You missed a few.
Assurance, Avalanche, Beat Up, Bide, Crush Grip, Electro Ball, Eruption, Facade, Final Gambit, Flail, Fling, Frustration, Fury Cutter, Grass Knot, Gyro Ball, Heat Crash, Heavy Slam, Hidden Power, Ice Ball, Low Kick, Magnitude, Metal Burst, Natural Gift, Nature Power, Night Shade, Payback, Present, Psywave, Punishment, Pursuit, Return, Reversal, Revenge, Rollout, Seismic Toss, Smellingsalt, Spit Up, Stomp, Super Fang, Triple Kick, Trump Card, Wake-Up-Slap, Water Spout, Weather Ball, Wring Out.
Underlined missed ones.
However, I assume that variable power is a move that power varies when a certain condition is met.