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A persona Rp [Interest Check]


Omega_Ra1der

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Credit to Leocain from coming up this idea. Anyways, we will base this rp in an alternate persona 4 universe which means somebody would have the wild card. I would have you to take a test pulled out of the ygo rp sign-ups to test the arcana you are. And I will need co-hosts since school, lol plus in said ygo and battlegrounds rps. The battle system will be controlled by a special role called the game master. And also social links will be in full swing.

Edited by OmegaRa1der
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until there is solid evidence of a Roleplay system and a very detailed explanation of each of the mechanics I don't see this getting much interest that isn't generated by the setting. I might also suggest adding a spin on the setting. We aren't just in P4s world, we're in an alternate version or it takes place in a different time etc, something new to deviate and distinguish this from the P4 setting.

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Just so I point it out, P4 occurs on the same universe as P3, so there is some precedent of using Tech to summon Persona on the real world, so you can be quite lax with the rules (but stabilish them first). Just sayin´.

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All of the persona games happen in the same universe =/ There's references to all of them in all of the games.

I thought P3 and 4 were different from 1 & 2? The only reference I saw to 2 in P3 was the Hermit arcana, suggesting P2 was just a game.

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I thought P3 and 4 were different from 1 & 2? The only reference I saw to 2 in P3 was the Hermit arcana, suggesting P2 was just a game.

Actually, P2 has two parts, games, Innocent Sin and Eternal Punishment. IS ended with, basically, the end of the world because the main antagonist was a sore loser and hurt Maya, a party member and EP's protagonist, with a wound that will not heal (using the spear that was used in Jesus), fullfillling an pocalyptic prophecy, needing the timeline to be reset. So I think it goes 1-2EP-3-4

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I thought P3 and 4 were different from 1 & 2? The only reference I saw to 2 in P3 was the Hermit arcana, suggesting P2 was just a game.

In Persona 3 there are references to happenings from Persona 2 such as characters being interviewed in the tv shows, as well as the Feather Men Rangers which is a huge plot point in Persona 2.

Also I'll actually talk about the RP itself. PRetty much what Dobby said, I would absolutely love a Persona RP.

But I will not RP Persona 4. I am not here to play by play a video game that already exists, and the idea of giving one person the wild card is dumb.

Show us a plot, unique universe, battle system and I'll get behind it.

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Also, just gonna put it out here. I've considered this idea before.

Creating and running a Persona-based RP is an immense amount of work. You need to plan out Social Link events for all ranks and all Arcana, You need to plan out boss fights. You need to figure out how to RP dungeon crawling and make it interesting. You need to manage player powerlevels. You need to plan out both the slice-of-life portion of the story and balance it out with the battling portion, such that it's not overshadowed and treated with the same importance. You need to figure out the mechanics of Fusion and Persona evolution. You need to carefully read and review each PC's behavior, backstory and motivations, then you need to do enough research to find out which Persona suits them the best. You can't just pick one for them based on Arcana; the Persona is a parallel reflection of the soul, and it should therefore be unique as such. For instance, in Persona 3, the mc's Persona Orpheus suits him because he escaped from the clutches of death(the accident and resulting explosion from his childhood), sought to bring back others from the brink of death(his crusade to end apathy syndrome) and ultimately turned back to face death, resulting in giving up his life (when he alone stands to confront Nyx). For each PC, you will need to cross-examine their characters' deepest, most iconic aspects and find a Persona to assign them that matches the character. It's not easy.

Hence, I would strongly urge you to refrain from starting this RP until you have fleshed out at least a plot and have developed Social Link progression for at least 60% of the characters. I know I've tried it before, and I personally gave up after a month of planning.

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I'm with the others as it does indeed need a lot of work before some of the wiser players will get involved. Huk just made an interest check today and that's a spectacular example of how munch info is truly needed to start a successful RP. As for the planning, Thomas wanted to do something like that, but I chucked many of his ideas out the window and watered down all the persona that was left. I already had to make a cast of 50 well done characters and I didn't feel like creating another 50 characters that would be dull and uninteresting.

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until there is solid evidence of a Roleplay system and a very detailed explanation of each of the mechanics I don't see this getting much interest that isn't generated by the setting. I might also suggest adding a spin on the setting. We aren't just in P4s world, we're in an alternate version or it takes place in a different time etc, something new to deviate and distinguish this from the P4 setting.

Ok, I will set this in an alternate universe where the characters just with their lives without the personas and I am planning to put up a sign-up if this get 8 people interest.

Also, just gonna put it out here. I've considered this idea before.

Creating and running a Persona-based RP is an immense amount of work. You need to plan out Social Link events for all ranks and all Arcana, You need to plan out boss fights. You need to figure out how to RP dungeon crawling and make it interesting. You need to manage player powerlevels. You need to plan out both the slice-of-life portion of the story and balance it out with the battling portion, such that it's not overshadowed and treated with the same importance. You need to figure out the mechanics of Fusion and Persona evolution. You need to carefully read and review each PC's behavior, backstory and motivations, then you need to do enough research to find out which Persona suits them the best. You can't just pick one for them based on Arcana; the Persona is a parallel reflection of the soul, and it should therefore be unique as such. For instance, in Persona 3, the mc's Persona Orpheus suits him because he escaped from the clutches of death(the accident and resulting explosion from his childhood), sought to bring back others from the brink of death(his crusade to end apathy syndrome) and ultimately turned back to face death, resulting in giving up his life (when he alone stands to confront Nyx). For each PC, you will need to cross-examine their characters' deepest, most iconic aspects and find a Persona to assign them that matches the character. It's not easy.

Hence, I would strongly urge you to refrain from starting this RP until you have fleshed out at least a plot and have developed Social Link progression for at least 60% of the characters. I know I've tried it before, and I personally gave up after a month of planning.

As for the dungeon crawling, I will study a bit on the mystery dungeon rps. The plot, I will most improvise it but I will put it on the p4 line as for the order of bosses. Which means whoever gets magician will gain their persona excluding the main character persona (because he always get it first) As for the battle system, I will make it so it rather follows the turn orientated but I will put a twist on it. Abd finally, I will do research on the arcana and I need veterans hosts to support me.

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Improvising a story like this will end in tears I'm afraid. You need to know your pacing, how quickly you want the personas to get to a certain point and how to make it interesting for everyone. Following the P4 line of bosses is also a mistake, especially for deciding who gets what arcana. This is because it leaves those who have already played the game in boredom because they know exactly what will happen and also excludes the people with other Personas from participating in dungeons. Furthermore, a Wild card character is a very bad idea as it puts so much pressure on one RPer and steals everyone else's thunder too. This is just natural when one character is pegged as the main character, it makes the RPers who are in fact the main characters feeling like side characters with no impact on the story.

This is by no means an easy task to undertake.

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Improvising a story like this will end in tears I'm afraid. You need to know your pacing, how quickly you want the personas to get to a certain point and how to make it interesting for everyone. Following the P4 line of bosses is also a mistake, especially for deciding who gets what arcana. This is because it leaves those who have already played the game in boredom because they know exactly what will happen and also excludes the people with other Personas from participating in dungeons. Furthermore, a Wild card character is a very bad idea as it puts so much pressure on one RPer and steals everyone else's thunder too. This is just natural when one character is pegged as the main character, it makes the RPers who are in fact the main characters feeling like side characters with no impact on the story.

This is by no means an easy task to undertake.

Well, dobby,you just gave me a idea how to make a fair environment and I will make changes to the order the bosses to add the p3 order and p4 too so more possibilities and and by the way, I will put the sign-ups if this get 8 people interest.

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well... been reading a while, and while I do enjoy me some Persona series...

Yeah, pretty much everyone else above has already pointed out everything. The work load would be freaking massive, and like dobby said, it wouldn't be an easy task, but then again hosting in and of itself isn't an easy task either, but when you want to pile on a major, ambitious project like this here aws your first go at it...

Yeah, I'm sorry, but nothing but tears and tension are gonna arise like it is, I gotta warn you bro...

Quite honestly, in my opinion, this really isn't even something a single person should be attempting on their own, not when it comes to tangling with the beast of intricacies and mechanics and depth and such that is Persona; you'd need a group of very strong, very experienced writers and GMs just to get everything set up and worked out well enough to the point where it could have some actual quality, and that's just with dividing the overall workload among them all and having people focus on certain parts, and even then... it would still likely be tough going.

Now, I'm not trying to be that dick who crushes dreams or anything, but... someone does need to warn you about what you would most likely be getting into here, as a few others already have. I would love to see a Persona RP on here, honestly, I would... but...

I also don't want to see someone have to make the same mistake I did and get too ambitious though. I tried to soar too high once with one of my very early RPs and crashed hard because of it, and i kinda don't want to see that repeated on these forums if I can help others avoid the same early misteps. Trust me man... please, don't make an Icarus mistake here. ya Gotta take baby steps, not soaring leaps... soaring leaps come later.

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As I said for , Wander. I need veterans hosts or co-hosts to support me. Yes, I will be having massive workload but trust me on this if I can get support on pretty much everything, this might go somewhere.

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So here I am thinking of a mix between p3 and p4 causes like once per month thing but I am thinking a week long drought that is manageable but recently there has been a series of murders and the police have not found the killer. But just before the series of murders started, there was a new class in yagami high that are class 2-E that involve the student which are the PCs.

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Sorry guys. You are the ones who invent the story, not the players. You guys are hosts are selling us an idea. We don't want to do the work ourselves if we don't like the idea. And so far you seem to have no idea what your idea is.

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Sorry guys. You are the ones who invent the story, not the players. You guys are hosts are selling us an idea. We don't want to do the work ourselves if we don't like the idea. And so far you seem to have no idea what your idea is.

Agreed. If you need help or a co-host/veteran, you're going to have to prove that this isn't a waste of their time. Writers like myself turn their head when presented with something like this due to being far too vague and unorganized. I already got dragged into something like this and have it all thrown into my hands, I'm staying out so that it doesn't happen again.

As for when it comes to plot, you have to be original. Using plot points from previous games will just make it predictable and boring. The only thing you should be using from them are elements such as the personas and the setting which is placed in modern time. Another thing you can use is a school setting like 3 and 4, but don't use things such as Bosses from the game or recreate a death in a similar manner to one of the things in the franchise.

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If possible try to deviate from the school setting even, originality is appreciated a lot in any spin-off RP. I always wondered how it would be for an adult to develop a Persona later in their lives...

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Dobby strikes again. Here is one idea I have now since dobby gave me this. Still going off the drought thing but the setting itself is changed: One day in the town of Inaba, a meteor strikes the outside of the town and causes a drought that can be dangerous for the town in long term effects. What role the personas will play here? Well, during the drought, mysterious creatures start to appear in the outskirts of the town and the police force cannot locate them because they cannot see them. Later on in the story, the main character which is a detective discovered a portal while investigating that leads into another world that where the creatures are and also see them too. And a persona allow him to fight the creatures.The side characters are part of the same police force as him. I consider this a decent base

Edited by OmegaRa1der
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As a writer, I do not believe in discussing whether or not an idea is good or bad until it is fully developed. Even then, I say little about it. Plot always start with one or two simple ideas that take time to build. You can't write a good story in a day. Actually, I say usually a month (I tend to spend 3-4 months developing the frameworks of mine). Don't throw ideas at us as we are "not allowed" to answer. Let it set a week or so, then if you need help, present it to one of us (or an interest check) and we'll see whether or not it should go through.

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Commander is right, you need to spend time really expanding on an idea. It isn't good for dishing out a consistent story but for my main projects right now I simply allow the ideas to gather until I get the desire to write, waiting for inspiration. If you want, take a step back and take your time developing the plot and the characters and then come back with the RP, it will always, always work out for the better that way

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Just a bit of advice, I'm going to let you see something special; it's the barebones skeleton of a Priestess SLink character profile I made for my Persona fanfic. This is an example of the bare minimum foundation you need to complete before starting on the groundwork that you need to lay before posting an OOC. Just for reference.

The High Priestess

-A bookworm-style character. Fanatic about writing novels, has been published various times. Known for her dark/psychological work. Lesbian. Afraid of men. Sexually assaulted by her father as a child.

-Cynical of human nature, laments the deterioration of the human condition.

-Maintains that she writes novels to let the world know of her thoughts and thus to change the world. Shadow argues that her true intention is not so much to change the world as it is to create an outlet for her own escape from harsh realities.

-S. Link focuses on her writing a novel, initially a depressing one about human self-annihilation and doubt – About a woman, frustrated with life, who decides to commit suicide, but first seeks revenge on those who have done her wrong (ex-lovers, debt collectors, bosses etc.), embarking on a killing spree, but never receiving redemption, ultimately forgetting her initial purpose.

-Over the course of the S. Link, Protag offers her insights and critique on her story while getting to know her better. She tells the protag of her past in Link 6. Link 7, she talks about changing her story’s progression, about trying something new. Link 8, she mentions rewriting her draft. Link 9, she mentions the new draft, about how the disillusioned woman happened to run into another woman, filled with optimism about life, falling in love, and the woman forsakes her plan of suicide, accepting all the pain in the world for the opportunity for love.

-Special item is [Finished Manuscript]. “You played as much a role in writing this story as I did. It’s only right you get a free copy. This is the culmination of our combined efforts, the emblem of our relationship.”

-Persona User – Analyser/Mission Control

-Shadow dungeon is a Gothic castle, with the Shadow seated in the throne room. Shadow accuses her of writing not as a form of self-expression, but as a way to escape the harsh realities of the world. Shadow uses attacks of all elements, depending on the opponent’s weakness. Shadow is a featureless humanoid shape in the pages of a large book. Closes when analyzing, opens when attacking.

-Persona: Initial Persona Saga (Norse Goddess of Sagas), Final Persona Sappho.

-Persona Design Direction: As Saga, long curly white hair, blindfolded, only upper torso. Wires extended from chest, meant to connect to user’s mind. As Sappho, a beautiful olive-skinned, Dark-haired woman, featureless face. Host, arms crossed over chest, is absorbed into the Persona, face left visible just atop Sappho’s chest, with eyes closed/blindfolded/both. Other than the face sticking out of her chest, Sappho looks like a normal woman in a long, flowing red dress. Holds a quill in right hand with which to write in the air and conduct analysis. Can speak telepathically.

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