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Waynolt

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Waynolt last won the day on January 4

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  1. Also keep in mind that a significant portion of your RAM will be used by the operating system and any pre-installed software on the laptop - the game itself usually only hovers around 500 MB of used RAM
  2. Hi! This mod adds mouse support to Pokémon Reborn, originally from Episode 18, now updated for Joiplay’s touch interface. It’s a massive mod, so occasional bugs or conflicts may arise and are not easy to anticipate. All feedback is welcome, especially: Bugs or incompatibilities Experimental control bar usefulness outside of map exploration Opinions on the navigation system (I feel that the old "walk to the clicked cell" system worked better than the new "walk in the touched direction" - what do you think?) Installation Drop the contents of this link into the folder "[Pokemon Reborn]\patch\Mods\" https://github.com/Waynolt/SWM-modular-modpack/tree/master/experimental_aka_sometimes_i_hate_myself The first time you run it, it will ask for some initialization - just follow the instructions. It's a one-time operation that is needed to fix a few quirks with how Joiplay tracks touch input. How to use IMPORTANT! This mod is very complex and very big. Keep multiple backups of your save file! Make sure you disable the Joiplay overlay! Use the arrow at the bottom of the screen to hide it - the overlay prevents touch input from actually reaching the game, making this mod useless. Besides that, just poke around - most interface elements should now respond to touch or mouse input. Touching outside of the game area brings up a control bar - it's an experimental feature to replace Joiplay's overlay. For the moment, when the control bar is visible every other touch input is disabled. Known bugs The savegame selection submenu is not integrated in the system The selected avatar in the ticket scene at the start of the game does not properly animate The pokemart menu is not fully functional Compatibility with other mods I honestly have no idea. It might even be compatible! Please let me know if you use this with other mods and if it works.
  3. It appears JoiPlay uses a version of Ruby different from the one on Desktop... it should work now
  4. If you don't have a SharedBox file already then the file cannot be corrupted Without an error message or something else like that there's not much I can do, sorry... (Come to think of it, I'm not entirely sure that SharedPC is working at all in JoiPlay - technically, there’s no reason it shouldn’t, but I haven’t tested it myself or heard confirmation from others...)
  5. Then "Pokemon Shared PC" is in the same folder as the game's .exe file Delete "Pokemon Shared PC" and it should load - as long as the problem is indeed a corrupted mod file
  6. Ah, that makes things a bit trickier since, unfortunately, JoiPlay is a bit of an unknown for me. I’m not entirely sure where it saves the mod's files, but the mod is designed to store the SharedPC data in a folder called "Pokemon Shared PC", which should be in the same directory as your savegames folder. Your best bet would be to ask for help from other JoiPlay users on the Reborn Discord server - they might have encountered similar issues and can offer some insights into where JoiPlay stores mod files and how to manage them.
  7. Please try deleting the file SharedBox.rxdata - sometimes it gets corrupted (not sure why, I suspect it's something specific to some Windows installations)
  8. As far as I know, the mod should be working fine. Are you encountering any error messages? What is happening exactly? It sounds like this might be a file permissions issue. From your description, it seems the mod can create and read the SharedPC data file but doesn’t have permission to overwrite or update it. This would explain why the data remains stuck in its initial state, regardless of any changes made in-game. Unfortunately, this isn’t something that can be fixed by modifying the mod itself - if it were, it would pose a serious security risk by allowing arbitrary file modifications outside the game's scope. I recommend checking the permissions on your savegame folder and ensuring that neither your firewall nor antivirus is interfering. Running the game as an administrator might also resolve the issue, but it’s generally better to fix the file permissions directly rather than elevating the entire program.
  9. Your shared box file got corrupted 1. delete [saves location]/../Pokemon Shared PC/SharedBox.rxdata 2. load your latest savegame 3. save the game This will regenerate it. Fun fact: I've kept a lone Gulpin in the box since forever, trying to catch the cause of this corruption; still, never happened to me. I still have no idea how does it happen and why this often... might be an issue with Windows.
  10. Sure, this is the last release before 19.5: https://github.com/Waynolt/SWM-modular-modpack/releases/download/v78/SWM_modular_modpack_E19.zip
  11. It is not separate, but you can switch between the forms from the third page of any Pokemon's details in the Pokedex
  12. The mod does the same thing for the other mons it can evolve into or from, and to their variants. For example: if you catch Rattata, you can see that icon in the pokedex also for Raticate, Alolan Rattata, and Alolan Raticate. (This influences a few things, like the behaviour of the Magnetic Lure)
  13. Sorry for the doule post - just wanted to let you know that I've added AutoDex to the mods. K thx cya
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