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Azeria

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  • Veterans

Here once again,with a new team!

Greninja:Sonikku

Level 71

Docile

Moveset:

Surf

Extrasensory

Dark Pulse
Grass Knot

This guy is my starter and one of the best on the team.Has helped me get past many opponents with his Wide coverage and good speed/sp attack.

Roserade:Wendel

Level 69(Hue)

Gentle

Item:Rose incense

Moveset:

Toxic Spikes

Nature Power(Thinking of Replacing it but it's been VERY usefull so far)

Shadow Ball

Giga Drain

Not much to say besides this thing being my lead along with golem and setting up entry hazards :P.

Golem:Hand-Job

Level 69(DOUBLE HUE,sorry i could not resist,Graveler had 4 arms)

Impish

Moveset

Stealth Rock

Earthquake

Explosion

Stone Edge

Sets up rocks and hits hard with its dual stab.Explosion is for Dire Situations

Ninetales:Amethyst

Level:72

Timid

Moveset:

Will-o-Wisp

Flamethrower

Hex

Extrasensory

Has been a godsend so far and godamn beast.Took down Terra's Garchomp like it was a Cupcake :P along with Shelly,Radomus and Samson.

Medicham:Kiki

Jolly

Level 70

Moveset:

Hi Jump Kick

Recover

Ice Punch

Zen Headbutt

Destroyed Aya and all consecutive gym leaders like a boss.Has yet to not be usefull.Hi Jump Kick has ridicolous accuracy and rarely misses.I got a kick out of the stupid ai using Calm Mind while i barraged it with SE Hi Jump Kicks :P.

Grinding Up:Eevee>Sylveon Skrelp>Dragalge(Any reccomended sets on these two?)

PS.(No Jericho this does not mean your free)

Edited by Scub
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Roserade doesn't need Shadow Ball, the psychic and the ghost gym are done. What's the hidden power? Maybe you can replace Nature Power. Extrasensory won't be bad. Maybe you can go HP(it depends)/Sludge Bomb when it's released (or extrasensory) instead of shadow ball/nature power. The natures would be much appreciative.

Energy Ball on ninetales will be good for coverage, but this set is ok (breed pre-13)

Recover on medicham? That's not necessary. Maybe you can go for bullet punch, bulk up(in the future), but if it's working for you, keep it.

That's an interesting team btw. Good luck!

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  • Veterans

I don't know,Shadow Ball's been pretty usefull so far.....i don't know if i can go without it.:[

Also Roserade has a Gentle nature,Greninja has docile ,Ninetales:Timid,Medicham has Jolly and golem has something along the lines of Impish?

Sadly i no longer have episode 13- so i can't really breed that way but i'll try.Recover has been filler so far so i'll change it with 1 of the punches.It was quite usefull against samson though :P

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Don't need Dark Pulse on Greninja, since we're done with all gyms Dark is super-effective against. If you go back to pre-E13 there's Ice Beam via Remoraid>Greninja. Alternatively, there's Hidden Power, depending on what you'd get. There's also the Bounce tutor in the Circus, or you can keep Dark Pulse, but it wouldn't do much good.

Roserade isn't terrible bulky, your team is rather offence-centered and you don't have any special way of taking advantage of it, so T-Spikes can go. You also don't need Shadow Ball. And replace Nature Power. Most of the time, it turns into an attack of a type the foe resists, especially so in gyms. Get Extrasensory.
Good moves for it are Hidden Power + Technician and Weather Ball (since you have that Ninetales). Pre-E13, there's also Sludge Bomb, check my guide for a chain to get S-Bomb and E-sensory (and Leaf Storm, if you want it, though I wouldn't recommend it).

Giga Drain, Extrasensory, Sludge Bomb and Hidden Power, sounds good?

I'd say get rid of Stealth Rocks. There's only one more gym-type weak to Rock we have to face, so it won't be doing much anymore. Instead, Gyro Ball would be quite strong, with Golem being one of the heaviest Pokemon around. There's also Rock Polish and Curse, depending on what you want to run.

And stack up on some Normal Gems for Explosion.

From breeding in pre-E13, you can get it Energy Ball (sadly, Solar Beam isn't possible). Something like HP Ice or Ground would also be great for it. It could also really use the power boost from Nasty Plot, as it's base Special Attack stat isn't all that high. If you don't want E-Ball, I'd recommend getting Heat Wave over Flamethrower, it's stronger, barely less accurate and hits both foes in double-battles. You could also go for Extrasensory or Dark Pulse for coverage.

Recover is pointless, since we have healing items, and Medicham has low base Health, so Recover won't even restore all that much. Bullet Punch would be much better, due to it's low Speed, as a parting shot of sorts.

For that Sylveon, level Eevee till level 45 to get it Trump Card. With Pixilate almost doubling attack's power (x1.95), TC has 80, 100, 120, 160 and, for the last use, 390 BP.

Other than that, Yawn, Shadow Ball, Light Screen and Hidden Power are about the best moves it gets, maybe Moonblast for when TC has been used up, though you can just give it a Leppa Berry to hold.

For Dragalge, you can get Scald and Thunderbolt via Panpour>Wooper/Piplup/Spheal/Seel/Psyduck>Stunfisk>Skrelp bred in pre-E13. Then just add Sludge Bomb and Dragon Pulse

If you won't go back, just go with D-Pulse, S-Bomb, H-Pump/Surf. For the fourth move, it doesn't have too many good option, there's Acid Armor, Hidden Power or Toxic Spikes (Dragalge does have room for it, unlike Roserade)

As for a version pre-E13 version of Reborn, here you go.

Oh, and for natures, make Roserade Timid, Greninja Modest and Adamant would be ideal for Golem, though Impish is fine too.

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