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jonatasgf

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  1. Hey all! Recently I downloaded the Aephiex's Ash-Greninja MOD and the only thing that doesn't work is the Water Shuriken modification. So I tried to edit the base power and fix the number of hits of this move in the PBS File. I'm totally new to this, but here's what I've done: 1) in Scripts/PokeBattle_MoveEffects, added a new function (the number 999 is defined by me): ################################################################################ # Ash Greninja (Water Shuriken v2) ################################################################################ class PokeBattle_Move_999 < PokeBattle_Move def pbIsMultiHit return true end def pbNumHits(attacker) return 3 end end 2) in Scripts/PBMoves and Scripts/Reborn/PBMoves, added a line after JUDGEMENT, and set the max to 772: JUDGMENTQMARKS=771 WATERSHURIKEN2=772 def self.getName(id) return pbGetMessage(MessageTypes::Moves,id) if id < 10000 return PokeBattle_ZMoves::ZMOVENAMES[id-10001] end def self.getCount return 772 end def self.maxValue return 772 end end 3) in Scripts/Reborn/movetext, added the lines: :WATERSHURIKEN2 => { :ID => 772, :name => "Water Shuriken V2", :function => 0x999, :type => :WATER, :category => :special, :basedamage => 20, :accuracy => 100, :maxpp => 20, :target => :SingleNonUser, :priority => 1, :kingrock => true, :desc => "The user attacks with throwing stars three times in a row. This move always goes first." }, Then I ran the game in RPGXP, but the move (Water Shuriken V2) wasn't added to the game. What steps have I missed? I also tried to edit the code of the original move, but it didn't work too. Can anyone help me, please?
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