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Everything posted by 0ris
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I'm struggling with the Geara fight on the jungle bridge. It seems his Krookodile and Gengar both have 252 speed EVs, causing them to outspeed my Ev-maxed on various non-speed points Cinderace. Is there any way to strip off EVs at this point in the game? Alternatively, if there are any good ways of dealing with Geara's team here I welcome all suggestions. I'd rather not have to make a new game, since if I can't beat this fight with what I have there isn't any way for me to proceed.
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I don't believe there are any chesto berries available at this point in the game. No wild pokemon outside of Minccino carry them, IIRC. Anyway, turns out Early Bird works just as well with a bit of luck.
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I'm really struggling with her on Intense. That Drifblim in the Haunted Field is... not good. Fastest Pokemon in the game due to Unburden + automatic use item? Check 100% Accuracy Sleep-inducing move in Haunted Field? Check. This results in no way to even get two hits on the thing outside of Shadow Sneak or Sucker Punch, and even then it's very rare for my lead to get two hits in. I'm trying with Early Bird Houndoom, but 9/10 it seems that I can't get enough hits in with Flame Charge to outspeed it. I was hoping Intense would require clever strategies, not hoping my Sucker Punch pokemon will wake up after the second turn or getting swept/half my team destroyed by it. Turns out that using Houndoom and Alola Raticate worked, as well as Rattled Gear Shift Sudowoodo to set up on the Mimikyu after I charmed it a couple times with Boltund.
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Spirit Keta Battle Help - Intense
0ris replied to 0ris's topic in Official Rejuvenation Club's Guides & Resources
Victory. Team and used moves: Mr. Mime with Icy Wind and Reflect Ex-Shadow Quagsire with Flame Burst, Water Pulse, Recover Carkol with Smack Down, Incinerate Fearow with Pursuit and Aerial Ace (Keta switches a lot! Got some important damage on his Gallade with a little chip from Pursuit) Dedenne x2 with Charm, Charge, Nuzzle, Parabolic Charge. All Pokemon except Cheek Pouch Dedenne had Berry Juice, the Dedenne had an Oran Berry. -
I've been struggling with Spirit Keta for a day and a half. No matter what I do, it feels like it isn't enough. Possibly relating to the fact that his diverse team is two evolutions away from one that you might see on a Champion in a main-series game, I've found myself completely stonewalled and unable to make progress. It's like if Cynthia came down after you beat Gardenia in DPPT, and instead of giving you an egg, demanded you fight her in order to proceed. I'm willing to get any pokemon available up to that point, and I've found some things do work: Carkol beats Ninetales, and Dedenne does well against Gallade or Lapras. Since the field was removed for V13, pokemon that used to take advantage of the blessed field that used to be there don't work as well anymore. My starter was Scorbunny with Libero, but it as a Raboot doesn't seem to help with this fight. I'll take any advice or suggestions. I'm desperate, and I just want to beat this so I can go back to enjoying the game again. Thank you.
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That new art looks really good, like official-commercial-art tier really good. It also does a good job of matching the canon art style for the main series games, but also is enough of its own style. And I still want to punch Geara in the face so hard his little red streaks fall out. Multiple times, if possible. Even knowing everything current about him, it's still impossible for me to forgive the crap he pulled.
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Furret: Whenever Furret boosts its stats via a status move, it increases its ally Pokemon's stats by one level each of each stat boosted (ex. Agility only raises Speed by one despite Furret getting two levels, but Coil grants Furret's partner a boost in Attack, Defense, and Accuracy). Delcatty: Whenever Delcatty ends the turn without being targeted by a move, all of its stats increase by one level each. Delibird: Grants an effect identical to Prankster ability. If Delibird is knocked it in a double battle and its partner is still active, its partner is healed by 1/2 its max HP. Grumpig: Once per round of combat, if Grumpig is at low enough health to eat a Berry, it will get the effect of a Sitrus Berry and restore its health. (Think of it like Leftovers but only active during lowered health and stronger). Poliwrath: Increase its Defense and Sp. Def by 1.2x each. Increase its Accuracy by 30%. Primeape: Increase its Speed by 1.2x. All hits on Primeape become Critical Hits. Victreebel: All stat reductions done on enemy Pokemon are doubled. Victreebel can Poison Steel-Types and other Poison-Types. Decidueye: All two-turn attacks (Solar Beam, Sky Attack, Phantom Force) only take one turn to use instead and their power is increased by 25%. Primarina: Increase the power of all Sound-Based moves by 30%. Incineroar: Reduce its Defense and Sp. Defense stats by 1.3, double its Speed, and increase its Attack by 1.25. Lapras: Reduce the damage done by Fighting and Rock-type moves to Lapras by half. Jolteon: Attack becomes equal to Speed. Flareon: Poisons Flareon as Toxic Orb. Flareon no longer takes damage from Status Conditions or Traps (Spikes, Stealth Rock etc.) Vaporeon: Whenever the Weather or Terrain changes, Vaporeon is cured of all Status Conditions. Sylveon: Misty Terrain activates upon switch-in. Espeon: Whenever the opponent's Pokemon or team is effected by a targeted status move (whether the source is Espeon's attack or a Magic-Bounced attack), increase this Pokemon's Sp. Atk by one level. Umbreon: Umbreon becomes Dark/Poison typing. All Normal moves used by Umbreon become Poison-type. Omastar: Rock-Type moves calculate damage using Omastar's Sp. Atk stat. Kabutops: Draining moves (Absorb, Mega Drain, Giga Drain) calculate damage using Kabutops's Attack stat. Bellossom: Whenever Bellossom's HP would be restored by an amount, if the weather is Sunny, Bellossom's HP is restored to full instead. Vileplume: Pokemon that Vileplume with a contact move are swapped with a random Pokemon from the enemy trainer's party. Vs. wild encounters, nothing happens. Girafarig: Girafarig's contact moves gain a 100% chance to Confuse enemy Pokemon that it hits. Cradily: Reduce the damage done by Fighting and Steel-type moves to Cradily by half. Armaldo: Increase Speed by 1.2x. Armaldo gains immunity to Water-type attacks. Tropius: Harvest is active regardless of weather. Whenever this Pokemon eats a Berry, its ally Pokemon also gain that Berry's effect.
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Wailord: Increases Wailord's Defense and Special Defense by 1.25x and causes it to use a random move instead of it not acting whenever it begins its turn asleep (think auto-Sleep Talk) Hitmonlee: Increases Speed by 1.25x and accuracy by 10%. Hitmonchan: Sp. Atk becomes equal to Sp. Defense. All moves triggered by Iron Fist becomes Special moves. Hitmontop: When this Pokemon switches in, all enemy Pokemon's Sp. Atk is reduced by one stage. Increase power of moves triggered by Technician by 1.25 (after Technician boost). Mantine: Increase Defense by 1.25x. Reduce Electric-type damage done to this Pokemon by half. Chesnaught: Reduces Super-Effective damage done to this Pokemon by half. Whenever an enemy Pokemon is dealt damage in a way other than a direct attack or by a status condition, that damage is doubled. Delphox: Whenever a "Magical" move is used, restore own HP by 25%. "Magical" moves are: Mystical Fire, Will-O-Wisp, Magic Room, Trick, Magic Coat, Dazzling Gleam, Lucky Chant, Future Sight, Hidden Power, Dream Eater, Hypnosis, and Skill Swap. Greninja: Ability becomes Battle Bond and can take the form of Battle Bond Greninja. Stunfisk: Increase Sp. Atk by 2x and Speed by 1.5x (If you've played Insurgence, you'll remember Taen and his super Stunfisk...) Liligant: Grass-Type Attacks used by this Pokemon ignore type resistances. Increase Speed, Defense, and Sp. Def each by 1.1x Samurott: Increase Power of all Blade moves by 1.5x (Blade moves are Razor Shell, Slash, Fury Cutter, X-Scissor, Air Slash, Sacred Sword, Night Slash, and Slash and Burn) and Speed by 1.25x. Emboar: Double Emboar's Weight, increase its Defense and Special Defense by 1.25x each, and restore its HP by 25% whenever it faints a Pokemon. Serperior: In Double Battles, all Stat-level affecting moves that target automatically target Serperior (for example, if your Pokemon or your opponent's Pokemon used Charm, it would hit Serperior instead of any other target).
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That's an interesting bit about Yveltal. Referring to a "him" linked to the Yveltal implies that Vitus might not be currently in Yveltal's form, but instead Vitus is dormant somewhere since Yveltal's been captured by X. Alternatively, Team Xen is wrong about their conclusion, and that Vitus, X's enemy, is in fact in her Pokeball the entire time.
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Madame X true identity speculation mega thread. [HEAVY SPOILERS]
0ris replied to Acedy's topic in Rejuvenation
I suppose it makes sense if X's skin color matches Nymiera's Sashilan tone. Although, that means all have a big sister their dad never said anything about. If my prediction that Vitus=Yveltal is right, then... ooh, those implications. Naughty, naughty bird... -
You're right. I just checked mine's moves, and it's got the same Vulpix moveset. Too bad it didn't copy something useful like Heracross and get Megahorn. I'm not any closer to finding the answer to triggering the move replication glitch again, but thanks for responding!
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I had a similar glitch involving a Carvanha and an Oricorio I caught having Strength Sap after encountering a Morelull previously. Did you somehow interact with a Vulpix (hatch, battle, etc.) before you encountered this Dewpider? Was there a Ditto in your party at the time? Also, was this with the V 12.1 patch? Mine was on the first V12 release.
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Madame X true identity speculation mega thread. [HEAVY SPOILERS]
0ris replied to Acedy's topic in Rejuvenation
Ah, makes sense. I haven't gotten to the odd house/castle in my recent version run. I'll edit my previous post since that sprite is not relevant to this discussion. Thanks! -
Madame X true identity speculation mega thread. [HEAVY SPOILERS]
0ris replied to Acedy's topic in Rejuvenation
Image dump of relevant pictures from within the game's files. Do we have an identity for the ghostly woman? I don't remember seeing her in the game so far. Maybe a future image of Griselda? -
Madame X true identity speculation mega thread. [HEAVY SPOILERS]
0ris replied to Acedy's topic in Rejuvenation
The problem with the Griselda theory is that, if X is Griselda, then who is Giratina? It seems far more likely that Griselda, whose sisters are Spacea (Palkia) and Tiempa (Dialga), would be Giratina. Additionally, Giratina is/was in the possession of Worse Than Texen (Geara). Giratina was sealed away up until the Wispy Tower events, and moreover I can't imagine X serving one of her own goons as a Pokemon. Of course, if there are two Giratinas, a mother and a daughter, then X could certainly be Griselda's daughter. The problem with that is Griselda is shown to be power-mad, so I can't imagine her sacrificing herself to save her daughter esp. considering Griselda was murdered by her sisters as shown in the end of the Griselda Doors/Castle sidequest. More notes: During the Code: Feris sidequest, we saw a machine that creates dolls that are images of X and of Nancy, the protagonist's mother. During the Blacksteeple Castle events, Nancy is killed and referred to as a doll. There's no blood or bodily fluids, so I suppose X was being honest when she said that. There's also X's connection with Indriad/Yveltal to take into consideration (I assume Indriad is Yveltal due to his disappearance from the timeline after the Wispy Tower disaster and Yveltal's first timeline appearance in Where Love Lies shortly after during the attack on Sheridan, as well as the Bad Future Princess's reference to a "father" and Yveltal's appearance at that point). Returning to Giratina, one possibility is that X is a Giratina from somewhere whose mind and physical prowess was transplanted into the body of an X doll. Alternatively, since dolls are dolls, the skin color was something X picked as a design choice. Notably Nancy is the same kind of doll, but much weaker. Even if we smashed X and even if she wasn't a legendary Pokemon, she'd probably just return if there's a whole bunch of dolls. There's also a possibility that the X dolls aren't dolls but suits of armor. I'll do a bit more research, including getting another look at the X-revealed-face-image, and maybe come back with more ideas later. -
Rejuvenation V12 Pokémon Location Guide
0ris replied to Alex's topic in Official Rejuvenation Club's Guides & Resources
It's not an event encounter as far is I know. Go to Gearen Park, talk to the freaking-out bandana guy (this may not even be necessary) and then go into the grass. Use repels if you want to. I caught a level 95 Budew (not good enough for the Grassium, apparently) and a level 100 Budew which got the me the Z-crystal from the guy when I showed it to him. I did it in this version. Image in the spoiler. I'd finished all content when I went to catch it, so I'm not sure of where you have to be in terms of progress to encounter it if the wild encounter is enabled by some story event. -
[OFFICIAL Q&A] Ask the Rejuvenation dev team!
0ris replied to Zumi's topic in Official Rejuvenation Club's Hub
If there's still a chance of this being answered, I'd like to see it. What advice would any of you give to someone who's currently at the writing/planning stage of their own Pokemon fangame? I'm mainly doing it at this point as screenplay writing practice and character creation exercises, but I might try to make it into an RPG maker game eventually. Thanks for making Rejuvenation, and thanks for answering everyone's questions! -
All in the second box are EV-trained and level 85 and many are IV-bred. Those in less-full box in the first two rows are the same, but the ones in the lower rows are either freshly bred Pokemon or Pokemon that I used to use before I retired since they need re-breeding. Invincible was the shiny Eevee I got from the Kimono Girls sidequest, and rifts really don't like it when he Transforms into them.
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So, somehow my Carvanha (and my Oricorio, but I'm leaving a screenshot of the former) have the move Strength Sap as if they learned it (they forgot their first move, all the other moves moved up a space). I've tried catching more Carvanha and couldn't replicate the issue. I don't know why it happened. It might have something to do with me encountering a Morelull and getting Strength Sapped at some point beforehand.
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[OFFICIAL Q&A] Ask the Rejuvenation dev team!
0ris replied to Zumi's topic in Official Rejuvenation Club's Hub
Thanks for the answer to my previous question! Yeah, I suppose the Fearow Crest was a bit unbalanced, and that my favorite angry bird can still have its time with the right support. Another question: Is there any chance that fanmade Megas will appear in Rejuvenation? In my understanding, the Rift Pokemon in gameplay terms enemy-only Megas that use a different item. If (for the example with possibly the least amount of extra work) you were to collaborate/get permission from the creators of Pokemon Insurgence, you could potentially put in Megas sprited, abilitied, and statted for that game: Insurgence Mega List: https://wiki.p-insurgence.com/Mega_Evolution#Unofficial -
[OFFICIAL Q&A] Ask the Rejuvenation dev team!
0ris replied to Zumi's topic in Official Rejuvenation Club's Hub
Are the properties granted by the Crests going to be changed further, or set with each version from now on? For example, I saw how good the Fearow Crest was in V11, and I bred a 31/31/31/x/31/31 Fearow (or something similar) for the purposes of using it. In V12, Fearow Crest got what I would consider a considerable nerf: it's only active after the opponent has taken damage, and that takes Fearow's ability to be a sweeper down. If powerful Crests are going to be nerfed, I'd like there to be some sort of cutoff where the Crests released X versions ago won't be altered anymore, but now that I'm typing it out I feel like that's just me being a greedy Intense-mode player who's more power-hungry than Griselda herself. On the other hand, the Dedenne Crest is an example of an item that's just plain awful. The only thing that Dedenne's got going for it in terms of stats is its speed, and merging its Speed and Attack gives it a mediocre Attack and a mediocre Speed stat. It's the one Crest I've seen that looks like it would hurt the Pokemon in almost every usage role. I'd rather it have any beneficial item were I going to use it. -
TM59 Incinerate lists Magcargo as "NOT ABLE" despite the fact that Magcargo learns the move by level up. I tested this after seeing the aforementioned TM be incompatible with numerous other Pokemon that can learn it in the main series games. I believe the TM is bugged in general.
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So, not sure if anyone's brought this up yet, but between the diving aspect of this chapter and the shape of that glitchy sprite, I wonder if we'll be meeting a Rift Dhelmise. That glitchy thing looks a bit like an anchor made of bones.
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If they did ever feel like adding new Mega Evolutions, they could try to get permission from the people who made Insurgence. See here: https://wiki.p-insurgence.com/Mega_Evolution#Unofficial for a list of Insurgence megas. I don't know if it would be easier/harder than making new ones entirely, but the sprites and designs are already there.
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I think I saw one in the second area of Carotos, specifically to the east of the elevator to the Madelis mansion (not sure if it makes any difference, I was also on volcanic tile instead of building tile). I was hunting for one so I could get an item from it. Super rare, though, caught multiple shinies before I gave up since I couldn't find another.
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