Through a bunch of testing. i've finally found a diamond in the rough for me. for Gen 6 OU.
So here it is:
Notice: I first made this on Pokemon showdown, meant mainly just to test synergy with Defensive M-Scizor and Tenta, therefore, the rest of the pokemon were randomly picked by myself. but this team does so well, that i just stuck with it.
The Team:
Lead:
Ability: Iron Fist
252 Att+/252 Speed/4 SpD/-SpAtt
Moves:
-Mach Punch
-Swords Dance
-Stealth Rock
-Fire Punch
Item: Focus Sash
Desc: Sort of a suicide lead, but sometimes, at some occassions, i'll swords dance to try and get an early sweep, but i havent been able to do so so far, anyway! Infernape's only job is to setup rocks, rarely do i ever call him back too. so really, he is kind of a suicide lead. Thats pretty much all i have to say...
Special Tank:
Ability: Liquid Ooze
252 HP/252 SpD+/4 Def/-Att
Moves:
-Rapid Spin
-Toxic Spikes
-Sludge Bomb
-Surf
Item: Black Sludge
Desc: Tbh, this is the first time i've used Tentacruel actually well, or even ever. Dang. is this thing have some much special bulk!, one of my 2 Hazard eliminators, I also sometimes will setup Toxic Spikes for my Hazard fun times! (unless they have very few, like, 1-2 pokemon, that are actually affected by it) Sludge Bomb can do nice amounts damage, and can be good for crippling other stuffs with that chance of Poison, and Surf for secondary STAB.
Physical Tank:v
Ability: Technician
252 HP/4 Att/252 Def+/-SpAtt
Moves:
-Bullet Punch
- U-turn
-Roost
-Defog
Item: Scizorite
Desc:THAT base 150 Defense, so good! Defensive M-Scizor can take a TON of physical hits, and walls the heck out of both Variants of M-lucario (but ironically, mainly the special variant, but only if their not running Nasty Plot), and Azumarril and can still hit really hard to add to that! has great Synergy with Tentacruel; Tentacruel takes all the special fire type attacks for M-Scizor, while M-Scizor takes all the Physical attacks for Tentacruel! I can't praise these thing enough, its amazing, to simply put it!
THE Krow:
Ability: Moxie
248 HP/8 Att/252 SpD+/-SpAtt
Moves:
-Substitute
-Sucker Punch
-Brave Bird
-Roost
Item: Weakness Policy
Desc:Its THE Krow, looking all awesome with that Gen 5 Animated Sprite! Never have i realized how fun Honchkrow is! as hes FANTASTIC! Just FANTASTIC! Hes pretty much my cleaner, he comes in, then destroys stuff. that simple really, and since im running a bulky build on this thing, it can live a hit or two, especially SE, and when it takes one, Weakness Policy will activate and he'll get a free +2 Attack, and he can really kick start a Sweep!
The Wildcard bunny:
Ability: Huge Power (Ofc. Obviously.)
252 HP/252 Att+/4 Sp.Def/-Sp.Att
Moves:
- U-turn
-Quick Attack
-Payback
-Earthquake
Item: Choice Band
Desc:Y'know, this fat bunny really was the only thing that i can truly say was randomly picked because i apparently couldn't think of anything else to use for the 5th slot, hes very self-explanatory, hes just a choice band user, except hes more bulky than fast, which has its perks, like the double powered Payback which can do quite good amount of damage, especially to Psychics (obviously), other than that hes also kind of a Revenge Killer, in a way, like Honchkrow- wait, i'm sorry. THE krow, my bad.
The Star Butterfly...thing:
Ability: Compound Eyes
252 Sp.Att+/252 Speed/4 SpD/-Att
-Quiver Dance
-Hurricane
-Bug Buzz
-Sleep Powder
Item: Focus Sash
Desc:This thing. THIS THING. is Amazing. it stats maybe crappy, but let it setup and its GG, It has no trouble fighting Gliscors for one thing, and if you look at my team, besides Tenta, im VERY Gliscor weak, so thats a good thing. another thing is that its got Compound Eyes, which boosts Sleep Powder to approx. 95% acc, and Hurricane to approx. 90%, make them alot more worth it in the long run, not only that, but its Hurricanes can STING SO MUCH, that its practically its main move to use/main STAB to use. this thing is basically my sweeper of this team, usually/sometimes, i try to sweep early to atleast chip off some of the opposing team, like with Infernape, but sometimes, it can work for late game too. its like a better Butterfree Competitive wise. and Sash is pretty much the only thing you should ever run on this thing in singles.
Troublesome Pokemon:
Gliscor: Gliscor is such a pest, especially if Vivillon and Tenta are fainted, and even though it cant really touch M-Scizor, M-Scizor cant really touch it either.
Medicham: Not much of Norm medicham is troublesome as it is Mega Medicham, Mega Medicham can cause trouble, its HJK is ungodly powerful and even pierces through M-Scizor and cracks'em like a nut; 2-Shotting him instantly, and the only thing that can really take care of it is Vivillon, and if Vivillon is dead, i can only hope that i get a crit somehow.
Skarmory: Its clear why people would nickname Skarm, Skarmpiss. he can really piss you off. and using one against this team is no exception, it can roost spam while taking Surfs from Tenta, and unless Vivillon is able to setup on it before it awakens and whirlwinds, its just gonna keep on being a troublesome wall.
That's all i can really think of, point out any i couldn't think off in the comments!
That is all i have to say. this is also my first RMT ever (but you all probs know that so i just stated the obvious), i'd appreciate feedback anything else.
Also, give this team rating of from 1 to 10. 1 being Bad. 10 Being Good.
and do one for this whole RMT post itself. (though i dont expect an excellent rating)