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FraRPetO

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  1. Okely then......... I got bored and wanted to make a random RMT, so here it is I named the Pokémon with the characters, special monsters and Eidolons from FFIV, just for fun @ Leftovers Trait: Defiant EVs: 252 HP / 252 Atk / 4 Def Adamant Nature (+Atk, -SAtk) - Swords Dance - Iron Head - Sucker Punch - Stealth Rock This is Edge, the ninja guy My usual set for Bisharp, nothing special Iron Head + Sucker Punch for STAB Stealth Rock to damage the opponent @ Leftovers Trait: Drizzle EVs: 252 HP / 168 Def / 32 SAtk / 56 SDef Bold Nature (+Def, -Atk) - Scald - Toxic - Protect - Ice Beam Platinum Toad, those who have played FFIV will recognize it I had an idea for Accelgor's ability Hydration, so I put this guy in Made it kinda bulky, just to annoy because it does too in FFIV Scald for burn Toxic for poison Protect to heal with Leftovers Ice Beam for Dragons @ Focus Sash Trait: Hydration EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Spikes - Bug Buzz - Energy Ball/Giga Drain - Focus Blast This is Kain Spikes to take their HP off each switch in Bug Buzz for STAB Energy Ball or Giga Drain against Water/Ground pokemon Focus Blast against Steel types @ Life Orb Trait: Magic Guard EVs: 172 HP / 80 Def / 252 SAtk / 4 SDef Quiet Nature (+SAtk, -Spd) - Trick Room - Psychic - Thunder - Focus Blast This is Ramuh, the Eidolon who uses Judgment Bolt Trick Room as usual Psychic for STAB Thunder in Rain / Judgment Bolt Focus Blast against annoying Steel types @ Choice Band Trait: Swarm EVs: 252 HP / 252 Atk / 4 SDef Brave Nature (+Atk, -Spd) - Double-Edge - Iron Head - Megahorn - Pursuit This beast is Cecil Double-Edge for strong damage when other moves are resisted Iron Head for STAB Megahorn for huge damage Pursuit against fleeing Ghost and Psychic types @ Leftovers Trait: Justified EVs: 44 HP / 40 Def / 168 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Calm Mind - Surf - Secret Sword - Hidden Power [Dark] This is Odin, use Zantetsuken Made it a bit bulky, just so it can take a few neutral hits Calm Mind to boost SDef and SAtk Surf for strong STAB in rain Secret Sword for STAB as well HP Dark against Psychic/Ghost types, usually Jellicent This is a team just for fun, but it can do pretty well against random teams Here's a fun replays: http://pokemon.aesof...t-2012-at-15h21 http://pokemon.aesof...t-2012-at-16h20
  2. can't wait for DARK SOULS DLC!!!!!!!! AAAAAAAHHHH

  3. My Top 5: 5: Tetris Attack (SNES) 4: Dragon Age: Origins (PC, PS3 & XBOX360) 3: Demon's Souls (PS3) 2: Dark Souls (PS3 & XBOX 360 / Coming to PC) 1: Luigi's Mansion (Nintendo GameCube)
  4. Remember last 4 EVs on Garchomp and Electivire Try maybe Stealth Rocks, so you don't have to worry about Multiscale Dragonite as you mentioned it
  5. maybe try Psycho Cut instead of Poison Jab or maybe Low Kick/Brick Break on Bisharp? Psycho Cut would cover fighting type weakness, but its low speed may not be able to do it, so you should probably just use Low Kick/Brick Break against other Steel types and Ferrothorns
  6. I'm with Play 4 Pedreg! Float like a Pedreg, Sting like a suvdaa Play 4 Pedreg and born 2 brosnan
  7. Remember to add the last remaining 4 EVs And Salamence only have Speed EVs, put rest of the EVs where you want to put them
  8. Come on challengers, defeat Amaria now! Totally needs to be done

    1. Show previous comments  3 more
    2. Joker

      Joker

      Never fear Washy. She'll be defeated by me on Friday :P

    3. FraRPetO

      FraRPetO

      then don't lose against ciel and saphira, then really defeat amaria x)

    4. Joker

      Joker

      I don't plan on it. :P

  9. just noticed as well.. xD Hydreigon have -SAtk
  10. you could also use psychic/psyshock instead of recover, i don't think it's gonna survive for long but if you really want recover..
  11. Starmie hardy nature, maybe add Hydro Pump for very strong ko'ing
  12. Remember last 4 EVs Life orb instead of metronome would be better Custap Berry instead of Salac berry on Gigalith Maybe put Superpower on Braviary to stop those steel types
  13. Good idea with Dragon Tail/Superpunch, I haven't seen many Ferrothorns lately, I usually see them in all teams But I've had nice burns against other pokemon, which are nice, and defeated Scizors predicting a switch with it I haven't really seen Volcaronas with HP Rock or anything super effective, and Flamethrower has done good damage against Gliscors, so I was considering Sleep Talk, so I can switch in to Brelooms using Spore and then attack while asleep without worrying about it Sleep I know Conkeldurr is walled by Jellicent, but he doesn't need to do all the work I have Metagross with ThunderPunch, it can only fear burns, and Reunicus 2hkos it with Energy Ball, sometimes ohko when it has taken enough damage from Stealth Rock/Sandstorm But thanks for the feedback, I'll consider Dragon Tail
  14. It's 50 Base Power, and works like a charm Even kills Alakazam one hit without him switching out, if not it has Focus Sash It also Pursuits other weather pokemon, if they try to switch, so they can set up rain/sun later
  15. Good luck to those who are gonna play against Amaria tonight, now win

  16. Another RMT, I bet you're getting tired of my teams @ Leftovers Trait: Sand Stream EVs: 136 HP / 252 Atk / 40 Def / 80 SDef Adamant Nature (+Atk, -SAtk) - Stealth Rock - Stone Edge - Fire Punch - Pursuit This one sets up sandstorm, of course Mainly because so the opponent's pokemon can die easier when they have focus sash Stealth Rock to break multiscale Dragonite and so on Stone Edge for strong STAB Fire Punch against Ferrothorns Pursuit other weather pokemon @ Leftovers Trait: Clear Body EVs: 216 HP / 252 Atk / 40 SDef Adamant Nature (+Atk, -SAtk) - Meteor Mash - Zen Headbutt - ThunderPunch - Bullet Punch I've never really cared about Metagross, but after using it for a while, I fell in love with its strength Meteor Mash for STAB and get a random attack boost Zen Headbutt against Fighting types ThunderPunch for Water types Bullet Punch for priority @ Life Orb Trait: Magic Guard EVs: 172 HP / 80 Def / 252 SAtk / 4 SDef Quiet Nature (+SAtk, -Spd) - Trick Room - Psychic - Energy Ball - Focus Blast Reuniclus, as usual on my team Psychic for STAB Energy Ball for random Water and Ground types Focus Blast for Steel and Dark types @ Choice Band Trait: Swarm EVs: 252 HP / 252 Atk / 4 SDef Brave Nature (+Atk, -Spd) - Double-Edge - Iron Head - Megahorn - Pursuit This beast even destroys pokemon in Trick Room, and even Pursuits a scarfed Chandelure Double-Edge for those who resist other moves Iron Head for STAB, ohko's everything weak to it and some who doesn't resist it Megahorn with STAB, Choice Band and Swarm together makes destruction Pursuit to kill fleeing Psychic types @ Leftovers Trait: Flash Fire EVs: 252 HP / 252 SAtk / 4 SDef Quiet Nature (+SAtk, -Spd) - Trick Room - Flamethrower - Shadow Ball - Clear Smog As my team is pretty weak to Volcarona, I decided to use Flash Fire Trick Room Chandelure Trick Room to set up for Escavalier, Reuniclus and Conkeldurr Flamethrower those Steel and Bug types Shadow Ball for STAB Clear Smog to reset common Volcarona boosts @ Leftovers Trait: Guts EVs: 120 HP / 252 Atk / 136 SDef Brave Nature (+Atk, -Spd) - Bulk Up - Drain Punch - Ice Punch - Mach Punch Conkeldurr always beast, this one doesn't fear burns Bulk Up to boost the beast attack Drain Punch for recovery and STAB Ice Punch against Flying/Ground that usually come in to this guy Mach Punch for priority, always works You're welcome to try and find a flaw, so maybe I could improve it I like this team, I've been testing it in ladder lately, and gone pretty good except against some people GG
  17. don't forget to put the last 4 EVs
  18. Does Gengar need recovery? I'd still use Energy Ball for slightly more power, or Thunderbolt
  19. after congregation meeting Like a sir
  20. the water was above him? he was not in the water
  21. it would be much easier if you wrote the descriptions below each pokemon set
  22. but no leader can use Keldeo? and only Samson and Charlotte can use Infernape
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