TurboAura Posted December 22, 2014 Share Posted December 22, 2014 Small TMs or attacks that are learned by move tutor and aren't OP at this point are allowed.Okay, good to know. Team's been updated. Link to comment Share on other sites More sharing options...
Sutoratosu Posted December 22, 2014 Share Posted December 22, 2014 I'll have Mareek try to get Java evolved if he has free time later on since alot of his free time up until the festival has been spent teaching Nemo to become a lonely swordsman Link to comment Share on other sites More sharing options...
Commander Posted December 22, 2014 Share Posted December 22, 2014 I updated my team as well, but I'm going to put it here since I have a new(ish) member Rosie (Skitty) Lv 25 Ability: Cute Charm Moves: -Fake Out -Disarming Voice -Double Slap -Assist -Charm -Sing Gypsy (Venonat) Lv 25 Ability: Tinted Lens Moves: -Psybeam -Bug Bite -Venoshock -Leech Life -Disable -Stun Spore Major Burrows (Drilbur) Lv 25 Ability: Sand Rush Moves: -Rapid Spin -Bulldoze -Metal Claw -Dig -Mud Sport -Hone Claws Paradox (Togepi) Female Lv 9 Ability: Serene Grace Moves -Metronome -Charm -Growl -Sweet Kiss Link to comment Share on other sites More sharing options...
Sutoratosu Posted December 22, 2014 Share Posted December 22, 2014 Would giving something Return be too high powered at this point? I mean for something with as strong a bond as Erce has Link to comment Share on other sites More sharing options...
Veterans Azeria Posted December 22, 2014 Veterans Share Posted December 22, 2014 Eh,if it's your starter,i'd guess the friendship would be around 70-80 but your newer pokemon arent on that level of friendship yet so idk. Link to comment Share on other sites More sharing options...
Support Squad Felicity Posted December 22, 2014 Support Squad Share Posted December 22, 2014 Updating my team currently, if any has nothing better t do, come save Claude from the awful eruption of an argument Link to comment Share on other sites More sharing options...
Tacos Posted December 22, 2014 Share Posted December 22, 2014 I'm going to update my post detailing a minor training session that occurred, and will also update the team. Link to comment Share on other sites More sharing options...
Support Squad Felicity Posted December 22, 2014 Support Squad Share Posted December 22, 2014 So, is giving Lance Iron Defense alright? I mean, it kinda seems like an inherent thing for him to get with his shell and he was very lacking in status moves. Link to comment Share on other sites More sharing options...
DarkLight Posted December 22, 2014 Share Posted December 22, 2014 I'm updating my team as well. And I have the same question that Stratos has, only with Acrobatics. Link to comment Share on other sites More sharing options...
Veterans Azeria Posted December 22, 2014 Veterans Share Posted December 22, 2014 Updating my team,:I Link to comment Share on other sites More sharing options...
DarkLight Posted December 22, 2014 Share Posted December 22, 2014 So, is giving Lance Iron Defense alright? I mean, it kinda seems like an inherent thing for him to get with his shell and he was very lacking in status moves. It feels fine to me. I put Iron Defense on Mawile as well. Link to comment Share on other sites More sharing options...
K_H Posted December 22, 2014 Share Posted December 22, 2014 (edited) Wow, things just used TM64 around here, and I'm having a hard time keeping up. Anyways, I'm gonna Update my Team here and in my OP. Ryu (Shiny Lucario, Male) Lv. 25Ability: Inner FocusNature: Brave Normal Moves: Bullet Punch, Circle Throw, Copycat, Force Palm Support Moves: Foresight, Counter Captured with: Premier Ball Personality: the Old and Loyal Friend Zorro (Zorua, Male) Lv. 25 Ability: Illusion Nature: Naughty Normal Moves: Feint Attack, Scratch, Pursuit, Fury Swipes Support Moves: Fake Tears, Taunt Captured With: Normal Pokeball Personality: The Mischievous Tactician Eve (Eevee, Female) Lv. 15 Ability: Adaptability Nature: Impish Normal Moves: Tackle, Swift, Quick Attack, Iron Tail Support Moves: Helping Hand, Baby-doll Eyes Captured With: Premier Ball Personality: The New and Extroverted Friend Otto (Oshawott, Male) Lv. 17 Ability: Shell Armor Nature: Quirky Normal Moves: Icy Wind, Razor Shell, Tackle, Water Gun, Support Moves: Tail Whip, Focus Energy Captured With: Dive Ball Personality: the Honor-driven Mediator Edited December 23, 2014 by K_H Link to comment Share on other sites More sharing options...
Chim Posted December 22, 2014 Author Share Posted December 22, 2014 Iron Defense, Acrobatics and Return are allowed. I'm too lazy to quote. Link to comment Share on other sites More sharing options...
Veterans Azeria Posted December 22, 2014 Veterans Share Posted December 22, 2014 Are Incinerate and Shock Wave ok for Liona? Link to comment Share on other sites More sharing options...
Sutoratosu Posted December 22, 2014 Share Posted December 22, 2014 Iron Defense, Acrobatics and Return are allowed. I'm too lazy to quote. Alright then, here's my updated team: Current Team: ~The Old and Faithful Friend Sycther (F)- "Erce" Level: 25 Nature: Adamant Ability: Technician (Note: Technician takes priority over STAB.) Moves Known: Attacks: -X-Scissor -Return (New) -Vacuum Wave -Wing Attack Supports: -Double team -Agility ~The Tech specialist & Analyst Porygon- "Java" Level: 24 Nature: Quiet Ability: Analytic Moves Known: Attacks: -Psybeam -Discharge -Tri Attack -Icy Wind (New) Supports: -Conversion2 -Lock-On ~The One Partner to Rule Them All Cubone (M)- "Nemo" Level: 25 Nature: Lonely Ability: Lightning Rod Moves Known: Attacks: -Bone Rush -Bonemerang -Ancient Power -Headbutt Supports: -Detect -Stealth Rock (New) Link to comment Share on other sites More sharing options...
Veterans Azeria Posted December 22, 2014 Veterans Share Posted December 22, 2014 (edited) The updated Magic Squad of DOOOM Darkness.Team ReferenceDuskull : ShadeLevel 25MovesAbility:LevitateWill-O-WispOminous WindShadow SneakFeint AttackIcy WindConfuse RayDratini:LionaLevel 25Ability:Marvel ScaleMovesHazeThunder WaveDragon RageShock WaveIncinerateWater PulseFerroseed:TytaniellLevel 24Ability:Iron BarbsMovesLeech SeedKnock OffSeed BombGyro BallPin missile Thunder Wave[Traded Away]*Litwick:LunaLevel 18Ability:InfiltratorMovesWill-O-WispNight ShadeFlame BurstAcid ArmorFire SpinMinimize *[Gained from Trade] Gligar:Ragnarok Level:19 Ability:Immunity Moves Tailwind Cross Poison Acrobatics Poison Sting Fury Cutter Sand Attack Edited February 5, 2015 by Dat Assery Link to comment Share on other sites More sharing options...
DarkLight Posted December 22, 2014 Share Posted December 22, 2014 Thanks Chimchain! I updated by team on my OP. I'll copy and paste the team here too: Avis, the Murkrow (Level 25) Ability: Prankster Moves: Night Shade (New) Aerial Ace (New) Dark Pulse Steel Wing Support Moves: Featherdance Roost Corona, the Larvesta (Level 25) Ability: Flame Body Moves: Incinerate (New) Signal Beam (New) Acrobatics (New) Flame Charge Support Moves: String Shot Morning Sun Zared, the Mawile (Level 23) Ability: Intimidate Moves: Fairy Wind Iron Head Bite Hidden Power [Water] Support Moves: Iron Defense (New) Pain Split Link to comment Share on other sites More sharing options...
Tacos Posted December 22, 2014 Share Posted December 22, 2014 Ok here is the new team. Training session was so fun to type especially after I accidentally pressed backspace and the page went back, leaving me having to type almost the whole thing again. (All new things in Bold) Glacien (Spheal) Lvl: 23 Moves: Brine, Water Pulse, Aurora Beam, Body Slam Support: Aqua Ring, Stockpile Ability: Ice Body Feroces (Luxio) Lvl: 25 Moves: Fire Fang, Bite, Wild Charge, Ice Fang Support: Charge, Howl Ability: Intimidate Victoria (Bagon) {Shiny} Lvl: 17 Moves: Dragon Breath, Fire Fang, Aerial Ace, Headbutt (Very Weak) Support: Dragon Dance, Leer Ability: Sheer Force Delilah (Donphan) Lvl: 25 Moves: Bulldoze, Ice Shard, Knock Off, Rock Slide Support: Defense Curl, Endure Ability: Sturdy Link to comment Share on other sites More sharing options...
Commander Posted December 22, 2014 Share Posted December 22, 2014 @K_H: Uhh...you do know that Ice Beam is really OP for a Water type especially at this point right now, right? I'd let Icy Wind slide, but not Ice Beam. I looked over the rest and I don't see any issues. (I do see some final moveset moves though. I still don't have any of mine yet though, but I'll be getting one next chapter). Link to comment Share on other sites More sharing options...
K_H Posted December 22, 2014 Share Posted December 22, 2014 (edited) @K_H: Uhh...you do know that Ice Beam is really OP for a Water type especially at this point right now, right? I'd let Icy Wind slide, but not Ice Beam. I looked over the rest and I don't see any issues. (I do see some final moveset moves though. I still don't have any of mine yet though, but I'll be getting one next chapter). OK, I'll fix that. [EDIT]: Done. oh, and I have a question: is Protect allowed to be Tutored on at this point? Edited December 22, 2014 by K_H Link to comment Share on other sites More sharing options...
Veterans Azeria Posted December 22, 2014 Veterans Share Posted December 22, 2014 (edited) Ominous wind will be one for ShadeSimply because Ghostly winds are awesome.Also,Wild Charge is kinda high power.Might wanna tone that down a bit in my opinion Thunder Fang would be better at this point.Regardless its your Choice Tacos Edited December 22, 2014 by Can't Type Link to comment Share on other sites More sharing options...
Support Squad Felicity Posted December 22, 2014 Support Squad Share Posted December 22, 2014 For the copy/paste craze Doux the Cottonee Lvl 24 Ability: Prankster Moves: Mega Drain Fairy wind Growth Leech seed Stun spore Razor Leaf Lancelot the Escavalier lvl25 Ability Overcoat Moves: Peck Leer Iron Defense Fury attack Bug Bite Twin needle Colere lvl 24 Moves: Rock Polish Rock Tomb Stomp Stealth Rock Bite Charm Link to comment Share on other sites More sharing options...
Tacos Posted December 22, 2014 Share Posted December 22, 2014 Ominous wind will be one for ShadeSimply because Ghostly winds are awesome.Also,Wild Charge is kinda high power.Might wanna tone that down a bit but in my opinion Thunder Fang would be better at this point.Regardless its your Choice Tacos Thunder Fang was basically redundant with Spark already being a thing. Trust me, I'll be taking recoil into consideration when using Feroces for sure. Link to comment Share on other sites More sharing options...
Veterans Azeria Posted December 22, 2014 Veterans Share Posted December 22, 2014 Oh yeah that move has recoil(I barely ever use it so yeah :I) Thanks for clearing that up for me. Link to comment Share on other sites More sharing options...
Tses Posted December 22, 2014 Share Posted December 22, 2014 (edited) I will update my team shortly after this post. Should I put it here too? It's on page 69. Pokemon Misdreavus - Miss - Female - Level 25 Moves - Psywave,Astonish,Hex,Icy wind,Confuse Ray,Mean Look. Flaaffy - Miffy - Female - Level 25 Moves - Iron Tail,Thundershock,Electro ball,Tackle,Thunder Wave,Charge. Slowking - Sherlock - Male - Level 25 Moves - Water Gun,Confusion,Power Gem,Hidden Power(Dark),Yawn,Disable Swablu(Shiny) - Cotton - Female - Level 10 Moves - Growl,Peck,Astonish,Sing,Fury Attack,Safeguard Edited December 22, 2014 by Tses Link to comment Share on other sites More sharing options...
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