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Gentleman Jaggi

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  1. You can actually leave the tower, you just need to walk past Angie instead of getting into position on her battlefield. First you'll probably want to melt the Ice on her Field away; check the field effects .txt in your Rejuv folder to see which attacks work for that. There's another Field below the Ice one, so check if you can change or abuse that one as well. Changing the weather would be useful as well, since iirc the hail brings back her Ice field after some turns. Your Pokémon have pretty bad coverage. There's rarely any point in having more than two attacks of the same Type on one Pokémon; usually only when those two attacks have very different uses. I forgot if that's already available at this point but Sheridan has a move relearner that your team would benefit a lot from. Definitely look through your TMs for anything useful though; Brick Break in particular will break A-Ninetales's Aurora Veil. Your Lycanroc is the worst offender; it's probably fine for this battle but eventually you'll want to replace Rock Climb and one of Rock Slide or Stone Edge for Crunch and Brick Break. Accelerock is fine to keep since it has priority. Which Abilities do your Pokémon have? Gale Wings for Talonflame, Volt Absorb for Manectric and Sniper for Drapion should be their best options. Mightyena can run either Intimidate to weaken specific enemies or Moxie for Sucker Punch sweeps.
  2. I feel like an idiot right now but when did those two keys get mentioned?
  3. @Behawk For Excadrill you should make sure that it doesn't come out when Sandstorm is active. Without the Speed boost from Sand Rush your Delphox should easily be able to take it out. For Quagsire and Pallossand it's best if you have anything that can change the Field so you don't have to deal with their Seeds' effect and because the Glitch Field is just generally extremely disruptive to most teams. Alternatively you could also use Roar or the like to at least get rid of the Seeds' effect. Her last Pokémon is quite a threat, so be prepared for that as well.
  4. Hecc yeh you're back! When a new timeline gets created does the old one stick around? Are there a bunch of "no Sean"-timelines where everyone is just kind of flailing about and the villains are sad because they have noone to be "mysterious" at?
  5. Did you fix the crash with Treecko and Oshawott during the starter choice yet?
  6. They still haven't shown off any starter evolutions; are they afraid people are gonna hate them or something?

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    1. Show previous comments  3 more
    2. Wolfox

      Wolfox

      Maybe they'll leave them 100% secret untill the game comes out to let people build hype for them? 

    3. Maqqy

      Maqqy

      They’re saving the best for last 👀

       

      #positive

    4. Q-Jei

      Q-Jei

      Meanwhile in Gamefreak’s studio...

      FC7C568A-11C8-4B8F-93B4-9DE4E7D7D1D6.png.ecd7e36ad40cb2ed67300185ef14d6bc.png

  7. Does picking Grand Dream Station not do anything? Anyway, iirc there's an entrance to the Scholar's district somewhere to the south of the train station. If that one's blocked for some reason go to the theater in the north of the route and pick up something with Fly from the PC there.
  8. Game produces an error and crashes if you attempt to pick Treecko or Oshawott as your starter. I went through each one and the others are fine. Seems to be because of spelling mistakes in the code, "Treeko" instead of "Treecko" and "Oshawatt" instead of "Oshawott".
  9. I feel like their should be someone in the circus selling Common Candies, but I don't know for certain; never used 'em. The circus should have a puzzle where you can win a Turtwig now; Grassy Field is one of its possible Egg Moves, so save before doing the puzzle to reload to get that one. Giving your Pokémon an Amplified Rock will extend the duration of Field-creating Moves by 3. Manectric wouldn't really need to do more than set the Field as that would be its main purpose in that fight. Nidoking at least doesn't know any Ground attacks so you should be relatively safe. Although, I'm not sure right now but I think Earthquake might actually break Electric Field, so you'd have to work around that too. Grassy Field would be your best bet.
  10. Check your Box if you have any other Pokémon who happen to know or learn a Field move if you haven't yet. If you really need more heartscales you could check the caves on Route 3 or the Ametrine Mountain caves for any minable rocks you missed or ask around if someone can trade you one. If you don't mind the grind you could delevel Manectric to 59 with Common Candies so it gets another chance to learn Electric Terrain at 60. "From the start" doesn't say too much. Nidoking shouldn't be an issue unless you let it set up with Amnesia, so don't let it do that. Excadrill is her biggest offensive threat aside from Garchomp; it has Sand Rush so either goad her into sending it out before her Hippowdon (something weak to Steel should work for that) or use a weather move when she has Hippowdon out. Quagsire ignores all stat changes of your Pokémon so if you can't outdamage its healing your best bet is to outstall it with Toxic/Toxic Spikes and tons of healing items. The same works for Pallosand but that one doesn't ignore your boosts so you can set up on it for whatever comes after. I'd really recommend changing her Field however, it eliminates almost everything that makes her team threatening.
  11. @Boardome Do you have either Electric Terrain on Manectric or Psychic Field on Musharna? Terra's Glitch Field is probably the most team-disrupting Field in the game since it undoes the physical/special split. Changing the Field also keeps Pallosand and Quagsire from losing their typing and disrupt her Garchomp's Draco Meteor spam. Changing Fields is a really powerful tool in general. That's about as much advice as I can think of right now without knowing where exactly you're struggling in her fight.
  12. The best one is probably Serperior thanks to Contrary Leafstorm shenanigans. Sceptile is the most straightforward offensive one of the bunch while all of the remaining ones are more focused around bulky or stall playstyles; of those I've heard some good things about Chesnaught. Decidueye could be interesting for its Ghost typing and ability to trap opponents.
  13. There's been reports that temperatures here in Germany have reached 42°C in some places. When I was a kid reaching 40° was considered absolutely unthinkable...

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    1. Des Teto

      Des Teto

      Sadly, it will get worse every year.

       

      In 2050, we can expect 50 degrees in Europe.

  14. So does "Adrest" or however exactly that new name from V11 was spelled. The region is called Aevium so the first two protags were likely named after that.
  15. An Arcanine with Flare Blitz will do tons of damage due to the Grassy Field. I used that to oneshot three or so of his Pokémon, including Mega Lopunny. The snowy forest area has a Froslass somewhere that might be helpful against Tristan's Staraptor; Froslass are generally pretty fast and I think it already knows Blizzard on capture. Aggron is another great Pokémon to have due to Sturdy and its numerous resists. The snowy mountain area also has a house with a Trapinch in it - I'm actually not sure if it can already be entered at that point, but Flygon is a strong Pokémon with a great movepool.
  16. I friggen hate the Switch's Joycons. Stupid things are always out of battery whenever I actually want to play.

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  17. @TotallyNotLuck There's a rooftop garden in the Onyx Ward that has wild Spearow. It learns Aerial Ace early and evolves on Level 20 - Fearow should do a solid number on most of Florinia's team. If you have an Ability Capsule you could also change your Litleo's ability to Moxie and try for a Sweep, I think Cradily is her only Pokémon that's not weak to Fire
  18. @Lord Tobirama Go to the move relearner and teach Rock Slide to your Flygon. Ideally you'll want a second fast Pokémon that can use Rock Slide or Mirror Move; if you don't have that just use something that can take out Volcarona. Rotom likes to nerf itself with Overheat, so it's probably the safest of her 'mons to ignore. Alternatively a Pokémon with Wide Guard can probably take you through Typhlosion, Darmanitan and Volcarona without taking damage if you send in the right Types. Alternatively alternatively if your Ampharos has Electric Terrain you can try using that to lower Charlotte's Fire power.
  19. Ordered by spontanous gut feeling difficulty (no ranking within each tier) technically I'd leave the S-tier blank since I don't remember anyone ever giving me really that much trouble, but I decided to single out Terra because her Field is easily the most annoying one of all. Her two Pokémon holding Seeds are a drag as well. I tend to mostly stick with the same set of Pokémon on a playthrough, so a lot of leaders' difficulty tends to fluctuate heavily. I ordered them roughly based on how much my more difficult fights with them stuck in my mind and how good I think their tactic is. Titania, Amaria and Hardy were a bit hard to judge since I haven't fought them a whole lot yet. Hardy in particular I've only fought once.
  20. Typhlosion is a special attacker, so Wild Charge won't be very strong on it. Its biggest strength is hitting hard and fast with Eruption so you'll also want to avoid Wild Charge's recoil. Nature Power is actually a very good move in Reborn that gets a lo tof use out of. Most of the attacks you get on the various Fields are special-based so Typhlosion can make great use of those. Otherwise Typhlosion's usual coverage moves are Solar Beam and Focus Blast, the latter of which I don't off-handedly remember if it's even available. Burn Up might be an interesting option for typeless shenanigans. Nidoking works best with a Special Sheer Force-Life Orb build. Its best moves for that are all special-based too; Earth Power and Sludge Wave are its best STAB moves, while for coverage it has quite a wide selection of TMs including Flamethrower and Thunderbolt. Naganadel is another Special attacker; in particular you'll want to make sure that Special Attack is its highest stat so that Beast Boost furthrer increases its offense whenever it defeats an enemy. Replace Poison Jab with Sludge Wave to make use of that. For Nature you'll generally want something that boosts your Pokémons' most important stats; in Reborn these don't neccessarily align with what you'd see in competitive play due to the Field effects and generally uneven playing field so you have to whey your options a bit. As long as you don't have a Nature that actively hinders your Pokémon in its role you should be fine though.
  21. If your Krookodile has Moxie it might be able to sweep a good number of Charlotte's team, at least if it's fast enough. Earthquake should be enough to KO both of Charlotte's leads and the two Moxie boosts from that will allow it to do a number on Charlotte's other Pokémon. Wing Attack is a pretty weak Flying stab, a neutral Outage has the same power as a super effective Wing Attack.
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