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Pokemon Super Mystery Dungeon


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this game is awesome when I 1st played it in November 20th and it take me 3 day 2 beat it and it still fun the only reason I not playing right now is because I need a rescue I play it when I'm rescue and yes I know you can rescue yourself that how I did in 3 days plus my mystery dungeon skills

Edit: I give up so I can play again don't recommend that you give up due to losing all your items in your bag if you do

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I've just beaten the fifth boss, so while I haven't finished the game and beaten the last two bosses that I've heard are more difficult than any others, here's what I think so far:

Starter: Chespin

Partner: Fennekin

These two are pretty nice: Chespin gets some great physically offensive moves (Vine Whip, Bite, Pin Missile), while Fennekin is more specially offensive (Ember and Psybeam with the Effect Boost emera). I'm very excited to get Gold Bars and trade them in for better TMs, though, like Shadow Ball and Flamethrower for Fennekin.

The Bosses are pretty easy when you have alliances, tbh. I just use a Slumber Orb, let the lackeys go to sleep, and start spamming an alliance on the boss(es). I don't really have to fear hunger because your hunger is refilled before a boss, and I usually have plenty of Tiny Reviver Seeds just in case. Protect is always annoying, though.

However, the Dungeons themselves are pretty difficult... Back in Nectar Meadow, I was not prepared for Gulliotine Durant, and the first Gulliotine one used against me hit. Then there were the Spite Shuppets in Gentle Slope Caves making me lose PP and my Elixirs (I almost ran out before finally leaving...) The Mismagius, Mienshao, and Garbodor can be pretty tough to beat, too, but Drifloon was worse than all of them. Aftermath is horrible for Chespin because Rollout damages it multiple times, but Unburden is bad, too, because of double the Minimize...

The Emera idea is nice and all, but sometimes I find them a bit too strong, to be honest. Power Boost X + Power Boost Y, Barrage, Comeback, and Type Bulldozer are extremely good offensively, Guard Boost and Berry Power are great defensively, but I guess it's kinda hard to find them all in one Dungeon. I like Clairvoyance and Big Ears, though; they're helpful but not OP. The temporary boosts you can get by using worse Emera or Oran Berries on yourself (like [status] Guard) are amazingly powerful, though.

I dislike the fact that you're forced to do story rather than doing more quests, but I guess they don't want you grinding too much before the final bosses. Oh well, I guess I'll make do with the Joy Looplet I bought and the Training Seeds I have.

That Rotom quest though. I haven't used Rotom yet after that. >> I luckily had some Orbs...

...Also, I did one of the harder Dungeons using Pelipper Island Pokemon. I'm never doing that again. I lost all my Tiny Reviver Seeds and almost died...

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Okay so I've just beat the final boss and contrary to what everyone else said, the boss was pretty difficult for me.

Here are my thoughts on it:

The Difficulty

Difficulty-wise, it was probably the hardest MD game I played. Grinding is pretty much impossible as the game forces you to progress with the story unlike in previous games (I guess this makes more sense because it was kinda dumb to prioritize capturing an outlaw at Apple Woods over saving the world from getting paralyzed). Some missions were really difficult (e.g Salamence) but still manageable. You're given pretty OP mons through missions - but that doesn't necessarily mean you'll breeze through the missions. I barely finished this one mission involving defeating a Liepard but I had to defeat another exploration team who were also chasing after the cat - and my team of Dragonite, Salamence and Bisharp almost fell to a team of Trapinch, Natu and some other Pokemon O_O. New mechanics involving Emeras, Looplets, Alliances were pretty neat. Some emeras like Barrage and Distance Dodge are pretty OP but I don't think they made boss battles too easier.

The Plot

Maybe my expectations were too high... but I was slightly disappointed with the plot. I was kinda expecting a legendary-heavy plot - as the teasers did hint that a lot of Legendary Pokemon were going to be involved. But Pokemon like Reshiram, Zekrom, Kyogre, Lugia only made appearances via cut-scenes and weren't directly involved at all - which seemed quite odd. The first plot-twist (up in the mountain) was kinda expected because PMD tends to like those sorts of scenarios, but the plot-twist at the end was really neat. But overall, I felt the plot was quite rushed towards the end. I feel they could have slowed it down a little like the beginning of the game. They could have also made some effort to dish out some character development of some important characters like the Expedition Society members, which was another aspect I found a little disappointing.

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I've beaten the game, at least I think I did. What the hell was that post game tho, smh. That part was extremely lacking.

I'll post my review here soon-ish, maybe~

Also I was just casually playing SMD and the below occurs

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PcCvpQl.pngwmDiDUj.png

VML2rnq.png6oNyyHS.png

paEs4Qv.pngXAxFP2z.png

OMHqq11.png

I ship them so hard omfg. I mean, it was practically confirmed in EoT/D/S, but this is a super nice touch <3

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I've beaten the game, at least I think I did. What the hell was that post game tho, smh. That part was extremely lacking.

I'll post my review here soon-ish, maybe~

Also I was just casually playing SMD and the below occurs

FuOyEvv.png0VL5Arb.png

PcCvpQl.pngwmDiDUj.png

VML2rnq.png6oNyyHS.png

paEs4Qv.pngXAxFP2z.png

OMHqq11.png

I ship them so hard omfg. I mean, it was practically confirmed in EoT/D/S, but this is a super nice touch <3

They did mention such easter eggs were present in the game

I completely agree about the postgame though. I heard there was supposed to be a good postgame for SMD , but instead..ehh? Wut..that was it?

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I really wish Super didn't have the Connection Orb, or at least didn't have it the way it was. I kinda wish they did something where you still had the random missions like the old games, but the Orb was there in addition to them. But other than that, I do enjoy the gameplay, even though I thought the story was kinda weak.

I also wish the continents had more story to them as opposed to just being towns with lists of dungeons attached to them, but that's kind of a minor thing.

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I also wish the continents had more story to them as opposed to just being towns with lists of dungeons attached to them, but that's kind of a minor thing.

Definitely agree with you on this bit, seems like such a hassle to ride Lapras to some town, find the exit point, enter a dungeon, (die on floor 2), and do the whole thing over the next day.

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I really wish Super didn't have the Connection Orb, or at least didn't have it the way it was. I kinda wish they did something where you still had the random missions like the old games, but the Orb was there in addition to them. But other than that, I do enjoy the gameplay, even though I thought the story was kinda weak.

I also wish the continents had more story to them as opposed to just being towns with lists of dungeons attached to them, but that's kind of a minor thing.

Well once you realize they more or less recycled gates story with a better execution..yeah it starts feeling weak. I also wish there was more story to those continents.. They could have easily made a post story out of discovering them , along with some hoopa stuff and legends..but nah, why would they ever even try to match sky

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About the story

I never played GTI, but I do know some details of the story like how The Bittercold was a mass of negative emotions so when Dark Matter turned out to be like that too I thought that was boring (I find that concept boring to begin with anyway). Also I would've preferred an actual Pokemon as a final boss. Other than that, I really liked the story aside from the epilogue which I thought was weak.

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About the story

I never played GTI, but I do know some details of the story like how The Bittercold was a mass of negative emotions so when Dark Matter turned out to be like that too I thought that was boring (I find that concept boring to begin with anyway). Also I would've preferred an actual Pokemon as a final boss. Other than that, I really liked the story aside from the epilogue which I thought was weak.

Yeah, the whole concept sucks to me as well, I prefer the old bosses. And the epilogue ...I really thought it'd be longer and ...yeah it was weak indeed

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Yeah, the whole concept sucks to me as well, I prefer the old bosses. And the epilogue ...I really thought it'd be longer and ...yeah it was weak indeed

Agreed, nothing could ever top Primal Dialga or the TDS plot, that was the best fight ever lol. The plot of the story and this final boss for super, got so ridiculous that I just started speeding through the text lol to hurry up and finish the game. They really could have done better.

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Agreed, nothing could ever top Primal Dialga or the TDS plot, that was the best fight ever lol. The plot of the story and this final boss for super, got so ridiculous that I just started speeding through the text lol to hurry up and finish the game. They really could have done better.

Think I had my expectations too high after hearing people review the game with "wow its on par with sky" .... well story-wise it ain't even close :\ i bet if theyd remake sky for the 3ds, that would be the best game ever, with proper cutscenes and stuff

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Think I had my expectations too high after hearing people review the game with "wow its on par with sky" .... well story-wise it ain't even close :\ i bet if theyd remake sky for the 3ds, that would be the best game ever, with proper cutscenes and stuff

I very much agree. I was really disappointed we didn't get the special episodes that look into other characters like Sky had. In the Future of Darkness is one of my favorite plotlines in any pokemon game. And the Igglybuff one was so sad.

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I very much agree. I was really disappointed we didn't get the special episodes that look into other characters like Sky had. In the Future of Darkness is one of my favorite plotlines in any pokemon game. And the Igglybuff one was so sad.

Indeed, that was easily the best thing they ever had in a game. It was so nicely done and interesting to see a story in the perspective of another character than your own human self. Why do developers never learn from the best things they make :/ Explorers of sky is the only md game I'd replay many times over..

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I agree that the lack of special episodes is really disappointing. There's so much that could have been explored, but nope!

For example (spoilers, of course):

-Krookodile is built up as being this huge criminal but it's hardly explored, and then after he gets turned into a lawn ornament by Nuzleaf he completely drops out of the plot.

-The fact that nobody in the Expedition Society bats an eyelash at you being human must mean there's someone in it/they know someone who was human. But who?

-I'd also wanna see something involving Hoopa, because the fact that it has such a unique way of being in your party is neat and I wish there was more to Hoopa in this game.

Still holding out hope for a re-release of some kind that adds in something akin to special episodes but I doubt it'll happen.

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I agree that the lack of special episodes is really disappointing. There's so much that could have been explored, but nope!

For example (spoilers, of course):

-Krookodile is built up as being this huge criminal but it's hardly explored, and then after he gets turned into a lawn ornament by Nuzleaf he completely drops out of the plot.

-The fact that nobody in the Expedition Society bats an eyelash at you being human must mean there's someone in it/they know someone who was human. But who?

-I'd also wanna see something involving Hoopa, because the fact that it has such a unique way of being in your party is neat and I wish there was more to Hoopa in this game.

Still holding out hope for a re-release of some kind that adds in something akin to special episodes but I doubt it'll happen.

Well, it used to happen with explorers (We got sky) , so if this one ends up being popular enough, maybe they will consider remaking it and improving it... but as it is now, with all the continents and all the easter eggs from prev. games, it really feels like they wanted to make a game for all games but they failed hard in expanding properly on it. They ended up making everything seem randomly put in the game and serving no real purpose except a cameo. I think it is not too far-fetched to hope they remake it and improve all these things.

Regarding plot and chars.. (bit of a wall ahead)

You are completely right about Krookodile, he was this hardcore criminal who'd fook your sheet up if you looked him in the eye, fast forward to turned to stone and suddenly he turns over a new leaf with no explanation or anything. This could indeed easily be a special episode

I agree with the human part.. In every other game, it is something not so credible to find out someone is really a human.. Instead here, everyone down to elementary school kids hardly bat an eyebrow at the revelation. Yes, we did find out you fought off the dark matter in the past with Mew as well, but none of the pokemon you know now were there to see or know that. Not to mention, how many years ago did you fight ? How old are you if you're going there for the second time? Does time pass the same way in the pokemon world as it does in the human world? They could have made a mini episode of this you of the past who had to fight the dark matter with Mew.

As for Mew, they did not properly expand on any of its plot either. Yes, we found out special powers, fought with you in the past, reincarnated as your partner again etc but.. We never found out why? Why did it possess the powers it had, why did it have to leave at the end if it would return to being a random Mew inhabiting a jungle? They could have also made an episode about that..and the way you get back your partner is a bunch of ...underwhelming tauros poop

Oh look we already have 3 potential special epidoses.. They could also make an episode for Espurr and show us her perspective during the time she was a double double agent and stuff. There are many possibilities, they took none of them

Another thing is that they hyped this turned to stone thing as something super absolute but in the end it turns out to be something that only lasts until plot convenience is needed. To be honest when I saw trailers and the story with all the legends showing, I really thought it would be a Hoopah-centric plot and it had potential to be something really cool..but instead, wellp, nah, let's recycle gates.

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I have 60 hours on this game now... I don't think it beats Sky, but I think it's enjoyable in a different way.

Vague post game spoilers

I never felt compelled to play Sky past the final, final boss, but SMD really made me want to complete the game and recruit all the pokemon. This is probably just due to the fact that everything is more stream-lined in SMD; they lay out every mission you can do in the Connection Orb. It's also a lot easier to power up your starters with vitamins and the Water Looplet.

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  • 2 weeks later...

IT'S NOT that this game is bad...

Sure, "The DEFINITIVE Pokemon Mystery Dungeon game!" was a bit of an exaggeration but but! here's what I think

The game is absolutely huge. There’s so much to explore, the story is paced so that you don’t even really begin to look into the main conflict until like halfway through the game, which is cool.

The partner character is extremely lovable, and the character development is apparent.

The game isn't really as hard as everyone says. The Looplets and Emera’s were a surprisingly fun piece of strategy, and I deffo have my favourite emeras (BARRAGE AND TYPE BULLDOZER OP) and if you happen to find an emera that isn't particularly good, you can simply 'use' it to increase stats. No grinding is necessary in this game, though I still wish they added a Dojo :[

Another thing is that the pokemon you recruit early on in the game are pretty darn overpowered (SALAMENCE) chances are your Pokemon are the weakest on the team, and you have the opportunity to control any three of them. So missions aren't that much of a problem. speaking of missions...

The Connection Orb is genius, it’s a fun way to take on jobs and recruit teammates in a way that is far less tedious and more rewarding–everything you do can get you any number of new friends, which makes all the hard work feel far more worth it. Sky awakened the completionist within me, pretty sure I did everything there was to do, the 7 treasures, secret dungeons etc etc. the Connection orb wanted me to do that too,,,I dunno, I just get this awesome feeling of satisfaction every time I connect with a new pokemon. And you can meet all 720 Pokemon in this game, at least 300 of which just as NPCs in the main story, and they all have individual quirky dialogue which makes them fun to seek out and talk to, which I really appreciate.

OKAY so the writing might be a bit choppy at best but jESUS CHRIST that ending--

alSO I LOVED THE VISUALS EACH DUNGEON WAS UNIQUE AND BEAUTIFUL (like that one mountain dungeon. holy shit that was mAJESTIC)

Though I was a bit disappointed when they just revealed all the continents. I was hoping that in each game, we explored bits and bits of it. But I guess that was bc of the Pokemon Nexus..

I hope they so something with the Sand Continent though, a new game, perhaps? (I KNOW I KNOW this is highly unlikely, but I can dream, right?)

here's a neat thing:

tumblr_nzzoblILRB1r63uuro1_500.png

Did I mention the game is gorgeous? I definitely found myself audibly gasping at some of the scenery sometimes.

Finally, of course, the music is absolutely fantastic. Couldn’t expect anything less of a Mystery Dungeon game.

I still like Arata Liyoshi's style better but the new composers also did a great job with this. So glad they remastered old tracks such as Grand Canyon and Amp Plains QvQ

(Note: I've never played Gates before js)

All in all, though its plot may not be on par with Sky's (it's still OK tho, not great but OK) it improved the gameplay. No more going through the menu to select a move, bless. No more grinding (Even though I enjoyed it, it was kinda time consuming..) and IMPROVED GRAPHICS <3 (but I still like Sky's pixels too!)

Pokemon Super Mystery Dungeon is ABSOLUTELY WORTH IT. This game is packed with Pokemon, missions, and lovable characters. It’s cute, it’s quirky, its fun, it can be a challenge, and an unexpected heart breaker. The plot is paced on the slow side but fills with twists towards the end that make it a complete emotional roller coaster.

get Pokemon Super Mystery Dungeon.

also regarding the plot:

somewhat spoilers!!

So I realized that some of the messages in this game are similar to Gates to Infinity, the final antagonist is made of negativity much like the Bittercold, though that’s not the prominent theme this time around.

In fact the main theme centers around how your characters are just children, and spend most of the time being told they can’t do anything because they are children. The adults put them down, their enemies put them down. It’s definitely something to think about, considering when all the adults are afraid it’s the kids who look at the situation with hope. That’s another message: never give up. You’d think these games would be happy go lucky and it’d be obvious you’re gonna win, but there are several moments in the game that make even the player feel like the battle has been lost.

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Lol @ the explorers circlejerk in here. This game's superior in basically every way except the presence of special episodes (which were only in one of the three explorers games anyway) and maybe the story. You're letting your nostalgia goggles cloud your judgment.

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Lol @ the explorers circlejerk in here. This game's superior in basically every way except the presence of special episodes (which were only in one of the three explorers games anyway) and maybe the story. You're letting your nostalgia goggles cloud your judgment.

Just like how thats your personal opinion, everyone is entitled to have their own opinion too. I don't think you have the right to publicly laugh at our opinions because that's just rude.

For example, I personally enjoyed SMD but I felt every aspect of the game was inferior to Explorers of the Sky - whether it be the story, recruitment methods, post-game etc.

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Lol @ the explorers circlejerk in here. This game's superior in basically every way except the presence of special episodes (which were only in one of the three explorers games anyway) and maybe the story. You're letting your nostalgia goggles cloud your judgment.

My opinion is formed solely based on my own personal preferences in regards to what I'd like to have seen in a MD game... and the story+ special episodes are a pretty big deal for a md game I'd say

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Um, the newest game is Pokemon Super Mystery Dungeon, which this thread is talking about. It's either number 1 or 2 on most people's favorite PMD games, so I guess.

Gates to Infinity wasn't as great, though. It would be a cool game if Pokemon Explorers of Sky didn't come out before it and was so much better.

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