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Phoenix4512

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  1. Greninja is there when there is no trick room. During trick room I have enough options to last 4 turns. Also he can adapt to many situations and is usually my 1st pokemon in battle
  2. ^ Well, I just wanted to beat those pesky PULSE machines and gym leaders without having to soft reset every now and then Still, thanks for the info. I will remember this when I make a competitive one. Just one question, given my current team which do u think is better? Magnezone or Conkeldurr? Because I already have a conkeldurr but he didn't impress me much.
  3. I currently have 4 pokemon which do all the work for me - 1) Musharna (with trick room) 2) Camerupt (eruption xD) 3) Rampardos (Head smash xD) 4) Greninja (this guy is just awesome. has dark,psychic,water and ice moves) Since I'm really attracted to trick room, I wanted some suggestions on the 2 pokemon to complete my team. I'm planning - 1) Aromatisse / Carbink 2) Magnezone I cannot decide between Aromatisse and Carbink. I want someone who cannot get OHKO. But Carbink's pathetic Sp.Atk plus the fact that Aromatisse learns Misty Terrain really makes me lean towards her. So what should be a good EV dist. and nature so that aromatisse can survive for one turn? As for magnezone, he provides good type coverage, but suggestions are welcome.
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