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Dred last won the day on October 8
Dred had the most liked content!
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254 AltruistAbout Dred
- Currently Viewing Profile: saimh
- Birthday 07/15/2004
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https://www.youtube.com/channel/UCalOC_XGJj5ApfPozSQ1E3w
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Dred#7448
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I'd recommend taking this over to the troubleshooting thread for Deso, and asking there. Make sure you provide the error message you're getting, and some details on the issue.
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Re install or patch your game again. Both bugs you've reported have already been fixed.
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Patch v1.0.3 for the Aevian Demo mod is out. This update adds 4 new forms to the mod, as well as overhauls the pre-existing events. Changelog: - M6 can no longer be obtained before receiving your starter, and now has a boss fight. - Aevian Comfey supply ran short, and now has a trainer battle tied to it. Event has been moved to Evergreen Forest. (AI may use Decorate on your mons, will be fixed later) - Aevian Incineroars speed has been nerfed, again. - Added Aevian Noibat, and is located in Teila Resort, near Magrodar Crater entrance. - Added Aevian Trapinch. and is located in Sandstream Cave, after unlocking the regular Trapinch encounter. - Added Aevian Vivillon, and is located in the 3rd Layer. Its encounter is in the same location that Glalitite is located. (Sig ability is bugged, will be fixed in next update) - Added Aevian Lycanroc, its quest is located in the GDC Police Department, and requires access to Route 10 to complete. Installation: - Download the file `Aevians.rar`. - Put the downloaded file on your Desktop, right click, and click `Extract Here`. - Open the `Aevians` folder, and copy the `Scripts` `Graphics` and `Data` folders. - Open your `Pokemon Rejuvenation` file, and paste the copied files. - When prompted, click `Replace the files in the destination`. - Once finished, load the game. This mod will overwrite any pre-existing Script changes, and will also run into errors if your savefile has modded Pokemon that no longer exist due to it being overwritten. Aevian Demo v1.3.rar
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Dred changed their profile photo
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10/08/2024 Dev Blog Today is a pretty big day for the mod, as we recently hit 1,000 members in the Discord server, a huge milestone for something that is just a mod for Rejuvenation, at least to me anyways. Because of this, we are hosting a bunch of community events, and revealing some new content for the mod. Community Events Starting off with the events, we are hosting 3 of them. The first being "The Pinnagame", a RNG based/raffle event, where members with cNPCs can submit their character into a raffle, and if selected, go at it in the Hunger Games, with the first three winners getting an Aevian form on their team! You can submit your cNPC into the raffle here: https://forms.gle/sgfDHYQy3h3b7oZaA The second event is a Trivia, where we will be doing a Kahoot quiz based on the mod, the story lore, and some other mod related questions. The top 3 highest scoring participants will win an Aevian form for their team, where the participant that comes in first place will also win a trainer effect for their team. The trivia will be taking place TONIGHT, at 7 PM EST, check the server events, or join the stage channel to participate. This will be taking place in the Discord. And finally, we will be updating the Aevian Form demo with 4 new forms, those forms being Aevian Noivern Aevian Flygon Aevian Vivillon and a community chosen form to be added to the pack. You can vote for the new form here: https://forms.gle/u82J8yM1Y7xWa4Wv5 Duskmire Bayou Duskmire Bayou is the final main location in the Pinnacle to be revealed. Located south to Silverlein Highlands, Duskmire is a overgrown toxic swamp, and is the least populated location in the Pinnacle, with the primary residence being Outcasts, who are either seeking an escape from the main Pinnacle locations, or those who are in tune with nature. The poison type Pokemon alone are a main deterrent for new residents, but on top of that, the land itself is suspended above the toxic waters by thick vines, and frequently shifts without warning, making it extremely difficult to construct homes, or any other kind of residence in this location. The waters are home to Aevian Dragalge, they're extremely territorial, and will typically attack anyone who attempts to disrupt their home, making it highly difficult to urbanize the Bayou. This however does give homes to a plethora of Poison type Pokemon. RemeSpin.mp4 New Forms These next forms are pretty special compared to the rest. As mentioned in the Aevian Demo update, Aevian Vivillon is now real, but we have two other forms to showcase along side it. The Void The Void is a desolate landscape, No important information is known about it. Any history on this location, or how it came to be is unknown, and there are no known Interceptors that reside there. You are not meant to be here. The Void is watched by a highly aggressive Pokemon. Please see the found footage below. StompyReveal.mp4 A single image has been captured of this creature, and is assumed to be a new variant of Silvally. No other information is available at this time. That's all for this post. Thank you all again for 1,000 members! Make sure to check out the Discord for the on-going events, and future updates. Overseer Files Discord
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Create a new post with the error message rather then responding to an unrelated post from 2 years ago.
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Crescent is not a playable protagonist.
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09/11/2024 Dev Blog This weeks post is going to be a little shorter than normal. This isn't due to lack of progress to show, but rather it's quite a big announcement, and I don't really want to bloat this post. Over all development has been going well. As mentioned in the Discord server, there are only 2 main maps left to design and add, and 1 other that needs to be overhauled, once that's done, it's on to interiors, and other smaller maps, then eventing and finishing up writing, and sorting out anything left over. Hopefully we can get this done in a reasonable timeframe! Speaking of map overhauls, I have a map overhaul to show. I've teased and shown the Highlands before, but to be honest, it wasn't that great, the map itself was somewhere around 150 x 180 in size, which, is a little bit too big. I also didn't really utilize that space very well, and it felt very flat and boring, so, I went ahead and redid it entirely. Here is the old map teaser for example: I'll be honest, I didn't really know what I was doing when I made that map. It was the first tileset I had made, as well as the first giant mountain map too, so of course, it wasn't great. With that beside us however, the overhauled map, in my opinion at least, looks a lot better. So, introducing Silverlein Highlands The original idea of this map is still there; it's a big mountain range that has you traversing through caves and windy pathing to reach a destination, this time it's not just a straight path though! Silverlein is the main location for Renegades, Outcasts, and sometimes even Exiles, with the village being located to the north of the main location. From here, you will be able to traverse to the Silverlein Swamps, or hike up to the Silverlein Summit. Who knows what's all the way up there... I managed to get this one done is a reasonable amount of time, which is surprising, since the original map took almost 3 weeks to finish, so that's a plus. Mapping hell is almost over! Additionally, we finished clearing up the inactive teams, which opened 4 new slots, all of which have already been filled with some great new members. So, all of the slots are full, right? Well... for now, maybe, this might change with what's coming next. Ayrien Ralts, and its evolutions come from the Ayrei region, and is the signature Pokemon of Nephele. Both Gardevoir and Gallade are Flying types. Gardevoirs Abilities: Gale Wings, Lightning Rod, Telepathy Gallades Abilities: Gale Wings, Sharpness, Justified As for Vanguard, in version 4.0, you will be able to find and obtain 4 of our Aevian forms! Aevian Scolipede, Sawsbuck, Gogoat, and Pyroar Movesets and Abilities are subject to change per Vanguard balancing standards obviously. Depending on how this collaboration goes, we may end up opening a 4th slot for each field. We will monitor activity and demand, and if its deemed necessary, we will do so. So stay tuned! That's it for this post, I'm sorry it was a short one, but hopefully the announcement justifies it! We will continue to work hard, and feature more exciting content down the line! Check out Project Vanguards Discord server as well! Overseer Files Project Vanguard
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Error on Joiplay putting name
Dred replied to raptor2327's topic in Official Rejuvenation Club's Discussions
Rejuv is not built to work on JoiPlay, and as such, there is currently no support for it on this side. Check the JoiPlay Discord server for support. -
08/17/2024 Dev Blog I am finally back, and working on the mod again, thank goodness. As mentioned on the last post, we're revealing some pretty interesting things to reveal for this months post, and it's going to be a long one. As for overall development, we've been very active with finalizing the remaining form sprites/art, and continuing working on custom assets, and maps. Anyways, with that out of the way, let's get into the first topic. Crest Event We hosted a community event a few weeks ago allowing the community to design some custom crests for the mod. This went... alright I suppose. There were some interesting submissions, but in the end we finished off with three new crests. Mightyena Crest Biting moves are given a 50% boost and speed is increased by 20%. Ninetales Crest Ghost STAB and Resistances, disables opponent's move upon hit." - Note: Applicable to BOTH forms of Ninetales. Runerigus Crest Once per battle, curses opponent upon hit, has a passive leftovers effect at the end of the turn cNPC Arena / Zeight Matrix Introducing: The Zeight Matrix. This is where you will find all of the trainers in the mod, as well as a variety of other custom made content, which has been developed by Jz. Currently the lobby map, and arena are placeholders, and will have a fresh coat of custom mapping down the line. This location will offer the following content: - All 140+ cNPC battles. - And endless rouge-like/mystery dungeon styled game mode. - The MP shop, which can be used to obtain exclusive battle items, crests, and various other items. - Exclusive Pokemon with special movesets. - The Overseer Files developer room, offering extremely difficult developer made battles. cNPC Battles Alrighty, starting off with the main purpose of this location, the cNPCs. As you probably know, each cNPC is given a tier between 1 to 3. This tier will determine when you can battle the trainers. Tier 1 will be available as soon as you gain access to the Pinnacle, and progress past the intro events of the story. Tier 2 will be available at the start of Chapter 2 of the main story. Tier 3 will be available at the start of Chapter 3 of the main story. Defeating cNPCs will reward you with MP points, which as mentioned previously, can be exchanged for various rewards. Defeating a certain number of cNPCs will unlock a milestone reward, and defeating every single cNPC will give you a surprise :) Rogue-like / Mystery Dungeon Additionally, for those who want to challenge themselves, JZ has implemented a new rogue-like gamemode. Upon entering, your bag will be cleared, and you will enter with only the 6 Pokemon in your party. As you progress, you will battle boss Pokemon, and of course, cNPCs, which will get harder as you progress through the floors. Bosses and cNPCs will drop Pokeballs, Held items, and various other new items that will help you progress. The higher the floor you're on, the better rewards you will receive at the end of the run. But do note; you cannot save in the rogue-like gamemode, once you lose, you're out. After a certain amount of floors, there will be a Legendary Boss fight that you will have to battle in order to progress. This boss will give you boosted rewards. Aevian Forms Two more forms for this post. We have one from the old Aevian Form contest that was never revealed, and a brand new form set. We have one last thing to share. Custom Music That's right, we have a custom music piece. I made the amazing financial decision, and commissioned Zumi for a track, which will be used in the mod. The full song won't be available until we release the mod to the public, however, here's the intro to it for now! OverseerFilesTrack.mp3 You get no other info, just take it, and enjoy. I would highly recommend checking out Zumi's commission sheet if you're ever interested in custom art, or music. Her work is incredible, and I'm glad I got to commission something like this for the project. --------------------------------------------------------------------------------------------------- That's all for this post. We had a lot to share for this one, and I hope you all enjoy it. Just a reminder that cNPC sprites, lore, and dialogue are due by September First. If you're missing all 3, your team may be removed. Check out our Discord for more details on the mod, teasers, and various announcements. https://discord.gg/OverseerFiles
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07/28/2024 Dev Blog We're back with another post. This last month has primarily been us focusing on organization, implementation of any missing cNPC assets, and clearing up the backlog of old things that needed to be done, as well as chipping away at the regions layout. Over all, this has been going alright, working a full time job is definitely slowing this down however, and unfortunately, it's going to be even slower for the month of August, as I have been pushed into taking a vacation for 2 weeks, so the new post after this probably wont have too much going for it. Now, with all the life crap aside, I'll start off with our latest announcement in the Discord server. cNPC Roll Call A few days ago, I made a fairly lengthy announcement in the public server, going over cNPC that are missing things from their original submission, such as dialogue, lore, sprites, etc. There was probably around 50+ people that I ended up pinging, so if you haven't checked the announcements yet, or the team list, I'd recommend doing so as soon as possible. As of right now, there is no deadline for finishing your cNPCs, this will most likely change when I return from vacation. I also do not plan to be removing any cNPCs, however, if your submission is missing sprites, dialogue, and lore, and you fail to contact me, or make notice of it in the server, I will then be opening up your slot to someone else. The team list can be found here Map Reveal I have two maps to show off on this post, the first one has already been revealed in the public server, and the second one is entirely new. First off, let me introduce the rest of you to the second settlement located in the region, Aspenelle Town Located North of the Pinnacle, Aspenelle Town rests on the boarder of the Highlands, and the Outskirts, and is home to a majority of the Paragon Interceptors. The town is built upon the community working together, and you will often find several community events taking place, fresh crops being distributed amongst the locals, and an over all welcoming environment, that is, if you aren't there to cause issues... Here, you will be able to meet a small group of Interceptors who call themselves the "Snack Squad". These group of unique Interceptors will help you settle into the new environment, give you some lore about the Pinnacle, and maybe even team up with you from time to time, who knows! Aspenelle Canyon Located west of Aspenelle Town, the canyon acts as the boarder between the Highlands, and Aspenelle. The environment is built up of large cliffs and mountains surrounding the environment, and several natural lakes and waterfalls throughout the area. Oh, and it's home to several Outcasts, and a few Exiles too... Thankfully, there's someone living there to keep the chaos at a minimum. (yeah I know there's a tile error with the tent, I already fixed it) Aevian Form As usual, I am closing off this post with a new Aevian form. This month, we are revealing another one designed by Chrysanthemum. __________________________________________________________________________________________________________________________________________________________ This concludes the post for this month. As I mentioned at the start of the post, I will be on vacation for a good bit of August, so the next post won't be too big. But who knows, maybe I'll give a decent spoiler next time... We shall see. And remember, to make changes to your cNPC, or include anything that is missing, or to just hang out and do whatever, make sure you join our Discord server. https://discord.gg/OverseerFiles
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Pyramid puzzle help
Dred replied to Playernonymous's topic in Official Rejuvenation Club's Guides & Resources
If your save file hasn't finished chapter 15, then yes. It is usually recommended to restart anyways, as a majority of the early game has been reworked. -
This is great.