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H4xRUs

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  1. I'm not so sure about that. I was fighting Melia's Azumarill (in v13) on intense (with items and set battle style, my save file was a holdover from v12) and my strategy was: -Lead with Crobat to Taunt Snorlax. -After Snorlax KOs Crobat, send in Swampert to beat Snorlax with Lovely Kiss gone. -When Hydreigon comes in, switch to Scizor. Scizor has a Magical Seed and Swords Dance, so that's 4 attack boosts combined with STAB Technician Bullet Punch (definitely the MVP of that fight lol). -Aegislash comes in on Swords Dance. I SD again to make sure I can break through whatever she has later, taking the Sacred Sword and Bullet Punch Aegislash next turn. -Melia sends in Azumarill on a very badly damaged Scizor with max Attack, which she knows has Bullet Punch. My first instinct is to heal, because the Azumarill's probably going to have Aqua Jet. But it doesn't use Aqua Jet. It uses Liquidation, knocking Scizor to about a third of its HP. I heal again, to make sure this isn't just a weird fluke or anything. Azumarill uses Liquidation again. I go "ok, guess it actually doesn't have Aqua Jet". I click Bullet Punch, get Aqua Jet'd and Scizor faints. Attempt 2: Same situation with Scizor and Azumarill. I hel off the Liquidation damage 5 times, and Azumarill still waits until the one turn I attack to Aqua Jet. tl;dr: The AI can at least read whether you're going to attack or not (which explains why I kept getting bodied by Reina's Honchkrow in v11) but I'm not sure if it knows exactly what move you'll use.
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