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Pokémon Academy: Ymora Region [OOC / Registrations Closed]


Chim

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Sorry,but Dusknoir's the grim reaper.keep your soul eating ways away from the Grim Reaper or he'll bite you for invading in his teritorry. :I

And anyways,most of the moves go along with their descriptions so it's fine.(Except the Confusion I HATE CONFUSION!)

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you can't bite a thing that wasn't alive in the first place to death, silly Dusknoir

and you know what they say

don't bite off more than you can chew [especially if it's on fire]

and that's retribution for Toothless >:'T

Anyway, that aside, I assume that the illusions are also "using" Ominous Wind? And that since they're illusions, the Ominous Wind attacks that they're appearing to make are also fake?

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Yeah sure, Chandelure can create black holes too, according to the anime, kiddo. Actually iirc Litwick can already make black holes... which means they're hell to face in their first stage already. Eh, anyway, has Shade sent out Night Shade yet, immediately after Ominous Wind?

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Sometimes I worry you guys get a little too carried away with this. Then again, I do get occasionally go a little overboard with Henry (one of these days Mareek or someone is going to punch him in the face).

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THat's Rock Tomb, btw. I know it's technically a TM (as is Rock Polish) but I don't think "send big rocks flying to hit opponent" is a big leap from "stick large rocks in ground around opponent."

So, is it safe to assume that the rocks surrounding him now aren't sharp?

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Sometimes I worry you guys get a little too carried away with this. Then again, I do get occasionally go a little overboard with Henry (one of these days Mareek or someone is going to punch him in the face).

orz I'm just not too sure how far is too far or if I'm downplaying Lucifer... but I did ask at first if what I was doing seemed like powerplaying, and nobody responded so...

EDIT: Acid Armor's supposed to raise Defense, so I think that Ominous Wind would've still hit hard since it's a Special Attack move lol

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I already took two hits, but the whole 'dodge every single attack' thing is starting to get on my nerves.

Hey he took damage from both those attacks, He scrapped himself as he squeezed out of the fall stealth rock and got hit in the back by those rocks you launched at him. So I've been taking hits too ya know. ;~;

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Hey he took damage from both those attacks, He scrapped himself as he squeezed out of the fall stealth rock and got hit in the back by those rocks you launched at him. So I've been taking hits too ya know. ;~;

Those hits weren't exactly hard. They were more like side effects of an attack that missed. Perhaps try taking some hits and using the attack to your own advantage. I use stuff like that all the time.

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I already took two hits, but the whole 'dodge every single attack' thing is starting to get on my nerves.

Generally, I only dodge attacks if I have a pretty good idea what was going to come up. Ryan's Phanpy was going to try and hit me with Heavy Slam, however, Rollout seemed to be his bigger focus so I dodged that attack so he could pull off the other one. As for the Spheal, I pretty much could either try pushing it out of the ring or go on a very, very long stall fest. If I went with the latter, we'd still be battling as Zuko wasn't able to damage it and the Spheal was to heavy with the added weight of thick fat and stockpile to really attack Zuko. (And no, Zuko does not have Wil-O-Wisp unfortunately).

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