Developers Caz Posted June 1, 2015 Developers Share Posted June 1, 2015 (edited) (Calling all developers) Forgive me if I'm posting in the wrong section, but this problem (which is probably something small I'm missing) Is really frustrating at this point. In wild encounter battles (ie. Grass) the enemy sprite appears higher than the stage, I'm guessing it's from using 6th gen Battlebacks, but I'm not too sure, where in the scripts section can I fix this? (Note that I am using RPG Maker XP w/ Pokemon Essentials v15, with 6th gen plugins) Edited June 1, 2015 by Chivalry Quote Link to comment Share on other sites More sharing options...
Deleted User Posted June 1, 2015 Share Posted June 1, 2015 What game is this even for? Quote Link to comment Share on other sites More sharing options...
Peepeepoopoo Posted June 1, 2015 Share Posted June 1, 2015 Go to PBS/Pokemon.txt and scroll down to the Pokemon that appears too high. Scroll down to these values and adjust them; BattlerPlayerY=X BattlerEnemyY=X BattlerAltitude=X Quote Link to comment Share on other sites More sharing options...
Administrators Amethyst Posted June 1, 2015 Administrators Share Posted June 1, 2015 Editor.exe will also provide and interface to adjust those values for you. Quote Link to comment Share on other sites More sharing options...
Developers Caz Posted June 2, 2015 Author Developers Share Posted June 2, 2015 Thanks guys, I fixed it, you're all lifesavers. Quote Link to comment Share on other sites More sharing options...
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