LeMasterJP Posted March 17, 2015 Share Posted March 17, 2015 Hey everyone, I have been training my shiny new dragalge and while training I imagined it being on land, but it being a giant seahorse made it pretty hard for me to imagine it. So I went to bulbapedia and searched if they only appear in water or also on land. As far as I discovered they only appear in the seas which cofused me a bit since they are not water type but poison/dragon. This Pokedex entree kinda confirmed it: "Tales are told of ships that wander into seas where Dragalge live, never to return." So this made me wonder, why does the underwater field not make an exception for dragalge? "Non-water types' Speed is quartered, except for Swift Swimmers." I know this might be a minor point, but I think Dragalge deserves a bit more love than this, and it would be right to make a little exception for the mock kelp pokemon. Quote Link to comment Share on other sites More sharing options...
madf0x Posted March 17, 2015 Share Posted March 17, 2015 Makes sense to me, Id support it. Or rather, its part of the Water 1 egg group, so it might make more sense for the field to affect both egg groups to cover other niche situations thatd also make sense. Quote Link to comment Share on other sites More sharing options...
Pixl Posted March 17, 2015 Share Posted March 17, 2015 But not Water 3 because we don't want Drapion swimming freely :] Quote Link to comment Share on other sites More sharing options...
Sapphire Posted March 17, 2015 Share Posted March 17, 2015 It lives in the sea because it evolves from a Water/Poison. But yeah, I agree with this. Quote Link to comment Share on other sites More sharing options...
Xiri Posted March 17, 2015 Share Posted March 17, 2015 Good point. Are there any other Pokemon that can be of exception like Dragalge? But not Water 3 because we don't want Drapion swimming freely :] That would be quite scary indeed. Quote Link to comment Share on other sites More sharing options...
Sapphire Posted March 17, 2015 Share Posted March 17, 2015 I've just gone through the entire Pokémon list, and the only one that I could come up with were Stunfisk, Grimer and Muk (found via surfing in Celadon, but only in polluted water, so they wouldn't be in normal water), and Azurill. Quote Link to comment Share on other sites More sharing options...
deadpool848 Posted March 17, 2015 Share Posted March 17, 2015 Cradily could be another exception, since it lives on the sea floors acording to the pokedex: Omega Ruby: "Cradily roams around the ocean floor in search of food. This Pokémon freely extends its tree trunk-like neck and captures unwary prey using its eight tentacles." Quote Link to comment Share on other sites More sharing options...
Helia Posted March 17, 2015 Share Posted March 17, 2015 How about Anorith? It's a sea creature, and with Shell Armour it doesn't get the boost. Tho with Swift Swim it would. Armaldo however, is a land pokemon with Swift Swim so that would be kind of odd.... Quote Link to comment Share on other sites More sharing options...
deadpool848 Posted March 17, 2015 Share Posted March 17, 2015 How about Anorith? It's a sea creature, and with Shell Armour it doesn't get the boost. Tho with Swift Swim it would. Armaldo however, is a land pokemon with Swift Swim so that would be kind of odd.... Idk, the way I interpret Anorith/Armaldo is if they ahve shell Armour they are adapted to land, and if they have swift swim, they are adapted to water, but that's just my interpretation =/. But theres no harm in giving the shell armour variants an exemption. Quote Link to comment Share on other sites More sharing options...
Sapphire Posted March 17, 2015 Share Posted March 17, 2015 Cradilly is based on something that's virtually immobile though, so it wouldn't really matter. Quote Link to comment Share on other sites More sharing options...
deadpool848 Posted March 17, 2015 Share Posted March 17, 2015 Cradilly is based on something that's virtually immobile though, so it wouldn't really matter. So is barbaracle, but that thing doesnt get slowed =P. Quote Link to comment Share on other sites More sharing options...
Sapphire Posted March 17, 2015 Share Posted March 17, 2015 True. However I think it would be simpler to just code in the 3-4 exceptions that don't include water types, instead of all the water types that are slow, or can't swim under the sea (for example, Wingull, Pelliper, Swanna, Ducklett, etc.). Quote Link to comment Share on other sites More sharing options...
Xiri Posted March 18, 2015 Share Posted March 18, 2015 It might be a tad silly but will Eelektross work? I mean...it is an eel xD Quote Link to comment Share on other sites More sharing options...
Sapphire Posted March 18, 2015 Share Posted March 18, 2015 Yes, but it's not a sea Eel. It 'swims' through the air using electricity, the same way a normal eel swims through water. Quote Link to comment Share on other sites More sharing options...
roqi Posted March 18, 2015 Share Posted March 18, 2015 There's also the Dratini line, in the wild found exclusively in water. Quote Link to comment Share on other sites More sharing options...
Administrators Amethyst Posted March 18, 2015 Administrators Share Posted March 18, 2015 Cradilly is based on something that's virtually immobile though, so it wouldn't really matter. So is Skrelp though. I had been considering the Water egg groups as an exception too, but looking through them, I don't really see it being defensible for a lot of these choices-- I feel that it would needlessly complicate an already somewhat unclear mechanic. So I'm going to pass. ...Besides, Dragalge's not outspeeding anything any time soon anyway. Quote Link to comment Share on other sites More sharing options...
Helia Posted March 18, 2015 Share Posted March 18, 2015 How about sludge wave turning the water into poisonous water? Quote Link to comment Share on other sites More sharing options...
Administrators Amethyst Posted March 18, 2015 Administrators Share Posted March 18, 2015 I am a few steps ahead of you... Quote Link to comment Share on other sites More sharing options...
madf0x Posted March 18, 2015 Share Posted March 18, 2015 I am a few steps ahead of you... Not surprised With such a large portion of the setting involving toxic water and being a game with prevalent field effects around every corner a toxic water-esque field was inevitable. Just a little factoid to consider but polluted water tends to have much higher electrical conductivity hue hue hue Quote Link to comment Share on other sites More sharing options...
Helia Posted March 18, 2015 Share Posted March 18, 2015 I am a few steps ahead of you... Oh fuck yes. Quote Link to comment Share on other sites More sharing options...
Xiri Posted March 18, 2015 Share Posted March 18, 2015 I am a few steps ahead of you... Oho... can't wait for these new field effects xD Quote Link to comment Share on other sites More sharing options...
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