-
Posts
674 -
Joined
-
Days Won
8
Content Type
Profiles
Forums
Events
Reborn Development Blog
Rejuvenation Development Blog
Desolation Dev Blog
Everything posted by Waynolt
-
Oh... that's because it's blue! (What are we talking about? )
-
Using the Item Finder item in your bag (if you have already received it) will toggle the radar on/off; when on, it will automatically place an icon (the standard one is indeed an arrow) over hidden items
-
Mmm... please try if moving the entire game folder somewhere else, out of the Downloads folder (for example, on your desktop), has any effect on the mods.
-
Ok, then first of all let's make sure that the game is able to "see" the mod files... please put this into your Mods folder: aaa Check TypeBattleIcons.rb It's a very simple script that will check if the game can see the .rb and the .png file of TypeBattleIcons at game start. (It will state if each is either missing or found; if no message pops up at all when you start the game, then I'll send you the same file integrated into Scripts.rxdata - using which is slightly more complex, so I'd rather keep it as a second option).
-
There's no need to wait: you only need to close and restart the game. (You may also need to check it again tomorrow: there is an issue, that I'm not sure is caused by what, that seems to block the game from realizing that a new file was added to the Mods folder... I've never encountered it and was never able to investigate because it always fixed itself in a few hours, but it has nonetheless been reported a few times in the past.)
-
Rejuvenation Modular Modpack [V12.1]
Waynolt replied to Dreamy's topic in Official Rejuvenation Club's Guides & Resources
Try this: https://drive.google.com/open?id=1jrATXnczKzaHXb7mBuJr1Ss1wKZ5503Q Sounds a lot like what happens in Reborn E18 if you are still using the EggPicking mod from SWM E17 - have you tried if removing EggPicking from your Mods folder sorts the issue?- 383 replies
-
- rejuvenation
- modpack
-
(and 2 more)
Tagged with:
-
Yes, but you'll have to edit the code to reposition the boxes. It lets you increase your mon's IV by training their EV: when a stat is fully EV trained, you get the option to reset its EV and, in exchange, increase its IV. Friendship berries allow the reverse: trying to lower a stat that is already at 0 EV gives the option to reduce its IV instead. It takes literally forever to fully IV train a mon, but that's intended - otherwise, it would risk making breeding pointless.
-
SetWeather only changes the planned weather for today in the area you are in - it shouldn't affect online battles, and the fact that the problem persists after removing the mod is evidence that it isn't the cause of your problem. In any case, using the "reroll weather" option (or simply removing the mod and then moving the calendar a week forward) will overwrite any change made by the mod. That said, I have no experience with online battles, sorry... have you tried asking here? http://www.rebornevo.com/forum/index.php?/forum/70-online-errors/
-
.rb files are Ruby source files; they essentially "monkey patch" the game. It won't work in Essentials or other fangames, mostly because they are not set to load these .rb files; what you can do, however, is copy the changes into their code: load the .rb file in a notepad, find the original functions in Essentials' source code, and copy the changes from the .rb file into Essentials' source code (I usually mark them with "#####MODDED"). I don't really care about being credited
-
True, but there's a big difference between "i don't think it will break" and "i have checked that".
-
Well, you could use the debug mode (there's a mod that enables it in Aironfaar's mod box) to give yourself an itemfinder at the beginning of the game; it should work, though it might break the event where you are usually given the itemfinder (haven't checked, might actually work fine there too).
-
Thanks! The video shows the correct steps... you had no problem doing it, but still don't get any "Control weather" option in the Pokegear, is that correct? Have you checked again? There were reports from people having your same problem, and it somehow fixed itself before I was even able to reply. If the option is still missing, then I'll send you a tool to try and investigate the issue.
-
Oh. And he made one on how to install SWM? Nice! Can you please post a link to the video? It seems I can't find it. Assuming the video lists the correct steps: which mod files are you trying to install? Are you trying to install them in Episode 18 of Pokemon Reborn? Are you using any other mods?
-
Are you getting some kind of error? Which operating system are you using? Do you have Reborn installed on the hard disk? Are you using a "guest user" on your PC, or some other type of account with limited privileges? Who is Lostell?
-
While mining, you have a max number of hits before it collapses (the minigame ends). The mod prevents it from collapsing, and instead it drains cumulatively more and more money.
-
The mod doesn't change the forecast (unless you reroll the weather week): only the local weather in the place you are currently in is changed, and only for 8 hours max. (Also the game only fully loads the weather when you change area; this is why the mod asks you to leave and come back to see the correct events)
-
Good point... done! Thanks for the suggestions, but I won't make either... sorry. If you want you could make both yourself, though
-
Sorry, can't think of any other factor that could prevent you from drawing the lotto. If you sent me the savegame I could try to investigate (checking a few vars, etc), but I'm starting to think that it may be unrelated to mods. In that case imho your best bet would be to ask here: http://www.rebornevo.com/forum/index.php?/forum/46-troubleshooting/ If you do, please make sure to let them know that you are using mods, which mods, and that you already checked that it still happens after removing the mods.
-
It may be. Have you tried using SetWeather's PokeGear app to change the day and time, then checking if after that you can draw the lotto?
-
You don't have to play without it, I'm just trying to find out what is causing your issue Have you tried if removing the whole "Mods" folder solves the problem?
-
Have you tried if removing "SWM - UnrealTime" solves the problem?
-
Then it is more probable to be because of the "SWM - UnrealTime" mod. You see, that mod switches the game from real time to simulated time; on the one hand, this means that you can have in-game day (and day-time events) during real-time night-time. On the other, it also means that starting the game every day just to try the lotto won't advance the game time, which means that it's always the same day in-game.
-
It works for me; also there isn't any way (afaik) that the weather can mess with the lotto. What error are you getting?
-
It's the 4th file inside the Mods folder inside the "SWM_modular_modpack_v49_E18.zip" archive you can get from the download link https://drive.google.com/file/d/19fajG-Cdt3q2nLipkvcI8UvN6-X3vxRX/view Oh, sorry. Glad you got it working now. ^^
-
Pokemon Reborn Redux [Mod][E18.71 Version Released]
Waynolt replied to Commander's topic in The Mod Market
.rar files are archives, exactly like the .zip ones. You need to extract its contents; you can use many tools for that, for example https://www.7-zip.org/download.html After you have extracted it, do NOT put it into the Mods folder. You see, the archive contains a full installation of the game, already modded: to play it you only have to open the extracted folder and start the game from there. If you want to add other mods to Redux you can then install them into the extracted folder, if they happen to be compatible with Redux.