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Dylanrockin

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Everything posted by Dylanrockin

  1. When your next door neighbor in your dorms is obnoxious as sin, and every time he gets reported he never learns.

    1. Combat

      Combat

      I had that happen to, except he was my roommate, and ended up tripping the fire alarms on the day I switched rooms and stole my futon.

  2. Well, that is now done, and done. I now made it so that way Transformations burn your turn, and you now have to plan accordingly, when you should transform. Also, I was thinking about Verdant Artes being single battle only, at the time, because they functioned super weirdly in double battles, but, I managed to fix the problem so they now work in doubles as well. ALSO! Verdant Artes now no longer operate on the basis of once per battle. Now, I am starting to program in something referred to as the "Focus Limit Bar" into the game, which does exactly what you RPG Veterans know it should. Basically, how it works is like this: If you deal damage or receive damage, that damage gets calculated by a unique formula that puts that data into a bar of energy that when filled allows for you to use a Verdant Arte. I MIGHT tie this with Transformations, so that way the gauge has to be filled before it can be used, but... I'm on the fence about that. But, basically, once I get the graphic for that Focus Limit Bar, I will begin programming its functionality into the game, and when that is in, Verdant Artes are 100% finished.
  3. I'm going to be asking for some user input, here. Opinion, how would you guys feel about Transformations taking up an entire turn, rather than Transforming and attacking in the same turn? I was contemplating this, because I wanted to balance all the Verdant Artes, Dual Techs, and Transformation options, so that way strategy had to come into play more readily. So, you'd have to plan out your Transformation more accordingly, and so you can also plan out the use of Verdant Artes and Dual Techs more. Also, I've been pondering if Verdant Artes should only be usable in Single Battles. Not sure tho. I might need some input on that as well.
  4. I think you're missing the point, here. Verdant Artes are supposed to be over-the-top, and long. They're supposed to feel personal to that character and their signature Pokemon, and less throw-away like other moves that can are standard fair and commonly seen and known. I'm going to assume you're not familiar with how my game's approach is. Basically, my game is supposed to be less stereotypical Pokemon, and instead taking pages out of the Tales series, and various JRPG's. Which is why my game can get away with long animations like that.
  5. So, update, yet again. Man, I'm just blazing through these... As I mentioned before about Dual Techs and Verdant Artes. Both are finished, and are now usable in the final game! Below are gifs of a Verdant Arte and the other is of Dual Techs. Now, I'm going to explain Dual Techs and how they function. Dual Techs can only be used when the player and the assigned partner of your choice are capable of performing a Dual Tech. How do you know that? Well, you find that out, once you learn about Dual Techs. There is a menu dedicated to it, which I will be working on soon. But basically, if say... Vice and Allan are paired together in battle, AND their signature Pokemon Eevee and Lucario are together, then they can perform, only once per battle, a Dual Tech. You can assign what Dual Tech each combination of characters can have in the Dual Tech Menu. Unlike Verdant Artes, however, Dual Techs are not ohko's, also after using a Dual Tech your partner is unable to move for that turn. Also, you cannot use Verdant Artes and Dual Techs within the same round. However, you can Transform and then use a Dual Tech or Verdant Arte in the same turn. I do plan on changing how Verdant Artes function, in terms of when and how you can use them, apart from just round 1 being able to. Anywho, gifs and videos! I however, will not be posting any videos on the Dual Techs at the moment, mostly because I want to make an animation for the attack, first XD Verdant Artes Dual Techs And random shiz So, anyways. This sort of thing is one of the defining features to my game, and function differently than Z-Moves. Which... I am still pissed that even though I thought of the idea before Game Freak, they got to it first :L #butthurt That said... this isn't even my final form.
  6. You haven't seen the full extent to my powers ;D I have done way more than this, with the game, and soon enough I will be showing it off.
  7. HUGE UPDATE FOR BATTLE MECHANICS! First off... I just wanna say... I did this before Sun/Moon, and I am upset that they stole my idea #butthurt #whatever. Anywho, what I'm on about, aside from Verdant Transformation, is the Verdant Artes. I posted about these awhile ago, but they're basically attacks that are EXCLUSIVE to a character's signature Pokemon. I've been working on alternative ways for you to go about using them, ala Tales fashion. So, without further ado, here is my gif for ya'll to view. Currently, I am still tweaking and having fun with it at the moment, but for the most part, this is almost finished. Also, the Kanji in the move selection is the Kanji for Life, since the word "Verdant" has different interpretations. The game's interpretation of Verdant basically equals "Life" so that is where the kanji is based off of. Also, I am quite proud to have achieved this and the Dual Tech variant before Maruno Edit, here is the video, showing proof on the matter:
  8. HUGE UPDATE! This new update showcases the new battle mechanics changes that I have implemented into the game, minus the Dual Techs and Verdant Artes. This showcases functionality for being able to CONTROL the partner trainer! Before, the partner would randomly select moves, and you couldn't do anything about it. Now, however, you have full reign over what they do. They even gain EXP, so there's that for ya Also, the audio was ruined, due to desync, so... random music hooo! New video will be shown, in relation to Verdant Arte's and Dual Tech's later! I just couldn't achieve that, until I was able to have full control over the partner's actions, so that is why.
  9. Here's just a smol update on character artwork, and stuff: Reina Cresthart with her flat coloration, at the moment. Shading soon to come: Also, I am currently having my game playtested at the moment, for bugs and whatnot. I'm currently working on progressing the story even further while prioritizing animations, and character artwork so that way I can get shiz done. Doing so will also allow me to work on more programming and other nonsensical crap that no one really cares all too much about.
  10. The entire game is based on the Tales series. Mainly Tales of Symphonia (you should totally go watch the Skit Videos)
  11. Little Update before I eat breakfast: I made some major changes to the battle system involving Partner Battles. Partners now gain exp, along with you. If a partner Pokemon reaches a level where they would learn a new move, you are now able to teach them that move as they level up. Added in functionality for Dual Techs/Compound Moves. Single Battle Changes Added in functionality for Verdant Artes. Now Verdant Artes act as separate moves, that aren't a part of the standard 4 move limit, and are now bound by new rules.New Rules for Verdant Artes: Now, once you gain access to a certain character's Verdant Arte, and if you're NOT in a Partner Battle, by pressing Ctrl as you choose a move, you use a Verdant Arte of that character's signature Pokemon. You can only use the Move once per battle, and certain characters have more than 1 Verdant Arte. At the moment functionality exists for it in the game, I just have yet to assign the moves for the characters, and add in the exclusion from Partner Battles. Current Verdant Artes are below. Vice and Eevee - Stardust Breaker and Soul Punisher. Marissa and Umbreon - Dark Storm and Spirit Strike Vivian and Greninja - Renegade Strike and Storm Shuriken Hiro and Dialga - Temporal Bind Allan and Lucario - Aura Storm Krista - Radiant Symphony and Divine Judgement Dual Techs/Compound Moves - If you've played games like Chrono Trigger or Tales of Symphonia, then you know what these are. Basically, whenever you're in a Partner Battle, and depending on who is your partner, you can use a special move, by pressing Ctrl (as opposed to Z to Mega Evolve), you will initiate a Dual Tech that is only usable if your partner has their signature Pokemon out, as well as your signature Pokemon and can only be used once per battle. Again, functionality exists for it in the game, but the moves have yet to be assigned and still requires testing. Also, I have yet to create names and moves for Dual Techs, sooooooooooo I will work on that, after I test the Verdant Artes' new functionality.
  12. Gotcha. I will most likely post the bracket at some point or another, mainly so that way I can just use it as reference for when I actually put it in the game.
  13. I like your initiative, but it has to be a surname of an actual person, not a username. So, it has to be a surname of that specific team's captain. As I mentioned as well, the 25 extra teams will not be fought, and are just there to fill space in the tournament bracket. I will not accept team names that lack surnames. These teams are not chosen, since the Next Dimension Tournament, as I mentioned awhile ago, is story based, and the 6 that are listed above: Are the ones you will fight. So the other 25 are just there to be there. The 5 teams you see, are the ones the main characters will fight. To answer your question, no, you will not be able to pick your Pokemon for the teams, unless I decide that you can fight them in a battle tower-esque manner, after the main story is complete, in the Next Dimension. Otherwise, no. I may consider it, but since you only fight those 5 teams above, since it is a single elimination tournament, there is no need since these are story based fights.
  14. There was one final thing I wanted to announce, along with the final coloration for Kenneth Jensen. The Next Dimension Tournament will have 32 teams, and only 5 of them will be fought by the main characters. It is single elimination, and what I want you, the people reading this to do, is to create your own team name. There are 25 open slots available, and all you need to do is write "Team {Surname of the team captain}" simple. The 5 teams that the main characters will fight are named: Team Keeney Team Skye Team Dezel Team Mask Team Cresthart The 25 teams that the player will not face off against will just be put into the tournament bracket so that way it doesn't look so empty. So basically, what I'm asking for you to do is to write the name of your own team that you want to take part in the tournament. And since it is in The Next Dimension, your characters will be dead; so keep that in mind. So, in response to this, I want you all to write your own team, since I am too lazy to think of surnames, and I think this would be a fun thing to do. Your team will not be shown, but your team name will be seen in the game's bracket.
  15. So, here is a new update! More character artwork! This isn't so much a new character, as it is a character that I won't mention too much, so spoilers ahoy. If you want to know what this is all about, click the spoiler below, otherwise the artwork will be the only thing on display. Reina Cresthart
  16. Interesting. I might actually do what you mentioned with Symphonic Horizon being the sub-title for it. Because it just sounds better that way, in my opinion.
  17. So, I've been contemplating a name change for my game, and it's been bothering me for awhile now... The prequel to Symphonic Horizon is called: Symphonic Horizon: Verdant Tales, but I thought about instead just calling my game "Pokemon Verdant Tales" as opposed to Symphonic Horizon. It makes more sense, given the source material which the game is based off of. But, even still I don't know if I should, this late into development. Since that would involve a lot of busy work, changing content around, and even going so far as to create a title logo. Ughhh, it'd be a mess. What do you all think of the game being renamed to "Verdant Tales" instead?
  18. I do plan on letting the player fight members of the Elite Four and even Helena herself, after the main story is completed when you have access to the Central Continent of Lumia where the Pokemon League resides at. They allow you to challenge them as an honorary battle, which basically means that you do not need badges to fight them. However, only Vice can take part in it the first time you fight them as the battle plays out like a scripted story fight. Every time after that you can fight them with whoever you wish.
  19. Well, achieving high marks just takes some dedication and hard work. Also commitment, which is why I have to partition my time working on my game and whatnot. Also, update. Character Artwork update! So, new character being revealed! This time it's one of the members of the Elite Four, Kenneth Jensen - a Dragon Type Master and a Doctor in Pokemon and Human Medicine. I know what people are thinking right now: So does this mean there is a Pokemon League and Elite Four to take on in the game along with Gyms? No there is not. But, that doesn't mean that the characters or concepts don't exist. The reason be is that since the Dark Fangs have returned, at least at the half way point of the game, Helena issues to the Pokemon League and Elite Four that any future challenges will be postponed, until the Dark Fangs have been dealt with. Helena insists, off screen you actually do not see this but it is stated that she says this, that each member of the Elite Four should assist her and the 6 heroes in defeating the Dark Fangs in any way possible, each in their own unique way. Kenneth Jensen is a Doctor who lives in the Eastern Quarter of Glaciem Town at his clinic. He is highly revered for not just his battling prowess, but his practices in Pokemon and Human medicine. Often times he travels with the help of his Dragon Type Pokemon to people or Pokemon who are desperately sick in the region, to help treat their illnesses. He was also friends with Richter Dezel at one point in their life, since they followed similar paths in life. However, once Richter joined the Dark Fangs, communication between the two faded, as Kenneth saw Richter's ideals as skewed and distorted towards what it means to be a scientist. More than that however I feel you should find out in game! Anywho here is his sketch!
  20. I don't know how to respond to my peers when they try getting me to drink alcohol, when they know that both of my lack of interest in drinking, and medication prevents me from doing so. Mostly because the latter could potentially kill me.

    1. Show previous comments  5 more
    2. FairFamily

      FairFamily

      Maybe it is time to find some better friends.

    3. Alchemia Chan

      Alchemia Chan

      Oh it's very simple in my case, I just say "No".

    4. Dylanrockin

      Dylanrockin

      That's the funny thing, they think 1 drink wouldn't hurt, but for me it can. Also, I wouldn't necessarily call them my friends, and more like... acquaintances that invite me to parties.

  21. Pokemon Generations is probably one of the best things that's ever happened to Pokemon. I just hope they show the fight with Gold vs. Red.

    1. Azeria

      Azeria

      I don't think they will. It seems to be 3 episodes per region.

    2. Lucky98

      Lucky98

      I'm not sure if it will happen. They seem to be focusing on events that happen away from the main character, but you never know.

    3. Sapphire

      Sapphire

      Unlikely-the whole point is untold stories-basically, the offscreen things.

  22. Programming Update: So, my current school life is going pretty well, except with some roommate issues in regards to sleep and lack thereof, because of his snoring. Which, is not his fault, since he has a deviated septum, and I can't fault him for having it. Anyways, my current Java class for my programming major is going swimmingly, as you can tell from the grade below: This has nothing to do with the actual update, I just thought I'd share that. Anyways, the real news pertains to some new features, involving Verdant Artes, how they function, and new transformations for characters and their Pokemon. The characters, specifically Krista and Allan, will undergo a very minor change in appearance, unlike Verdant where Vice gets a whole new costume, personality changes, and his eye color changes to blue-green. These forms have minor changes to their appearances, but serve very good combat purposes for their Pokemon. I will be showing off a video in regards to the transformations, later this month or so, but here is how they work. Krista's Awakened Herald Form: Krista's eye color changes to purple, personality drastically changes from carefree, disgustingly polite, and gently to merciless and vengeful. Her Gardevoir, when using either physical or special moves will transform into either Gardevoir or Gallade. Physical for Gallade and back to Gardevoir if special. Also in their Mega Forms they will also undergo this same property. Not only that but her signature Pokemon gains in increase in many of it's stats, on top of Mega Evolving; effectively making Krista one of the most powerful characters in the game, coupled with her regeneration ability. How it is activated is essentially the same as Verdant, and upon transforming the effects that I previously mentioned will occur. Allan's Aura Master Transformation/Aura Tension: This transformation is revealed during the Next Dimension Tournament when Allan faces off against one of the Masked Trainers, and trying to find a way around her Time Leap ability, which freezes time for .5 seconds. This transformation doesn't alter Allan's personality, but it greatly enhances his Lucario's Mega Form to even higher levels of power. His appearance slightly changes, as his skin tone and body alters in response to the markings on his body. Which become visible after the Aura Cuffs are released. How it works is Allan releases the Aura Cuffs, which are invisible to those who cannot see Aura like he can, and by doing so allows for his Mega Ring to transfer the aura emitted from his body to Mega Lucario. This form makes his Lucario so strong that he can move within the Masked Trainer's Time Leap and see what is happening. This activates similarly to Mega, Verdant, and Awakened, with the exception that Allan has to make his Lucario transform twice. Once per turn. In regards to Time Leap, Allan does not initially know the technique, until he sees it demonstrated by another Aura user, the Masked Trainer, and uses it later on in the story. Artwork soon to come!
  23. My programming grade is so high that I can literally fail a test and still have an A: https://i.gyazo.com/f3c88722adfaecbc0e42c96c5d895570.png

    1. Swampellow

      Swampellow

      Very jealous tbh

  24. To be or not to be... that is the question

  25. I did not know of this sort of method. Intriguing. I guess you could say this would open up non-traditional locke's so to speak. From the response that my game has received upon a forum post that shall not be mentioned, there was huge controversy surrounding the game's lack of nuzlocking. At least this will open some form of possibility for those who might be interested in it. However, there are story fights where the Pokemon will be healed back to full, and certain characters take part in certain fights. So, that might be difficult to work out. Also, this is the first time you have posted here This calls for a celebration XD
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