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Everything posted by Dylanrockin
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If someone has a spare RPG Maker MV key sitting around... uhhh... hmu. I'll love you long time.
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Story writing tip: Don't keep your mind focused on the concept of tropes as a negative. Use them as tools and only worry about how you use those tropes and integrating them into your story. Your prose means more than trying to appease people of different tastes that you weren't going to appease anyways.
Also, to correct every person on Reddit who thinks tropes = cliches: cliches are just overused tropes that have gotten to the point of saturation. Equip yourself with better terminology Reddit.
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This isn't edited, it's the actual fight in my headcannon:
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So, for those of you who know me and how much I have the biggest obsession with Tales of Symphonia. WELL, look no further than the ultimate geek showing off something that most people who have played Tales of Symphonia will know as the hardest boss in the game, making a cameo appearance in the Devil's Arms sidequest in the game! This is not a post-game side-quest as you can do this as soon as you finish the Tower of Guidance. I will be posting a video of this as well, for those of you interested. For now though, enjoy some screenshots!
Also featured in the screenshots are custom battle backgrounds for this fight as well as the Tower of Guidance. It matches the tower's tile layout and I think looks damn-fine
Also, yes, the circles that you see in the battle backgrounds are indeed CG objects converted to sprite form. Also, as an added bonus, just like the PS2 version and PS3 versions of Tales of Symphonia, if you play on Hard or Mania mode, Abyssion starts off the fight with Divine Judgement (Krista's Verdant Arte) and will do an incredible amount of damage. Also, it is unavoidable, since Abyssion also has Initiative, which allows him to attack as soon as the fight starts, before you get to input a move against him. That only happens if you play on Hard or Mania however. He does use everybody's Verdant Artes against you, just as he does in Tales of Symphonia as well as being able to use Overlimit on his own Pokemon.
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I tend to get made fun of a lot by friends about how many, or lack thereof, of games in my steam library. I am an avid PC gamer, but... I didn't know that in order to be a "Hardcore PC Gamer" you needed to have 1000+ games on steam. I'm like... "guys, I'll buy games if I'm gonna play them. That and I have a shit ton of expenses to cover - I don't have the money or the want to horde steam games that I'll never play anyways." Also I spent 3000+ dollars on building my recent Super-Gaming PC anyways, soo... yeah, hurting for money atm XD
But really tho, does anyone else get that same kind of flack from friends about how small your steam library is? Literally all the games in my steam library.
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I like TVTropes, I do. But, one thing that really grinds my gears is when people direct it at me saying "you can't write a good story if you aren't being 100% original, these days."
... what? Guys, not everything has to be a classic and novelty for novelty sake is in-itself a trope. Also, to say that you have to be completely original would mean that you'd have to basically make the story as uninteresting as possible, by removing themes, characters and narratives.
There is a sense of familiarity with certain stories that people, believe it or not, ACTUALLY enjoy and prefer recognizing. Like themes of love, drama, adventure etc. It's how you write those scenes and how well delivered they are that ultimately sticks with people.
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My issue with TVtropes is basically everything written on there has turned into an impression that it's a bad thing. It's a good thing to kick back and learn a new term, but honestly you really should never go there or even use it as a source when talking about writing or giving feedback for writing. In actuality, tropes are a really good thing and there's no shame in using them as that's why tropes are tropes in the first place.
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I think the common misconception with tropes is that people believe them to be cliches, which are a completely different beast. Tropes are tools for writers to use and it is impossible to write a story without them, unless you are an alien who has never been to Earth before.
An architect builds a house with four walls, a bathroom, bedroom, kitchen, etc. If an architect decides "you know what, this bedroom and bathroom shit, I'm getting tired of it. Let's make a house without those." then that would be the equivalent to saying you are going to write a story without tropes. There are big houses, small ones, ones with gazebos, pools etc. The point is: there are tropes that are necessary to the plan of your story and those that are nice, but not necessary, that you can add. They are tools not a "way of life that you must deviate from for originality sake."
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That moment when you realized that one of your characters is super cute, but then you also realize that she is a Pokemon in a Human body and then it gets to be really weird.
I DON'T KNOW WHAT TO FEEL!