bluebomberdude Posted February 28, 2015 Share Posted February 28, 2015 As many of you know, the AI in the current version of reborn has seen better days, which is why I ask why is the development team not making fixing the AI a priority? To see how bad it the current AI when compared to the previous AI versions, I decided to experiment and record the solo Aster battle on two different versions: Episode 14.5 and 13. Here is the episode 14.5 Aster battle: While here is the exact same battle, fought in episode 13: As you can see from watching these two videos, there is a drastic increase in difficulty in the episode 13 version. I'm not trying to sound like i'm not grateful. I appreciate all the changes everyone has done from the base essentials 14 AI, but I think it needs to be taken a step further. It would be great if the scripters on the team make it a priority to investigate and fix the problem that is causing the bad AI for episode 15, especially now that almost all the moves/abilities/items have been implemented. Thanks for listening. Quote Link to comment Share on other sites More sharing options...
Etesian Posted February 28, 2015 Share Posted February 28, 2015 Because it's not up to the people here. It's the new Essentials update that cost the AI 80 IQ points. Gotta wait for them to fix stuff. Quote Link to comment Share on other sites More sharing options...
Developers Jan Posted February 28, 2015 Developers Share Posted February 28, 2015 Because it's not up to the people here. It's the new Essentials update that cost the AI 80 IQ points. Gotta wait for them to fix stuff. That and AI is REALLY hard to code in general. Quote Link to comment Share on other sites More sharing options...
bluebomberdude Posted February 28, 2015 Author Share Posted February 28, 2015 Because it's not up to the people here. It's the new Essentials update that cost the AI 80 IQ points. Gotta wait for them to fix stuff. They've clearly updated the AI already from a base Essentials already, so they can clearly fix stuff. Besides, pretty sure they have full access to the scripts, which means why can't it be done? That and AI is REALLY hard to code in general. That may be true, but considering that all the items/abilities/moves are almost implemented, what else would the scripters have to do other than bug fixing their previous code? Besides = helping new field effects, I can't think of anything else. It could be an ongoing process too, doesn't have to happen for 15. Quote Link to comment Share on other sites More sharing options...
Qaaz Posted February 28, 2015 Share Posted February 28, 2015 (edited) Because it's not up to the people here. It's the new Essentials update that cost the AI 80 IQ points. Gotta wait for them to fix stuff.That ^Nothing more to say Edit: Well, actually I will add something, the game and the essentials are still ongoing and every now and then they will update so lot of things will change when Reborn will be full release Edited February 28, 2015 by Qaaz Quote Link to comment Share on other sites More sharing options...
Administrators Amethyst Posted February 28, 2015 Administrators Share Posted February 28, 2015 That may be true, but considering that all the items/abilities/moves are almost implemented, what else would the scripters have to do other than bug fixing their previous code? Besides = helping new field effects, I can't think of anything else. It could be an ongoing process too, doesn't have to happen for 15. The AI is actually not -that- difficult to edit, even for me But there's still a ton to do even with everything implemented. The AI is on the radar, but we want to get battles functional first because it's less problematic to have dumb opponents than to have a player frustrated by why the fuck didnt mienshao at 1 hp die from its life orb Not to mention battle/AI incongruity is going to lead to other silly AI problems in itself. Like, I get it. Believe me, I do, and I cringe every time a Pokemon that has an SE move for a target uses an NVE move instead, but we can't revert to E13 AI (it isn't even that structurally different from E14's though) and we need to actually make the game work before anything else. Quote Link to comment Share on other sites More sharing options...
Developers Jan Posted February 28, 2015 Developers Share Posted February 28, 2015 The AI is actually not -that- difficult to edit, even for me But there's still a ton to do even with everything implemented. The AI is on the radar, but we want to get battles functional first because it's less problematic to have dumb opponents than to have a player frustrated by why the fuck didnt mienshao at 1 hp die from its life orb Not to mention battle/AI incongruity is going to lead to other silly AI problems in itself. Like, I get it. Believe me, I do, and I cringe every time a Pokemon that has an SE move for a target uses an NVE move instead, but we can't revert to E13 AI (it isn't even that structurally different from E14's though) and we need to actually make the game work before anything else. *Shofu crying in the distance* Quote Link to comment Share on other sites More sharing options...
Helia Posted February 28, 2015 Share Posted February 28, 2015 When do you fight Aster alone? Can't remember that... Quote Link to comment Share on other sites More sharing options...
Developers Jan Posted February 28, 2015 Developers Share Posted February 28, 2015 When do you fight Aster alone? Can't remember that... I think it's from a story branch in version 14. Quote Link to comment Share on other sites More sharing options...
Qaaz Posted February 28, 2015 Share Posted February 28, 2015 When do you fight Aster alone? Can't remember that... It's a story split on the scene with the Ruby ring, Heather and Blake Quote Link to comment Share on other sites More sharing options...
Helia Posted February 28, 2015 Share Posted February 28, 2015 It's a story split on the scene with the Ruby ring, Heather and Blake Still doesn't ring a bell even tho I've completed it all... Quote Link to comment Share on other sites More sharing options...
Developers Jan Posted February 28, 2015 Developers Share Posted February 28, 2015 Still doesn't ring a bell even tho I've completed it all... You probably chose the route that didn't include this battle, then. I didn't either :[ Quote Link to comment Share on other sites More sharing options...
Kemotatnew Posted February 28, 2015 Share Posted February 28, 2015 So can u please explain a second time how to battle aster in E14? In a detailed way this time? Because all you're practically saying is that I will fight him at some point in E14, but I already finished e14 without battling him! So please explain it to me. I really want to battle him Quote Link to comment Share on other sites More sharing options...
Helia Posted February 28, 2015 Share Posted February 28, 2015 You probably chose the route that didn't include this battle, then. I didn't either :[ Oh, would this happen after you've defeated Blake and Cal offers to bring you down to town and if you'd decline you'd get this battle? Quote Link to comment Share on other sites More sharing options...
Qaaz Posted February 28, 2015 Share Posted February 28, 2015 When Blake asks for the Ruby Ring hit "no" every time, then later Aster appears Quote Link to comment Share on other sites More sharing options...
Kemotatnew Posted February 28, 2015 Share Posted February 28, 2015 (edited) But you dont get Waterfall after that ... Does Aster say or give anything interesting? Does he have any interesting pokemon or smth like that? Because if not then theres no reason for me to replay the whole episode. Edited February 28, 2015 by Kemotatnew Quote Link to comment Share on other sites More sharing options...
Qaaz Posted February 28, 2015 Share Posted February 28, 2015 But you dont get Waterfall after that ... Does Aster say or give anything interesting? Does he have any interesting pokemon or smth like that? Because if not then theres no reason for me to replay the whole episode. It gives Waterfall and you get some scene like Simon Quote Link to comment Share on other sites More sharing options...
Kemotatnew Posted February 28, 2015 Share Posted February 28, 2015 and you get some scene like Simon what do you mean exactly? Quote Link to comment Share on other sites More sharing options...
Qaaz Posted February 28, 2015 Share Posted February 28, 2015 what do you mean exactly? Simon sidequest after Tara's death Quote Link to comment Share on other sites More sharing options...
Kemotatnew Posted February 28, 2015 Share Posted February 28, 2015 wait. I did the sidequest for simon, but I cant remember what it was about. I only remember the part where he sits in his house and doesnt want to talk about Team Meteor and to leave him alone. What was his sidequest about? Quote Link to comment Share on other sites More sharing options...
Qaaz Posted February 28, 2015 Share Posted February 28, 2015 wait. I did the sidequest for simon, but I cant remember what it was about. I only remember the part where he sits in his house and doesnt want to talk about Team Meteor and to leave him alone. What was his sidequest about? TL;DR: The Simon sidequest haven't yet finish but later we could dive on the Tanzan Lake to found the corpse of Tara/or and some item/something.. It's a event like a ex Meteor who helps you with Meteor in future Same with Aster and Eclipse's dead body on her house Quote Link to comment Share on other sites More sharing options...
NickCrash Posted February 28, 2015 Share Posted February 28, 2015 The point is to find him in both places. Perhaps we'll have more when dive is available pre-agate edit: ninja'd ^ Quote Link to comment Share on other sites More sharing options...
Kemotatnew Posted February 28, 2015 Share Posted February 28, 2015 The point is to find him in both places. Perhaps we'll have more when dive is available pre-agate Who exactly? Why would Eclipse dead body be ON her house? Like who would put it there except for Fern ??? Quote Link to comment Share on other sites More sharing options...
Qaaz Posted February 28, 2015 Share Posted February 28, 2015 Spoilers, spoiler, spoilers just wait and you learn why Quote Link to comment Share on other sites More sharing options...
Administrators Ikaru Posted February 28, 2015 Administrators Share Posted February 28, 2015 Keep this conversation in a relevant topic please. This topic was addressing the AI, nothing else. Quote Link to comment Share on other sites More sharing options...
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