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etchasketch64

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  1. I didn't even touch the abilities code, lol. File. But here is the code I changed. Wherever it says "SOLOSIS", I originally had "MASKING", as I said it works fine when I have written Solosis instead. I've been playing well into the game with 3 fake pokemon, all of which are working fine as long as I name them another pokemon in the code.
  2. I think I started my previous attempt at this topic in the wrong forum. I read this article : I have followed the steps it lays forth a bunch of times, and I cannot stop getting the error I attached below. However, if I simply replace the name of my Pokemon with an already existing Pokemon for the species, all is solved. i.e. I can replace an already existing pokemon, but I cannot create a brand new species without getting this error. I assume the problem is then with the species name in montext, or for some reason then finding that species name in enctext. I have considered seeing what happens if they evolve. I guess if that works, then that means the problem is with enctext, not montext, I'll update once I reach one of my pokemon evolving I guess. Please help me. I am very frustrated, even though technically I am playing the game with the pokemon I want, I want to know what I did wrong, lol.
  3. also, here is the errorcode. By the way, if I simply change the name of my pokemon to "BULBASAUR" for example, everything works fine (as long as I get rid of the real BULBASAUR), so the problem obviously has to do with recognizing the new species names. I also found this code in this forum which I entered, and it didn't fix the problem.
  4. So I had a similar error, and this did not work. Here is what my error looks like.
  5. I just want to add pokemon to the game (not to break the game, because I love fakemon). I have figured out how to edit or replace existing pokemon, however when I add a new pokemon, I get an error. Currently what I have done is edited the montext.rb, enctext.rb, and ran the decompiler. Also I've added sprite date for the new pokemon, however I am guessing this is where the issue is, and I'm assuming I need to point toward this sprite data somewhere, but can't figure out what I need to edit so I can point my new pokemon to these sprites. Note : I've done this all with Reborn and Rejuvenation before, but never edited scripts before (I just edited the PBS files for those two games). I've also done this with Liquid Crystal, Light Platinum, Glazed, Sigma Emerald, etc. in rom hacks, so I'm not like a complete noob...but I find the file names..not obvious, and everything I've looked at has not been the correct file clearly.
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