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This UI looks so clean! It's so sick! I love it. And those screenshots. I saw the tree and was instantly wow'ed. Thank you for all your hard work, Jan, and of course the same for the other devs. I'm glad you are not letting people who pester you about dev speed get to you. It's a sad state of the world if people actually feel that self-entitled. Please take all the time you need! And all the luck with the script overhaul!
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Wow, what a post. Ok lets do this. To difficulty: I can live with this easily. I like a decent challenge, not something that breaks my spirit and outside of a few fights in the V13 content... ...I found Normal mode to be just perfect all around. Zumi says there will be passwords to keep it roughly at that level and that is more than enough for me. Field changes: Well, I guess it depends on the team changes related to theses fields. I would keep the rain with Crawly to keep fire mons under control a bit more, but I trust you guys fully. Changes: The coolest fights in this game are the double battles, and the trickroom fights even more. Finding ways to kill the tr-setters before they can is quite fun for me, but not necessarily for others, so I get the sash drop. More Gearen event encounters is wonderful to see! More mystery-eggs are lovely! I personally hope they have different tables to avoid duplicates. Old Rod Qillfish is back, ayyyy~! (prospectively) Art; <3<3<3<3<3 Thank you for the post Zumi! ^.^
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Hey Mate, I feel you! I did a Rock-Mono of the game (normal mode, no items in battle, on setmode) und the hardest gymleader for me was surprisingly Erick. Didn't see that coming at all. I thought Valerie would be my biggest nightmare, but compared to Erick she was outright docile.^^ Took 3 tries for Valerie and my own 2 hours for Erick. Madness :D . . . I love this game
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Pokemon reju Set-Mode run
Rage991 replied to lenny123's topic in Official Rejuvenation Club's Discussions
Once you played any pokemon game on set mode, you can never go back imo. While you should play the way you want as long as you have fun, I agree with what has been said, sorry, but you can't judge a games difficulty if you give yourself Top Tier mons. I played the game on set-mode with no items in battle in a Rock-mono run (meaning I only used Rock types) and I loved almost every minute of it. -
Aevian forms are so awesome! This is no exception! Amazing!
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Current ground Mono run
Rage991 replied to MissMaya's topic in Official Rejuvenation Club's Discussions
At this point in the game, you should be able to get yourself a Steelix as well. At least one Link Heart should be available and if you haven't found a metal coat yet, you should be able to farm one of the magnetilo in the safari zone (compoind eyes strats should still work ). That would be another Steel-type and overall an amazing mon. Also, you can get yourself a Rhyhorn in a den on Route 4. I think it's the one next to one of the lost kids locations. Another rock type against Angie. For tips: You could use Sandstorm onix/steelix (smooth stone) to change the weather, could already be a game changer. I think he learns it a bit above lvl cap, not sure, but you could just rare candy -> reverse rare candy for the missing ones. I did that back in my rock-mono run when V13 released. Sturdy Golem is amazing to survive a hit for sure and counter attack with a powermove, or to bait out a water move from Arctovish and switch to water absorb quagsire. can't garuantee that she'll go for it though. As for Crabomidable, I would advice to go for a field seed and then one shot it with sth powerful, Camerupt might be your best choice. p.s.: dunno about your personal rule-set concerning catching pokemon, but if you breed yourself a donphan with endeaver + ice shard and ability Sturdy, you have extremely powerful mon for any 1v1 situation, if a mon gives you trouble. furthermore there are a few more pokemon you coulg get at this point if you didnt know: Good luck! -
I acutally had that problem as well, can't pinpoint when the change happened, but even when carrying a rock memory and while in the box, I would sometimes notice it was suddenly the dark sprite and listed as dark type in the summary. Taking and regiving the memory did not change that. Could only 'fix' it by taking the memory, saving, resetting and regiving the memory.
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Rock Memory not found?
Rage991 replied to Hakimblue99's topic in Official Rejuvenation Club's Discussions
Update: Just reached the cave in my current playthrough on V13.0.5 and rock memory is actually NOT there anymore. A sad day for rock type enthusiasts. -
V13 new mons locations
Rage991 replied to heloo5t5's topic in Official Rejuvenation Club's Discussions
First off: thanks for the confirmation! This makes me wonder if Den mons can carry items. Then you would be able to farm the metal powder for ralts from ditto's before leaving for GDC. -
V13 new mons locations
Rage991 replied to heloo5t5's topic in Official Rejuvenation Club's Discussions
Is this confirmed? According to the Rejuvenation wiki wild Nosepass do not dropp Magnet's. -
V13 new mons locations
Rage991 replied to heloo5t5's topic in Official Rejuvenation Club's Discussions
sorry mate, but Ralts and abra should be nowhere close to Gearen city. Abra can be obtained from a den on route 4 after the 8th badge. for ralts you net to have cleared a event on valor mt. and have specific materials, one of which can only be bough after the 10th or so badge. -
Changing Player Sprite - Cutscenes
Rage991 replied to Rage991's topic in Official Rejuvenation Club's Discussions
Found them and switched them. Thanks a bunch! -
Is Normal difficulty a bit too hard?
Rage991 replied to Arthesia's topic in Official Rejuvenation Club's Discussions
I acutally quite like normal mode difficulty, at least now that EV-room cards are back to the beginning. I did a rock-mono run, set-mode, no items in battle on normal mode with V13 release and loved the experience. Maybe I got a bit lucky with fights like the zetta+geara fight or ryland. Some fights felt like writing a script and souta was still really hard (ironically erick was the hardest fight in the game for me), but I had restrictet myself after all so it still felt fair in context. There are only 2 fights that I call bullshit on: -
MysticUmbreon Best team
Rage991 replied to Harryd1998's topic in Official Rejuvenation Club's Discussions
Don't have many recollections of my last basic normal-mode run, but there are some mons you just dont forget. I DO however have the memories of my recent rock-mono run. This is not a ranking just a listing btw. 1. Never used it myself but surely Swoobat is one. Early access, simple ability and calm mind + breeded stored power via munna. Top for early game. Gonna try it out in my psychic mono soon. 2. Got a Aron of mystery egg once and it teared through enemy teams. (as much as you can tear through entire teams in a game like reju at least.^^) 3. Torkoal suprised me to no end. I originally got it for drought and that was it's job, but then whenever I used it it just kept living and it just kept beating stuff. 4. Sudowoodo, with sturdy. Give it counter and sucker punch and its a garuanteed kill against a physcial enemy (at least in single battle, not as realiable in doubles!). If enemy is not a physical attacker, I still had hammer arm for usually nice damage and sucker punch for the kill. Sudo with right ev/iv training and a dark gem can OHKO erick's A-Raichu with sucker punch before it can do anything. This tree means business. 5. Bastiodon: first part like sudo, but it also has metal burst for special attacker, so if you need ANY mon gone in a single battle, bastiodon can deliver. later when it has it's crest its a absolute monster. 6. Surprisingly Rhyperior. The Rhyhorn/Rhydon/Rhyperior line is my favourite pokemon line, with Rhydon as my favourite pokemon, but I did not expect too much of it in my rock-mono run recently. But it blew me away. I went with a max speed and attack build and it delivered. I will hear nothing bad about my boy! 7. Golem. Both of Kanto and alolan form. Sturdy-kanto-golem eliminated a lot of threats, Would love to name more like Stonejourer, Cradily and of course Shuckle (who power split many enemies like a certain rift-black-angel). But I think thats enough Rock types. 8. Abomasnow: 2 things: Hail warning + Blizzard. It changed so many battles in my favour it was amazing! 9. Oricorio (fire/flying form): really good stats and moves in early-mid game. Only gets better with hurricane later and even has a crest for better stats. Put a petal-dance/quiver dance user next to it for even more insanity! In V12 I would have named Espeon/Sylveon and Medicham, but they are a lot later now. Still amazing mons, but, except for maybe Sylveon, not quite as noteworthy anymore. At the verly least not overly sensational. I hope this helps and good luck with your project!