ShadeStrider
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I tried to play Final Fantasy Mystic Quest.
As someone whose first RPG was Pokemon Red, I can say that Mystic Quest is not a good way to introduce people to turn based RPGs. Pokemon Red may be glitchy and broken by today's standards, but it still does the job of being an introduction to RPGs well. It's simple, and kids will get it, but the depth is there if you really care about it.
I think turn-based RPGs are an acquired taste, and not everyone is going to have as much fun as me in scrolling through a menu and choosing attacks. Mystic Quest is not a good way to gain that acquired taste.
Pokemon Red led the way for bigger things, Like Chrono Trigger and Final Fantasies 1-10 (But especially 7, since I played that one as a child on a PS2, and it remains my favorite). I don't think anyone would be interested in turn-based RPGs after playing Mystic Quest. And that's a shame.
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Ye Mystic Quest was... bad and really just made to sorta of "pander" at the Western Market cause at the time Japan more or less was like 'Aw... they suck at video games. Let's give them this so they can try." cause if l recall Mystic Quest wasn't even released in Japan. ~~might be thinking of a different JRPG but l'm pretty sure it was Mystic Quest.~~
About the only time l've seen someone willingly play Mystic Quest... is for Speedrunning LOL -
@Hukuna the Undying I just played it so that I could see "The most insulting JRPG ever created" for myself.
Apparently, the original game came with a strategy guide, because Japan thought that lowly of us.