Mao II Posted February 5, 2015 Share Posted February 5, 2015 hey, I was messing around with RPG makerX and PKMN Essentials after playing this game, but hit an error that keeps the code from compiling. Any ideas? Pretty new to this Quote Link to comment Share on other sites More sharing options...
LittleDevilex Posted February 5, 2015 Share Posted February 5, 2015 Don't mess with them. Quote Link to comment Share on other sites More sharing options...
Tacos Posted February 5, 2015 Share Posted February 5, 2015 I mean, if you just redownload the game and open it from the new game.exe, I'm sure it will run perfectly fine. Also, next time you have any sort of game issues or save file problems, put it in the Bug Reporting/Troubleshooting subforums respectively. Quote Link to comment Share on other sites More sharing options...
Developers Jan Posted February 5, 2015 Developers Share Posted February 5, 2015 It crashed because the game couldn't find the PBS files. Just redownload the game and it'll work fine. Quote Link to comment Share on other sites More sharing options...
Mao II Posted February 5, 2015 Author Share Posted February 5, 2015 This isn't part of Reborn. It's a new game I was making, so I'm not sure what you mean by redownloading the game. Quote Link to comment Share on other sites More sharing options...
Tacos Posted February 5, 2015 Share Posted February 5, 2015 Oh, my apologies for the misunderstanding. I think we were all under the assumption this error occurred when trying to play Reborn using Essentials. Unfortunately, I'm not much of an expert in that field so I can't be of much help. Quote Link to comment Share on other sites More sharing options...
Mao II Posted February 5, 2015 Author Share Posted February 5, 2015 No prblem. Hopefully Ame can pop by and help Quote Link to comment Share on other sites More sharing options...
Administrators Amethyst Posted February 7, 2015 Administrators Share Posted February 7, 2015 Well... pretty much like it says, you'll need to take a look at your PBS/pokemon.txt file. Something was probably kerjiggled in there and ended up on the wrong line. See if you can find the incorrect entry (you know it's a Pokemon in the Monster and Grass egg groups) and compare it to the instructions for defining Pokemon from the Essentials wiki. Quote Link to comment Share on other sites More sharing options...
Deleted User Posted February 7, 2015 Share Posted February 7, 2015 Monster and Grass is the Bulbasaur, Chikorita, Turtwig, Snover lines and Tropius Quote Link to comment Share on other sites More sharing options...
Administrators Amethyst Posted February 7, 2015 Administrators Share Posted February 7, 2015 Ah, actually section 2 probably refers to the dex number meaning that's Ivysaur. I'll post Reborn's Ivysaur entry for comparison. Note we have the hidden ability smooshed into the normal ability section because reasons [2] Name=Ivysaur InternalName=IVYSAUR Type1=GRASS Type2=POISON BaseStats=60,62,63,60,80,80 GenderRate=FemaleOneEighth GrowthRate=Parabolic BaseEXP=142 EffortPoints=0,0,0,0,1,1 Rareness=45 Happiness=70 Abilities=OVERGROW,CHLOROPHYLL Moves=1,TACKLE,1,GROWL,1,LEECHSEED,3,GROWL,7,LEECHSEED,9,VINEWHIP,13,POISONPOWDER,13,SLEEPPOWDER,15,TAKEDOWN,20,RAZORLEAF,23,SWEETSCENT,28,GROWTH,31,DOUBLEEDGE,36,WORRYSEED,39,SYNTHESIS,44,SOLARBEAM Compatibility=Monster,Grass StepsToHatch=5355 Height=1.0 Weight=13.0 Color=Green Habitat=Grassland Kind=Seed Pokedex=To support its bulb, Ivysaur's legs grow sturdy. If it spends more time lying in the sunlight, the bud will soon bloom into a large flower. BattlerPlayerY=24 BattlerEnemyY=21 BattlerAltitude=0 Evolutions=VENUSAUR,Level,32 Quote Link to comment Share on other sites More sharing options...
grasssnake485 Posted March 11, 2015 Share Posted March 11, 2015 Ah, actually section 2 probably refers to the dex number meaning that's Ivysaur. I'll post Reborn's Ivysaur entry for comparison. Note we have the hidden ability smooshed into the normal ability section because reasons [2] Name=Ivysaur InternalName=IVYSAUR Type1=GRASS Type2=POISON BaseStats=60,62,63,60,80,80 GenderRate=FemaleOneEighth GrowthRate=Parabolic BaseEXP=142 EffortPoints=0,0,0,0,1,1 Rareness=45 Happiness=70 Abilities=OVERGROW,CHLOROPHYLL Moves=1,TACKLE,1,GROWL,1,LEECHSEED,3,GROWL,7,LEECHSEED,9,VINEWHIP,13,POISONPOWDER,13,SLEEPPOWDER,15,TAKEDOWN,20,RAZORLEAF,23,SWEETSCENT,28,GROWTH,31,DOUBLEEDGE,36,WORRYSEED,39,SYNTHESIS,44,SOLARBEAM Compatibility=Monster,Grass StepsToHatch=5355 Height=1.0 Weight=13.0 Color=Green Habitat=Grassland Kind=Seed Pokedex=To support its bulb, Ivysaur's legs grow sturdy. If it spends more time lying in the sunlight, the bud will soon bloom into a large flower. BattlerPlayerY=24 BattlerEnemyY=21 BattlerAltitude=0 Evolutions=VENUSAUR,Level,32 Well, Ive been trying to make my own pokemon game as well and I get this error too. I tried replacing the entire ivysaur entry but it didnt work. Quote Link to comment Share on other sites More sharing options...
madf0x Posted March 11, 2015 Share Posted March 11, 2015 Well its saying that the field monster its trying to pull up is not a positive integer, which you can read in this case as being nonexistent. Am I correct in this occurred while walking in grass to spawn an encounter? I may be making a bunch of assumptions here, but your error seems to be more likely in the encounter entry for that route, rather then a fudged pokemon file(the two are not mutually exclusive). What route are you on when this happened? whats your encounters.txt file look like for that section? Forgive me if my assumptions are wildly incorrect, but context is key in troubleshooting Quote Link to comment Share on other sites More sharing options...
grasssnake485 Posted March 11, 2015 Share Posted March 11, 2015 I get that the moment I open the game. Which is odd, because I dont even *own* a pokemon in those egg groups. Quote Link to comment Share on other sites More sharing options...
madf0x Posted March 11, 2015 Share Posted March 11, 2015 Yeah I noticed you mentioned that once I returned to the topic, which makes me feel pretty dumb. Nonetheless Im sticking to my theory and going with the engine catches it before a live run does, which generally means syntax error. Can you post your encounters.txt and pokemon.txt files? Quote Link to comment Share on other sites More sharing options...
grasssnake485 Posted March 11, 2015 Share Posted March 11, 2015 pokemon.txtencounters.txt Theyre the same ones that Ame posted here Quote Link to comment Share on other sites More sharing options...
madf0x Posted March 11, 2015 Share Posted March 11, 2015 (edited) Uhh thats probably your issue man. Those files are pretty reborn specific. If you try to use those in raw essentials things aren't gunna work out well for ya. edit: Id use the pokemon.txt file, but for playing around with making your own stuff, use the default encounters.txt until you start making your own maps. Edited March 11, 2015 by madf0x Quote Link to comment Share on other sites More sharing options...
grasssnake485 Posted March 11, 2015 Share Posted March 11, 2015 Oh. ._. I feel stupid now. Edit: I should be able to use the pokemon.txt right? Encounters I get why that won't work. Quote Link to comment Share on other sites More sharing options...
madf0x Posted March 11, 2015 Share Posted March 11, 2015 nah, I've seen stupid before. This isn't stupid, its a mistake and mistakes are there for learning. Quote Link to comment Share on other sites More sharing options...
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