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Mainly an idea I happened upon and I've wanted to write about independently, but I just haven't found a way to pull it off on my own. So, here's just some information about what I'm thinking of.

Backstory

10 years ago, a strange light bathed the world for several minutes. Across the world children fell to the ground, passed out cold. When each awoke, they had a new ability. Strangely enough, though, each grew catatonic upon realizing their powers. One girl suddenly could control spiders, which she feared above all else. A boy could fly, but hated heights. These were just examples of the many new abilities that appeared. Some cultures feared those children afflicted, others accepted them, and still others used them. Two months post-light, the United Nations proposed an idea, that all those affected, the Children of the Light, could be emancipated to the UN and would be placed on an island in the southern area of the ocean between Asia and the Americas. The island was named HQ, simply.

The island was set in the middle of a chain of islands, with the largest housing HQ. The first group of children helped build HQ with little help from the adults and proved they were self-sufficient. Each child took an island as their own, if they so wished, or lived on an island with a few others. A year later, another small set of children were dropped off.

Two years post-light, another group was dropped off and brought the numbers up to 30 (10 the first time, 8 the second, 12 the third.). It was determined this was the last set, as any additional children would begin to crowd the islands. Now the real work could begin. After allowing additional work to get everyone settled, the children were assigned small missions and goals to help guide their growth into a sort of force for good worldwide, unmotivated by familiar or nationalistic ties.

Well, you can lead a horse to water, but you can't make him drink, the saying goes.

About the Characters

Your character should be young, between 11 and 20 or so. Their age in part defines their mastery of their abilities, though their individual mastery may differ from another their age. Their personality, history, likes and dislikes, should all be in difference from their powers. Your character can have an individual backstory, but should still remain in the most part connected to HQ and the people there. Your character will be placed with small groups time to time, and should be able to work with others to an extent.

Rules

1. Players can have as many characters as they wish, but enough information to fuel the plot should be used each time.

2. No bunnying, god-modding, or otherwise should be used. Be patient, and consider your character's reactions and emotions instead of forcing other characters to do what you want. If the person isn't responding, add a note to each sequential post or send a message to host instead.

3. In-fighting between characters is okay. Conflict is okay. OOC discussion on player choices is okay. Fighting, name-calling, disrespect, and grudges are not okay. You are not your PC.

4. PM host or post in OOC if you're going to be away, so we know you'll be coming back. Characters left abandoned will be killed after a period with no correspondence.

5. Certain events will be triggered by hosts or mods. They will not be unfair but may challenge certain characters. You can argue them if you want but generally Host will choose fair events.

6. If characters are breaking the rules, making constant mistakes, or otherwise are put in danger, Host can choose to kill them. Discussion can occur about whether or not the character will die.

7. Formatting (colors, fonts, etc.) are allowed, but should not be painful to the eye. Differing colors of text are preferred to differentiate between characters. Fonts should be of decent size and dyslexic-friendly. Default, Comic Sans, and Arial are all ones I know of that work well. Consider the site background when formatting. Black/dark colors aren't good, super bright colors aren't good either.

Rules may change periodically to adjust to the story.

Form

Name:

Age:

Gender:

Quick Physical Description:

Basic Personality:

Basic History:

Power:

Reasoning:

Strengths:

Weaknesses:

Characters, in alphabetical order for easy referencing.

Characters marked [Frozen] are not currently in-play.

Adolf Weiss (King Murdoc)

Name: Adolf Weiss

Age: 12
Gender: Male
Quick Physical Description: Fairly short, even for his age. Brown hair and dark eyes normally. A lot heavier than one might expect, though, due to certain constraints with his power. Tends to dress pretty casually. He tends to get a bit sunburned as his skin is rather pale.
Basic Personality: Not shy, but awkward in social situations and honest to a fault. Very bright. Extremely blunt and avoids social interaction with those that don't know him, simply to avoid stepping on feelings. Somewhat individualistic.
Basic History: Originally from Germany, he was brought to the island in the third and most recent wave of children. He had been living in foster care for a while, as his parents died in a car accident when he was six. His abilities developed fairly slowly, but they were definitely noticed after his appearance started to shift from day to day. He was cared for well, but it was decided he would be a good addition to HQ. He currently lives on one of the smaller islands with a few neighbors, mostly spending his time on helping design equipment and buildings.
Power: Can change his appearance (including height to an extent) at will, though he is not particularly practiced yet. Doesn't need a template, but they help a lot. Often happens involuntarily.
Reasoning: His power only changes his appearance, which is a social tool and can be used for deception. This runs against his awkwardness and bluntness.
Strengths: Difficult to move, being rather stubborn and heavy. Intelligent, with a good memory.
Weaknesses: The above stubbornness can work against him. Not very physically strong; his transformation abilities can really only change his appearance and his overall density (His mass is constant, but his height is not.)

Angelina "Angel" Devin (Yash)

Name: Angelina "Angel" Devin

Age: 17
Gender: Female
Quick Physical Description: Angel is 5'9" and has a slender body type. She has long black hair which flows down to the middle of her back. She is fair and has a peachish-pink complexion. She has a pretty, ovoid shaped face and deep black eyes. She is dressed in a black t-shirt with black jeans and boots. She also wears a black overcoat with the sleeves folded back to her elbows. She has tattoos on her wrists depicted a cross on her left and a trident on her right. She also wears a necklace with some sort of pendant, but she never shows it to anybody and is very protective of it.
Basic Personality: She is generally quiet but isn't afraid to speak her mind. That being said, she hates talking to people, specially making friends. She is extremely direct in her words, often to the point of rudeness. She also has trouble trusting people and rarely ever gets involved in the everyday lives of others. However she has a soft spot for anybody who can't fend for themselves. She has a protective instinct when it comes to people who need help and she goes out of her way to make sure they are fine. This is generally shown to the little kids who stay in the islands, despite her being relatively new to the HQ. She can easily understand them and their fears due to her empathic nature.
Basic History: Angelina prefers to be called Angel rather than her actual name. She has never mentioned why, but it has something to do with her parents. Her father was English and her mother an Indian living in London. Her father died when she was young and grew up with her mother in London. When she was 12 her mother died of cancer. Though she often talks about her mother lovingly, she rarely ever mentions her father. There isn't much else that is known about her.
Power: She has the ability to find the deepest desire and/or thoughts of anybody she touches.
Reasoning: She hates talking to people and building relationships. Her nature along with her ability can often lead to an emotional breakdown.
Strengths: Angel is strong, self reliant and cautious.
Weaknesses: She has trust issues, which, along with her rough attitude makes it all but impossible for her to make friends. While she doesn't admit it and hides it, the fact is she is very emotional and empathic.

Ashton Meyer (Sevonic)

Name: Ashton Meyer

Age: 14
Gender: Male
Quick Physical Description: Ashton is around 5'6 with a somewhat muscular, buff body. Like your typical 14-year-old, Ashton wears a black/gray tee with jeans. He looks like one of those "popular kids" who attract all the ladies. His facial features include: black hair, blue eyes, and sunglasses (this will be explained later) with dark, thick eyebrows.
Personality: Ashton is self-centered and rather full of himself, so he's not very good with people. He does, however, have a soft side.
Backstory/History: Ashton's mother died giving birth to him, and his father committed suicide soon thereafter. Because of this, he was raised by his aunt, who, unfortunately, couldn't handle the responsibility of handling a child and ended up neglecting him. Ashton wasn't fond of her, so he was glad to be brought to HQ
Powers: Ashton has the ability to control lighting at will. He rarely uses this ability, because he doesn't want anyone non-threatening to be blinded/seriously impaired.
Reasoning: Impairing people with sound/light helps you escape. Useful, ain't it?
Strengths: Ashton never gives up, even when times are hard.
Weaknesses: Because he's so egotistical, Ashton can't sympathize/ empathize with others. He is very rude and loves to put down others.

Channing (PupSpace)

Name: Channing

Age: 15
Gender: Genderqueer (he pronouns)
Quick Physical Description: Around 5'8" and gangly, black hair and bright blue eyes. He likes formal wear like blazers and button-ups and often wears layers.
Basic Personality: Loud but thoughtful, he chooses his words with great care and makes sure they're heard. He doesn't speak much, but when he does it's only with reason. He cares about people and listens to what they have to say.
Basic History: He grew up in a decent home, until his mother died giving birth to his brother, Marrix. His father starter beating the two of them soon after, leading Channing to protect his brother and take the brunt of the impacts. He finally managed to contact authorities and they were taken into foster care where he remained happily until the lights. He was in the second batch of kids on the Islands.
Power: Levitation
Reasoning: As a child, he was often suspended/beaten off of his feet and grew highly attached to the feel of the earth beneath him. Being off of the ground makes him nervous,
Strengths: Can levitate above his opponents and incapacitate them with a shock feature on his communicator.
Weaknesses: Not a very good physical fighter, tires quickly, hates violence.

Geo (PupSpace)

Name: Geo

Age: 11
Gender: Male
Quick Physical Description: He's small and a bit pudgy, but still able to move freely. He's stout, the word would be. His hair is a sandy-brownish color and his eyes are a rich gold-brown. He wears overalls over short-sleeved shirts or tank tops, and he's almost always got some kind of dirt or grime on him. He has a prosthetic left leg, which he spends a lot of time tinkering with.
Basic Personality: He's curious and thoughtful, and sometimes misses parts of conversations because he'll be working something out. Sometimes he blurts out random nonsense that is only superficially connected to the conversation at hand.
Basic History: Geo lived in the Brooklyn area and was recruited early in his school career to an early-college academy aimed at grooming inquisitive minds. He took to architechture and mathematics early on, building complex models designed with balance and efficiency in mind. He helped create electricity-free A/C and Heating units for apartment complexes in the area, based on the movements of wind currents and mechanics of temperature. When the light hit, he was doing upkeep on one of the apartments, clearing the air shafts and working to make them more efficient. He was lifted off of his feet by the lights and ended up tripping when they ended, falling from the three-story building. Thankfully, he was okay, sans a broken leg and hip. The leg fell to infection, however, leaving Geo one limb fewer. Because of recovery time he was on the last group of kids.
Power: Can break down compounds into simpler materials.
Reasoning: He loves to build, not destroy, but his powers lend themselves to destruction.
Strengths: Strong arms/trunk, inquisitive mind, figures out how things work quickly.
Weaknesses: Bad eyes/ears, can't run much, gets highly involved with his work at times and forgets other responsibilities.

James "Jenkins" Johnson (K_H)

Name: James "Jenkins" Johnson

Age: 18
Gender: Male
Quick Physical Description: Bulky build, brown eyes, black hair, and not much facial hair
Basic Personality: arrogant, brash, stubborn, and hot-headed. He's afraid of heights and heavy things.
Basic History: Born to a rich family in the suburbs of LA, James was kind of spoiled growing up. unfortunately for him, his Father and mother both tried to correct their mistakes a little too late, which led to him gaining a bit of a short temper. of course, after waking up, the Hospital soon found itself with its hands full when he got overly upset! Basically, he sent himself through the Ceiling when he tried to attack one of the other people there in a taunt-induced rage. this led to him being sent over on the Second Group, and a special note given to the people who were already there: Don't make him mad.
Power: able to manipulate Gravity in a localized area to make stuff heavier/lighter or even alter the direction of the Gravitational field.
Reasoning: well, since he's afraid of heights and heavy things, there you have it.
Strengths: when he's angry at the same thing(s) you are, you've got a powerful ally. he's not opposed to working in groups, either.
Weaknesses: Of course, when you're on his bad side or he's woken up on the wrong side of the bed, he tends to go a bit ape sh*t on you for even the littlest things. it's best to just stay out of his way when he's mad. Plus, there's his Ego Problems, so yeah.

Kai Fuchs (PupSpace)

Name: Kai Fuchs

Age: 17
Gender: Female
Quick Physical Description: Very small and light-weight with shaggy dishwater-blonde hair. Eyes are an emerald green. Scars on fingertips, arches and toetips of feet, and along shoulders/thighs from early shifts. Now, her body is more compact than it was pre-light, as the shifts take a toll on her body's physiology. Her reptile forms are always green-based, and she always has the same shade of green eyes when she shifts to help identify her.
Basic Personality: Kind and reclusive, but with a tendency to say the wrong thing. She's pretty blunt, and people may not like her for that.
Basic History: She always disliked reptiles, despite her father running a reptile rescue center. She much preferred her pet dog, an American Pitt Bull named Mitch. However, when her father died in a tragic accident with one of the snakes she grew evermore wary of them. In fact, she was on a school trip to the zoo, dreading the Reptile House, when the light hit. She and one other classmate were bathed in the bright lights, chests facing towards the skies and feet tip-toed before they both collapsed. By the time she awoke in the hospital the news was out and the Islands were being allocated. She was one of the first arrivals to the Islands.
Power: Shape Shifting, limited to reptiles
Reasoning: She hates reptiles completely, and she dislikes the cold, especially the chill she feels in her reptile forms and immediately afterwards as well.
Strengths: Fast and flexible, she can react to most situations in one way or another. Good at recon and spying. In her reptile forms, her saliva is poisonous and deadly, and in human form she has a slight edge to her saliva as well that can incapacitate, but she really finds no use in it because biting another person doesn't really appeal to her. Athletic and flexible, she likes climbing the trees on the islands.
Weaknesses: In her reptile forms she is generally slower and needs heat at almost all times. She is not good in cold places, such as the Poles. She hates how slowly she moves in reptile form, because she loves running and jumping around.

Khet Noka (K_H)

Name: Khet Noka

Age: 15
Gender: Male
Quick Physical Description: tall (6' 6"), sturdy and slender,blue eyes, brown hair, white-skinned, "Muttonchop-style" sideburns and a thin mustache from going through Puberty a bit early.
Basic Personality: He's outgoing, energetic, willing to help others, sympathetic, and intelligent. He has a bit of trouble communicating with others, though. Also, calling him a hyper-technophile is a bit of an understatement.
Basic History: Originally from central New York, Khet was watching the country Hills when the Lights hit. since he was merely knocked unconscious, he was in the first group sent to the Islands after waking up in the Hospital.
Power: He's able to use the natural electromagnetic fields generated by every living thing to make Spheres, Beams, and Barriers.
Reasoning: Technology and Nature are often in opposition, and since
A: he finds Technology completely irresistible,
and
B: his Power is very much Nature-cantered,
there you have it.
Strengths: self-reliant, but can easily work in groups.
Weaknesses: somewhat reckless, and has trouble finding the words for what he wants to say.

Skylar [Frozen]
Timothy Jackson (K_H) [Frozen]

Name: Timothy Jackson

Age: 12
Gender: male
Quick Physical Description: small, blond hair, brown eyes, prepubescent
Basic Personality: mischievous, claustrophobic, extremely friendly. LOVES pranking others.
Basic History: Tim was always the mischievous one, even before the Lights. His new Powers didn't help any, either! after waking up in the Hospital, he was on the last Group to arrive.
Power: Matter Creation
Reasoning: well, he's claustrophobic.
Strengths:
Weaknesses:

Zulu (TyphlosionRulez)

Name: Zulu ???

Age:18
Gender: M
Quick Physical Description: Zulu is 6'3ft tall, athletic slender built body, has a brown skin complexion and has warpaint tattoos all over his body.he also wears a wooden voodoo mask to hide his face.
Basic Personality: a pretty laid-back upbeat guy. easy to get along. he is also very intact with his hunter roots.
Basic History: uhm..some kid from Africa...(lol, I can't think of anything yet..)
Power: he has the same trait of a frog, his powers include: Zulu can jump really high, has great leg strength, amphibious like most frogs, can extend his tongue at an incredible length(about 10ft or so). also, his skin is very slippery and slimy and can also secrete toxins that can paralyze a man.
Reasoning: shallow reasoning: he has a fear of frogs.
Strengths: Reliable, resourceful and a good hunter.
Weaknesses: a worrywart, this trait often distracts him in accomplishing something.

Edited by PupSpace
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Sounds very interesting, You have me hooked.

I'll be creating a Character, and working on it in the Spoiler below.

Name: Khet Noka
Age: 15
Gender: Male

Quick Physical Description: tall (6' 6"), sturdy and slender,blue eyes, brown hair, white-skinned, "Muttonchop-style" sideburns and a thin mustache from going through Puberty a bit early.
Basic Personality: He's outgoing, energetic, willing to help others, sympathetic, and intelligent. He has a bit of trouble communicating with others, though. Also, calling him a hyper-technophile is a bit of an understatement.
Basic History: Originally from central New York, Khet was watching the country Hills when the Lights hit. since he was merely knocked unconscious, he was in the first group sent to the Islands after waking up in the Hospital.
Power: He's able to use the natural electromagnetic fields generated by every living thing to make Spheres, Beams, and Barriers.
Reasoning: Technology and Nature are often in opposition, and since

A: he finds Technology completely irresistible,

and

B: his Power is very much Nature-cantered,

there you have it.
Strengths: self-reliant, but can easily work in groups.
Weaknesses: somewhat reckless, and has trouble finding the words for what he wants to say.

[EDIT]: I decided to do another Character, just for teh lulz.

Name: James "Jenkins" Johnson

Age: 18
Gender: Male

Quick Physical Description: Bulky build, brown eyes, black hair, and not much facial hair

Basic Personality: arrogant, brash, stubborn, and hot-headed. He's afraid of heights and heavy things.

Basic History: Born to a rich family in the suburbs of LA, James was kind of spoiled growing up. unfortunately for him, his Father and mother both tried to correct their mistakes a little too late, which led to him gaining a bit of a short temper. of course, after waking up, the Hospital soon found itself with its hands full when he got overly upset! Basically, he sent himself through the Ceiling when he tried to attack one of the other people there in a taunt-induced rage. this led to him being sent over on the Second Group, and a special note given to the people who were already there: Don't make him mad.

Power: able to manipulate Gravity in a localized area to make stuff heavier/lighter or even alter the direction of the Gravitational field.

Reasoning: well, since he's afraid of heights and heavy things, there you have it.

Strengths: when he's angry at the same thing(s) you are, you've got a powerful ally. he's not opposed to working in groups, either.
Weaknesses: Of course, when you're on his bad side or he's woken up on the wrong side of the bed, he tends to go a bit ape sh*t on you for even the littlest things. it's best to just stay out of his way when he's mad. Plus, there's his Ego Problems, so yeah.

Done with these two. I might create a third Character, but then again, I might not.

[EDIT2]: Yeah, I'm gonna create a Third Character.

Name: Timothy Jackson

Age: 12

Gender: male

Quick Physical Description: small, blond hair, brown eyes, prepubescent

Basic Personality: mischievous, claustrophobic, extremely friendly. LOVES pranking others.

Basic History: Tim was always the mischievous one, even before the Lights. His new Powers didn't help any, either! after waking up in the Hospital, he was on the last Group to arrive.

Power: Matter Creation

Reasoning: well, he's claustrophobic.

Strengths:

Weaknesses:

Edited by K_H
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Awesome! Here's a post where I'll work out my characters, too.

Name: Kai Fuchs

Age: 17

Gender: Female

Quick Physical Description: Very small and light-weight with shaggy dishwater-blonde hair. Eyes are an emerald green. Scars on fingertips, arches and toetips of feet, and along shoulders/thighs from early shifts. Now, her body is more compact than it was pre-light, as the shifts take a toll on her body's physiology. Her reptile forms are always green-based, and she always has the same shade of green eyes when she shifts to help identify her.

Basic Personality: Kind and reclusive, but with a tendency to say the wrong thing. She's pretty blunt, and people may not like her for that.

Basic History: She always disliked reptiles, despite her father running a reptile rescue center. She much preferred her pet dog, an American Pitt Bull named Mitch. However, when her father died in a tragic accident with one of the snakes she grew evermore wary of them. In fact, she was on a school trip to the zoo, dreading the Reptile House, when the light hit. She and one other classmate were bathed in the bright lights, chests facing towards the skies and feet tip-toed before they both collapsed. By the time she awoke in the hospital the news was out and the Islands were being allocated. She was one of the first arrivals to the Islands.

Power: Shape Shifting, limited to reptiles

Reasoning: She hates reptiles completely, and she dislikes the cold, especially the chill she feels in her reptile forms and immediately afterwards as well.

Strengths: Fast and flexible, she can react to most situations in one way or another. Good at recon and spying. In her reptile forms, her saliva is poisonous and deadly, and in human form she has a slight edge to her saliva as well that can incapacitate, but she really finds no use in it because biting another person doesn't really appeal to her. Athletic and flexible, she likes climbing the trees on the islands.

Weaknesses: In her reptile forms she is generally slower and needs heat at almost all times. She is not good in cold places, such as the Poles. She hates how slowly she moves in reptile form, because she loves running and jumping around.

Name: Channing

Age: 15

Gender: Genderqueer (he pronouns)

Quick Physical Description: Around 5'8" and gangly, black hair and bright blue eyes. He likes formal wear like blazers and button-ups and often wears layers.

Basic Personality: Loud but thoughtful, he chooses his words with great care and makes sure they're heard. He doesn't speak much, but when he does it's only with reason. He cares about people and listens to what they have to say.

Basic History: He grew up in a decent home, until his mother died giving birth to his brother, Marrix. His father starter beating the two of them soon after, leading Channing to protect his brother and take the brunt of the impacts. He finally managed to contact authorities and they were taken into foster care where he remained happily until the lights. He was in the second batch of kids on the Islands.

Power: Levitation

Reasoning: As a child, he was often suspended/beaten off of his feet and grew highly attached to the feel of the earth beneath him. Being off of the ground makes him nervous,

Strengths: Can levitate above his opponents and incapacitate them with a shock feature on his communicator.

Weaknesses: Not a very good physical fighter, tires quickly, hates violence.

Name: Geo

Age: 11

Gender: Male

Quick Physical Description: He's small and a bit pudgy, but still able to move freely. He's stout, the word would be. His hair is a sandy-brownish color and his eyes are a rich gold-brown. He wears overalls over short-sleeved shirts or tank tops, and he's almost always got some kind of dirt or grime on him. He has a prosthetic left leg, which he spends a lot of time tinkering with.

Basic Personality: He's curious and thoughtful, and sometimes misses parts of conversations because he'll be working something out. Sometimes he blurts out random nonsense that is only superficially connected to the conversation at hand.

Basic History: Geo lived in the Brooklyn area and was recruited early in his school career to an early-college academy aimed at grooming inquisitive minds. He took to architechture and mathematics early on, building complex models designed with balance and efficiency in mind. He helped create electricity-free A/C and Heating units for apartment complexes in the area, based on the movements of wind currents and mechanics of temperature. When the light hit, he was doing upkeep on one of the apartments, clearing the air shafts and working to make them more efficient. He was lifted off of his feet by the lights and ended up tripping when they ended, falling from the three-story building. Thankfully, he was okay, sans a broken leg and hip. The leg fell to infection, however, leaving Geo one limb fewer. Because of recovery time he was on the last group of kids.

Power: Can break down compounds into simpler materials.

Reasoning: He loves to build, not destroy, but his powers lend themselves to destruction.

Strengths: Strong arms/trunk, inquisitive mind, figures out how things work quickly.

Weaknesses: Bad eyes/ears, can't run much, gets highly involved with his work at times and forgets other responsibilities.

Edited by PupSpace
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I'm always ready to try stuff..


Name: Angelina "Angel" Devin
Age: 17
Gender: Female

Quick Physical Description: Angel is 5'9" and has a slender body type. She has long black hair which flows down to the middle of her back. She is fair and has a peachish-pink complexion. She has a pretty, ovoid shaped face and deep black eyes. She is dressed in a black t-shirt with black jeans and boots. She also wears a black overcoat with the sleeves folded back to her elbows. She has tattoos on her wrists depicted a cross on her left and a trident on her right. She also wears a necklace with some sort of pendant, but she never shows it to anybody and is very protective of it.

Basic Personality: She is generally quiet but isn't afraid to speak her mind. That being said, she hates talking to people, specially making friends. She is extremely direct in her words, often to the point of rudeness. She also has trouble trusting people and rarely ever gets involved in the everyday lives of others. However she has a soft spot for anybody who can't fend for themselves. She has a protective instinct when it comes to people who need help and she goes out of her way to make sure they are fine. This is generally shown to the little kids who stay in the islands, despite her being relatively new to the HQ. She can easily understand them and their fears due to her empathic nature.

Basic History: Angelina prefers to be called Angel rather than her actual name. She has never mentioned why, but it has something to do with her parents. Her father was English and her mother an Indian living in London. Her father died when she was young and grew up with her mother in London. When she was 12 her mother died of cancer. Though she often talks about her mother lovingly, she rarely ever mentions her father. There isn't much else that is known about her.

Power: She has the ability to find the deepest desire and/or thoughts of anybody she touches.
Reasoning: She hates talking to people and building relationships. Her nature along with her ability can often lead to an emotional breakdown.
Strengths: Angel is strong, self reliant and cautious.
Weaknesses: She has trust issues, which, along with her rough attitude makes it all but impossible for her to make friends. While she doesn't admit it and hides it, the fact is she is very emotional and empathic.

EDIT: As of now I am done making changes.. I may or may not add another character depending on the time I have.. If the registration is open till then I may post more after the 18th..

Edited by Yash
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(wip)

Name: Adolf Weiss

Age: 12

Gender: Male

Quick Physical Description: Fairly short, even for his age. Brown hair and dark eyes normally. A lot heavier than one might expect, though, due to certain constraints with his power. Tends to dress pretty casually. He tends to get a bit sunburned as his skin is rather pale.

Basic Personality: Not shy, but awkward in social situations and honest to a fault. Very bright. Extremely blunt and avoids social interaction with those that don't know him, simply to avoid stepping on feelings. Somewhat individualistic.

Basic History: Originally from Germany, he was brought to the island in the third and most recent wave of children. He had been living in foster care for a while, as his parents died in a car accident when he was six. His abilities developed fairly slowly, but they were definitely noticed after his appearance started to shift from day to day. He was cared for well, but it was decided he would be a good addition to HQ. He currently lives on one of the smaller islands with a few neighbors, mostly spending his time on helping design equipment and buildings.

Power: Can change his appearance (including height to an extent) at will, though he is not particularly practiced yet. Doesn't need a template, but they help a lot. Often happens involuntarily.

Reasoning: His power only changes his appearance, which is a social tool and can be used for deception. This runs against his awkwardness and bluntness.

Strengths: Difficult to move, being rather stubborn and heavy. Intelligent, with a good memory.

Weaknesses: The above stubbornness can work against him. Not very physically strong; his transformation abilities can really only change his appearance and his overall density (His mass is constant, but his height is not.)

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Power: She has the ability to find the deepest desire of anybody she touches.

Reasoning:(what exactly is this for??)

Sorry if it wasn't clear, but your character's greatest fear or least enjoyed trait or similar should be their power. As an example, she should dislike other people or fear their intentions or something similar to that. My character, Kai, has a fear of snakes but can shapeshift only into reptiles.

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It's why my first Character just cannot resist Technology, since Technology and Nature are often in conflict with each other.

Edited by K_H
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Just be prepared because I'm that one guy who asks a billion questions. I'm having a bit of trouble trying to grasp what the island is like. Part of me sees is as a mini isolated city while another part of me kind of sees conditions like the Survival Show seeing as characters can live on their own island. Can you try to explain the technology level and how much the overall 30 communicate with each other? (I want to get an idea of the world before I decide to sign-up or not).

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Just be prepared because I'm that one guy who asks a billion questions. I'm having a bit of trouble trying to grasp what the island is like. Part of me sees is as a mini isolated city while another part of me kind of sees conditions like the Survival Show seeing as characters can live on their own island. Can you try to explain the technology level and how much the overall 30 communicate with each other? (I want to get an idea of the world before I decide to sign-up or not).

It's no problem. I'd much rather everyone be on the same page. Basically, the main island was build primarily by the people who set up the island (the adults) and each individual island was left to the person who decided to live on it, since the adults didn't anticipate people moving to the surrounding islands. Each person had to be ferried over by someone with powers, swim, or make/take a boat over. Some islands may be really advanced tech-wise, others might just be a beach with a shack or whatever. The tech overall available is modern, though high-speed internet and special communication devices exist on the island. The communicators have GPS, text/vocal communication, and a locator device in case the person goes MIA. As for what else is on the device, it's up to the Player for the most part, just nothing crazy like a laser beam.

Oh, I forgot about communication. It's up to the individual how much their character interacts with others, but the characters need to interact on missions and when getting debriefs and stuff like that.

Edited by PupSpace
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Wait.. So do all of them live on different islands? Also exactly what kind of missions are we talking about here?

It's in the main post, some live on different islands in the chain of the large HQ island, and others live together or on the big island. It's a choice thing. Missions are also explained briefly in the main post, where sometimes the adults will send short missions (save the city, put out a fire, catch the robber, etc.) just to give something for people to do.

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It's in the main post, some live on different islands in the chain of the large HQ island, and others live together or on the big island. It's a choice thing. Missions are also explained briefly in the main post, where sometimes the adults will send short missions (save the city, put out a fire, catch the robber, etc.) just to give something for people to do.

Ohk so that's what I wanted to know.. You had said small missions, but that can be a matter of perspective.. As for the islands thing I meant as in how do you decide what island you live on and what kind of stuff is available? Since Angel doesn't like people much she would be living alone preferably, but does that mean her island can only have a shack on the beach or can she have a bunch of stuff on it like proper building??

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I might actually do two characters, but I'm working on #3 at the moment. I'm having difficulty coming up with a fear/dislike that would fit, but what about this: In DnD, changelings (if played as PCs) end up being the party face as well as doing reconnaissance and spying, so how about a rather socially awkward person who is honest to a fault?

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Ohk so that's what I wanted to know.. You had said small missions, but that can be a matter of perspective.. As for the islands thing I meant as in how do you decide what island you live on and what kind of stuff is available? Since Angel doesn't like people much she would be living alone preferably, but does that mean her island can only have a shack on the beach or can she have a bunch of stuff on it like proper building??

Basically, to an extent, if your character would prefer to live alone they can work out their own home, but if they'd prefer something else they can do that too. Just not like "X owns the largest island and it's only their's, no one else's," or something crazy like "their island is built on a giant portal to the underworld." Just keep it chill.

I might actually do two characters, but I'm working on #3 at the moment. I'm having difficulty coming up with a fear/dislike that would fit, but what about this: In DnD, changelings (if played as PCs) end up being the party face as well as doing reconnaissance and spying, so how about a rather socially awkward person who is honest to a fault?

I personally think it's a good idea. I know my hardest moments as a person with slight social issues are when I accidentally say something stupid to someone that's truthful but it just doesn't fit right.

@K_H, feel free to give commentary, but we don't want to confuse anyone into thinking you're making decisions, no offense. I'd like to keep the thread a bit clean so I can find and list the characters when they're done, y'know? And I've got a basic idea of what will work in the plot and what won't.

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I'll be editing my first post in the thread with any and all characters.

Btw kenny, I would give serious consideration to not playing the same exact character here that you have played in every other RP. I know aura powers when I see them. Get out of your comfort zone a bit.

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Sheesh, Murdoc, I was going to do multiple Characters anyways...

[EDIT]: I had way too much fun making that Second Character, didn't I?

Edited by K_H
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Eh Why_not?

Name: Zulu ???

Age:18

Gender: M

Quick Physical Description: Zulu is 6'3ft tall, athletic slender built body, has a brown skin complexion and has warpaint tattoos all over his body.he also wears a wooden voodoo mask to hide his face.

Basic Personality: a pretty laid-back upbeat guy. easy to get along. he is also very intact with his hunter roots.

Basic History: uhm..some kid from Africa...(lol, I can't think of anything yet..)

Power: he has the same trait of a frog, his powers include: Zulu can jump really high, has great leg strength, amphibious like most frogs, can extend his tongue at an incredible length(about 10ft or so). also, his skin is very slippery and slimy and can also secrete toxins that can paralyze a man.

Reasoning: shallow reasoning: he has a fear of frogs.

Strengths: Reliable, resourceful and a good hunter.

Weaknesses: a worrywart, this trait often distracts him in accomplishing something.

If anything needs changing let me know..

Edited by typhlosionrulez
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Invisibility

speech with animals

Telekinesis

ability to manipulate sound

pain transferance (move it from person A to person B)

healing powers

wounding powers

ability to transform into/control (insert animal)

Yash, do you think our characters would know one another? Not sure if they'd be best buds or hate each other.

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