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Paragon final boss fight.
Dave9 replied to Magus543's topic in Official Rejuvenation Club's Discussions
I beat Spacea using alolan Ninetails' freeze dry, every healthbar was removed by 1 attack and my other mons are either faster than Ninetails or tanky enough to withstand attacks and take out Ninetails. From there it was a simple cycle until her primal form where I had to go through a similar process with Feraligatr (crest included for priority attacks), hail and my slush rush alolan sandlash doing some damage. Honestly I thought this battle was absolutely ridiculous until I learned about the renegade route........that battle is harder -
13.5 Status Discussion Thread
Dave9 replied to Jan's topic in Official Rejuvenation Club's Discussions
It's been years since I last posted since a lot has changed. I wanted to say how much fun I had playing V13.5 after the events of V13 despite how incredibly difficult some of the battles were. Back when I gave a long list of pokemon crest ideas, someone pointed out how a lot of crest ideas I had were for pokemon I didn't have but I had them prior to those recommendations. In short, even on normal difficulty it's a great thing to have a lot of pokemon to choose from, otherwise I might be stuck in several parts of the game. It is still satisfying to win this battle, challenges are one thing I miss in the latest pokemon games which is one of reasons why I like Pokemon Rejuvenation so much. This game has come a long way in the last 6 years and I look forward to what is coming up in the next versions. -
I'm probably going to regret suggesting this but what about an umbreon crest that gives it evasion for 2 turns as soon as it enters , I hope you don't try that, I was kidding. I really like Lycanroc but I feel like he could use a crest. Pangoro, Malamar and Walrein should have crests too because they're pretty underrated pokemon. Lycanroc might have to get 3 (1 per form). Lycanroc-Dusk's crest should have the rage effect of increasing it's attack whenever he gets attacked (just like the anime whenever Ash's one got dirty) Walrein's crest would set up hail for 5 turns upon entry, giving it recovery with ice body Malamar could get it's speed decreased for each time you attack it with dark/ghost/bug type moves (it's rattled but lowering it's speed works with Malamar's contrary ability) Pangoro should have a better resistance to fairy type moves in the same way Leafeon had a better resistance to 2 of it's weaknesses
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The fact that there was so much work that needed to be put into making the whole program run faster worries me, imagining having a project like that in a programming class would make me lose my mind. I hope I don't have this kind of project in the near future, doing something on a much smaller scale already made me reluctant to learn more about programming but this is fucking OD. TLDR: I'm praying my next few years don't include projects that require A+ programming skills like this because I'm not up for it
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I think it goes without saying how thankful we are for all of these improvements in the below average code that andracass spent so fucking long improving, no wonder speeding up the game would slow it down so much, I didn't realize how inefficient the code was until I checked some of these optimization posts. I hardly know any programming yet even I can tell that strings are so long that if there's a better way to program a function, I'd do it rather than make the program run 20-25% longer. I really wish I could play the latest Reborn update or Desolation right now but I'm experiencing some technical difficulties. Good luck with the rest andracass, imagine how much better these kind of games will be with the enhanced program you've been working on
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Don't worry, I'm in no rush especially when I have other games to play and other series to watch
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I can't wait for the linux version to come out, I can play 2 versions of reborn being my legit save file and my sandbox save file without mixing them up
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you said it yourself, this is version 1.0. Also aster's sprite should be between Amaria and the first double battle of the experience that makes me reluctant to go through ep18 again (Cain and Shelly) for those who accepted Blake's offer
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For some reason, there are so many time when the game freezes and doesn't let me do anything other than saving progress. Now I'm totally stuck unless I patch V12 not to mention I was really looking forward to this part.
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So much for V12, hackers win again.
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You read my mind. That's the hunch I have for now given that we have two unidentifiable characters who know so much about Aevium and those who live in the region not to mention like Erin said the first inhabitants of Aevium came from Miera so who'd know the region better than them
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Of course! Why didn't I think of that? That mysterious figure did seem to know an awful amount of info about the protagonist's repressed memories that rendered them unconcious and I for one still suspect that the two mysterious figures we've seen so far could have ties with the two known individuals who were a part of the incident in Miera aka that conniving red haired girl that toyed with Keta/Kenneth's life and the surfboard guy who also sees the protagonist as they enter Valor mountain
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I had a hunch that V12 might be released this Friday and I could be right. Either way, I'm looking forward to V12 and I'm willing to wait
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haven't we had enough after the gauntlet of insanity in the glass workshop
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I hate to ask, but are alpha and beta part of V12 or potential sidegames like where love lies? After all, Jan said it himself (I vaguely remember that if where love lies was successful then he might consider making other games like that) Edit: The reason for the sudden questions is that I wasn't on this topic when alpha and beta became a part of development
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