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Everything posted by Orsan
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Hi, it’s Orsan here! Just a quick post for you all this time: We’re not dead! 19.6 is currently in the works. A ton of people are cooking up a ton of amazing stuff for this update! We can’t wait for you all to see it. Every time I look in the Community Cooperation Initiative discord, something new and wacky is going on. So much is being worked on, though, that 19.6 is going to take a while. Please bear with us! A few quick announcements about some of the people who have been helping out: We have a new developer on the team! Joining us from the Community Cooperation Initiative, it’s Karvanha! If you’ve played 19.5, you’ve probably already seen some of Karvanha’s contributions, such as the multiple rows of balls in multi battles and the move descriptions in battles, to name a few! Karvanha has also made an unfathomable amount of bugfixes and put a ton of work into the Gen 9 engine implementation for modders. We’re all glad to have him on the team! Returning from the old team, also, it’s Azzie! She’s been knocking it out of the park with her contributions as well, between ████████████ and █████████████████! Oh, I can’t show those yet, can I? Well, rest assured, she’s been doing great work– one of these two features wasn’t even initially planned, she just dropped in with it and we all immediately fell in love. Over on the Community Cooperation Initiative side, we recently pulled in several artists– Apophyll has been helping us with some sprites for a secret feature for a while now, and MoonPaw, bowle, meteors, Not_Aza, and inserobite102 have been helping us create many variants of existing sprites– such as our new protag sprites! These were shared on Discord a while back, but here’s a preview for you all here! They’ve been doing a great job! AiedalEclipsed, who made the initial updater for 19.0 and manages the links for the downloads of all three games, has also been cooking up an improvement to a feature of the game that’s been there since Episode 1! It’s been a little messy for a long time, and the new improvement to it is great! Thanks, Aie! Yeah, that’s… pretty much it! We’re all working hard to make this update great, between core developers and the Community Cooperation Initiative! I probably shouldn’t leave this off without a screenshot, huh… How about this? (yeah i know i don't have the updated protag sprite, it's on a different branch and i don't feel like switching) Thanks for all of your patience and support! See you all next time!
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A small Battle Pavilion mod that adds every major character who always comes to the nightclub with the same sprite to the Battle Pavilion random trainer pool, to be randomly encountered! Minor spoilers included, by design- I recommend not adding this until after you are done with postgame, or at the very least past The important characters are pretty hard, too, although it is team-dependent. Characters get any Pokemon they use at any point in game and still canonically have- theme teams, legend quest teams, etc are all fair game. Dancing With The Stars.zip
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Opponent's Aegislash vs my Venusaur and Empoleon in the Pavilion. Teammate was Landorus-T on first turn of error, but it happened twice on one turn, leading to the opponent not picking a mon to switch in after I KOed Landorus with a Grass Pledge-Water Pledge combo. This seems to only happen when I create the Swamp Field with pledges, but it consistently happens- I had it happen with a few other Pokemon combos. The only constant was my Overgrow Venusaur holding a Mago Berry and my Defiant Empoleon holding an Amplifield Rock. It says Reborn 19.0.17, but I swear I updated using the updater. [Pokemon Reborn e19.0.17] Exception: NoMethodError Message: undefined method `pbCommonAnimation' for #<PokeBattle_Battler:0x000001b18c4da0a0 @battle=#<PokeBattle_Battle:0x000001b18c531238 @battle=#<PokeBattle_Battle:0x000001b18c531238 ...>, @scene=#<PokeBattle_Scene:0x000001b18c5314e0 @battle=#<PokeBattle_Battle:0x000001b18c531238 ...>, @lastcmd=[0, 0, 0, 0], @lastmove=[0, 0, 0, 0], @pkmnwindows=[nil, nil, nil, nil], @sprites={"battlebg"=>#<AnimatedPlane:0x000001b1d1f0a698 @__sprite=#<Sprite:0x000001b1d1f0a648 @resizedX=0, @resizedY=0, @resizedOx=0, @res PokeBattle_Battler:1355:in `pbCheckFormRoundEnd' PokeBattle_Battler:1471:in `pbAbilitiesOnSwitchIn' PokeBattle_Battle:1925:in `block in pbSwitch' PokeBattle_Battle:1924:in `each' PokeBattle_Battle:1924:in `pbSwitch' PokeBattle_Battle:5256:in `pbEndOfRoundPhase' PokeBattle_Clauses:42:in `pbEndOfRoundPhase' PokeBattle_Battle:3471:in `block (2 levels) in pbStartBattleCore' PBDebug:4:in `logonerr' PokeBattle_Battle:3470:in `block in pbStartBattleCore' PokeBattle_Battle:3448:in `loop' PokeBattle_Battle:3448:in `pbStartBattleCore' PokeBattle_Battle:3231:in `pbStartBattle' PokemonTrainers:391:in `block (2 levels) in pbTrainerBattle' PokemonField:679:in `pbSceneStandby' PokemonTrainers:390:in `block in pbTrainerBattle' PokemonField:1013:in `pbBattleAnimation' PokemonTrainers:389:in `pbTrainerBattle' (eval):1:in `pbExecuteScript' Interpreter:243:in `eval' Interpreter:243:in `pbExecuteScript' Interpreter:673:in `command_111' Interpreter:311:in `execute_command' Interpreter:193:in `block in update' Interpreter:106:in `loop' [Pokemon Reborn e19.02] Exception: NoMethodError Message: undefined method `zmove' for 204:Integer PokeBattle_AI_2:6591:in `block in pbAIfaster?' PokeBattle_AI_2:6580:in `each' PokeBattle_AI_2:6580:in `pbAIfaster?' PokeBattle_AI_2:7826:in `block in getSwitchInScoresParty' PokeBattle_AI_2:7693:in `each' PokeBattle_AI_2:7693:in `getSwitchInScoresParty' PokeBattle_AI_2:5123:in `pivotcode' PokeBattle_AI_2:2391:in `getMoveScore' PokeBattle_AI_2:281:in `block (2 levels) in buildMoveScores' PokeBattle_AI_2:277:in `each' PokeBattle_AI_2:277:in `block in buildMoveScores' PokeBattle_AI_2:256:in `each' PokeBattle_AI_2:256:in `buildMoveScores' PokeBattle_AI_2:138:in `block in processAIturn' PokeBattle_AI_2:121:in `each' PokeBattle_AI_2:121:in `processAIturn' PokeBattle_ActualScene:3424:in `pbChooseEnemyCommand' PokeBattle_Battle:3691:in `pbCommandPhase' PokeBattle_BattleRecord:117:in `pbCommandPhase' PokeBattle_Battle:3476:in `block (2 levels) in pbStartBattleCore' PBDebug:4:in `logonerr' PokeBattle_Battle:3475:in `block in pbStartBattleCore' PokeBattle_Battle:3465:in `loop' PokeBattle_Battle:3465:in `pbStartBattleCore' PokeBattle_Battle:3248:in `pbStartBattle' [Pokemon Reborn e19.02] Exception: NoMethodError Message: undefined method `zmove' for 202:Integer PokeBattle_AI_2:6591:in `block in pbAIfaster?' PokeBattle_AI_2:6580:in `each' PokeBattle_AI_2:6580:in `pbAIfaster?' PokeBattle_AI_2:7826:in `block in getSwitchInScoresParty' PokeBattle_AI_2:7693:in `each' PokeBattle_AI_2:7693:in `getSwitchInScoresParty' PokeBattle_AI_2:7658:in `pbDefaultChooseNewEnemy' PokeBattle_ActualScene:3431:in `pbChooseNewEnemy' PokeBattle_Battle:2040:in `pbSwitchInBetween' PokeBattle_BattleRecord:67:in `pbSwitchInBetween' PokeBattle_Battle:1893:in `block in pbSwitch' PokeBattle_Battle:1887:in `each' PokeBattle_Battle:1887:in `pbSwitch' PokeBattle_Battle:5290:in `pbEndOfRoundPhase' PokeBattle_Clauses:42:in `pbEndOfRoundPhase' PokeBattle_Battle:3488:in `block (2 levels) in pbStartBattleCore' PBDebug:4:in `logonerr' PokeBattle_Battle:3487:in `block in pbStartBattleCore' PokeBattle_Battle:3465:in `loop' PokeBattle_Battle:3465:in `pbStartBattleCore' PokeBattle_Battle:3248:in `pbStartBattle' PokeBattle_BattleRecord:59:in `pbStartBattle' PokemonOrgBattle:1222:in `block (2 levels) in pbOrganizedBattleEx' PokemonField:679:in `pbSceneStandby' PokemonOrgBattle:1221:in `block in pbOrganizedBattleEx' [Pokemon Reborn e19.02] Exception: NoMethodError Message: undefined method `zmove' for 202:Integer PokeBattle_AI_2:6591:in `block in pbAIfaster?' PokeBattle_AI_2:6580:in `each' PokeBattle_AI_2:6580:in `pbAIfaster?' PokeBattle_AI_2:7826:in `block in getSwitchInScoresParty' PokeBattle_AI_2:7693:in `each' PokeBattle_AI_2:7693:in `getSwitchInScoresParty' PokeBattle_AI_2:7658:in `pbDefaultChooseNewEnemy' PokeBattle_ActualScene:3431:in `pbChooseNewEnemy' PokeBattle_Battle:2040:in `pbSwitchInBetween' PokeBattle_BattleRecord:67:in `pbSwitchInBetween' PokeBattle_Battle:1893:in `block in pbSwitch' PokeBattle_Battle:1887:in `each' PokeBattle_Battle:1887:in `pbSwitch' PokeBattle_Battle:5290:in `pbEndOfRoundPhase' PokeBattle_Clauses:42:in `pbEndOfRoundPhase' PokeBattle_Battle:3488:in `block (2 levels) in pbStartBattleCore' PBDebug:4:in `logonerr' PokeBattle_Battle:3487:in `block in pbStartBattleCore' PokeBattle_Battle:3465:in `loop' PokeBattle_Battle:3465:in `pbStartBattleCore' PokeBattle_Battle:3248:in `pbStartBattle' PokeBattle_BattleRecord:59:in `pbStartBattle' PokemonOrgBattle:1222:in `block (2 levels) in pbOrganizedBattleEx' PokemonField:679:in `pbSceneStandby' PokemonOrgBattle:1221:in `block in pbOrganizedBattleEx'
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timeline Reborn(E19) and Rejuvenation(V13): Geography and Timeline
Orsan replied to KingInfernal's topic in Reborn City
Is there any reason they can't be? I don't expect PLA to be canon, due to coming out after Reborn and Rejuv's lore was set in stone, but does anything necessarily prevent modern Sinnoh from being canon?- 21 replies
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The Labradorra Tournament of Booty is real!
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It seems like a Dark type would help you best with coverage; the only types you can't hit super-effectively with STAB are Ghosts and Psychics. I don't have any more specific ideas, though, sorry. On the topic of Magnezone, you could give it Air Balloons from the Circus; you could also find Rotom and use that in a forme of your choice.
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That's because, with Achievement Points, you can buy Golden Items that replace specific HMs. There's a vendor in the big hotel that I can't remember the name of in Gearen.
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You could find another track that you think fits and replace the mp3 file of Findmuck. The claim is about that particular remix; if you haven't gotten any other claims I'd guess that specific track is the issue.
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You can buy X-Items with 7 Store Stickers
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I don't know if this counts as major, and it's kinda hard to get a screenshot of this, but Nature Power calls the attack (I've tested with Energy Ball and Flamethrower) twice in a row, but still on a single turn. If it matters, the Nature Power was my Lombre's that it learned through level-up.
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Why is there a G-Slowpoke Egg sprite?
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Some of the dialogue, also, depends on whether you gave Blake the Ring.
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Wow, the hidden power person guessed wrong.
Orsan replied to Radiant46's topic in General Discussion
I presume this is a Randomizer run? I'm that case, the Hidden Power checker checks Chandelure's Hidden Power that displays as Normal-type; the hidden powers are separate moves in the code. Only the Normal one checks what the Hidden Power checker is saying. -
No. Miss Direction is in Jasper, this clos house is in Beryl.
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It doesn't. Giratina itself was never in Turnback Cave, it's in the Distortion World accessed through there. Also I'm fairly certain the Zeraora thing was a joke. As for the Legendaries themselves, they all have quests, and some will most likely be in new areas. They're not just randomly appearing.
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So, I have a few ideas on this topic! I think it's best to start with the Legendaries we know about. This puts Giratina in the southeast, likely the Chrysola Railcave, Reshiram and Zekrom connected to Titania's Gym, and Arceus in the Citae. While this isn't confirmed, I also would like to guess that Manaphy is in the Mirage Tower, and the remaining UBs and Necrozma are somewhere beneath the Grand Staircase.
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What about a mono-letter run, where all the Pokémon have to start with the same letter? There are some challenging letters in there. I,J,O,Q,U,Y, and Z all have very few options, and X is probably impossible due to needing to essentially be Mono-Xatu.
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Ame's Potential Team? MAJOR Spoilers for Reborn & Rejuvenation
Orsan replied to Zekro's topic in Reborn City
Alolan Ninetales, Absol, Primarina, at the very least.- 3 replies
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The only Pokemon you can completely be locked out of are the Whismur line and the Natu line. Natu is available through an event in Beryl or in a location that's a story spoiler between the Normal and Psychic badges. Whismur is only obtainable via two events, one that b vanishes after the first badge and the other that requires handing the Loudred back in later in the quest.
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They do not offer old episodes for download for exactly that reason. You'd have to find someone who still has E14 on their computer, which wouldn't be easy.
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Monotype Guide for V12
Orsan replied to Orsan's topic in Official Rejuvenation Club's Guides & Resources
Uh... The end of chapter 11 would affect Pokémon obtainable in chapters 11 and 12, not 10. That's my point of confusion: why would a slightly different end point to chapter 11 change anything about chapter 10? -
Monotype Guide for V12
Orsan replied to Orsan's topic in Official Rejuvenation Club's Guides & Resources
I fixed Snorlax, but why would the end of Chapter 11 affect Chapter 10? -
Monotype Guide for V12
Orsan replied to Orsan's topic in Official Rejuvenation Club's Guides & Resources
Fixed these! As for Snorlax, I don't believe you can wake it up until the sidequest with Ben and Jenkel if I'm remembering correctly. -
Monotype Guide for V12
Orsan replied to Orsan's topic in Official Rejuvenation Club's Guides & Resources
I did Popplio on Normal mode! Venam actually wasn't too bad there. As for this, you can only fly after beating the Leader for the chapter, and straight up leaving the stadium with Fly bugs the game as far as I know. I don't quite know the last scene of the chapter, so if you do, please let me know.