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Vinc2612

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  1. Hello! Thank you for the mod, I love it so far (I'm in the second part of the postgame) I found a couple of minor bugs on new item/abilities, I might as well tell you if you plan to fix them at some point: Neutralizing gas seems speed-based. My Grassy Surge took place before the Gas against a wild Koffing, while Neutralizing Gas is supposed to be faster than other abilities My Covert Cloak prevented Arc's Skeledirge from boosting its special attack on Torch Song My Gholdengo made non-Ghost Curse fail (due to Good As Gold)
  2. The toggle is in game options, it's not on the keyboard anymore. Also Running Shoes are only available after picking your starter, if you were like me and tried to run from the start...
  3. I have the same problem, here's the error log if anyone knowledgeable can understand and help our poor souls·
  4. I love you. All of you. Since I cannot sleep for the following nights, I'm imagining what my "perfect run" will look like. And I have a small question that might change how much pre-postgame farming I will do: Assuming there is a hyper training equivalent in postgame, will the increased IVs be taken in account when breeding Pokémon? Oh also would the New Game+ allow us to keep relationship points between runs, more specifically to get all ending by playing several times?
  5. There's only one QoL change I need. Without said change, I won't be able to finish the game ever. For the context, here's a picture of my cat. The name's Lixy (French for Shinx). I love it as much as you can possibly love your pet. For that reason, I cannot morally give a Luxray away for that stupid quest. Rest is under spoiler if you don't know which quest I'm talking about.
  6. Two days ago, at Reborn Inc Headquarters: - Hey we still didn't figure out how to wrap the story up, any idea? - Let's ask the players what they expect, we can steal their ideas and make them think they "guessed" it right! - That's not nice though, poor players - Well give them a T-Shirt or something, whatever makes them feel better
  7. You are awesome and you should feel awesome and thank you
  8. As a min/maxer with every possible OCD that comes along, not having an optimal way to play scares me. I might spend 10 hours every time to still not be able to choose which character to favorise.
  9. Five Protect/Destiny Bond Speed Boost Sharpedo holding Air Balloon each. Then 1v1 whatever she sends last. If someone wants to cheese, there is always a way. Even if I'm more curious about non-cheese strategies that the community will find.
  10. Vinc2612

    e19 when

    Moving to Australia is actually their backup plan, if nothing is ready by May.
  11. I assume that it means legendary + mythical Pokémon. I might be a bit late but: Gen 1 : Birds + Mewtwo + Mew = 5 Gen 2 : Beasts + Lugia + Ho-oh + Celebi = 6 Gen 3 : Titans + Eons + Weather + Jirachi + Deoxys = 10 Gen 4 : Lake Guardians + Creation trio + Cresselia + Darkrai + Shaymin + Manaphy + Heatran + Regigigas + Arceus = 13 Gen 5 : Swords of Justice + Forces of Nature + Tao + Meloetta + Genesect + Victini = 13 Gen 6 : Aura + Diancie + Hoopa + Volcanion = 6 Total before gen 7 : 53 Gen 7 is a mess because legendaries can evolve but we have : - Guardian deities, Necrozma, Magearna, Marshadow, Zeraora : 8 - Cosmog evolves into Cosmoem, which evolves into either Solgaleo or Lunala : 4 - Sometimes Type:Null and Silvally are considered legendaries, but they are already in the game so I guess they don't count. - Sometimes Meltan and Melmetal are considered gen 7, sometimes gen 8. I think they are officially gen 7 now, but since they can't be played in Ultra Sun/Ultra Moon, I don't expect them in Reborn. Note: Phione should also count as legendary but is already in the game.
  12. Does it mean that the 9 remaining UBs won't be in the game, or that they just won't get their specific quests?
  13. So I guess your current team is Charizard, Bewear, Banette... Any other high leveled Pokémon around? An easy strategy against him is to PP waste his Rotom. By continuously switching between a ground and a normal type, Rotom will never hit you. Once it is out of PP, it will immediatly switch out. The best part is that whenever you KO one of his next Pokémon (let's say Dhelmise), if Rotom is still alive, he will send it in. Then immediatly switch it out, giving you one early free attack. Since this strategy also saved your Banette, you should have the extra needed strength to beat Mimikyu.
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