Kurotsune Posted March 14, 2015 Share Posted March 14, 2015 So, for a long time now we've had issues with save files. They've generally had a lot of issues, be that getting stuck, getting corrupted and losing all your progress, or maybe you just want an easier way to play through all the different save branches. Well, I've a solution for you. I've implemented a rather simple fix that automatically creates a new backup copy of your game everytime you save. This way, if your save corrupts, you can roll back to a previous uncorrupt version without any major loss. This is currently an unrefined system that we originally planned to add to the game in Episode 15, and odds are it'll be refined there, but I figure why not throw it out there so we can get feedback/suggestions on how to improve the system while we're at it? So, to emphasize, this is a fairly crude implementation as-is, with the sole purpose of helping those with the most recurrent and immediate save issues. While this won't, unfortunately, retroactively backup broken saves, it will immediately start backing up your saves as soon as you save for the first time (or the second, if you're starting a fully new game). As of right now, this script file is meant to go with the 14.6 release of Pokémon Reborn, so if you want to add this functionality to your game immediately, make sure to get that first. That said, to those who don't immediately want nor need such a feature, this script file doesn't add anything that's not already in 14.6, only adding the save backup functionality to the game. It's not even considered a patch or an update to the game itself, more like an add-on. This functionality will already be added in episode 15 in a more refined manner, hopefully, along with other additions and upgrades to the save system. Consider this a small preview. Thank you for your time, and as always, feedback is appreciated. Here's the two things that have changed: - All overwrite messages have been removed (Since all previous saves are backed up) - A new save file is created containing your previous save everytime you save (So if you save once, you'll have Game and Game0. Save again and you'll have Game, Game0 and Game1, and so on. The highest number is always the latest backup). Lastly, to change between saves simply rename game.rxdata anything else, then rename whichever numbered save you want (say game15.rxdata) to game.rxdata and load the game up normally. PS: To install this, download the script.rxdata file and add to the Data folder, in your main Pokémon Reborn game folder. Quote Link to comment Share on other sites More sharing options...
Veterans Azeria Posted March 14, 2015 Veterans Share Posted March 14, 2015 Daaaaammmnnnn Kuro,this is awesome.You should get a pay raise for this Wait what am I talking about,this is a hobby XD Quote Link to comment Share on other sites More sharing options...
Qaaz Posted March 14, 2015 Share Posted March 14, 2015 Oh man! Dev of the year!!! I personally have a lot of back ups (20ish~) and I don't mind about that as already use something like that but LOT of players would be grateful to you forever!!! Quote Link to comment Share on other sites More sharing options...
Shing Posted March 14, 2015 Share Posted March 14, 2015 Thank you forever Kurotsune. I had problems with save files in past. Specially with back up. So thanks again. Quote Link to comment Share on other sites More sharing options...
NickCrash Posted March 14, 2015 Share Posted March 14, 2015 That's cool. No more crashes for the lot of you. Will this work with multiple runs? For example I have saved all my backups of my 1st run in a folder, and now doing my 2nd run (so another folder to be made). Do I need to cut and paste them first and then begin my second game? (because I might mess up with the gamenumber.rxdata thingies). I guess it's a problem to be solved by myself. Good job!! Quote Link to comment Share on other sites More sharing options...
Tacos Posted March 14, 2015 Share Posted March 14, 2015 For all my curious Mac users, I'm confirming that this function does work perfectly on Mac. Quote Link to comment Share on other sites More sharing options...
Kurotsune Posted March 14, 2015 Author Share Posted March 14, 2015 That's cool. No more crashes for the lot of you. Will this work with multiple runs? For example I have saved all my backups of my 1st run in a folder, and now doing my 2nd run (so another folder to be made). Do I need to cut and paste them first and then begin my second game? (because I might mess up with the gamenumber.rxdata thingies). I guess it's a problem to be solved by myself. Good job!! I'd suggest saving them in a different folder before starting a new run, yes, otherwise it'll just continue from where the previous number left off. Quote Link to comment Share on other sites More sharing options...
Qaaz Posted March 14, 2015 Share Posted March 14, 2015 That's cool. No more crashes for the lot of you. Will this work with multiple runs? For example I have saved all my backups of my 1st run in a folder, and now doing my 2nd run (so another folder to be made). Do I need to cut and paste them first and then begin my second game? (because I might mess up with the gamenumber.rxdata thingies). I guess it's a problem to be solved by myself. Good job!! Well maybe we can rename them (no?) as I do personally ("after Badge 1" for example) and so we know what is Quote Link to comment Share on other sites More sharing options...
ReddestDream Posted March 14, 2015 Share Posted March 14, 2015 For all my curious Mac users, I'm confirming that this function does work perfectly on Mac. Thanks for the confirmation. I was a bit concerned about permissions issues, but it seems to be working just fine for me too! Quote Link to comment Share on other sites More sharing options...
Gaunt Posted March 15, 2015 Share Posted March 15, 2015 An excellent feature, i never had "save" problems but many people did, i have a question though: what is the max number of these backup saves? Because i'm a very "careful" player and i save often VERY often (that's probably why i never had these problems). Quote Link to comment Share on other sites More sharing options...
superbobbobbob3 Posted March 21, 2015 Share Posted March 21, 2015 My Reborn Game already has a Scrip.rxdata in it, do I replace it with this new one? Quote Link to comment Share on other sites More sharing options...
Deleted User Posted March 21, 2015 Share Posted March 21, 2015 My Reborn Game already has a Scrip.rxdata in it, do I replace it with this new one? Yeah, that's just an older version. This new one is exactly the same with a few things fixed and added for optimization of your playing experience. Quote Link to comment Share on other sites More sharing options...
Bromogato Posted August 7, 2015 Share Posted August 7, 2015 Hey so my game recently crashed and when I tired to restart it it kept popping up windows saying there were errors with my saves then it would automatically close on me, I re-downloaded a new Reborn Folder and it starts up fine and I still have the location of all my old saves, But I have no clue how to set it up for me to restart where I left off. I deleted the error save file that was in there and now my most recent one is ready to go (My last save before the error one) if anybody can direct me on how to set myself up so that I may get my saves back that would be amazing. Also after I started up the new working version I made a single save and I looked back at the saves folder and it just has a file labeled "Game.RXDATA File" and the one from my old play through is called "124 - Emerald - 39h 35m - 8 badges.RXDATA File" which is the one I want back. And I'm using a windows 8. But please if anyone can help that would be supper awesome. Quote Link to comment Share on other sites More sharing options...
mde2001 Posted August 7, 2015 Share Posted August 7, 2015 This is a pretty old topic and should probably be in bug fixing but anyway. I assume what you are saying is that if you start your game now you only have to option to start new game. If so I would rename the on you mentioned (124- Emerald) to Game and it should work. If this isn't what you want PM me with more details. Quote Link to comment Share on other sites More sharing options...
Bromogato Posted August 7, 2015 Share Posted August 7, 2015 Yeah turned out that file was also corrupted as well so I just kept backing it up till one worked and it eventually worked and I wasn't set back to much, thanks for the help. Quote Link to comment Share on other sites More sharing options...
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