Hello! So. I've yet to finish Reborn [in my last playthrough I got to Serra, which is my farthest] and need some help. I've been brainstorming ideas for a team, but can't find a solid 6 that fits together. All I know is this: Gardevoir [Trace]
Modest Nature
252 SpA / 252 Spe / 4 HP -Psychic -Moonblast -Calm Mind -Misty Terrain
Misty terrain is there to negate other field effects, really.
Arcanine [intimidate]
Adamant Nature
252 Atk / 252 Spe / 4 Def
-Close Combat
-Flare Blitz
-Extremespeed -Crunch
Magnezone [Analytic] [sorry, adaptability was a typo]
Modest Nature
252 SpA / 168 HP / 88 Spe
-Discharge
-Flash Cannon
-Charge Beam
-Magnet Rise
These pokemon are the only absolute necessities that will Always be in the party, because I'm too sentimental and, well, Magnezone.. Abilities and moves of them I'm okay to change plans with. Additionally, I'm keeping in mind a fire/water/grass core, with Arcanine filling the fire, though again that core isn't a necessity.
Additionally, I haven't gotten my head around the rotating teams idea, such as when to do it, and how to do it effectively. Any advice in that regard would be appreciated.
Finally, I will be using some temporary pokemon in Espurr/Meowstic [until I get Ralts] and Kricketot/Kricketune, at the least, because of the early access to them. Any permanent pokemon obtained earlier on will be great, though. Thankyou!
Pokemon I'm heavily considering [Thankyou very much Viridescent!]: