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Reborn Development Blog
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Everything posted by BlueTowel
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Thanks! Sure! People keep asking so I guess I shouldn't put it off too much longer. I'll try to get this in with v0.6.12, if not then v0.7. There'll be an option, probably an NPC to talk to, who can disable the appearance of wild altforms, plate interactions and change enemy teams to only use canon (and PULSE) Pokémon. I'll place it at the Grand Hall and probably Agate Circus. As for v0.6.12, it's still coming along! Trying to finish up the new content, then I'll add in that canonisation switch so more folks can have the experience they're looking for. Hopefully done by July!
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Hey! That's my bad, I made a mistake while my brain was melting from health issues, then tried to fix it at a later time when my brain was also melting from health issues. My brain is not melting right now so I'm fairly sure I have this fixed for v0.6.12! Thanks for the bug report! In the meantime, if you have another copy of the Reborn folder (or the zip) you can copy over the shinies for Caterpie and Metapod to fix it, and probably Weedle and Kakuna too.
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Sinistea has two forms that I'm realising really could have done with at least a placeholder sprite for the second one: one uses the Cracked Pot to evolve into Polteageist, the other uses the Coffee Pot evolve into Polfeegeist (Coffeegeist?). The handmixers for Milcery are available in the Obsidia Department Store, Fourth Floor: Consumable Items and Special I.
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Yes, I've slated to tune the Vanhanen corridors to be more intuitive and user-friendly. I'll make sure to adjust the lighting too while I'm at it! Meds and recovery wise, I think I've passed the worst of adjusting to a new medication but it's still an ongoing process. I'm feeling better in a lot of ways already, though!
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The Dreepy sidequest should be working fine. That's the one to take down all the Monster Houses then return to the old man at the Onyx Trainers' School. He's in the computer lounge. For the Ancient Shrine (the bugged event), I'm actually going to recommend not changing variables to bypass the event and get in. I'm adding a little something to the event with the bugfix. And more to come in v0.7 too.
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Hmm! I had a quick look and found the problem, the event variable stopped updating halfway through the event. I'm not sure how this happened, I'll have a deeper look tomorrow and try to find a solution and a way to execute it from previous saves. For now, the event can be repaired using debug to progress the variable (near the end of the variables list) from 11 to 13, but I can understand not wanting to fiddle with variables. The normal Pokémon are still available as well as the altforms, so you can still use the team you have planned. No Pokémon will disappear when updating to a new altforms version, but when Reborn e19 comes you won't be able to safely play your altforms save without an updated altforms version (v0.8 probably). I will likely include a toggle to disable NPCs and wild Pokémon being altforms, as well as Plate Interactions, in a later version to have a straight gen 8 experience. With my time more limited than before, it's likely to be the e19 version (v0.8) due to the way I imagine the coding to look for it. Hey! It seems the circuit loop broke when I tried to make it a little more forgiving some patches ago. I'm sorry for the inconvenience. :'3 I'll try to fix all of these bugs for next weekend and get out a v0.6.12!
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It should be that you take your starter from the table, go into the party screen and select ChooseStarter from the menu, then select the same species and it comes up with a form selection menu... But it seems to have been broken with the ability limit tweak. I'm not sure how to fix this right now, so for the time being I can offer two work-arounds: 1) Load v0.6.9 of Altforms to select your starter, then change to the latest version. 2) Use Debug Mode to change the Form of the Pokémon from the debug menu. It's 3 for Charmander (because of the megas). I'm sorry for the inconvenience. :'3 Edit: Okay, I've found the problem in altforms and fixed it, it was literally a single missing 's' from FormNames in the Compiler. It, uh, seems a bit inefficient to make a new version to add a single character bugfix, and v0.7 is underway so hmm. Fixed for v0.7? Coming uh, not that soon... So I guess it's use the work-arounds for now. :'3
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Hi! Glad to hear it! Not quite, unfortunately. At the moment there's this post here but it's slightly outdated, but mostly in that it doesn't have everything rather than inaccurate locations. Then there's a little more on the wiki. https://pokemon-altforms.fandom.com/wiki/Monster_House_Hunt https://pokemon-altforms.fandom.com/wiki/Totems https://pokemon-altforms.fandom.com/wiki/New_Areas Plus each Plate page says where their Plater can be found ingame.
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@sliversky48 Also whoops, zipped it up before remembering I need to sort a bulk image fix for mkxp's quirkiness with indexed pure black. Next time! Main (V0.6.11) (ONLY for Windows, until I get around to freeing up upload space) (.zip, 567 MB) https://drive.google.com/file/d/1IBkRfwtzddXGQVpmv2GOPtSkTv0Wa9Kj/view?usp=sharing (Google Drive) Extract and play from Game or Game-Z. Patch (V0.6.11) (for Windows, Linux and Mac! Reborn E18.4.1 ONLY) (.zip, 94 MB) https://drive.google.com/file/d/1tSm9TM8IgqafDzad9tYshftOXbG691jM/view?usp=sharing (Google Drive) Extract into Pokémon Reborn game folder, overwrite and replace files when asked, play. v0.6.11 New Sprites Shiny Ice Tyranitar, Mega Ice Tyranitar, Shiny Mega Ice Tyranitar Updated Sprites Shiny Draco Mareep New Icons Pixie Chansey, Pixie Blissey, Fist Electivire Bug Fixes Fixed another bug related to ditching Cain in Agate City. Errors caused by using non-Special Special attacks on Pokémon with SpAtk-boosting items or Abilities that translate to SpDef on Glitch Field should now be fixed. Tweaks Sky Grovyle base stats change: -10 SpAtk, +10 Atk. Sky Sceptile base stats change: -20 SpAtk, +20 Atk. Mega Sky Sceptile base stats change: -15 SpAtk, +15 Atk. Mega Ice Tyranitar base stats change: -20 Atk, -70 Speed, +20 Def, +50 SpAtk, +20 SpDef. Ghost Shelgon and Salamence now learn Moonblast instead of Double-Edge by Level-Up (56 and 63, respectively).
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Hey, so, not working on altforms at all made me sad! SO!! I'm working on it just on weekends now. And I've put together a small update! Yay! New sprites and bug fixes~ More updates if more bugs, otherwise time to work on v0.7! Main (V0.6.10) (ONLY for Windows, until I get around to freeing up upload space) (.zip, 567 MB) https://drive.google.com/file/d/1ZuIcOSAjPsrNEu410cUpuctN7lyrYhbJ/view?usp=sharing (Google Drive) Extract and play from Game or Game-Z. Patch (V0.6.10) (for Windows, Linux and Mac! Reborn E18.4.1 ONLY) (.zip, 94 MB) https://drive.google.com/file/d/1qe4BiJ76SXcwN6Gz3Mg1u4JP509kBmTb/view?usp=sharing (Google Drive) Extract into Pokémon Reborn game folder, overwrite and replace files when asked, play. v0.6.10 New Sprites Firecracker Sunkern & Egg, Spritzy Sunkern & Egg, Earth Yanma & Egg, Ice Tyranitar Salvaged Bot Breloom, Insect Trapinch & Egg, Insect Vibrava, Insect Flygon Fist Electivire, Shiny Fist Electivire, Earth Yanmega, Shiny Earth Yanmega, Snow Purrloin, Shiny Snow Purrloin Tweaks Spritzy Sunflora now has Drizzle instead of Rain Dish as 3rd Ability. Chincho Yamask and Cofagrigus can now learn Sunny Day by TM. Mega Pixie Altaria now has Cotton Down instead of Cloud Nine as its Ability. Bug Fixes The Ability limit issue has been resolved! Special Thanks to Cervys for puzzling this out! Scorbunny-line now correctly has Libero instead of Protean, and Arrokuda-line now correctly has Propeller Tail instead of Stalwart. Isolated Farm and Southwest Undernet should no longer block off exits into pre-Agate areas early if you ditch Cain at the checkpoint. Terra now correctly has a Ground-type ace Pokémon. Mysterious floating potted plant in Vanhanen Castle's upstairs corridor puzzle no longer mysteriously floating. NPC jankiness in Ancient Shrine should be fixed. Grotle into Stone Torterra and Wailmer into Sky Wailord evolution methods fixed. --- While holding a Meadow Plate, Gogoat's Grass Pelt would be active at all times! So that's 50% Defense boost in any terrain, not just Grassy! :D
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Hey! So here's some good news and some bad news. The good news is that Memejuvforms has been released! Memejuvforms is like Memeforms in Rejuvenation! Check it out here! The bad news is that I've put off trying to find a way to generate some income with learning programming for too long and now I really need to focus on that until finances settle into a decent place, so I won't be able to work on Altforms until then. I hope to be back to working on this project as soon as possible! I have a lot of ideas I'd still like to realise, as well as polish up existing content. Until then, I hope you continue to have fun with AFP mods and I look forward to getting back to working on it!