky, you get to flinch both of the opponents' pokemons. As for U-Turn, it's a good move in case you think you can outspeed the opponent's pokemon and switch out while dealing damage. Anything else is that this guy's only downside is that he would get destroyed in one hit, in other words, a glass cannon.