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My team idea


jotwas

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So, I'm about to face Serra in my Main file, and after some thinking I found this: (it's just a plan, I don't have this team yet)

Greninja

Protean

Timid

Item: Mystic Water

-Surf

-Ice Beam (In the future, I don't have ep 12 for the old breeding mechanic)

-Extrasensory

-Grass Knot

Chandelure

Flame Body

Timid

Item: Wide Lens (For Fire blast)

-Fire Blast (This an Energy Ball are for the future cuz of the same Ice Beam's motive)

-Energy Ball

-Confuse Ray/Trick Room when avaliable

-Shadow Ball

Crobat

Infiltrator

Adamant

Item: None

-Acrobatics

-Cross Poison

-Zen Headbutt (bred from hoothoot)

-Confuse Ray

Gardevoir

Synchronize

Timid

Item: Don't know

-Thunderbolt (In the future)

-Moonblast

-Psychic

-Calm Mind

Cinccino

Skill Link

Jolly

Item: Don't know

-Tail Slap

-Bullet Seed

-Rock Blast

-U-turn/Knock Off (not decided)

Tyrantrum

Rock Head

Adamant

Item: Don't know again...

-Dragon Dance/Rock Polish (not decided)

-EQ

-Head Smash

-Dragon Claw

Heracross

Moxie

Jolly

Item: Don't know

-Megahorn

-Close Combat

-Rock Slide

-EQ

Gogoat (yep)

Sap Sipper

Jolly

Item: Miracle Seed

-Bulk Up

-EQ

-Milk Drink/Leech Seed (not decided)

-Horn Leech

Any suggestions? (I would like to keep Greninja and Chandelure)

Edited by jotwas
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Greninja: You can run Expert Belt but IDK when and where you get this. I like Hydro Pump more on Greninja but that just my personal opinion; Surf is good

Chandelure: I like Will-O-Wisp more than Confuse Ray and Trick Room. I don't think TR is very beneficial for your team (Gogoat being slow and he isn't THAT slow)

Crobat: Etesian said that running a Sp.Attaker Crobat is more effective than running a physical one. And since he's a God at Poke, you have to run Nasty Plot, Air Slash, Sludge Bomb and Confuse Ray/Giga Drain/Shadow Ball/Hidden Power. (In all seriousness, I also believe Sp.A Crobat is more effective; he have bulk enough to put 1 Nasty Plot up and sweep [speed stats is ridicolous...]). I believe Black Sludge is in the game, IDK when and where you get it though.

Gardevoir: Every time I see this Poke, it reminds me of a ballerina lol. No comments on it's moveset they are great. You can run Leftovers on her....

Cinccino: Excellent moveset, I would run Knock Off for the 4th move. Either Scope Lens or Wide Lens for item (I would pick Wide Lens myself to guaranteed more that 5 hit kill)

Tyrantrum: Perfect moveset, nature etc. You can run that Hard Stone item (I believe you can only get this through mining only)

Heracross: Awesome, someone else that loves Heracross. Give him that Stone Edge the extra power is worth it. I run Black Belt on him...

Gogoat: I seriously though you nickname a Poke or something, what a horrible and laughable name....I would run Leech Seed. He's like my Venusaur but a physical attacker. I would change that Miracle Seed for Big Root (it combines with Leech Seed and Horn Leech)

Awesome team, most likely one of the best I seen here. I notice you have 8 Poke, IDK about you but I would run 6 Poke, I don't like having rotation Poke. But hey if you do, no problems more power to you.

Edited by Smok3iT
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Greninja: You can run Expert Belt but IDK when and where you get this. I like Hydro Pump more on Greninja but that just my personal opinion; Surf is good

I think the Mystic Water makes surf better than Hydro Pump, but the expert belt is definitely better, I'm going to search for it.

Chandelure: I like Will-O-Wisp more than Confuse Ray and Trick Room. I don't think TR is very beneficial for your team (Gogoat being slow and he isn't THAT slow)

Maybe I should run WoW/Hex and not Confuse Ray/Shadow Ball

Crobat: Etesian said that running a Sp.Attaker Crobat is more effective than running a physical one. And since he's a God at Poke, you have to run Nasty Plot, Air Slash, Sludge Bomb and Confuse Ray/Giga Drain/Shadow Ball/Hidden Power. (In all seriousness, I also believe Sp.A Crobat is more effective; he have bulk enough to put 1 Nasty Plot up and sweep [speed stats is ridicolous...]). I believe Black Sludge is in the game, IDK when and where you get it though.

So... If Etesian said I'm going to catch that murkrow in the alleway for Nasty Plot, I think I'll run Nasty Plot/Air Slash/Sludge Bomb/Confuse Ray

Gardevoir: Every time I see this Poke, it reminds me of a ballerina lol. No comments on it's moveset they are great. You can run Leftovers on her....

Yeah, I really like Gardevoir, before Ame decides to put Thunderbolt I'll go Rain Dance (Worried about Charlotte)

Cinccino: Excellent moveset, I would run Knock Off for the 4th move. Either Scope Lens or Wide Lens for item (I would pick Wide Lens myself to guaranteed more that 5 hit kill)

So I think I'll go for a Wide Lens.

Tyrantrum: Perfect moveset, nature etc. You can run that Hard Stone item (I believe you can only get this through mining only)

Yep, I like this movesest too, may I go for Rock Polish or Dragon Dance... Hm IDK

Heracross: Awesome, someone else that loves Heracross. Give him that Stone Edge the extra power is worth it. I run Black Belt on him...

Heracross FTW, Stone Edge is definitely more powerful, but I'm worried about the accuracy

Gogoat: I seriously though you nickname a Poke or something, what a horrible and laughable name....I would run Leech Seed. He's like my Venusaur but a physical attacker. I would change that Miracle Seed for Big Root (it combines with Leech Seed and Horn Leech)

"Gogoat, the Rapidash" sounds terrible. Leech Seed is ok..., I'll see later.

Awesome team, most likely one of the best I seen here. I notice you have 8 Poke, IDK about you but I would run 6 Poke, I don't like having rotation Poke. But hey if you do, no problems more power to you.

If you think I should run with 6, who can I remove? Your team is also amazing, how did you get stone edge and EQ on Heracross?

Edited by jotwas
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I think the Mystic Water makes surf better than Hydro Pump...

I like Hydro Pump more on Greninja due to the 103 Sp.A stats. I feel like the Poke doesn't have enough "Power" (when in reality, it already have good power using Protean and STAB).

Maybe I should run WoW/Hex and not Confuse Ray/Shadow Ball

I do believe Shadow Ball would be enough (145 Sp.A stats...crazy).

Yeah, I really like Gardevoir, before Ame decides to put Thunderbolt I'll go Rain Dance (Worried about Charlotte)

Defeated her with brute force alone. By turn 3 the fight was over (Flygon spamming Eartquake and Heracross with Stone Edge save the day). Due to me EV training Flygon on that Speed it was able to outspeed mostly everything (Heracross eat up all EQ of Flygon :P) I had Heracross Stone Edge the Poke Flygon couldn't out speed has soon she send them out with Stone Edge..... Good luck to you :P

If you think I should run with 6, who can I remove?

Easy....

-Greninja

-Chandelure

-Gogoat

-Gardevoir

-Heracross

-Crobat

*Cinccino is okay (King's Rock would be the best item to use for him). He can be 1 hit KO easily...

*Tyrantrum is okay has well but he's there to check Dragon types. Gardevoir can check that has well and Greninja with Ice Beam. Yeah he can set up with Dragon Dance and sweep but that Sp.Def stats scare me, it might get 1 hit KO plus the Speed stats is poorly...I prefer Flygon over Tyrantrum period xD

*Check Crobat Hidden Power. An Ice or Ground Type would be ridiculous good...

Also, didn't realize this but I would make Gogoat Nature to Adamant. *he will get outspeed most of the time*....so what? not only this thing is bulky, with Big Root and Horn Leech/Leech Seed, he will get it's HP back anyway. If you EV train it correctly he can be the ultimate tank :P

With this team, u should be able to destroy any Gym or threat coming your way....

Edited by Smok3iT
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Great team you got here, I don't have too much to add here.

First, to address the above, I also run only 6 Pokemon (except for when I experiment with some sets), though 8 is perfectly fine too, especially if they're like this, I'd say keep 'em all, it shouldn't take too much time to grind up 2 members every now and then.

Anyways, I can PM you a link to E12 or earlier, since we have no idea when/if Ice Beam's TM will be added. I'd also consider making Greninja Modest if you're EV traning. If not, it needs the Speed boost from Timid, but some extra power isn't bad either.

And I too prefer Surf over Hydro Pump because of it's terrible accuracy. Greninja definitely isn't bulky enough to be able to afford missing a single attack.

I'd really say go for Flamethrower over Fire Blast. It's not that much stronger, but that bad accuracy is definitely gonna be a problem, it's bulkier than Greninja, sure, but not by that much.

Chandelure doesn't really get much from a Speed boosting nature, so I think Modest would be the way to go here.

And again, no clue when/if we'd get Energy Ball.

Also, Trick Room should definitely. Gardevoir, Chandelure and Heracross all benefit from it greatly (Gogoat doesn't care, he just sets up and does his thing). Be careful since the other members are harmed by it, but it's not too difficult to manage that. Though if you don't want it, good alternatives for it would be HP Fighting, HP Ice and Will-o-Wisp are all good options for it. A WoW/Hex combo isn't very good. Most of the time, it's better to just go for an attack right of the bat, than waste time burning the foe.

Also....Trick Room and Timid?

I agree with the above, Special Crobat is amazing, though I'm curious about you guys mentioning Sludge Bomb, don't we only have access to S.Wave? I think Venoshock (added as level-up move in ORAS) is your best bet. In fact, a Drapion (which is generally a really strong Pokemon) with T.Spikes makes Crobat all the more powerful, it's basically a free Nasty Plot boost for it's STAB move.

Anyways, Nasty Plot, Air Slash, Venoshock and HP Fighting/Ground. NP is obvious, AS is STAB and Crobat's Speed really lets it put that 30% flinch chance to great use, Venoshock is STAB and can be it's strongest move by far if T.Spikes have been set, and HP Fighting/Ground.

Shadow Ball/Dark Pulse aren't too good post Radomus, since Ghost and Psychic types would be few and far between. Meanwhile, a Fighting/Ground move deals with Steel and Rock types Crobat otherwise can't touch.

Of course, then Modest would be the best nature for it.

Trace would be more useful for it's ability. I also think Charge Beam is better than T-bolt, it's stronger after a single buff and can get you even more buffs. In which case I'd also switch Calm Mind for Trick Room, but that's just me. Also, I'd give it a Modest nature.

Knock Off>U-Turn. U-Turn is a great competitive move, but nothing special in game. Knock Off is stronger first use, almost equal in power afterwards, and being able to remove foes' items is reeeeeally useful.

Oh, and get this guy a Wide Lens too.

Definitely go for Dragon Dance. The attack boost will really come in handy, and at +1, you're already unlikely to be outsped. If you've got the same EVs and nature, a Crobat can be outsped after one Dragon Dance.

I'd recommend having something set up Trick Room due to this guys relatively low speed and not-quite-stellar defenses. In TR, you'll have no trouble sweeping at all. And give it a Wide Lens.

Gogoat is actually really good, after some Bulk Ups, nothing's gonna stop this guy. But Leech Seed/Milk Drink are unnecessary since we have healing items, and any attack will do more damage than Leech Seed after some B-Ups. Instead, Aerial Ace gives almost perfect coverage, as do Rock Slide and Rollout. You can get Rock Slide from breeding pre-E13, while Rollout is easy. Rollout actually is a good move, after the second use it's already much stronger than Rock Slide, and with a Wide Lens there's only a ~4% chance to not get all 5 hits off, of which the last one has 480 BP. You won't be able to stop and heal, but after enough B-Ups, you won't even have to.

Once more, I'd really recommend keeping all eight since they're all very useful. And maybe add a Drapion for Crobat. Sniper Drapion with a Scope Lens and Night Slash, Cross Poison, Toxic Spikes and Dig (Ninjask, pre-E13) or Swords Dance (Ninjask, pre-E13) (though a Dark-Poison combo hits only 9 non-legendaries for not-very-effective damage) is really good on it's own too, though Crobat's Venoshock really benefits from T.Spikes a lot.

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Great team you got here, I don't have too much to add here.

First, to address the above, I also run only 6 Pokemon (except for when I experiment with some sets), though 8 is perfectly fine too, especially if they're like this, I'd say keep 'em all, it shouldn't take too much time to grind up 2 members every now and then.

Anyways, I can PM you a link to E12 or earlier, since we have no idea when/if Ice Beam's TM will be added. I'd also consider making Greninja Modest if you're EV traning. If not, it needs the Speed boost from Timid, but some extra power isn't bad either.

And I too prefer Surf over Hydro Pump because of it's terrible accuracy. Greninja definitely isn't bulky enough to be able to afford missing a single attack.

I'd really say go for Flamethrower over Fire Blast. It's not that much stronger, but that bad accuracy is definitely gonna be a problem, it's bulkier than Greninja, sure, but not by that much.

Chandelure doesn't really get much from a Speed boosting nature, so I think Modest would be the way to go here.

And again, no clue when/if we'd get Energy Ball.

Also, Trick Room should definitely. Gardevoir, Chandelure and Heracross all benefit from it greatly (Gogoat doesn't care, he just sets up and does his thing). Be careful since the other members are harmed by it, but it's not too difficult to manage that. Though if you don't want it, good alternatives for it would be HP Fighting, HP Ice and Will-o-Wisp are all good options for it. A WoW/Hex combo isn't very good. Most of the time, it's better to just go for an attack right of the bat, than waste time burning the foe.

Also....Trick Room and Timid?

I agree with the above, Special Crobat is amazing, though I'm curious about you guys mentioning Sludge Bomb, don't we only have access to S.Wave? I think Venoshock (added as level-up move in ORAS) is your best bet. In fact, a Drapion (which is generally a really strong Pokemon) with T.Spikes makes Crobat all the more powerful, it's basically a free Nasty Plot boost for it's STAB move.

Anyways, Nasty Plot, Air Slash, Venoshock and HP Fighting/Ground. NP is obvious, AS is STAB and Crobat's Speed really lets it put that 30% flinch chance to great use, Venoshock is STAB and can be it's strongest move by far if T.Spikes have been set, and HP Fighting/Ground.

Shadow Ball/Dark Pulse aren't too good post Radomus, since Ghost and Psychic types would be few and far between. Meanwhile, a Fighting/Ground move deals with Steel and Rock types Crobat otherwise can't touch.

Of course, then Modest would be the best nature for it.

Trace would be more useful for it's ability. I also think Charge Beam is better than T-bolt, it's stronger after a single buff and can get you even more buffs. In which case I'd also switch Calm Mind for Trick Room, but that's just me. Also, I'd give it a Modest nature.

Knock Off>U-Turn. U-Turn is a great competitive move, but nothing special in game. Knock Off is stronger first use, almost equal in power afterwards, and being able to remove foes' items is reeeeeally useful.

Oh, and get this guy a Wide Lens too.

Definitely go for Dragon Dance. The attack boost will really come in handy, and at +1, you're already unlikely to be outsped. If you've got the same EVs and nature, a Crobat can be outsped after one Dragon Dance.

I'd recommend having something set up Trick Room due to this guys relatively low speed and not-quite-stellar defenses. In TR, you'll have no trouble sweeping at all. And give it a Wide Lens.

Gogoat is actually really good, after some Bulk Ups, nothing's gonna stop this guy. But Leech Seed/Milk Drink are unnecessary since we have healing items, and any attack will do more damage than Leech Seed after some B-Ups. Instead, Aerial Ace gives almost perfect coverage, as do Rock Slide and Rollout. You can get Rock Slide from breeding pre-E13, while Rollout is easy. Rollout actually is a good move, after the second use it's already much stronger than Rock Slide, and with a Wide Lens there's only a ~4% chance to not get all 5 hits off, of which the last one has 480 BP. You won't be able to stop and heal, but after enough B-Ups, you won't even have to.

Once more, I'd really recommend keeping all eight since they're all very useful. And maybe add a Drapion for Crobat. Sniper Drapion with a Scope Lens and Night Slash, Cross Poison, Toxic Spikes and Dig (Ninjask, pre-E13) or Swords Dance (Ninjask, pre-E13) (though a Dark-Poison combo hits only 9 non-legendaries for not-very-effective damage) is really good on it's own too, though Crobat's Venoshock really benefits from T.Spikes a lot.

I didn't notice the Trick Room/Timid thing, I think I'll go Modest. When it's avaliable, I'll put Sludge Bomb in crobat. I'm going to think about the Drapion, it seems good. BTW can you PM me episode 12 for breeding Ice beam, energy ball, rock slide and all the stuff please? That will be perfect.

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I didn't notice the Trick Room/Timid thing, I think I'll go Modest. When it's avaliable, I'll put Sludge Bomb in crobat. I'm going to think about the Drapion, it seems good. BTW can you PM me episode 12 for breeding Ice beam, energy ball, rock slide and all the stuff please? That will be perfect.

PM sent (and here it is for anyone else who wants/needs it), though I'd recommend Venoshock even if you don't get that Drapion, Crobat needs it's STAB Poison move and we have no idea when Sludge Bomb's TM will be added (no way to get it through breeding either).

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how did you get stone edge and EQ on Heracross?

Catch a Geodude (don't evolve to Graveler so it can learn the move early). It learns EQ at lv 34 and Stone Edge at lv 42

Breed it with a female Dwebble. Dwebble can learn Rock Slide at lv 29 so pick your poison with Stone Edge or Rock Slide

Breed Dwebble with Heracross for EQ and Stone Edge or Rock Slide

so Geudude>Dwebble>Heracross

Sorry for the late reply, didn't notice that last question xD

I don't have too much to add here.

them proceeds to write paragraphs....liar lol

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