I recently started playing reborn (again after a very long break) from the beginning and.. I just can't get rid of a feeling that gym battles are set up just to make you struggle a bit more than it should. What I mean.. For example, when I tried to use grass whistle on Elecrode in first gym battle, the game just said something like "electrity sparks away" and it cannot be put to sleep. And I checked, there is no presence of any electrode ability which would made it unable to put to sleep. Next thing, fourth gym anorith.. It have protection for every hits in first turn? Again, no ability which coul give him that perk. Not to mention i tried to beat that gym exaxlty 7 times, and every time i put Illumiese to sleep in the first turn and.. exaclty only once the sleep lasted more than 1 turn (to be specific it lasted exactly 2 turns that one time).
Not to mention the fact if i paralyze pokemon in any trainer battle, not just a gym battle but every trainer battle. it never paralyze the target so far. It seems to work only on the wild pokemons(personal record is some pulsle machine tangrowth battle when tangrowth gets paralyzed and then for 7 next turns this effect did nothing), BUT when other trainers pokemons paralyze me, I lost at least 1 for every 3 next turns(sometimes all 3 turns).
Oh, and when aquq gang pokemons used rock slide, one time it flinched me 4 times in a row.. Really? It has 30% chance to flinch.. 4 times in a row.. its something about 0,005% chance to happen..
So, am I that extremally unlucky person, or there is something in the game that makes NPCs pokemon effect chances a bit more effective than it should be?