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AsNKrysis

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Everything posted by AsNKrysis

  1. It'll have Battle Bond in the summary menu. The pre-evolutions can have Battle Bond as an ability, but they just don't do anything until they're at their final evo.
  2. Yep, the hatched Pokemon will have a random chance of potentially receiving Battle Bond, which it will have but won't take effect until it reaches its final stage evolution.
  3. I'm really unsure of what's causing that. Can you recall exactly what happened in that battle? The code that the error is pointing towards is the currently unused Rage Fist mechanic, however I'm unable to recreate that in my own testing.
  4. Due to the buggy compiler of Rejuvenation's current version, any new moves and items added by this mod cannot be added in through debug unless you recompile the data again. It's not necessarily difficult to do, but you'll have to do it every single time you re-open the game.
  5. Oh, lmao, that's a typo. Must've been running on fumes when I did that by accident. I'll fix that real quick. For reference, this is the BST for the other Aevian Megas: Toxtricity: HP: 70 Attack: 75 Defense: 95 Special Attack: 139 Special Defense: 95 Speed: 123 Lapras: HP: 135 Attack: 125 Defense: 100 Special Attack: 135 Special Defense: 95 Speed: 50 I worked with fish_gaming and implemented his Aevian Megas into my mod, so I didn't change anything from what he did.
  6. It's very difficult to help people who play on mobile as I can't give you a direct hotfix currently since you can't easily download and replace and mobile is very prone to having mismatched Script files, so I apologize.
  7. Because Rejuvenation's scripts are currently broken, and truth be told it's difficult to work around with modding. I'm doing the best I can to fix everything that shows up.
  8. I'm going to be completely honest, I have no clue. On my end, the move works perfectly fine. I'll do some more testing and see what I can do in the next patch.
  9. I'm sorry, it's very difficult to understand you given the translation program you're using doesn't translate the names you're trying to explain to me. However, I'm not sure how to help a mobile user, since you seem to be playing on your phone. It's very well possible there could be missing script edits due to playing on phone, however if you are able to edit the game at all you will have to download and replace the script files I have mentioned in previous comments. If you are unable to, these issues will be fixed in the next update. I am sorry for the inconvenience.
  10. You can receive multiple. The first Time Stone is located behind the waterfall next to Narcissa's Gym in the 4 Badge Treasury. After that, the next Time Stone available is in Amberette Town sold by a new NPC that looks like a Pokemon Ranger after you meet with Irvin.
  11. Download the 3 files mentioned in the comments that are also mentioned in this comment, replace in your Scripts folder and it should be good to go.
  12. I don't have any clue why that might be happening. There is currently a bug with Smokescreen that causes Shadow Sky to function slightly improperly, but I'll be fixing that in the next update.
  13. Which Optional Mods are you using? Some of them are incompatible for v13.0.5 and will break the game. Are you using the PokemonField.rb (Pickup QoL) mod? That mod will break the game and it is highly recommended to remove it. Other mods that are technically buggy are the ShowTypes and DisplayStatBoosts mods, which are safely functional except for both causing crashing in the Safari Zone and the DisplayStatBoosts mod displaying the incorrect stat boost for Critical Hit, but does not affect gameplay in any other way.
  14. This error only really happens if you changed the Folder name to something that cannot be recognized by the game. Try changing the Game's Folder name to just Pokemon Rejuvenation and try to launch.
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