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CorEagle last won the day on December 5 2022
CorEagle had the most liked content!
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5 FledglingProfile Information
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Alias
CorEagle
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Gender
Male
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Interests
Creative Writing. Destroying people in competitive gameplay.
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Rejuvenation v13.5 - Battle Bond!
CorEagle replied to AsNKrysis's topic in Official Rejuvenation Club's Guides & Resources
Can I ask what, exactly, the trainers.dat file modifies? I'm a bit leery of using it.- 32 replies
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- new forms
- battle bond
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(and 2 more)
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Reborn E19 Battle Music Pack (updated for v19.5)
CorEagle replied to Karvanha's topic in The Mod Market
ys -
Reborn E19 Battle Music Pack (updated for v19.5)
CorEagle replied to Karvanha's topic in The Mod Market
Okay, I have noticed something. The music that is supposed to be for Titania Zekrom path is playing for Reshiram. Have you switched them? -
Might I suggest this? Just to make sure that other mods is compatible with this.
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Aironfaar's Mod Box [E19][Updated: 2022-05-22]
CorEagle replied to Aironfaar's topic in The Mod Market
Do you ever plan on including TMs acquired to the Retrain menu? -
Aironfaar's Mod Box [E19][Updated: 2022-05-22]
CorEagle replied to Aironfaar's topic in The Mod Market
Here's the error log, btw. errorlog.txt -
Aironfaar's Mod Box [E19][Updated: 2022-05-22]
CorEagle replied to Aironfaar's topic in The Mod Market
Oh wow, found a really weird bug for AMD - Fabulous Transformation. -0-0-0-0- D:/Games/Reborn19WinFull/Pokémon Reborn/Data/Mods/AMB - Misc_FabulousTransformation.rb:648:in `pbAbilitiesOnSwitchIn' PokeBattle_Battle:2824:in `block in pbOnActiveAll' PokeBattle_Battle:2822:in `each' PokeBattle_Battle:2822:in `pbOnActiveAll' PokeBattle_Battle:3431:in `pbStartBattleCore' PokeBattle_Battle:3220:in `pbStartBattle' PokemonField:1145:in `block (2 levels) in pbWildBattle' PokemonField:679:in `pbSceneStandby' PokemonField:1144:in `block in pbWildBattle' PokemonField:1013:in `pbBattleAnimation' PokemonField:1143:in `pbWildBattle' PokemonField:1613:in `pbBattleOnStepTaken' PokemonField:1634:in `pbOnStepTaken' Game_Player_:506:in `update' Walk_Run:99:in `update' Scene_Map:104:in `block in update' Scene_Map:101:in `loop' Scene_Map:101:in `update' Scene_Map:68:in `block in main' Scene_Map:65:in `loop' Scene_Map:65:in `main' Main:45:in `mainFunctionDebug' Main:26:in `mainFunction' Main:81:in `block (2 levels) in <main>' Main:80:in `loop' -0-0-0-0- Was in the Wasteland when a Munna's Forewarn anticipated my Lycanroc-Dusk's Stone Edge, and the game crashed after. Aironfaar, might want to look at this. -
Haru's Mod Depot
CorEagle replied to Haru,,'s topic in Official Rejuvenation Club's Guides & Resources
Found a bug, I think. This is after tossing a rift fragment down the raid den in Route 4 that you can only get to through surf and then interacting with it errorlog.txt- 13 replies
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- encounter rate
- mods
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Finally checked this out after a year of inactivity. Hot damn. This went from that old Emboar Rock/Fire recolor to an actual Post-Game content mod. Might even become the Calamity to Reborn's Terraria. I'm looking forward to what you do. Although, there's no more link in the OP for the events and sidequests for this mod. Including all the new forms, movesets, and such. Where is it?
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Haru's Mod Depot
CorEagle replied to Haru,,'s topic in Official Rejuvenation Club's Guides & Resources
So, it appears that the one you said about A button then bringing up a menu of the rods do not work? I am currently in deep terajuma, though, so that may be an issue,- 13 replies
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- encounter rate
- mods
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@alisekoroleva Quick question, have you tested pickupQOL on v13?
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I think what the guy was saying was that in the previous version, the modpack had a downloadable script which would replace the original script. This script had an added line which would enable mods. I'm assuming that the original Rejuv 13 doesn't have this line, as such, cannot enable these mods.