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Waynolt

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Everything posted by Waynolt

  1. Sadly both the fill boxes and shards bugs have to be fixed by editing the map file.
  2. Suit yourself Because hidden powers are the only reason you'd want to refuse the IV upgrade. Now that that's a non-issue, there's no reason to offer the choice: either you want to upgrade your mon's IVs or you don't, in which case you don't have a reason for keeping the mod around in your game.
  3. I can't seem to be able to replicate this issue...
  4. Yes, but probably won't happen... The Reborn dev team explicitely asked not to help players skip puzzles and parts of the game, because it's in testing phase and puzzles should be tested too. Also, skipping parts of the game might break events and activators, thus making the devs waste time chasing down bugs that are not actually in the game. I like to see this as a sort of self-authorizing problem: if you know enough about coding and about the game to be able to edit this in yourself, then you can be trusted to not report as bugs any problem that you actually caused yourself with the edit.
  5. That's odd... in what sense it stops Unreal Time? Time stops flowing permanently? Time stops for a while then resumes? Time stops while in the sandbox, then catches up when you leave? It reverts to system time?
  6. Hidden power is no longer determined by IV in E19
  7. ... what? It's intended to be this way, so no. If you do not want your mon's IV to increase based on its EV then you should delete the mod whose sole purpose is to increase a mon's IV based on its EV.
  8. It's in the base game already, as a password (iirc "easyhms")
  9. Yep, it's an issue related to saving and reloading the game in the starter room. It's fixed in the latest version.
  10. Use the password "weathermod" You can add passwords at any pc
  11. They're in the base game (look for the E19 passwords guide) Nope, way way way too much work to get that back on.
  12. With "noevcap" the rule "max 510 EV in total" is ignored
  13. This is for E19, which has massive improvements over E18... you should just upgrade your game
  14. Yes, you need either the Rest TM or a mon that knows the move Rest. Also, the Unreal Time password needs to be active and the unreal time system has to be enabled in the game's options.
  15. Ok, I know what happened... the shared box isn't loaded in a new save until you try to access the PC. Uploaded a fix that prevents SharedPC from overwriting the box in such cases.
  16. How did you get the mon that you placed in the Shared Box?
  17. Use the password "noevcap" to disable EVs being lowered to make room for new gains when reaching the 510 overall limit. By the way added a new mod, it lets you use Rest out of battle to let time pass. Btw since I've updated the original thread I'm locking this one to keep things cleaner - for any problems with SWM you can write in
  18. What did you do precisely? Start a new game, and then... ?
  19. It may happen if you switch back and forth with the E18 version, as the E18 and E19 versions are not fully compatible with each other. Is this what happened? It's in the base game Oh by the way added a new mod, it lets you use Rest out of battle to let time pass.
  20. It's in the base game now - you need to find the Magnetic Lure and give it to your party leader
  21. https://www.rebornevo.com/forums/topic/45329-e19-pyrolusitium-z2-v11-a-pokémon-reborn-ui-overhaul/
  22. Alright, fixed, shouldn't crash or interfere with Labradorra any longer.
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