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Everything posted by Fervis
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Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
i believe all of them are, except for wave crash, it will stay 80 but keeps its speed increase. at least for now -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
ah yes, i actually might do that! probably by addinh a move tutor for eevee and pikachu! the document will be updated once all pokemon (sprites etc) are also done! So most likely with the next update, (except if there are some game breaking errors) -
i'll do an overhaul sooner or later to make it more clean. But for now, if some pokemon are missing in the list, that means you can't encounter them in the wild, rather you need to breed/evolve them, or via events. The Hisuian Pokemon are all implemented already!
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it wouldn't be THAT much of an effort, though 90% of the work would be the learnable moves of the eevees. Starting tomorrow i'll be having university course for 3 weeks so i don't think i can manage that while preparing the other mods :(
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Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
For murkrow appearing you also need the 5th badge, perhaps that was an issue? Zorua shouldn't be in the beryl gym at all though? It starts on the rooftop in beryl ward only at night ( i think). I actually had no problems with finding these. The mining for rich seems to be having an issue yes, maybe i find something for that! -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
yep! Currently all pokemon do have front sprites as their back sprites. Though they do not have any icons yet, so they will be shown as eggs in your party/pc if you debug them now. I look up the icon sprites and add them when they are done! -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
These two here are overhauls. So they replace quite a lot of files of the original reborn, instead of just adding a file into the /mods folder. You can either download the whole mod (my recommendation) and start the game via its own game.exe. Or you can download the patch, unhzip, and drag and drop it into an existing original reborn folder, then hit replace. For safety measurements, i suggest you back up your game file (if any) from your /savedgames folder (default), because the mod uses the same game file directory, and you wouldn't be able to play original rebon with this mod's game file -
Hi! if you download the full mod you won't need the patch. You can just start the game via the game.exe inside the game folder of the mod. Done! It uses your current game save just as original reborn (usually /savedgames folder), so if you want to make a backup of it, you can copy paste your game file elsewhere. the PBS are optional if you want to do personal changes to something.
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Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
shiny stone! other eveelution methods are listed in the excel file (either inside the downloaded game folder or on the first page of the thread) -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
I'm happy that it works now! The most part. All new moves ( except Revival Blessing) are there, all items (except Mirror Herb), and most of the abilities work. On page 14 there are also pokemon listed that have some new abilities changed, and gained some additional moves from gen 9 as of now. All Pokemon are implemented too, but only available via debug for now. Some of them still miss sprites, and the ones that do have them only have front sprites. Might cause crashes when debugging them. -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
I instantly sse the problem, though i hope i do find the related code. Seems to be a syntax error. The problem is, i do not have that length of a script it is telling me where the issue seems to be (it say Pokebattle_Battler:5223, but the current downloadable game only has 5197) Tell me wether the downloaded mod i provided helped, though I still look into it before that. Edit: i found the line that causes your glitch field issue, which is also present in the download link i provided If you already downloaded the mod with the link, please replace this folder inside the main game folder (unzip of course): Scripts.zip Sorry for all the inconvenience. As i am testing a gen 9 version right now (with new moves etc), there might be complications with the older version. However, much testing has been done and I will most likely remove the old download link and replace it with the current Mod version i am working on (so with almost all gen9 moves, abilities, items and pokemon). I refreshed the download link on the first page to have this issue fixed as well. -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
This looks like a more in-depth issue right now. If that's alright, I'd like you to try and download this whole mod folder and try to play from there to see whether the problem is still happening. https://drive.google.com/file/d/1q0unA5VJzrPJGGkJ5iZVyd8eacy2jQUf/view?usp=share_link remember to refresh the map after starting the game ( so enter any building, like poke center). Also try to open the pokedex. If any of the problems are still happening, I'd like to try it with your game file. There might be issues on it that may be the cause. -
inside azurine cave near apohyll island(need surf to enter) there is an apprentice that gives your the item for evolution if you show her kubfu.
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Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
thanks for the reports! i look into this. Sorry for the inconvenience you can go into your savefile folder ( usually saved games/reborn) and just copy the game.file. You can then switch around with these files by renaming them to "game". with that you can have a back up for your vanilla save. -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
could you show me the error message? This seems to be a new issue that did not happen yet. -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
Hi! Hisuian Qwilfish shares the same locations with the normal Qwilfish. So you can fish it with a Good or Super Rod in Ametrine Mountain! There is a 50% chance to encounter one of the forms. -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
it works, but i don't have the time right now to play up to corey from your point. it's quite far away until then. Using debug and fightig corey over it is working fine. So there might be an issue with your downloaded file. I also looked into the current download and there should be no issues as well. -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
Nah, I would only try to fight against corey with your file. If you are at that point, you go into your user/savedgames/reborn and just drag the game.rpgxp file into the chat window here. -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
We can either make it so I guide you through what you can do (which would be erasing 3 lines of code) or you could post your game file here, and i try to go through corey with my game folder. -
you're not wrong, it's due to the enlargement of the map i did for the meltan quest. I forgot to place the entering player lower. thanks for reporting! Edit: it seems like this has been fixed already. When was the last time you updated/ re downloaded the mod?
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Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
https://drive.google.com/file/d/18iVsi7X7dF_Cb2LZoOf33vLZqbjWpVRR/view?usp=share_link -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
For anyone having the Corey issue: I uploaded a new version with some PLA-move changes, as well as the Corey issue and several other tiny bug fixes. I recommend downloading a new version to make it a fresh folder (without several patches and replacements etc.) -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
He will eventually. When gen 9 is released and functions properly (to an extent it does not crash everywhere), i will look into the teams again and tackle all post-victory road battles too, which i did not touch whatsoever till now. I will also add nuclear pokemon to battler teams later on! regarding the nucleon mega its unfortunate. The normal forme nucleon is really big. The sprite made was not considering the original form's size. The idea of its mega was also totally unexpected, and while some people on discord worked on the sprite i just added it as a bonus. -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
the first time you talk to him, he wants someone alse to take care of his jigglypuff. you need to go to jasper ward and give it to a woman in a house. this will proceed the quest line if you mean the ons that does not allow you to enter, that's a WIP and not available right now -
Yeah dragon darts is a bit tricky, didn't touch it yet as long as it does not cause a game crashing bug. And yeah the code you did would apply to this certain situation, though dragon darts does not work as intended overall sadly. Scale Shot also has a bug that you don't get the stat changes if the target faints, but those two moves are on my waiting list as long as i have other things to work on - actually the LAST two moves that bug me.
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