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Team Alteration Help...please?


Am Drag

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My current party has Swampert, Hariyama, Scrafty, Meowstic, Noivern, and Pyroar. All of them are good except for Pyroar. The Normal type on it, in my opinion, kills it. I also have two Fighting types on my team. I like Hariyama because it has a lot of HP for taking hits. I really don't mind replacing him. Also, I want to find a new fire type on my team to replace Pyroar. I, also, don't mind replacing other members on my team. I was wondering if anyone has any suggestions for me. Please and thank you!

For more info on my team : http://postimg.org/gallery/745e0kfw/

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Well, I'd need to know their movesets to really get this going, y'know, to see what you have and what you need, but you have 3 team members that should/could go now. Pyroar, Hariyama and Meowstic. At this point of the game, there's better to be had. Especially Hariyama. I always considered it to be a Cradily counter (a great one at that) and maybe something to use against Serra, but that's it. It suffers from "Wailord syndrome" as I call it, huge HP, no defense. Pyroar and Meowstic are also great for the stage at which they evolve, but there's better team members to be had.

Also, Noivern with an Attack Boosting nature is kinda...pointless. It being a Special attacker and all that.
So yeah, movesets pls. (And where'd you get Lucky Eggs?)

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I understand about the bad natures for some of my team, but I plan on going to the Pokemon Psychologist to find them the right nature. As for the Lucky Eggs, I got both of them from my Pickup Team (Team leader: Ambipom and the rest are Meowths). Here are the move sets: http://postimg.org/gallery/h699fbb4/.

EDIT: I just went to the Pokemon Psychologist and altered Noivern's, Scrafty's, and Pyroar's nature: http://postimg.org/gallery/1mse8fif6/. I was not able to get the perfect nature for the Pyroar, but it is not that bad.

Edited by gamesontv
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personaly i have had no problem with pyraor on my 2nd playthrough personal taste i gues anyway id replace scrafty also tho how did you get rock climb on there. if you have beaten charlotte yet the first 2 that come to mind are tepig and cyndiquill tho tepig would mean you have 3 fighting types. as for one replacement if you have it lucking in your pc or if not id recomend umberon as its served me well in my main playthroughs main team it only drawback is that you alredy have 2 bulky pokemon. it would also help if we knew what was in your pc.

for noivern replace cut for boomburst as i doubt we will see a need for it again

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ok you have a typhlosion swap him for braveheart (pryoar) tho im having trouble suggesting a replacement for scrafty as he seems to be the weeker of the two fighting types you have an attacker in hairyamma, 2 bulks hhairiyamma and swampert a special attacker and possibly speed in noivern and meostic is a special attacker also both bulks have the capibilities for defence and sp defence so your covered wiht those five. so im stuck for the 6th

etesian any addition input to my advice would be great i know im missing somthing but i cant see it im afraid

Edited by sandy
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I want get rid of Hariyama. He, like Etesian said, is not a good over all fighter. I also want to keep Scrafty on my team, if possible. I like the fighting and dark typing on it. Pyroar is my main concern. I was wondering if maybe a Chandelure might be a good idea. Any ideas?

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I want get rid of Hariyama. He, like Etesian said, is not a good over all fighter. I also want to keep Scrafty on my team, if possible. I like the fighting and dark typing on it. Pyroar is my main concern. I was wondering if maybe a Chandelure might be a good idea. Any ideas?

ok fair enough saly i still dont a replacement for him im still working on that anything you your self would put in there also how would you fell about adding typhlosion to your team?

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I don't feel like Typhlosion would be good because of its learnset. It can't learn many types of attacks. I was looking for a Pokemon that can learn multiples types of attacks, not just mostly fire.

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if versitility with attacks in fire pokemon is what your looking for camerupt or pansear as they have a good move pool and they can learn alot of tms

as for your 6th member id recomend somthing that could help you throught whats to come you are fine for hardy which is suspected to be next what you dont have is anything for fairies also from what i can see is you have nothing to counter water trypes magneton fits for both fairies and water being electric/steel or klang being just a seeel but learns electric moves tho klangs move pool isnt that diverse

Edited by sandy
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Both Camerupt and Simisear have very close att and sp att. I was looking for a Pokemon that specializes in one type of attacking. This is so the Pokemon has one high stat and not two somewhat good stats.

An electric and steel type sounds perfect. I looked both of them over and found that Magnezone would be the better of the two. I just need to figure out its moveset and also train it properly. I still have to properly train the others.

Also for Noivern, which one would be the best: http://postimg.org/gallery/2jmw4si7a/, I really don't want it to know "Cut," but I was wondering about the other two.

Edited by gamesontv
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Both Camerupt and Simisear have very close att and sp att. I was looking for a Pokemon that specializes in one type of attacking. This is so the Pokemon has one high stat and not two somewhat good stats.

An electric and steel type sounds perfect. I looked both of them over and found that Magnezone would be the better of the two. I just need to figure out its moveset and also train it properly. I still have to properly train the others.

Also for Noivern, which one would be the best: http://postimg.org/gallery/2jmw4si7a/, I really don't want it to know "Cut," but I was wondering about the other two.

as noivern is a special attacker boomburst is your best bet, tho if you prefer to do damage while reducing your oponants special defence at the same time since all its moves are special attack go for shadowball

Edited by sandy
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I don't feel like Typhlosion would be good because of its learnset. It can't learn many types of attacks. I was looking for a Pokemon that can learn multiples types of attacks, not just mostly fire.

It certainly gets the better Fire attack with Eruption. It can also get Extrasensory through breeding and Nature Power and HP through TM.

A-ny-ways:

Swampert gets Dive from HM, so there's a reason to go back to the circus for ya. I'm guessing Sludge Wave was really useful against Noel, because that's the main reason mine still has the move. But SW needs to go, that Sp.Attack stat is nothing to write home about. Avalanche would be a great move for Swampert, especially because it's Speed isn't all that great to begin with. For the same reason, Curse is good on it as well, but I'd say you'd be better of with Avalanche.

There's also Endeavor, but you'd need to predict well to use it well with something that slow. Yawn can also be good, but Sleep lasts at most 3 turns, at least 1.

For Hariyama (if you want to keep it),...redo. Cross Chop isn't much weaker than Close Combat, but it doesn't nerf your defenses and it's slow enough to utilize Zoom Lens (+20% accuracy if slower than the foe) from the O.Dept Store. With one of those, Cross Chop has 96% accuracy. Hariyama is also heavy enough to utilize Heavy Slam to great effect. Knock Off is also a very neat move, removes foes annoying items and hits for 150% power if the foes has an item.

Hariyama really doesn't have the stats to use Belly Drum. It's only real defense is it's high HP, not it's defensive stats, taking half of that HP is a high price to pay. It's also too slow to keep the remainder of said halved HP, so you're basically helping the foe kill you. You could combine it with Bullet Punch to mitigate those speed issues, but most of the time you won't even get to set up Belly Drum. It'd be great if you could reliable set it up, but that's not quite the case.

Hariyama's low defense and high health make it a good user of Counter.

Also, with that Attack Stat, you could also stack up on Normal Gems at the O.D.Store and fire high powered Fake Outs.

Scrafty gets some really good stuff through breeding, most notably Dragon Dance, but also the 3 Elemental Punches (Hitmonchan>Lopunny>Scrafty) and Zen Headbutt. And there's Fake Out.

Other than that, Meowstic can set up Dual Screens well (if you want to do that, get Light Clay form the O.D.Store), Noivern seems fine but I'll agree that you need Boomburst on it (Tailwind and Super Fang are also moves to consider), and Pyroar is...yeah, that'll do. Not like it has much variety anyways.

Now, do you want to swap any team members or...? I mean if you got this far and are satisfied with the team, that's that, but you could make the game easier.

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I am training my new Magnezone right now. I plan to remove Hariyama for Magnezone. For the suggestions for Swampert, Avalanche sounds lovely, I should go breed some eggs. Same for Scrafty. Also if you have ANY suggestions for any changes to my team, please do tell me. Any suggestions for the Magnezone?

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For Magnezone, Flash Cannon and Discharge are obvious moves to have. As for other moves, Screech/MetalSound and Thunder Wave are quite good, Mirror Coat + Sturdy is also great, but I'd use Analytic over Sturdy. Then again, I don't have too much XP with it.

As for the rest of the team, I'd tell you to switch out Pyroar and Meowstic. And Hariyama too, you have Scrafty. What you should add depends on what you'll get rid of, so what are you willing to part with?

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i personally run with spark, discharge flash cannon and hidden power (flying i think) cant remember havent checked it in a while) as my mopveset it may not be up ur alley as a move set but its an idea have you reached a conclusion on what you want to replace pyroar?

bit off topic but hows my advice on these subjects etesian

as for hidden power i took it since i had 2 steel and 2 lightning moves i could change spark myself but thats for another topic once i double check my HP type (if its a moveset you are aafter tho)

i forgot about thunder wave id recomend it ill get that back myself when i get a heart scale

Edited by sandy
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I actually forgot about HP for Magnezone, can be great depending on what you get, especially because of it's sorta-shallow movepool. But rather than Spark, Charge Beam has barely less power, but lets you buff yourself up.

bit off topic but hows my advice on these subjects etesian

Doin' good, doin' good. But recommending actual moves for the Pokemon and going into detail a bit (see Hariyama up there) to show exactly what they contribute to the team and why that contribution is useful to actually make people pick those Pokemon up would be great.

As for your team, OP, I'll get to it tomorrow. It's 1AM here and I kinda gotta be somewhere early tomorrow.

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I actually forgot about HP for Magnezone, can be great depending on what you get, especially because of it's sorta-shallow movepool. But rather than Spark, Charge Beam has barely less power, but lets you buff yourself up.

Doin' good, doin' good. But recommending actual moves for the Pokemon and going into detail a bit (see Hariyama up there) to show exactly what they contribute to the team and why that contribution is useful to actually make people pick those Pokemon up would be great.

As for your team, OP, I'll get to it tomorrow. It's 1AM here and I kinda gotta be somewhere early tomorrow.

ah ok ill remember that, anyway going bck to the topic ill try it now and if etesian has anything to add it can be done tomorrow now

we have scrafty -fighting/dark

noivern - dragon/flying

meostic - psycic

magnazone electric/steel (replacing hariyamma)

pyroar - fire/normal (to be replaced)

swampert - watter/ground

ok as ive said eriler pyroar can be replaced wiht may fires as you have stated you dont like typhlosion but you also have others in your pc like magmortar pnyta and pansear (which you dont really like either)

as for meostic if you want to replace him you could try espon (tho its only really any use if you can 1hit ko the oponant) theres also abra which cna be trained into a kadabra and alakazam wiht a link stone which in my opinion is better than meostic with a better bease stat total better special stats and spead only down side is the diverse move pool.

then theres grumpig and girafarig they may have lower base stat totals than alakazam but they both have a more diverse move pool then alakazam which i seem to notice you prefering the both have a 90+ passe stat on special attack and a decent move pool of physical and special as having only one tiype of move can be bad when light screen/barrier are used but for this girafarig is better hen grumpig and should help you alot

tho its really all down to personal preferance while maintaining team balance. it may be the case that you want somthing other than a psycic to replace meowstic

if theres anything else to be added etesian will most likly add it tomorrow

Edited by sandy
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Thank you both for all the help!!! I am leaning more towards Magmortar or Chandelure right now. Also I am stuck between Gardevoir, Reuniclus, and Alakazam for my pyschic type. If you have any advice to sway my choice, I would appreciate it.

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no problem if you need more help etesian will be avalible tomorrow tho as i said alakazam is hampered by almost all of its level up move being psycic type guardevior is also a fairy type which adds more diversity to the team just watch out for the poison moves with Reuniclus theres a nice base stat total and a diverse move pool but its severly hampered by its poor speed wiht a base of 30 if you dont mind that go ahead. i would recomend guardivoir simply because of the additional type its diverse move pool and generous baste stat distrabution where it may lack in hp attack and defence it makes up for in special attack special defence and spee also the base amounts of hp attack and defence arent nearly as bad as reuniclus's is

based on what i have said int he above paragraph i would take guardevoir as my psycic type over alakazam and reuniclus

hope thats made it easier to decide which to use and good luck with which ever you choose to use

as for magmortar or chandelure id recomend magmortar since even tho they both only learn moves of thei own typing magmortar has a mix of physical and special move where as chlandelure only has special which can be problematic if the foe used light screen or chlndelure's special attack was severly reduced. if that happens magmortar has physical moves to fall back on

the plus for chandelure is that if its raining it still has stab moves to use that arent hampered by rain. but that is very rare and can be manipulated b changing the date on the calandar. my advice would be to take magmortar

Edited by sandy
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Welp, here we go:

So I'd say keeping Scrafty and Swampert is just fine, I have both of those on my team as well and they're really earning their keep. Seems you also want Magnezone, a Fire type and a Psychic type.

-First of, the Psychic type- Reuniclus or Gothitelle, and the reason for that is simple- Trick Room. With those 3^^, you already have 3 very slow Pokemon on your team. Sure, they're bulky enough so Speed won't matter that much to them, but their Speed is pretty much the only thing holding them back from sweeping. Trick Room makes their low Speed an advantage for them. I'd recommend Reuniclus over Gothitelle because it's bulkier and has a much stronger special attack stat.

-Alakazam wouldn't be good for that purpose for the reason it has high Speed, which is detrimental in Trick Room, and due to the fact that Trick Room has -7 priority, so Alakazam's lack of bulk will stop it from setting up TR most of the time. Reuniclus also has barely less offensive power than Alakazam, but it gets a ton of bulk and it is "faster" than Alakazam in TR.

-Second, the Fire type- there's no Magmortar. Magby and the Magmarizer are both in the game, but the latter needs to be traded for the former. Unless you got Magby under the bridge in the Opal Ward before it got replaced with Pansear. If you do have it however, go back to E12 and breed it with a member of the Gothita/Abra/Hypno evolutionary lines to get it Psychic. Thunder Punch and Flamethrower and ...something. I don't know, Brick Break? HP? It doesn't get too many good moves.

-I'd actually say that Chandelure is better than Magmortar. Not only can it be your second Trick Room setter, it also hits much harder and has more attack options.

-There's also Arcanine if you don't want a second Ghost/Dark weakness, but we're past those gyms, so it's fine.

- Yeah, Magnezone should just run with Discharge, Charge Beam, Flash Cannon and some Hidden Power, depending on what other types you have.

-But there's also another thing I'd want you to take a look at: Heliolisk. Let it have Solar Power, set up sunlight and fire away with Thunderbolt, Surf, Dark Pulse/Hidden Power/Grass Knot. Even Chandelure has less power than Heliolisk with activated Solar Power. It can also function very well outside of Trick Room.

-Before we get to the 6th member, let's get to the individual moves:

-Swampert (Torrent)

Dive

Earthquake

Hammer Arm

Avalanche (Bergmite)

-Reuniclus (Magic Guard or maybe Regenerator)

Trick Room

Psychic/Psyshock

Energy Ball (Petilil/Lotad>Cacnea>Solosis)

Hidden Power/Light Screen/Reflect

-Chandelure (Flame Body)

Energy Ball (Reuniclus>Litwick)

Flamethrower

Shadow Ball

Hidden Power/Memento/Curse/Will-o-Wisp

-Magnezone (Analytic)

Flash Cannon

Discharge

Charge Beam/Hidden Power/Thunder Wave

or

-Heliolisk (Solar Power)

Thunderbolt

Surf

Grass Knot/Hidden Power

Dark Pulse

-Scrafty (Moxie)

High Jump Kick

Crunch

Dragon Dance/Fire/Ice/Thunder Punch (Altaria/Horsea for DD, Hitmonchan>Buneary>Scrafty for the 3 Punches)

-Now, the types you wouldn't have (unless you have an HP of that type) are Poison, Flying, Bug, Rock, Dragon and Fairy.

My first recommendations would be Durant and Drapion. Both are very physically bulky and have great attack stats and moves.

Durant (Hustle): Iron Head, Dig, X-Scissor and Rock Slide (Shuckle/Dwebble). Just keep it away from special attackers and this thing will have no trouble destroying opposing teams. You should also go Yanma hunting. Wild ones have a 5% chance to hold Wide Lens which boost accuracy by 10%, useful because of Hustle (20% chance to hold them if you lead with someone with Compound Eyes, also works if that lead has been fainted).

Drapion (Sniper) (give it Scope Lens): Night Slash, Cross Poison, Bug Bite, Swords Dance (Ninjask). With a Scope Lens, Night Slash and Cross Poison have a 50% chance to crit and Sniper makes crits do x2.25 more damage instead of the standard x1.5.

Archeops: Acrobatics, Rock Slide, Dragon Claw, Earthquake (Wooper>Corsola>Archen)

Crustle (Weak Armor): Rock Slide, Earthquake (Geodude), X-Scissor, Shell Smash

And there you go. Are you fine with that or would you want to change any of those team members?

EDIT: Also, to breed TM moves you need to go back to E12. Egg moves can be passed on there as well of course, but only from E13 onward do both parents pass on egg moves, so don't bother trying to get both DD and elemental punches on Scrafty in E12.

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Oh my god!! You guys are amazing! Thanks for the information!!! I am definitely sticking with Swampert, Reuniclus, Chandelure, and Scrafty. I've been training my Magnezone right now and its Hidden Power is Dragon. I think I will stick with the Heliolisk because of the surf. As for the sixth member, I narrowed the choices to Durant and Archeops. I can't figure out which to use. Both have their ups and downs. I am leaning more towards Archeops because it has better attack and I believe flying would be more useful to me than bug, but on the other hand Durant is nice because of its resistances and weaknesses. I was also wondering about Noivern, if it is useful or not. Again, thanks for all the info. I'm going to start breeding soon.

Edited by gamesontv
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